FE MOD LULU
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FE MOD LULU

Universal Scriptaxelxanimesrobloxaxelxanimesroblox 677 views 578 executesUpdated Jan 1, 2026
Unrated
00
Lua Script•219 lines (7192 chars)
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local CoreGui = game:GetService("CoreGui")
local Lighting = game:GetService("Lighting")

local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local hrp = character:FindFirstChild("HumanoidRootPart")

local screenGui = nil
local abilityLabel = nil
local catLogo = nil
local allConnections = {}

local walkSpeedState = 0
local isSuperVisionActive = false
local superVisionEffect = nil

local abilities = {
    {name = "VELOCIDAD GATUNA", key = "speed"},
    {name = "SUPER VISTA GATUNA", key = "vision"}
}
local currentAbilityIndex = 1
local currentAbility = abilities[1]

local clickTimer = nil
local clickCount = 0
local DOUBLE_CLICK_TIME = 0.3

local ANIMATION_IDS = {
    Speed8 = 97847888500780,
    Speed16 = 106767496454996,
    Speed30 = 118320322718866,
    Speed48 = 82598234841035,
    Idle = 101845046666732,
    Jump = 10921242013,
    Fall = 10921241244,
    Climb = 10921241244,
    Swim = 119798419586960,
    SwimIdle = 119798419586960
}

local function updateAnimateScript(animationId)
    local animate = character:FindFirstChild("Animate")
    if not animate then return end

    local idStr = "rbxassetid://" .. tostring(animationId)

    local runAnim = animate:FindFirstChild("run")
    if runAnim then
        local runTrack = runAnim:FindFirstChild("RunAnim")
        if runTrack then runTrack.AnimationId = idStr end
    end

    local walkAnim = animate:FindFirstChild("walk")
    if walkAnim then
        local walkTrack = walkAnim:FindFirstChild("WalkAnim")
        if walkTrack then walkTrack.AnimationId = idStr end
    end

    animate.Enabled = false
    task.wait(0.01)
    animate.Enabled = true

    for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do
        track:Stop(0)
    end
end

local function applySpeedState()
    local targetSpeed = 8
    local targetAnim = ANIMATION_IDS.Speed8

    if walkSpeedState == 0 then
        targetSpeed = 8
        targetAnim = ANIMATION_IDS.Speed8
    elseif walkSpeedState == 1 then
        targetSpeed = 16
        targetAnim = ANIMATION_IDS.Speed16
    elseif walkSpeedState == 2 then
        targetSpeed = 30
        targetAnim = ANIMATION_IDS.Speed30
    elseif walkSpeedState == 3 then
        targetSpeed = 48
        targetAnim = ANIMATION_IDS.Speed48
    end

    humanoid.WalkSpeed = targetSpeed
    updateAnimateScript(targetAnim)
end

local function createUI()
    if screenGui then screenGui:Destroy() end

    screenGui = Instance.new("ScreenGui")
    screenGui.Name = "CatAbilitiesUI"
    screenGui.ResetOnSpawn = false
    screenGui.Parent = CoreGui

    local container = Instance.new("Frame")
    container.Size = UDim2.new(0, 180, 0, 40)
    container.Position = UDim2.new(0, 5, 0, 5)
    container.BackgroundTransparency = 1
    container.Parent = screenGui

    catLogo = Instance.new("ImageButton")
    catLogo.Image = "rbxassetid://8182010365"
    catLogo.Size = UDim2.new(0, 35, 0, 35)
    catLogo.BackgroundTransparency = 1
    catLogo.Parent = container

    local textContainer = Instance.new("Frame")
    textContainer.Size = UDim2.new(0, 140, 0, 40)
    textContainer.Position = UDim2.new(0, 40, 0, 0)
    textContainer.BackgroundTransparency = 1
    textContainer.Parent = container

    local titleLabel = Instance.new("TextLabel")
    titleLabel.Text = "FE MOD LULU"
    titleLabel.Size = UDim2.new(1, 0, 0, 18)
    titleLabel.BackgroundTransparency = 1
    titleLabel.TextColor3 = Color3.fromRGB(255, 200, 0)
    titleLabel.TextSize = 12
    titleLabel.Font = Enum.Font.GothamBold
    titleLabel.TextXAlignment = Enum.TextXAlignment.Left
    titleLabel.Parent = textContainer

    abilityLabel = Instance.new("TextLabel")
    abilityLabel.Text = currentAbility.name
    abilityLabel.Size = UDim2.new(1, 0, 0, 18)
    abilityLabel.Position = UDim2.new(0, 0, 0, 20)
    abilityLabel.BackgroundTransparency = 1
    abilityLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
    abilityLabel.TextSize = 11
    abilityLabel.Font = Enum.Font.Gotham
    abilityLabel.TextXAlignment = Enum.TextXAlignment.Left
    abilityLabel.Parent = textContainer
    
    catLogo.MouseButton1Down:Connect(function()
        clickCount = clickCount + 1
        
        if clickCount == 1 then
            clickTimer = task.delay(DOUBLE_CLICK_TIME, function()
                if clickCount == 1 then
                    if currentAbility.key == "speed" then
                        walkSpeedState = walkSpeedState + 1
                        if walkSpeedState > 3 then walkSpeedState = 0 end
                        applySpeedState()
                    elseif currentAbility.key == "vision" then
                        if isSuperVisionActive then
                            if superVisionEffect then superVisionEffect:Destroy() end
                            isSuperVisionActive = false
                        else
                            superVisionEffect = Instance.new("ColorCorrectionEffect")
                            superVisionEffect.TintColor = Color3.fromRGB(0, 255, 0)
                            superVisionEffect.Parent = Lighting
                            isSuperVisionActive = true
                        end
                    end
                end
                clickCount = 0
            end)
        elseif clickCount == 2 then
            if clickTimer then task.cancel(clickTimer) end
            currentAbilityIndex = currentAbilityIndex + 1
            if currentAbilityIndex > #abilities then currentAbilityIndex = 1 end
            currentAbility = abilities[currentAbilityIndex]
            abilityLabel.Text = currentAbility.name
            clickCount = 0
        end
    end)
end

local function setupAnimations()
    local animate = character:WaitForChild("Animate", 10)
    if not animate then return end

    local function set(folder, animName, id)
        local f = animate:FindFirstChild(folder)
        if f then
            local a = f:FindFirstChild(animName)
            if a then a.AnimationId = "rbxassetid://" .. tostring(id) end
        end
    end

    set("idle", "Animation1", ANIMATION_IDS.Idle)
    set("idle", "Animation2", ANIMATION_IDS.Idle)
    set("jump", "JumpAnim", ANIMATION_IDS.Jump)
    set("fall", "FallAnim", ANIMATION_IDS.Fall)
    set("climb", "ClimbAnim", ANIMATION_IDS.Climb)
    set("swim", "Swim", ANIMATION_IDS.Swim)
    set("swimidle", "SwimIdle", ANIMATION_IDS.SwimIdle)
end

local function cleanup()
    if screenGui then screenGui:Destroy() end
    if superVisionEffect then superVisionEffect:Destroy() end
    for _, conn in ipairs(allConnections) do
        if conn.Connected then conn:Disconnect() end
    end
end

player.CharacterAdded:Connect(function(newChar)
    cleanup()
    character = newChar
    humanoid = character:WaitForChild("Humanoid")
    createUI()
    setupAnimations()
    walkSpeedState = 0
    applySpeedState()
end)

createUI()
setupAnimations()
walkSpeedState = 0
applySpeedState()

Features & Information

1. click en el logo para activar habilidad 2. doble click en el logo para cambiar DISFRUTAR DEL MOD

Community Comments (1)

ZoonDZoonDJan 1, 2026

Cool, make a aura farming animation

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