
KeylessUniversal

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local backpack = player:WaitForChild("Backpack")
-- Animation ID
local ANIMATION_ID = "rbxassetid://186934658"
-- Helper to play animations
local function playAnimation(humanoid, animationId, looped)
if humanoid then
local animation = Instance.new("Animation")
animation.AnimationId = animationId
local track = humanoid:LoadAnimation(animation)
track.Looped = looped
track:Play()
return track
end
end
-- Create Tool
local function createTool(name, abilityFunc, isContinuous)
local tool = Instance.new("Tool")
tool.Name = name
tool.RequiresHandle = false
tool.CanBeDropped = false
tool.Parent = backpack
local active = false
tool.Activated:Connect(function()
if not isContinuous or not active then
active = true
abilityFunc(function() return active end)
end
end)
tool.Unequipped:Connect(function()
active = false
end)
end
-- Ability 1: Ruler Slap (tpwalk 5 with animation)
createTool("Ruler Slap", function()
local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid")
local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if humanoid and root then
playAnimation(humanoid, ANIMATION_ID, false)
root.CFrame = root.CFrame * CFrame.new(0, 0, -5)
print("Ruler Slap activated!")
end
end, false)
-- Ability 2: Auto Ruler Slap (continuous tpwalk 5 with looping animation)
createTool("Auto Ruler Slap", function(isActive)
local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid")
local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if humanoid and root then
local animTrack = playAnimation(humanoid, ANIMATION_ID, true)
while isActive() do
root.CFrame = root.CFrame * CFrame.new(0, 0, -5)
print("Auto Ruler Slap tpwalk triggered!")
wait(0.5)
end
if animTrack then
animTrack:Stop()
end
end
end, true)
-- Ability 3: Fast Ruler Slap (tpwalk 5 with speed boost and animation)
createTool("Fast Ruler Slap", function()
local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid")
local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if humanoid and root then
local originalSpeed = humanoid.WalkSpeed
humanoid.WalkSpeed = 40
playAnimation(humanoid, ANIMATION_ID, false)
root.CFrame = root.CFrame * CFrame.new(0, 0, -5)
humanoid.WalkSpeed = originalSpeed
print("Fast Ruler Slap activated!")
end
end, false)
-- Ability 4: Auto Fast Ruler Slap (continuous tpwalk 5 with speed boost and looping animation)
createTool("Auto Fast Ruler Slap", function(isActive)
local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid")
local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if humanoid and root then
local originalSpeed = humanoid.WalkSpeed
humanoid.WalkSpeed = 40
local animTrack = playAnimation(humanoid, ANIMATION_ID, true)
while isActive() do
root.CFrame = root.CFrame * CFrame.new(0, 0, -5)
print("Auto Fast Ruler Slap tpwalk triggered!")
wait(0.5)
end
humanoid.WalkSpeed = originalSpeed
if animTrack then
animTrack:Stop()
end
end
end, true)
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-TOUCH-FLING-30401"))()
local Players = game:GetService("Players")
local player = Players.LocalPlayer
-- Function to Apply Colors
local function applyColors(character)
for _, part in ipairs(character:GetChildren()) do
if part:IsA("BasePart") then
if part.Name:match("Torso") or part.Name:match("UpperTorso") or part.Name:match("LowerTorso") or part.Name:match("Arm") then
part.Color = Color3.fromRGB(0, 255, 0) -- Green
elseif part.Name:match("Leg") then
part.Color = Color3.fromRGB(0, 0, 255) -- Blue
end
end
end
end
-- Detect when the character is added
player.CharacterAdded:Connect(function(character)
character:WaitForChild("Humanoid") -- Ensure the character is fully loaded
applyColors(character)
end)
-- Apply colors to the initial character
if player.Character then
applyColors(player.Character)
end



Fe or cilentsided?
fe
works but, its very trashy and barely resembles baldi and doesnt even play the ruler slap effect.
this is just skidded with some random punch script and touchfling