Fake Speed Glitch Script
Key RequiredUniversal

Fake Speed Glitch Script

Universal ScriptXellernate0Xellernate0 2.7K views 11.4K executesUpdated Mar 25, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•253 lines (8196 chars)
-- LocalScript (в StarterPlayerScripts)
local Players      = game:GetService("Players")
local RunService   = game:GetService("RunService")
local Workspace    = game:GetService("Workspace")
local GuiService   = game:GetService("GuiService")

local player = Players.LocalPlayer

local stickPart    = nil
local endPart      = nil
local weldStick    = nil
local weldEnd      = nil

-- Слайдер 1: длина палки 3–100
local lengthValue = 3

-- Слайдер 2: прозрачность 0–1
local transparencyValue = 0.8

local function createUI()
    local screenGui = Instance.new("ScreenGui")
    screenGui.Name = "StickLengthUI"
    screenGui.Parent = player:WaitForChild("PlayerGui")

    local frame = Instance.new("Frame")
    frame.Size = UDim2.fromOffset(240, 140)
    frame.BackgroundTransparency = 0.4
    frame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
    frame.Position = UDim2.fromOffset(20, 20)
    frame.Parent = screenGui

    -- Лейбл длины
    local labelLength = Instance.new("TextLabel")
    labelLength.Size = UDim2.new(1, 0, 0.2, 0)
    labelLength.Text = "Длина палки: "..lengthValue
    labelLength.TextColor3 = Color3.new(1, 1, 1)
    labelLength.BackgroundTransparency = 1
    labelLength.Parent = frame

    -- Слайдер длины
    local sliderFrameLength = Instance.new("Frame")
    sliderFrameLength.Size = UDim2.new(1, 0, 0.2, 0)
    sliderFrameLength.Position = UDim2.new(0, 0, 0.2, 0)
    sliderFrameLength.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3)
    sliderFrameLength.Parent = frame

    local sliderBgLength = Instance.new("Frame")
    sliderBgLength.Name = "SliderBgLength"
    sliderBgLength.Size = UDim2.new(1, 0, 0.5, 0)
    sliderBgLength.Position = UDim2.new(0, 0, 0.25, 0)
    sliderBgLength.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
    sliderBgLength.Parent = sliderFrameLength

    local handleLength = Instance.new("Frame")
    handleLength.Size = UDim2.new(0, 12, 1, 0)
    handleLength.BackgroundColor3 = Color3.new(0, 0.6, 1)
    handleLength.Parent = sliderBgLength


    -- Лейбл прозрачности
    local labelTransp = Instance.new("TextLabel")
    labelTransp.Size = UDim2.new(1, 0, 0.2, 0)
    labelTransp.Position = UDim2.new(0, 0, 0.5, 0)
    labelTransp.Text = "Прозрачность: "..string.format("%.2f", transparencyValue)
    labelTransp.TextColor3 = Color3.new(1, 1, 1)
    labelTransp.BackgroundTransparency = 1
    labelTransp.Parent = frame

    -- Слайдер прозрачности
    local sliderFrameTransp = Instance.new("Frame")
    sliderFrameTransp.Size = UDim2.new(1, 0, 0.2, 0)
    sliderFrameTransp.Position = UDim2.new(0, 0, 0.7, 0)
    sliderFrameTransp.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3)
    sliderFrameTransp.Parent = frame

    local sliderBgTransp = Instance.new("Frame")
    sliderBgTransp.Name = "SliderBgTransp"
    sliderBgTransp.Size = UDim2.new(1, 0, 0.5, 0)
    sliderBgTransp.Position = UDim2.new(0, 0, 0.25, 0)
    sliderBgTransp.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
    sliderBgTransp.Parent = sliderFrameTransp

    local handleTransp = Instance.new("Frame")
    handleTransp.Size = UDim2.new(0, 12, 1, 0)
    handleTransp.BackgroundColor3 = Color3.new(0, 0.6, 1)
    handleTransp.Parent = sliderBgTransp


    ----------------------------
    -- Логика слайдера ДЛИНЫ
    ----------------------------
    local draggingLength = false
    handleLength.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            draggingLength = true
        end
    end)
    handleLength.InputEnded:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            draggingLength = false
        end
    end)

    RunService.Heartbeat:Connect(function()
        if draggingLength then
            local mouse = player:GetMouse()
            local x = mouse.X - sliderBgLength.AbsolutePosition.X
            local xClamped = math.clamp(x, 0, sliderBgLength.AbsoluteSize.X)
            local pct = xClamped / sliderBgLength.AbsoluteSize.X

            lengthValue = math.clamp(math.floor(100 * pct + 0.5), 3, 100) -- 3–100
            handleLength.Position = UDim2.new(pct, 0, handleLength.Position.Y.Scale, 0)
            labelLength.Text = "Длина палки: "..lengthValue

            updateStick()
        end
    end)


    -------------------------------
    -- Логика слайдера ПРОЗРАЧНОСТИ
    -------------------------------
    local draggingTransp = false
    handleTransp.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            draggingTransp = true
        end
    end)
    handleTransp.InputEnded:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            draggingTransp = false
        end
    end)

    RunService.Heartbeat:Connect(function()
        if draggingTransp then
            local mouse = player:GetMouse()
            local x = mouse.X - sliderBgTransp.AbsolutePosition.X
            local xClamped = math.clamp(x, 0, sliderBgTransp.AbsoluteSize.X)
            local pct = xClamped / sliderBgTransp.AbsoluteSize.X

            transparencyValue = math.clamp(pct, 0, 1) -- 0–1
            handleTransp.Position = UDim2.new(pct, 0, handleTransp.Position.Y.Scale, 0)
            labelTransp.Text = "Прозрачность: "..string.format("%.2f", transparencyValue)

            updateStickTransparency()
        end
    end)
end

local function updateStickTransparency()
    if stickPart then
        stickPart.Transparency = transparencyValue
    end
    if endPart then
        endPart.Transparency = transparencyValue
    end
end

local function clearStick()
    if stickPart then
        stickPart:Destroy()
        stickPart = nil
    end
    if endPart then
        endPart:Destroy()
        endPart = nil
    end
    if weldStick then
        weldStick:Destroy()
        weldStick = nil
    end
    if weldEnd then
        weldEnd:Destroy()
        weldEnd = nil
    end
end

local function updateStick()
    if not stickPart or not endPart then
        return
    end

    local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
    if not root then
        return
    end

    -- Обновляем палку по длине 3–100
    stickPart.Size = Vector3.new(lengthValue, 0.2, 0.2)
    stickPart.CFrame = root.CFrame * CFrame.new(lengthValue / 2, 0, 0)

    -- Обновляем конец (вертикальный 2×7×2)
    endPart.CFrame = root.CFrame * CFrame.new(lengthValue, 0, 0)
end

local function createStick(character)
    clearStick()

    local rootPart = character:WaitForChild("HumanoidRootPart")

    -- Основная палка
    stickPart = Instance.new("Part")
    stickPart.Name       = "Stick"
    stickPart.Size       = Vector3.new(lengthValue, 0.2, 0.2)
    stickPart.Material   = Enum.Material.Metal
    stickPart.Transparency = transparencyValue
    stickPart.CanCollide = false
    stickPart.Anchored   = false
    stickPart.CFrame     = rootPart.CFrame * CFrame.new(lengthValue / 2, 0, 0)
    stickPart.Parent     = Workspace

    -- Weld палки к RootPart
    weldStick = Instance.new("WeldConstraint")
    weldStick.Part0 = rootPart
    weldStick.Part1 = stickPart
    weldStick.Parent = stickPart

    -- Конечная часть: 7 в высоту, 2×2 в ширину
    endPart = Instance.new("Part")
    endPart.Name        = "StickEnd"
    endPart.Size        = Vector3.new(2, 7, 2)
    endPart.Material    = Enum.Material.Metal
    endPart.Transparency = transparencyValue
    endPart.CanCollide  = false
    endPart.Anchored    = false
    endPart.CFrame      = rootPart.CFrame * CFrame.new(lengthValue, 0, 0)  -- на конце палки
    endPart.Parent      = Workspace

    -- Weld конечной части к палке
    weldEnd = Instance.new("WeldConstraint")
    weldEnd.Part0 = stickPart
    weldEnd.Part1 = endPart
    weldEnd.Parent = endPart

    -- Применяем стартовую прозрачность
    updateStickTransparency()
end

-- Отключаем GamePaused уведомление
GuiService:SetGameplayPausedNotificationEnabled(false)

-- Запуск
player.CharacterAdded:Connect(function(character)
    task.wait(0.1)
    createStick(character)
    createUI()
end)

if player.Character then
    createStick(player.Character)
    createStick(character)
end

Features & Information

Strong Speed Glitch RESET TO START!!!

Community Comments (0)

No comments yet for this script.

More Scripts for Universal Scripts