
Key RequiredUniversal

local re=game:GetService("Workspace")
local sandbox=function(var,func)
local env=getfenv(func)
local newenv=setmetatable({},{
__index=function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors={}
local _Name="Telekinesis V5"
local uis=game:GetService("UserInputService")
local _Ins, _CF_new, _VTR_new=Instance.new, CFrame.new, Vector3.new
mas=_Ins("Model",game:GetService("Lighting"))
local con=getfenv().sethiddenproperty
Tool0=_Ins("Tool")
Part1=_Ins("Part")
Script2=_Ins("Script")
local selectionbox=Instance.new("SelectionBox", game:GetService("Players").LocalPlayer.Character)
selectionbox.LineThickness=0.3
selectionbox.Color3=Color3.fromRGB(255, 255, 255)
LocalScript3=_Ins("LocalScript")
re=game:GetService("RunService")
Tool0.Name=_Name
Tool0.Parent=mas
Tool0.Grip=_CF_new(0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
Tool0.GripPos=_VTR_new(0, 0, 1)
Part1.Name="Handle"
Part1.Parent=Tool0
local changed="Changed"
Part1.CFrame=_CF_new(-3.5, 5.30000019, -3.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
Part1.Orientation=_VTR_new(0, 180, 180)
Part1.Position=_VTR_new(-3.5, 5.300000190734863, -3.5)
Part1.Rotation=_VTR_new(-180, 0, 0)
Part1.Color=Color3.new(0.972549, 0.972549, 0.972549)
Part1.Transparency=1
local cam=re.RenderStepped
local w=wait
Part1.Size=_VTR_new(1, 1, 1)
Part1.BottomSurface=Enum.SurfaceType.Smooth
Part1.BrickColor=BrickColor.new("Institutional white")
Part1.Locked=true
local speed=31
local mb=uis.TouchEnabled
Part1.TopSurface=Enum.SurfaceType.Smooth
Part1.brickColor=BrickColor.new("Institutional white")
Script2.Name="LineConnect"
Script2.Parent=Tool0
local Sound=_Ins("Sound", game.Workspace)
Sound.SoundId="rbxassetid://1092093337"
Sound:Play()
cam:Connect(function() if con then con(game:GetService("Players").LocalPlayer, changed, speed) end end)
table.insert(cors,sandbox(Script2,function()
w()
local check=script.Part2
local part1=script.Part1.Value
local part2=script.Part2.Value
local parent=script.Par.Value
local color=script.Color
local line=_Ins("Part")
line.TopSurface=0
line.BottomSurface=0
line.Reflectance=.5
line.Name="Laser"
line.Locked=true
line.CanCollide=false
line.Anchored=true
line.formFactor=0
line.Size=_VTR_new(1,1,1)
local mesh=_Ins("BlockMesh")
mesh.Parent=line
while true do
if (check.Value==nil) then break end
if (part1==nil or part2==nil or parent==nil) then break end
if (part1.Parent==nil or part2.Parent==nil) then break end
if (parent.Parent==nil) then break end
local lv=_CF_new(part1.Position,part2.Position)
local dist=(part1.Position-part2.Position).magnitude
line.Parent=parent
line.BrickColor=color.Value.BrickColor
line.Reflectance=color.Value.Reflectance
line.Transparency=color.Value.Transparency
line.CFrame=_CF_new(part1.Position+lv.lookVector*dist/2)
line.CFrame=_CF_new(line.Position,part2.Position)
mesh.Scale=_VTR_new(.25,.25,dist)
w()
end
line:remove()
script:remove()
end))
changed="SimulationRadius"
Script2.Disabled=true
LocalScript3.Name="MainScript"
LocalScript3.Parent=Tool0
table.insert(cors,sandbox(LocalScript3,function()
w()
tool=script.Parent
lineconnect=tool.LineConnect
object=nil
mousedown=false
found=false
BP=_Ins("BodyPosition")
BP.maxForce=_VTR_new(math.huge*math.huge,math.huge*math.huge,math.huge*math.huge) --pwns everyone elses bodyposition
BP.P=BP.P*3
dist=nil
point=_Ins("Part")
point.Locked=true
point.Anchored=true
point.formFactor=0
point.Shape=0
point.BrickColor=BrickColor.Blue()
point.Size=_VTR_new(1,1,1)
point.CanCollide=false
local mesh=_Ins("SpecialMesh")
mesh.MeshType="Sphere"
mesh.Scale=_VTR_new(.7,.7,.7)
mesh.Parent=point
handle=tool.Handle
front=tool.Handle
color=tool.Handle
objval=nil
local hooked=false
local hookBP=BP:clone()
hookBP.maxForce=_VTR_new(30000,30000,30000)
local LineConnect=function(part1,part2,parent)
local p1=_Ins("ObjectValue")
p1.Value=part1
p1.Name="Part1"
local p2=_Ins("ObjectValue")
p2.Value=part2
p2.Name="Part2"
local par=_Ins("ObjectValue")
par.Value=parent
par.Name="Par"
local col=_Ins("ObjectValue")
col.Value=color
col.Name="Color"
local s=lineconnect:clone()
s.Disabled=false
p1.Parent=s
p2.Parent=s
par.Parent=s
col.Parent=s
s.Parent=workspace
if (part2==object) then
objval=p2
end
end
local onButton1Down=function(mouse)
if (mousedown==true) then return end
mousedown=true
coroutine.resume(coroutine.create(function()
local p=point:clone()
p.Parent=tool
LineConnect(front,p,workspace)
while (mousedown==true) do
p.Parent=tool
if (object==nil) then
if (mouse.Target==nil) then
local lv=_CF_new(front.Position,mouse.Hit.p)
p.CFrame=_CF_new(front.Position+(lv.lookVector*1000))
else
p.CFrame=_CF_new(mouse.Hit.p)
end
else
LineConnect(front,object,workspace)
break
end
w()
end
p:remove()
end))
while (mousedown==true) do
if (mouse.Target~=nil) then
local t=mouse.Target
if (t.Anchored==false) then
object=t
selectionbox.Adornee=object
dist=(object.Position-front.Position).magnitude
break
end
end
w()
end
while (mousedown==true) do
if (object.Parent==nil) then break end
local lv=_CF_new(front.Position,mouse.Hit.p)
BP.Parent=object
BP.position=front.Position+lv.lookVector*dist
w()
end
BP:remove()
object=nil
objval.Value=nil
selectionbox.Adornee=nil
end
local onKeyDown=function(key,mouse)
local key=key:lower()
local yesh=false
if (key=="q") then
if (dist>=5) then
dist=dist-5
end
end
if (key=="u") then
if (dist ~=1) then
BX=_Ins("BodyGyro")
BX.MaxTorque=_VTR_new(math.huge,0,math.huge)
BX.CFrame=BX.CFrame * CFrame.Angles(0, math.rad(45), 0)
BX.D=0
BX.Parent=object
--object.CFrame=CFrame.Angles(math.rad(90), 0,0) -- not used
--object.Orientation=_VTR_new(50,0,0)
--BX.Orientation=_VTR_new(23,0,0)
end
end
if (key=="p") then
if (dist ~=1) then
BX=_Ins("BodyVelocity")
BX.maxForce=_VTR_new(0,math.huge,0)
BX.velocity=_VTR_new(0,1,0)
--BX.CFrame=BX.CFrame * CFrame.Angles(0, math.rad(45), 0)
BX.Parent=object
end
end
if key == "l" then
if (object==nil) then return end
for _,v in pairs(object:children()) do
if v.className == "BodyGyro" then
return nil
end
end
BG=_Ins("BodyGyro")
BG.maxTorque=_VTR_new(math.huge,math.huge,math.huge)
BG.cframe=_CF_new(object.CFrame.p)
BG.Parent=object
repeat w() until(object.CFrame == _CF_new(object.CFrame.p))
BG.Parent=nil
if (object==nil) then return end
for _,v in pairs(object:children()) do
if v.className == "BodyGyro" then
v.Parent=nil
end
end
object.Velocity=_VTR_new(0,0,0)
object.RotVelocity=_VTR_new(0,0,0)
end
if (key=="y") then
if (dist ~=100) then
dist=100
end
end
if (key=="j") then
if (dist~=5000) then
dist=5000
end
end
if (key=="e") then
dist=dist+5
end
if (key=="x") then
if dist ~= 15 then
dist=15
end
end
end
local onEquipped=function(mouse)
keymouse=mouse
local char=tool.Parent
human=char.Humanoid
human.Changed:connect(function() if (human.Health==0) then mousedown=false BP:remove() point:remove() tool:remove() end end)
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
mouse.KeyDown:connect(function(key) onKeyDown(key,mouse) end)
mouse.Icon="rbxasset://textures\\GunCursor.png"
if mb then
uis.TouchLongPress:Connect(function() onKeyDown("y",mouse) end)
uis.TouchEnded:Connect(function() mousedown=false end)
else
mouse.Button1Up:connect(function() mousedown=false end)
end
end
tool.Equipped:connect(onEquipped)
tool.Unequipped:connect(function() mousedown=false end)
end))
for i,v in pairs(mas:GetChildren()) do
v.Parent=game:GetService("Players").LocalPlayer.Backpack
pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
spawn(function()
pcall(v)
end)
end



Cómo lo ago en teléfono
why u skidding with no credit
@DOHA95ROBLOX bot
Does not work well