
KeylessUniversal

--[[
face all f3x
made by fro0kidd
not remove credits pls
--]]
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then return warn("no tool 😨") end
local remote = tool.SyncAPI.ServerEndpoint
local function call(args)
remote:InvokeServer(unpack(args))
end
function createpart(cf, parent)
call({
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
})
end
function size(part, size, cf)
if not part then return end
call({
[1] = "SyncResize",
[2] = {
[1] = {
Part = part,
Size = size,
CFrame = cf
}
}
})
end
function trans(part, int)
if not part then return end
call({
[1] = "SyncMaterial",
[2] = {
[1] = {
Part = part,
Transparency = int
}
}
})
end
function collision(part, bool)
if not part then return end
call({
[1] = "SyncCollision",
[2] = {
[1] = {
Part = part,
CanCollide = bool
}
}
})
end
function anchor(bool, part)
if not part then return end
call({
[1] = "SyncAnchor",
[2] = {
[1] = {
Part = part,
Anchored = bool
}
}
})
end
function textures(part, face)
if not part then return end
call({
[1] = "CreateTextures",
[2] = {
[1] = {
Part = part,
Face = face,
TextureType = "Decal"
}
}
})
end
function decal(part, id, face)
if not part then return end
call({
[1] = "SyncTexture",
[2] = {
[1] = {
Part = part,
Face = face,
TextureType = "Decal",
Texture = "rbxassetid://" .. id
}
}
})
end
function weld(p1, p2, lead)
if not p1 or not p2 then return end
call({
[1] = "CreateWelds",
[2] = {p1, p2},
[3] = lead
})
end
local fc = {}
function f(p)
if not p.Character then return end
local char2 = p.Character
local head = char2:FindFirstChild("Head")
local hrp = char2:FindFirstChild("HumanoidRootPart")
if not head or not hrp then return end
if fc[p] then
call({
[1] = "Remove",
[2] = {fc[p]}
})
fc[p] = nil
end
local cf = head.CFrame * CFrame.new(0, 1, 0)
trans(head, 1)
createpart(cf, workspace)
task.wait(0.2)
for _, v in ipairs(workspace:GetChildren()) do
if v:IsA("BasePart") and (v.Position - cf.Position).Magnitude < 1 then
anchor(true, hrp)
size(v, Vector3.new(3,3,0.001), cf)
collision(v, false)
trans(v, 1)
textures(v, Enum.NormalId.Front)
decal(v, "0", Enum.NormalId.Front)
textures(v, Enum.NormalId.Back)
decal(v, "0", Enum.NormalId.Back)
weld(v, hrp, v)
anchor(false, v)
anchor(false, hrp)
fc[p] = v
break
end
end
end
for _, p in ipairs(game.Players:GetPlayers()) do
f(p)
end
-- for _, p in ipairs(game.Players:GetPlayers()) do nil(p) end
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


I am brazil
oha mk koyduğun boşluk boşluk olmadan çıkmış
i think its w
you should fix script theres have some errors