FE john doe Slash
Key RequiredUniversal

FE john doe Slash

Universal ScriptRemoteAbuserRemoteAbuser 3.2K views 2.4K executesUpdated Mar 28, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•109 lines (2599 chars)
local Players = game:GetService("Players")
local player = Players.LocalPlayer

repeat task.wait() until player.Character
local char = player.Character
local hum = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")

local function anim2track(asset_id)
	local objs = game:GetObjects(asset_id)
	for i = 1, #objs do
		if objs[i]:IsA("Animation") then
			return objs[i].AnimationId
		end
	end
	return asset_id
end

local fakeTool = Instance.new("Tool")
fakeTool.Name = "Slash"
fakeTool.RequiresHandle = true

local fakeHandle = Instance.new("Part")
fakeHandle.Name = "Handle"
fakeHandle.Size = Vector3.new(1,4,1)
fakeHandle.Transparency = 1
fakeHandle.CanCollide = false
fakeHandle.Parent = fakeTool

fakeTool.Parent = player.Backpack

local slashAnimID = anim2track("rbxassetid://82407225122935")
local slashAnimation = Instance.new("Animation")
slashAnimation.AnimationId = slashAnimID

local slashTrack = hum:LoadAnimation(slashAnimation)
slashTrack.Priority = Enum.AnimationPriority.Action
slashTrack.Looped = false

local function getRealTool()
	for _, v in pairs(player.Backpack:GetChildren()) do
		if v:IsA("Tool") and v ~= fakeTool and v:FindFirstChild("Handle") then
			return v
		end
	end
	for _, v in pairs(char:GetChildren()) do
		if v:IsA("Tool") and v ~= fakeTool and v:FindFirstChild("Handle") then
			return v
		end
	end
end

local function cleanRealTool(tool)
	for _, obj in pairs(tool:GetDescendants()) do
		if obj:IsA("BasePart") then
			obj.LocalTransparencyModifier = 1
		end
		if obj:IsA("Sound") then
			obj.Volume = 0
		end
		if obj:IsA("Animation") then
			obj:Destroy()
		end
	end
end

local att0 = Instance.new("Attachment", root)
local att1 = Instance.new("Attachment", root)
att0.Position = Vector3.new(0, 1, 0)
att1.Position = Vector3.new(0, -1, 0)

local trail = Instance.new("Trail", root)
trail.Attachment0 = att0
trail.Attachment1 = att1
trail.Color = ColorSequence.new{
	ColorSequenceKeypoint.new(0, Color3.fromRGB(0,0,0)),
	ColorSequenceKeypoint.new(1, Color3.fromRGB(120,0,120))
}
trail.Lifetime = 0.4
trail.LightEmission = 1

local debounce = false

fakeTool.Activated:Connect(function()
	if debounce then return end
	debounce = true

	local realTool = getRealTool()
	if realTool then
		cleanRealTool(realTool)
		slashTrack:Play()
		task.wait(slashTrack.Length * 0.9)
		hum:EquipTool(realTool)
		task.wait(0.15)
		realTool:Activate()
		task.wait(0.25)
		hum:EquipTool(fakeTool)
	end

	task.wait(0.3)
	debounce = false
end)

task.spawn(function()
	while task.wait() do
		local t = getRealTool()
		if t then cleanRealTool(t) end
	end
end)

Features & Information

Cool john doe slash REQUIREMENTS R15 Game for FE anims Damage Tool for Damage Nothing Else :D

Community Comments (4)

RemoteAbuserRemoteAbuserMar 28, 2026

Leave a commento im poor

BurikatsbBurikatsbMar 28, 2026

Loser

Replying to @Burikatsb
RemoteAbuserRemoteAbuserMar 28, 2026

@walter19wrigsmsm F u

Replying to @Burikatsb
RemoteAbuserRemoteAbuserMar 28, 2026

@walter19wrigsmsm u flippin joined today

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