Fe bypass
Key RequiredUniversal

Fe bypass

Universal Scriptxheannathangarciaxheannathangarcia 3.2K views 376 executesUpdated May 8, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•136 lines (4086 chars)
--[=[
 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

local LMG2L = {};

LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(152, 152, 152);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 314, 0, 216);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 264, 0, -10);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(229, 0, 0);


LMG2L["LocalScript_3"] = Instance.new("LocalScript", LMG2L["Frame_2"]);



LMG2L["idk_4"] = Instance.new("TextBox", LMG2L["Frame_2"]);
LMG2L["idk_4"]["Name"] = [[idk]];
LMG2L["idk_4"]["BorderSizePixel"] = 0;
LMG2L["idk_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["idk_4"]["Size"] = UDim2.new(0, 258, 0, 118);
LMG2L["idk_4"]["Position"] = UDim2.new(0, 24, 0, 22);
LMG2L["idk_4"]["Text"] = [[put your lua script here]];


LMG2L["execute_5"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["execute_5"]["BorderSizePixel"] = 0;
LMG2L["execute_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["execute_5"]["Size"] = UDim2.new(0, 136, 0, 44);
LMG2L["execute_5"]["Text"] = [[execute]];
LMG2L["execute_5"]["Name"] = [[execute]];
LMG2L["execute_5"]["Position"] = UDim2.new(0, 16, 0, 158);


LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["execute_5"]);



LMG2L["clear_7"] = Instance.new("TextButton", LMG2L["execute_5"]);
LMG2L["clear_7"]["BorderSizePixel"] = 0;
LMG2L["clear_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["clear_7"]["Size"] = UDim2.new(0, 136, 0, 44);
LMG2L["clear_7"]["Text"] = [[clear]];
LMG2L["clear_7"]["Name"] = [[clear]];
LMG2L["clear_7"]["Position"] = UDim2.new(0, 152, 0, -2);


LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["clear_7"]);



local function C_3()
	local script = LMG2L["LocalScript_3"];
	local UIS = game:GetService("UserInputService")	
	
	local frame = script.Parent	
	
	local dragging = false	
	local dragStart	
	local startPos	
	
	local function update(input)	
		local delta = input.Position - dragStart	
		frame.Position = UDim2.new(	
			startPos.X.Scale,	
			startPos.X.Offset + delta.X,	
			startPos.Y.Scale,	
			startPos.Y.Offset + delta.Y	
		)	
	end	
	
	frame.InputBegan:Connect(function(input)	
		if input.UserInputType == Enum.UserInputType.MouseButton1	
		or input.UserInputType == Enum.UserInputType.Touch then	
			dragging = true	
			dragStart = input.Position	
			startPos = frame.Position	
	
			input.Changed:Connect(function()	
				if input.UserInputState == Enum.UserInputState.End then	
					dragging = false	
				end	
			end)	
		end	
	end)	
	
	frame.InputChanged:Connect(function(input)	
		if input.UserInputType == Enum.UserInputType.MouseMovement	
		or input.UserInputType == Enum.UserInputType.Touch then	
			if dragging then	
				update(input)	
			end	
		end	
	end)	
end;
task.spawn(C_3);
local function C_6()
	local script = LMG2L["LocalScript_6"];
	local button = script.Parent	
	local textBox = button.Parent:WaitForChild("TextBox")	
	
	button.MouseButton1Click:Connect(function()	
	local code = textBox.Text	
	if code ~= "" then	
	pcall(function()	
	loadstring(code)()	
	end)	
	end	
	end)	
end;
task.spawn(C_6);
local function C_8()
	local script = LMG2L["LocalScript_8"];
	local button = script.Parent	
	local textBox = button.Parent:WaitForChild("TextBox")	
	
	button.MouseButton1Click:Connect(function()	
	textBox.Text = ""	
	end)	
end;
task.spawn(C_8);

return LMG2L["ScreenGui_1"], require;

Features & Information

Fe bypass

Community Comments (2)

Meraxe67Meraxe67May 8, 2026

*ohio respect*

Guys this is ragebait Fe bypass isn't real by a script

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