
Key RequiredUniversal

local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "FE_MLLIGO_F"
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
-- Sounds
local ClickSound = Instance.new("Sound", ScreenGui)
ClickSound.SoundId = "rbxassetid://4499400560"
ClickSound.Volume = 1
local SuccessSound = Instance.new("Sound", ScreenGui)
SuccessSound.SoundId = "rbxassetid://3320590485"
SuccessSound.Volume = 1
local FinishSound = Instance.new("Sound", ScreenGui) -- Som ao finalizar a verificação
FinishSound.SoundId = "rbxassetid://8455233790" -- ID do som desejado
FinishSound.Volume = 1
local CloseSound = Instance.new("Sound", ScreenGui) -- Som ao fechar a GUI
CloseSound.SoundId = "rbxassetid://82400841452026" -- ID do som desejado ao fechar
CloseSound.Volume = 1
print("Initializing Auto Scripts...")
-- Auto Scripts
local autoScripts = {
"https://pastebin.com/raw/MiCA380M"
}
-- Main UI (Square & Minimalist)
local MainFrame = Instance.new("Frame")
MainFrame.Parent = ScreenGui
MainFrame.Size = UDim2.new(0, 250, 0, 320)
MainFrame.Position = UDim2.new(0.35, 0, 0.35, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
-- Title
local Title = Instance.new("TextLabel")
Title.Parent = MainFrame
Title.Size = UDim2.new(1, 0, 0, 30)
Title.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
Title.BorderSizePixel = 0
Title.Text = "FE MLLIGO.F"
Title.TextColor3 = Color3.fromRGB(200, 200, 200)
Title.Font = Enum.Font.Code
Title.TextSize = 16
Title.TextXAlignment = Enum.TextXAlignment.Center
-- Status Label
local Status = Instance.new("TextLabel")
Status.Parent = MainFrame
Status.Size = UDim2.new(1, 0, 0, 25)
Status.Position = UDim2.new(0, 0, 0, 30)
Status.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
Status.BorderSizePixel = 0
Status.Text = "Private Script Project"
Status.TextColor3 = Color3.fromRGB(150, 150, 150)
Status.Font = Enum.Font.Code
Status.TextSize = 12
Status.TextXAlignment = Enum.TextXAlignment.Center
-- Identifying Game Message
local GameMessage = Instance.new("TextLabel")
GameMessage.Parent = ScreenGui
GameMessage.Size = UDim2.new(0, 200, 0, 30)
GameMessage.Position = UDim2.new(1, -210, 0.4, 0)
GameMessage.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
GameMessage.BorderSizePixel = 0
GameMessage.Text = "Identifying game..."
GameMessage.TextColor3 = Color3.fromRGB(200, 200, 200)
GameMessage.Font = Enum.Font.Code
GameMessage.TextSize = 14
GameMessage.TextXAlignment = Enum.TextXAlignment.Center
print("Identifying Game...")
wait(2)
local gameInfo = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId)
GameMessage.Text = "Applying settings..."
wait(1) -- Atraso de 1 segundo
print("Game Identified: " .. gameInfo.Name)
wait(3)
GameMessage:Destroy()
-- Som ao finalizar a verificação
FinishSound:Play()
-- Auto Scripts (serão executados após o jogo ser identificado)
for _, url in pairs(autoScripts) do
print("Fetching Auto Script: " .. url)
local success, result = pcall(function()
return game:HttpGet(url)
end)
if success then
local func = loadstring(result)
if type(func) == "function" then
print("Executing Auto Script: " .. url)
func()
else
warn("Error executing auto script: " .. url)
end
else
warn("Failed to load auto script: " .. url)
end
end
-- Function to Load Scripts
local function LoadScript(url, buttonName)
print("Attempting to Load: " .. buttonName)
ClickSound:Play()
Status.Text = "Loading " .. buttonName .. "..."
local success, result = pcall(function()
return game:HttpGet(url)
end)
if success then
local func = loadstring(result)
if type(func) == "function" then
wait(2)
SuccessSound:Play()
Status.Text = buttonName .. " executed successfully."
print("Executed Successfully: " .. buttonName)
func()
else
Status.Text = "Execution failed: " .. buttonName
warn("Execution failed for: " .. buttonName)
end
else
Status.Text = "Failed to load: " .. buttonName
warn("Failed to load script: " .. buttonName)
end
end
-- Script Buttons
local buttonData = {
{ "Nameless Admin", "https://raw.githubusercontent.com/FilteringEnabled/NamelessAdmin/main/Source" },
{ "SECURE FE", "https://pastebin.com/raw/xxi24rJw" },
{ "FE Hats Retro Studio", "https://pastebin.com/raw/QqxRT1Gv" },
{ "Fling R6 S-Ani", "https://pastefy.app/59mJGQGe/raw" },
{ "System Broken FE", "https://raw.githubusercontent.com/H20CalibreYT/SystemBroken/main/script" },
{ "More in future", "" },
{ "FE Telekinesis", "https://raw.githubusercontent.com/randomstring0/Qwerty/refs/heads/main/qwerty1.lua" }
}
for i, data in ipairs(buttonData) do
local Button = Instance.new("TextButton")
Button.Parent = MainFrame
Button.Size = UDim2.new(1, -10, 0, 30)
Button.Position = UDim2.new(0, 5, 0, 60 + (i - 1) * 35)
Button.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
Button.BorderSizePixel = 0
Button.Text = data[1]
Button.TextColor3 = Color3.fromRGB(200, 200, 200)
Button.Font = Enum.Font.Code
Button.TextSize = 14
Button.MouseEnter:Connect(function()
Button.BackgroundColor3 = Color3.fromRGB(70, 70, 70)
end)
Button.MouseLeave:Connect(function()
Button.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
end)
Button.MouseButton1Click:Connect(function()
print("Button Clicked: " .. data[1])
LoadScript(data[2], data[1])
end)
end
-- Criar o "X" para fechar os scripts, agora achatado horizontalmente
local CloseButton = Instance.new("TextButton")
CloseButton.Parent = MainFrame
CloseButton.Size = UDim2.new(0, 60, 0, 20) -- Tornar o botão achatado horizontalmente
CloseButton.Position = UDim2.new(1, -70, 0, 5) -- Ajuste da posição para manter alinhado à direita
CloseButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) -- Fundo transparente
CloseButton.BorderSizePixel = 0
CloseButton.Text = "X"
CloseButton.TextColor3 = Color3.fromRGB(255, 0, 0) -- Cor do texto em vermelho
CloseButton.Font = Enum.Font.Code
CloseButton.TextSize = 16
-- Fechar a GUI e reproduzir o som ao clicar no botão X
CloseButton.MouseButton1Click:Connect(function()
CloseSound:Play() -- Tocar som ao fechar a GUI
wait(CloseSound.TimeLength) -- Aguardar a duração do som
ScreenGui:Destroy()
print("All scripts and interface closed.")
end)



AIIIIIIIIIII
What is the script for the image?