Fe hollow purple
Key RequiredUniversal

Fe hollow purple

Universal ScriptAedan_Aedan_ 13.3K views 336 executesUpdated Apr 8, 2025
3.3/ 5(3 votes)
2167% Positive
Lua Script•234 lines (8657 chars)
local tut = game:GetService("Players").LocalPlayer
local char = tut.Character or tut.CharacterAdded:Wait()
local h = char:FindFirstChildOfClass("Humanoid")

if not h then return end
function getCustom(filepath, url)
	if not isfile(filepath) then
		writefile(filepath, game:HttpGet(url))
	end
	return getcustomasset(filepath)
end
local run = h:FindFirstChildOfClass("Animator") or Instance.new("Animator", h)

local animations = {
	{id = "rbxassetid://159223413", stopTime = 2, speed = 1, FT={S=0.2,E=0.1}}, --//UR ANIM ID\\
	{id = "rbxassetid://243663079", stopTime = 3, speed = 1/3, FT={S=0.3,E=0.3}}, --//UR ANIM ID\\
}

local function anim()
	for _, anm in ipairs(animations) do
		local animation = Instance.new("Animation")
		animation.AnimationId = anm.id
		local track = run:LoadAnimation(animation)
		track:Play(anm.FT.S)
		track:AdjustSpeed(anm.speed)
		task.wait(anm.stopTime)
		track:Stop(anm.FT.E)
	end
end
local flinging={}
function fling(enemy)
	if not flinging[enemy] then
		spawn(function()
		local chr=game.Players.LocalPlayer.Character
		flinging[enemy]=enemy
	local og=chr.HumanoidRootPart.CFrame
	local humRP=chr.HumanoidRootPart
	local enemyhumRP=enemy.HumanoidRootPart
	local yNeededStop=enemyhumRP.Position.Y+30
	local negativeyNeededStop=enemyhumRP.Position.Y-30
	spawn(function()
		while enemyhumRP.Position.Y<yNeededStop and flinging[enemy] ~= nil or enemyhumRP.Position.Y>negativeyNeededStop and flinging[enemy] ~= nil do
			game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
		task.wait(.5)
		game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
		task.wait(.5)
		end
	end)
	while enemyhumRP.Position.Y<yNeededStop and flinging[enemy] ~= nil or enemyhumRP.Position.Y>negativeyNeededStop and flinging[enemy] ~= nil do
		humRP.CFrame=CFrame.new(enemyhumRP.Position+Vector3.new(math.random(-1,1),math.random(-1,1), math.random(-1,1)), enemyhumRP.Position+Vector3.new(math.random(-1,1),math.random(-1,1), math.random(-1,1)))
		game.Players.LocalPlayer.Character.HumanoidRootPart.AssemblyAngularVelocity = Vector3.new(10000,9999,-9999)
		game.Players.LocalPlayer.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(-17.7,500,17.7)
		task.wait()
	end
	flinging[enemy]=nil
	humRP.AssemblyAngularVelocity=Vector3.new(0,0,0)
	humRP.AssemblyLinearVelocity=Vector3.new(0,0,0)
	humRP.CFrame=og
	end)
	end
end
local T=Instance.new("Tool", game.Players.LocalPlayer.Backpack)
T.Name="Hollow Purple"
T.RequiresHandle=false
local cd=false
local c=game.Players.LocalPlayer.Character
local purpleRadius = 20 -- Adjust for final hitbox size
local purpleOrbStartSize = UDim2.new(5, 0, 5, 0)
local purpleOrbBillboardSize = UDim2.new(purpleRadius * 2, 0, purpleRadius * 2, 0)
local slowSpeed = 20 -- Initial slow speed
local fastSpeed = 100 -- Speed after 15 studs

local blueImg=getCustom("gojoAssetsFE/blue.png", "https://raw.githubusercontent.com/softbf395/Script-assets/refs/heads/main/lb.png")
local redImg=getCustom("gojoAssetsFE/red.png", "https://raw.githubusercontent.com/softbf395/Script-assets/refs/heads/main/rr.png")
local purpleImg=getCustom("gojoAssetsFE/purple.png", "https://raw.githubusercontent.com/softbf395/Script-assets/refs/heads/main/hp.png")
local cam=workspace.CurrentCamera
function camC(Offset, lookAt: Vector3?)
	return CFrame.new((c.Head.CFrame * Offset).Position, lookAt or c.Head.Position)
end
T.Activated:Connect(function()
	if cd==false then
		cd = true
		c.HumanoidRootPart.Anchored=true
		--cam.CameraType=Enum.CameraType.Scriptable
		--cam.CFrame = camC(CFrame.new(0,3,-5), nil)
		spawn(anim)
       wait(0.5)
		local bAttachment = Instance.new("Attachment", c.Head)
		local bP = Instance.new("BillboardGui", bAttachment)
		bP.Size = UDim2.new(5,0,5,0)
		local bI = Instance.new("ImageLabel", bP)
		bI.BackgroundTransparency = 1
		bI.Image = blueImg
		bI.Size = UDim2.new(1,0,1,0)
		bAttachment.CFrame = CFrame.new(-10,2,-5)
       wait(0.5)
		local rAttachment = Instance.new("Attachment", c.Head)
		local rP = Instance.new("BillboardGui", rAttachment)
		rP.Size = UDim2.new(5,0,5,0)
		local rI = Instance.new("ImageLabel", rP)
		rI.BackgroundTransparency = 1
		rI.Image = redImg
		rI.Size = UDim2.new(1,0,1,0)
		rAttachment.CFrame = CFrame.new(10,2,-5)

		local TS = game:GetService("TweenService")
		local ti = TweenInfo.new(1)
		local targetCFrameOffset = CFrame.new(0, 2, -5) -- Offset from the head

		local bTween = TS:Create(bAttachment, ti, {CFrame = targetCFrameOffset}) -- Tween local CFrame
		local rTween = TS:Create(rAttachment, ti, {CFrame = targetCFrameOffset}) -- Tween local CFrame

		local connections = {}
		local purpleOrbPart = nil
		local purpleOrbBillboard = nil
		local currentSpeed = slowSpeed
		local hasReachedFastSpeed = false

		local function shootPurpleOrb(spawnOffsetCFrame) -- Expecting an offset CFrame
	--cam.CFrame = camC(CFrame.new(0,3,15), c.Head.Position+Vector3.new(0,3,0))
	-- Create the Attachment in the Head
	local purpleOrbAttachment = Instance.new("Attachment", c.Head)
	purpleOrbAttachment.CFrame = spawnOffsetCFrame -- Set the initial offset

	-- Create the Part parented to the Attachment
	purpleOrbPart = Instance.new("Part", purpleOrbAttachment)
	purpleOrbPart.Name = "HollowPurpleOrb"
	purpleOrbPart.Size = Vector3.new(purpleRadius, purpleRadius, purpleRadius)
	purpleOrbPart.Anchored = true -- It's anchored due to bugs
	purpleOrbPart.CanCollide = true
	purpleOrbPart.Transparency = 1
	purpleOrbPart.Material = Enum.Material.Neon
	purpleOrbPart.Color = Color3.fromRGB(128, 0, 128)
	purpleOrbPart.CFrame = c.Head.CFrame * spawnOffsetCFrame -- Initial position

	-- Create the BillboardGui on the Part
	local billboardAttachment = Instance.new("Attachment", purpleOrbPart)
	purpleOrbBillboard = Instance.new("BillboardGui", billboardAttachment)
	purpleOrbBillboard.Size = purpleOrbStartSize
	--workspace.CurrentCamera.CFrame=CFrame.new(workspace.CurrentCamera.CFrame.Position, purpleOrbPart.Position)
	local imageLabel = Instance.new("ImageLabel", purpleOrbBillboard)
	imageLabel.BackgroundTransparency = 1
	imageLabel.Image = purpleImg
	imageLabel.Size = UDim2.new(1, 0, 1, 0)

	local shootDirection = c.Head.CFrame.LookVector -- Use the head's forward direction
	local travelledDistance = 0
	

	connections["updateOrb"] = game:GetService("RunService").Heartbeat:Connect(function(deltaTime)
		if purpleOrbPart and purpleOrbAttachment then
		for _, thing in ipairs(workspace:GetDescendants()) do
		if thing.Parent:FindFirstChildOfClass("Humanoid") and (thing.Parent.HumanoidRootPart.Position-purpleOrbPart.Position).Magnitude<=purpleRadius then
		local otherPlayer = game:GetService("Players"):GetPlayerFromCharacter(thing.Parent)
		if otherPlayer and thing.Parent ~= c then
			print(otherPlayer.Name .. " Got hit by Hollow Purple")
			fling(thing.Parent)
			elseif thing.Parent~=c then
			fling(thing.Parent)
		end
		end
		end
			local moveAmount = currentSpeed * deltaTime
			purpleOrbPart.CFrame = purpleOrbPart.CFrame + shootDirection * moveAmount
			travelledDistance += moveAmount

			if travelledDistance > 15 and not hasReachedFastSpeed then
				currentSpeed = fastSpeed
				if purpleOrbBillboard then
					purpleOrbBillboard.Size = purpleOrbBillboardSize
				end
				hasReachedFastSpeed = true
			elseif purpleOrbBillboard then
				purpleOrbBillboard.Size = purpleOrbBillboardSize
			end

			if travelledDistance > 4000 then
				purpleOrbPart:Destroy()
				purpleOrbAttachment:Destroy()
				if purpleOrbBillboard then
					purpleOrbBillboard:Destroy()
				end
				if connections["updateOrb"] then
					connections["updateOrb"]:Disconnect()
					connections["updateOrb"] = nil
				end
			end
		end
	end)

	

	task.wait(5)
	if purpleOrbPart then
		purpleOrbPart:Destroy()
	end
	if purpleOrbAttachment then
		purpleOrbAttachment:Destroy()
	end
	if purpleOrbBillboard then
		purpleOrbBillboard:Destroy()
	end
	if connections["updateOrb"] then
		connections["updateOrb"]:Disconnect()
	end
end

		connections["bTweenCompleted"] = bTween.Completed:Connect(function(playbackState)
			if playbackState == Enum.TweenStatus.Completed then

			end
		end)

		connections["rTweenCompleted"] = rTween.Completed:Connect(function(playbackState)
			if playbackState == Enum.TweenStatus.Completed then
				shootPurpleOrb(CFrame.new(0, 2, -10)) -- Pass the offset CFrame
			end
		end)

		bTween:Play()
		rTween:Play()
       wait(1)
bAttachment:Destroy()
		rAttachment:Destroy()
		spawn(function()
			shootPurpleOrb(CFrame.new(0, 2, -10)) -- Pass the offset CFrame
		end)
		task.wait(1)

		cd = false
		--cam.CameraType=Enum.CameraType.Custom
		c.HumanoidRootPart.Anchored=false
	end
end)

Features & Information

Made for delta executor. Basically hollow purple :D It’s a FE script (FE means filtering enabled)

Community Comments (7)

mayyadghazal215mayyadghazal215Apr 20, 2025

Is it really FE

Aedan_Aedan_Apr 25, 2025

@mayyadghazal215 yes, it uses old roblox animations

the_real_jpthe_real_jpSep 1, 2025

*ing skid thinks im gonna download a script that accesses my system files right off the bat. you have no reason to need to access system files. not happening

Replying to @the_real_jp
sigmahawktuah999sigmahawktuah999Oct 6, 2025

@the_real_jp Bro tf you mean download script you aren't even supposed to download a script your supposed to copy the script then execute it in your executor not download it like the peabrain you are (if this is a ragebait i know your IP address btw)

Replying to @sigmahawktuah999
ZeminoxRBXZeminoxRBXJun 16, 2026

@sigmahawktuah999 its the website itself who put the download button

BabisBabisSep 4, 2025

bro copied it i crater a tool i added a local script and it do work can someone help me?

Hentai_KingHentai_KingJan 26, 2026

Can it kill?

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