
KeylessUniversal

local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local camera = workspace.CurrentCamera
local FLICK_ANGLE = 90
local FLICK_TIME = 0.005
local RETURN_TIME = 0.005
local FLICK_KEY = Enum.KeyCode.V
local flicking = false
local gui = Instance.new("ScreenGui")
gui.Name = "QuickFlickGui"
gui.ResetOnSpawn = false
gui.IgnoreGuiInset = true
gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
gui.Parent = playerGui
local button = Instance.new("TextButton")
button.Name = "FlickButton"
button.Size = UDim2.fromOffset(100, 42)
button.Position = UDim2.new(1, -120, 0.5, -80)
button.AnchorPoint = Vector2.new(0, 0.5)
button.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
button.BackgroundTransparency = 0.1
button.BorderSizePixel = 0
button.Text = "FLICK"
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.TextSize = 15
button.Font = Enum.Font.GothamBold
button.AutoButtonColor = true
button.Active = true
button.Selectable = false
button.ZIndex = 10
button.Parent = gui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(1, 0)
corner.Parent = button
local stroke = Instance.new("UIStroke")
stroke.Thickness = 1
stroke.Transparency = 0.5
stroke.Parent = button
local function flickRight()
if flicking then
return
end
camera = workspace.CurrentCamera
if not camera then
return
end
flicking = true
local originalCFrame = camera.CFrame
local flickCFrame =
originalCFrame *
CFrame.Angles(0, math.rad(-FLICK_ANGLE), 0)
camera.CFrame = flickCFrame
task.wait(FLICK_TIME)
camera.CFrame = originalCFrame
RunService.RenderStepped:Wait()
camera.CFrame = originalCFrame
flicking = false
end
button.Activated:Connect(function()
flickRight()
end)
UIS.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then
return
end
if input.KeyCode == FLICK_KEY then
flickRight()
end
end)
player.CharacterAdded:Connect(function()
task.wait(0.5)
camera = workspace.CurrentCamera
flicking = false
end)



IT DONT WORK
@maxantonbra14 If u mobile u can try search on delta