
Key RequiredUniversal

--[[
READ THIS BEFORE USING THE SCRIPT
Universal Invisible For R15 - developed by ss.spooky.ss#0003
Go to a place that no one can find you (Example: high moutains, hidden places)
You can edit the variables
May glitch jump
]]
-- Variables to edit
local destroy_almost_all_body = false
local remove_accessory = false
-- Script
local function InvisFunctionR15() -- invis function
local function invisible()
for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do -- destroy lowertorso motor6d
if v.Name == "LowerTorso" then
for i, vv in pairs(v:GetChildren()) do
if vv:IsA("Motor6D") then
vv:Destroy()
end
end
end
end
end
local function destroy_all()
for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do -- destroy other motor6d
if v.Name ~= "HumanoidRootPart" and v:IsA("MeshPart") then
for i, vv in v:GetChildren() do
if vv:IsA("Motor6D") and v.Name ~= "Head" then
vv:Destroy()
end
end
if v.Name == "LowerTorso" then
v:Destroy()
end
end
end
end
local function remove_acessory_sc()
for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do -- destroy accesories
if v:IsA("Accessory") then
for i, vv in pairs(v:GetChildren()) do
if vv.Name == "Handle" then
for i, weld in pairs(vv:GetChildren()) do
if weld:IsA("Weld") then
weld:Destroy()
end
end
end
end
end
end
end
invisible()
task.wait(1)
if destroy_almost_all_body then
destroy_all()
end
if remove_accessory then
remove_acessory_sc()
end
end
InvisFunctionR15()



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rat