Fanmade Tubers93 F3X GUI
Key RequiredUniversal

Fanmade Tubers93 F3X GUI

Universal ScriptVata909tt2Vata909tt2 2K views 11.9K executesUpdated Sep 25, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•1394 lines (30423 chars)
-- Gui to Lua
-- Version: 3.2

-- Instances:

local ScreenGui = Instance.new("ScreenGui")
local TextLabel = Instance.new("TextLabel")
local Frame = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local TextButton2 = Instance.new("TextButton")
local TextButton3 = Instance.new("TextButton")
local TextButton4 = Instance.new("TextButton")
local TextButton5 = Instance.new("TextButton")
local TextButton6 = Instance.new("TextButton")
local TextButton7 = Instance.new("TextButton")
local TextButton8 = Instance.new("TextButton")
local ImageLabel = Instance.new("ImageLabel")

--Properties:

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

TextLabel.Parent = ScreenGui
TextLabel.BackgroundColor3 = Color3.fromRGB(107, 107, 108)
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.589025319, 0, 0.256944448, 0)
TextLabel.Size = UDim2.new(0, 428, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Tubers93 GUI"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true

Frame.Parent = TextLabel
Frame.BackgroundColor3 = Color3.fromRGB(134, 134, 134)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0, 0, 0.990764141, 0)
Frame.Size = UDim2.new(0, 427, 0, 356)

TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.0548207201, 0, 0.0614856333, 0)
TextButton.Size = UDim2.new(0, 172, 0, 50)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Decal"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextWrapped = true

TextButton2.Name = "TextButton2"
TextButton2.Parent = Frame
TextButton2.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
TextButton2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton2.BorderSizePixel = 0
TextButton2.Position = UDim2.new(0.544282079, 0, 0.0614856333, 0)
TextButton2.Size = UDim2.new(0, 172, 0, 50)
TextButton2.Font = Enum.Font.SourceSans
TextButton2.Text = "Skybox"
TextButton2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton2.TextScaled = true
TextButton2.TextSize = 14.000
TextButton2.TextWrapped = true

TextButton3.Name = "TextButton3"
TextButton3.Parent = Frame
TextButton3.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
TextButton3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton3.BorderSizePixel = 0
TextButton3.Position = UDim2.new(0.0548207201, 0, 0.255305856, 0)
TextButton3.Size = UDim2.new(0, 172, 0, 50)
TextButton3.Font = Enum.Font.SourceSans
TextButton3.Text = "Lost frightened confused good hahahaha"
TextButton3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton3.TextScaled = true
TextButton3.TextSize = 14.000
TextButton3.TextWrapped = true

TextButton4.Name = "TextButton4"
TextButton4.Parent = Frame
TextButton4.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
TextButton4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton4.BorderSizePixel = 0
TextButton4.Position = UDim2.new(0.544282079, 0, 0.255305856, 0)
TextButton4.Size = UDim2.new(0, 172, 0, 50)
TextButton4.Font = Enum.Font.SourceSans
TextButton4.Text = "Regular show hijack decal"
TextButton4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton4.TextScaled = true
TextButton4.TextSize = 14.000
TextButton4.TextWrapped = true

TextButton5.Name = "TextButton5"
TextButton5.Parent = Frame
TextButton5.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
TextButton5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton5.BorderSizePixel = 0
TextButton5.Position = UDim2.new(0.0548207201, 0, 0.429463148, 0)
TextButton5.Size = UDim2.new(0, 172, 0, 50)
TextButton5.Font = Enum.Font.SourceSans
TextButton5.Text = "Trump"
TextButton5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton5.TextScaled = true
TextButton5.TextSize = 14.000
TextButton5.TextWrapped = true

TextButton6.Name = "TextButton6"
TextButton6.Parent = Frame
TextButton6.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
TextButton6.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton6.BorderSizePixel = 0
TextButton6.Position = UDim2.new(0.544282079, 0, 0.429463148, 0)
TextButton6.Size = UDim2.new(0, 172, 0, 50)
TextButton6.Font = Enum.Font.SourceSans
TextButton6.Text = "message"
TextButton6.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton6.TextScaled = true
TextButton6.TextSize = 14.000
TextButton6.TextWrapped = true

TextButton7.Name = "TextButton7"
TextButton7.Parent = Frame
TextButton7.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
TextButton7.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton7.BorderSizePixel = 0
TextButton7.Position = UDim2.new(0.0548207201, 0, 0.623283386, 0)
TextButton7.Size = UDim2.new(0, 172, 0, 50)
TextButton7.Font = Enum.Font.SourceSans
TextButton7.Text = "Hint"
TextButton7.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton7.TextScaled = true
TextButton7.TextSize = 14.000
TextButton7.TextWrapped = true

TextButton8.Name = "TextButton8"
TextButton8.Parent = Frame
TextButton8.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
TextButton8.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton8.BorderSizePixel = 0
TextButton8.Position = UDim2.new(0.544282079, 0, 0.623283386, 0)
TextButton8.Size = UDim2.new(0, 172, 0, 50)
TextButton8.Font = Enum.Font.SourceSans
TextButton8.Text = "tubers all"
TextButton8.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton8.TextScaled = true
TextButton8.TextSize = 14.000
TextButton8.TextWrapped = true

ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BackgroundTransparency = 1.000
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 0
ImageLabel.Position = UDim2.new(0, 0, 0.806179762, 0)
ImageLabel.Size = UDim2.new(0, 427, 0, 69)
ImageLabel.Image = "rbxassetid://97498821202018"

-- Scripts:

local function ITNPL_fake_script() -- TextButton.LocalScript 
	local script = Instance.new('LocalScript', TextButton)

	-- F3X Decal Spam
	
	TextButton.MouseButton1Click:Connect(function() -- Replace with your instance name
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("97498821202018") -- Replace with your decal ID
	end)
end
coroutine.wrap(ITNPL_fake_script)()
local function KLTQRCO_fake_script() -- TextButton2.LocalScript 
	local script = Instance.new('LocalScript', TextButton2)

	-- F3X Skybox
	
	TextButton2.MouseButton1Click:Connect(function() -- Replace with your instance name
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Skybox")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441") -- Dont change it
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(7200, 7200, 7200)) -- The rest must be equal to the first scale number
					SetLocked(v,true)
				end
			end
		end
		Sky("14709707692") -- Replace with your id
	end)
	
end
coroutine.wrap(KLTQRCO_fake_script)()
local function JBGCOPB_fake_script() -- TextButton3.LocalScript 
	local script = Instance.new('LocalScript', TextButton3)

	--[[
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
	]]
	-- Music / Commands
	TextButton3.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 6129291390 ;volume inf") -- U can change all of it with your commands!
	end)
end
coroutine.wrap(JBGCOPB_fake_script)()
local function MMWHC_fake_script() -- TextButton4.LocalScript 
	local script = Instance.new('LocalScript', TextButton4)

	-- F3X Decal Spam
	
	TextButton4.MouseButton1Click:Connect(function() -- Replace with your instance name
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("83619406140795") -- Replace with your decal ID
	end)
end
coroutine.wrap(MMWHC_fake_script)()
local function CKBQ_fake_script() -- TextButton5.LocalScript 
	local script = Instance.new('LocalScript', TextButton5)

	-- F3X Decal Spam
	
	TextButton5.MouseButton1Click:Connect(function() -- Replace with your instance name
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("14864006126") -- Replace with your decal ID
	end)
end
coroutine.wrap(CKBQ_fake_script)()
local function YEUBO_fake_script() -- TextButton6.LocalScript 
	local script = Instance.new('LocalScript', TextButton6)

	--[[
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
	]]
	-- Music / Commands
	TextButton6.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
			RequestCommand:InvokeServer(";sm THIS SERVER HAS BEEN HACKED BY TUBERS93") -- U can change all of it with your commands!
	end)
end
coroutine.wrap(YEUBO_fake_script)()
local function VPPV_fake_script() -- TextButton7.LocalScript 
	local script = Instance.new('LocalScript', TextButton7)

	--[[
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
	]]
	-- Music / Commands
	TextButton7.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
			RequestCommand:InvokeServer(";sh THIS SERVER HAS BEEN HACKED BY TUBERS93") -- U can change all of it with your commands!
	end)
end
coroutine.wrap(VPPV_fake_script)()
local function HTAIOOH_fake_script() -- TextButton8.LocalScript 
	local script = Instance.new('LocalScript', TextButton8)

	--[[
		WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
	]]
	-- Music / Commands
	TextButton8.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
			RequestCommand:InvokeServer(";char all tubers93") -- U can change all of it with your commands!
	end)
end
coroutine.wrap(HTAIOOH_fake_script)()
local function OUCQQRO_fake_script() -- TextLabel.DragScript 
	local script = Instance.new('LocalScript', TextLabel)

	--Not made by me, check out this video: https://www.youtube.com/watch?v=z25nyNBG7Js&t=22s
	--Put this inside of your Frame and configure the speed if you would like.
	--Enjoy! Credits go to: https://www.youtube.com/watch?v=z25nyNBG7Js&t=22s
	
	local UIS = game:GetService('UserInputService')
	local frame = script.Parent
	local dragToggle = nil
	local dragSpeed = 0.25
	local dragStart = nil
	local startPos = nil
	
	local function updateInput(input)
		local delta = input.Position - dragStart
		local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
			startPos.Y.Scale, startPos.Y.Offset + delta.Y)
		game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
	end
	
	frame.InputBegan:Connect(function(input)
		if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then 
			dragToggle = true
			dragStart = input.Position
			startPos = frame.Position
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragToggle = false
				end
			end)
		end
	end)
	
	UIS.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			if dragToggle then
				updateInput(input)
			end
		end
	end)
	
end
coroutine.wrap(OUCQQRO_fake_script)()
local function XAOH_fake_script() -- TextLabel.LocalScript 
	local script = Instance.new('LocalScript', TextLabel)

	local TextChatService = game:GetService("TextChatService")
	
	local message = ";btools"
	
	local textChannels = TextChatService:WaitForChild("TextChannels")
	local generalChannel = textChannels:WaitForChild("RBXGeneral")
	
	generalChannel:SendAsync(message)
	
end
coroutine.wrap(XAOH_fake_script)()

Features & Information

my GUI

Community Comments (6)

Soupersonic19283Soupersonic19283Sep 25, 2026

Fe?

Replying to @Soupersonic19283
Phant0mk1ddhaxPhant0mk1ddhaxSep 25, 2026

@Soupersonic19283 f3x guis are Fe

Soupersonic19283Soupersonic19283Sep 25, 2026

Not workin

Replying to @Soupersonic19283
Vata909tt2Vata909tt2Sep 25, 2026

@Soupersonic19283 Works in F3X Games only

Replying to @Vata909tt2
Soupersonic19283Soupersonic19283Sep 26, 2026

@Vata909tt2 game link

Replying to @Soupersonic19283
Vata909tt2Vata909tt2Sep 26, 2026

@Soupersonic19283 it could be any f3x game for example this one https://www.roblox.com/games/8663318501/F3X-Building-Tools

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