
KeylessUniversal

local player = game.Players.LocalPlayer
local userInputService = game:GetService("UserInputService")
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
local button = Instance.new("TextButton", gui)
local player = game.Players.LocalPlayer
local userInputService = game:GetService("UserInputService")
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
local button = Instance.new("TextButton", gui)
button.Size = UDim2.new(0, 100, 0, 50)
button.Position = UDim2.new(1, -110, 0, 10)
button.Text = "Toggle Jump"
button.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
local isJumping = false
local jumpConnection
local function onJumpRequest()
if isJumping then
player.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Freefall)
isJumping = false
if jumpConnection then
jumpConnection:Disconnect()
jumpConnection = nil
end
else
isJumping = true
jumpConnection = player.Character.Humanoid.Jumping:Connect(function()
player.Character.Humanoid.PlatformStand = true
end)
end
end
button.MouseButton1Click:Connect(onJumpRequest)
userInputService.JumpRequest:Connect(onJumpRequest)
button.Size = UDim2.new(0, 100, 0, 50)
button.Position = UDim2.new(1, -110, 0, 10)
button.Text = "Toggle Jump"
button.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
local isJumping = false
local jumpConnection
local function onJumpRequest()
if isJumping then
player.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Freefall)
isJumping = false
if jumpConnection then
jumpConnection:Disconnect()
jumpConnection = nil
end
else
isJumping = true
jumpConnection = player.Character.Humanoid.Jumping:Connect(function()
player.Character.Humanoid.PlatformStand = true
end)
end
end
button.MouseButton1Click:Connect(onJumpRequest)
userInputService.JumpRequest:Connect(No comments yet for this script.



