Fe blackhole re upload
Key RequiredUniversal

Fe blackhole re upload

Universal Script8393729393838192938383937293938381929383 90.9K views 560 executesUpdated Sep 17, 2024
2.5/ 5(2 votes)
1150% Positive
Lua Script•125 lines (4255 chars)
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Workspace = game:GetService("Workspace")

local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")

local Folder = Instance.new("Folder", Workspace)
local Part = Instance.new("Part", Folder)
local Attachment1 = Instance.new("Attachment", Part)
Part.Anchored = true
Part.CanCollide = false
Part.Transparency = 1

if not getgenv().Network then
    getgenv().Network = {
        BaseParts = {},
        Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424)
    }

    Network.RetainPart = function(Part)
        if typeof(Part) == "Instance" and Part:IsA("BasePart") and Part:IsDescendantOf(Workspace) then
            table.insert(Network.BaseParts, Part)
            Part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
            Part.CanCollide = false
        end
    end

    local function EnablePartControl()
        LocalPlayer.ReplicationFocus = Workspace
        RunService.Heartbeat:Connect(function()
            sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge)
            for _, Part in pairs(Network.BaseParts) do
                if Part:IsDescendantOf(Workspace) then
                    Part.Velocity = Network.Velocity
                end
            end
        end)
    end

    EnablePartControl()
end

local function ForcePart(v)
    if v:IsA("Part") and not v.Anchored and not v.Parent:FindFirstChild("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "Handle" then
        for _, x in next, v:GetChildren() do
            if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then
                x:Destroy()
            end
        end
        if v:FindFirstChild("Attachment") then
            v:FindFirstChild("Attachment"):Destroy()
        end
        if v:FindFirstChild("AlignPosition") then
            v:FindFirstChild("AlignPosition"):Destroy()
        end
        if v:FindFirstChild("Torque") then
            v:FindFirstChild("Torque"):Destroy()
        end
        v.CanCollide = false
        local Torque = Instance.new("Torque", v)
        Torque.Torque = Vector3.new(100000, 100000, 100000)
        local AlignPosition = Instance.new("AlignPosition", v)
        local Attachment2 = Instance.new("Attachment", v)
        Torque.Attachment0 = Attachment2
        AlignPosition.MaxForce = 9999999999999999
        AlignPosition.MaxVelocity = math.huge
        AlignPosition.Responsiveness = 200
        AlignPosition.Attachment0 = Attachment2
        AlignPosition.Attachment1 = Attachment1
    end
end

local blackHoleActive = true

local function toggleBlackHole()
    blackHoleActive = not blackHoleActive
    if blackHoleActive then
        for _, v in next, Workspace:GetDescendants() do
            ForcePart(v)
        end

        Workspace.DescendantAdded:Connect(function(v)
            if blackHoleActive then
                ForcePart(v)
            end
        end)

        spawn(function()
            while blackHoleActive and RunService.RenderStepped:Wait() do
                Attachment1.WorldCFrame = humanoidRootPart.CFrame
            end
        end)
    end
end

local function createControlButton()
    local screenGui = Instance.new("ScreenGui")
    local button = Instance.new("TextButton")

    screenGui.Name = "BlackHoleControlGUI"
    screenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")

    button.Name = "ToggleBlackHoleButton"
    button.Size = UDim2.new(0, 200, 0, 50)
    button.Position = UDim2.new(0.5, -100, 0, 100)
    button.Text = "Desativar Buraco Negro"
    button.Parent = screenGui

    button.MouseButton1Click:Connect(function()
        toggleBlackHole()
        if blackHoleActive then
            button.Text = "Desativar Buraco Negro"
        else
            button.Text = "Ativar Buraco Negro"
        end
    end)
end

createControlButton()
toggleBlackHole()

Features & Information

Creds to the owner Grab unanchored parts Game recommended natural disaster ā„š•–š•”š• š•žš•žš•–š•Ÿš•• fly gui
#Fe#Fe blackhole#Fling#Blackhole#Op script

Community Comments (10)

love_joaosxlove_joaosxSep 17, 2024(edited)

I own it, thanks for giving credit!

8393729393838192938383937293938381929383Sep 17, 2024(edited)

@love_joaosx lol bro quit lying 🤄, you wish looooooooooooooool your join date 9/9/2024 you ain't the owner. šŸ˜‚

him479030him479030Sep 17, 2024(edited)

@love_joaosx yeah this script was created like 1 or 2 months ago

xyrevexxyrevexSep 17, 2024(edited)

This is not FE.

8393729393838192938383937293938381929383Sep 18, 2024(edited)

@AstraOutLight it is 🤔

xyrevexxyrevexSep 18, 2024(edited)

@fence bro it's literally not i just tested it in natural disaster survival and no one could see it or touch the blocks

GetChildrenGuyGetChildrenGuySep 20, 2024(edited)

skid

backattrack1backattrack1Nov 16, 2024(edited)

@AstraOutLight , it does work. i have tested it in nds myself and uhhh the new disaster went crazy with it and everyone was taking damage soooo it works

backattrack1backattrack1Nov 16, 2024(edited)

or maybe you just have a *ty executor

sutartthebaconsutartthebaconDec 10, 2024(edited)

dont be a full cant see to others good for solo games!

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