
Key RequiredUniversal

local i=0;
while true do
i+=0.01
if game.Lighting:FindFirstChild("invertServ") then
game.Lighting.invertServ:Destroy()
end
local lt = Instance.new("ColorCorrectionEffect", game.Lighting)
lt.Saturation = math.sin(i)/50
game.Workspace.Camera.FieldOfView = (math.sin(i)*5)+65
if game.Lighting:FindFirstChild("blurServ") then
game.Lighting.blurServ:Destroy()
end
local et = Instance.new("BlurEffect", game.Lighting)
et.Size = 10
et.Name = "blurServ"
local plr = game.Players.LocalPlayer.Character
local rootpos = plr.HumanoidRootPart.Position
plr.Humanoid:MoveTo(rootpos+Vector3.new(math.random(-1.0,1.0),math.random(-1.0,1.0),math.random(-1.0,1.0)))
task.wait(0)
end



work nice