
KeylessUniversal

--[=[
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designed using localmaze gui creator
]=]
-- Instances: 36 | Scripts: 15 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.rianz_418.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.rianz_418.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 2;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 426, 0, 274);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 194, 0, 2);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(0, 255, 12);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame
LMG2L["ScrollingFrame_3"] = Instance.new("ScrollingFrame", LMG2L["Frame_2"]);
LMG2L["ScrollingFrame_3"]["BorderSizePixel"] = 2;
LMG2L["ScrollingFrame_3"]["VerticalScrollBarInset"] = Enum.ScrollBarInset.ScrollBar;
LMG2L["ScrollingFrame_3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["ScrollingFrame_3"]["Size"] = UDim2.new(0, 418, 0, 172);
LMG2L["ScrollingFrame_3"]["Position"] = UDim2.new(0, 4, 0, 46);
LMG2L["ScrollingFrame_3"]["BorderColor3"] = Color3.fromRGB(27, 255, 0);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton9
LMG2L["TextButton9_4"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton9_4"]["BorderSizePixel"] = 2;
LMG2L["TextButton9_4"]["TextSize"] = 24;
LMG2L["TextButton9_4"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton9_4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton9_4"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton9_4"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton9_4"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton9_4"]["Text"] = [[fire]];
LMG2L["TextButton9_4"]["Name"] = [[TextButton9]];
LMG2L["TextButton9_4"]["Position"] = UDim2.new(0, 272, 0, 98);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton9.LocalScript
LMG2L["LocalScript_5"] = Instance.new("LocalScript", LMG2L["TextButton9_4"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton7
LMG2L["TextButton7_6"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton7_6"]["BorderSizePixel"] = 2;
LMG2L["TextButton7_6"]["TextSize"] = 24;
LMG2L["TextButton7_6"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton7_6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton7_6"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton7_6"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton7_6"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton7_6"]["Text"] = [[cmdbar 2]];
LMG2L["TextButton7_6"]["Name"] = [[TextButton7]];
LMG2L["TextButton7_6"]["Position"] = UDim2.new(0, 4, 0, 98);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton7.LocalScript
LMG2L["LocalScript_7"] = Instance.new("LocalScript", LMG2L["TextButton7_6"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton2
LMG2L["TextButton2_8"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton2_8"]["BorderSizePixel"] = 2;
LMG2L["TextButton2_8"]["TextSize"] = 24;
LMG2L["TextButton2_8"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton2_8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton2_8"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton2_8"]["Size"] = UDim2.new(0, 124, 0, 40);
LMG2L["TextButton2_8"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton2_8"]["Text"] = [[skybox]];
LMG2L["TextButton2_8"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_8"]["Position"] = UDim2.new(0, 138, 0, 4);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton2.LocalScript
LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["TextButton2_8"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton8
LMG2L["TextButton8_a"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton8_a"]["BorderSizePixel"] = 2;
LMG2L["TextButton8_a"]["TextSize"] = 24;
LMG2L["TextButton8_a"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton8_a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton8_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton8_a"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton8_a"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton8_a"]["Text"] = [[music 1]];
LMG2L["TextButton8_a"]["Name"] = [[TextButton8]];
LMG2L["TextButton8_a"]["Position"] = UDim2.new(0, 138, 0, 98);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton8.LocalScript
LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["TextButton8_a"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton
LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton_c"]["BorderSizePixel"] = 2;
LMG2L["TextButton_c"]["TextSize"] = 24;
LMG2L["TextButton_c"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton_c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 124, 0, 40);
LMG2L["TextButton_c"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton_c"]["Text"] = [[decal]];
LMG2L["TextButton_c"]["Position"] = UDim2.new(0, 4, 0, 4);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton_c"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton4
LMG2L["TextButton4_e"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton4_e"]["BorderSizePixel"] = 2;
LMG2L["TextButton4_e"]["TextSize"] = 24;
LMG2L["TextButton4_e"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton4_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton4_e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton4_e"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton4_e"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton4_e"]["Text"] = [[kill all]];
LMG2L["TextButton4_e"]["Name"] = [[TextButton4]];
LMG2L["TextButton4_e"]["Position"] = UDim2.new(0, 4, 0, 50);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton4.LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["TextButton4_e"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6
LMG2L["TextButton6_10"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton6_10"]["BorderSizePixel"] = 2;
LMG2L["TextButton6_10"]["TextSize"] = 24;
LMG2L["TextButton6_10"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton6_10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton6_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton6_10"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton6_10"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton6_10"]["Text"] = [[message 2]];
LMG2L["TextButton6_10"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_10"]["Position"] = UDim2.new(0, 272, 0, 146);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["TextButton6_10"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6
LMG2L["TextButton6_12"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton6_12"]["BorderSizePixel"] = 2;
LMG2L["TextButton6_12"]["TextSize"] = 24;
LMG2L["TextButton6_12"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton6_12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton6_12"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton6_12"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton6_12"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton6_12"]["Text"] = [[message]];
LMG2L["TextButton6_12"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_12"]["Position"] = UDim2.new(0, 272, 0, 50);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
LMG2L["LocalScript_13"] = Instance.new("LocalScript", LMG2L["TextButton6_12"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5
LMG2L["TextButton5_14"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton5_14"]["BorderSizePixel"] = 2;
LMG2L["TextButton5_14"]["TextSize"] = 24;
LMG2L["TextButton5_14"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton5_14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton5_14"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton5_14"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton5_14"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton5_14"]["Text"] = [[hint ]];
LMG2L["TextButton5_14"]["Name"] = [[TextButton5]];
LMG2L["TextButton5_14"]["Position"] = UDim2.new(0, 138, 0, 50);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript
LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["TextButton5_14"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton3
LMG2L["TextButton3_16"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton3_16"]["BorderSizePixel"] = 2;
LMG2L["TextButton3_16"]["TextSize"] = 24;
LMG2L["TextButton3_16"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton3_16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton3_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton3_16"]["Size"] = UDim2.new(0, 124, 0, 40);
LMG2L["TextButton3_16"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton3_16"]["Text"] = [[spin skybox]];
LMG2L["TextButton3_16"]["Name"] = [[TextButton3]];
LMG2L["TextButton3_16"]["Position"] = UDim2.new(0, 272, 0, 4);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton3.LocalScript
LMG2L["LocalScript_17"] = Instance.new("LocalScript", LMG2L["TextButton3_16"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6
LMG2L["TextButton6_18"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton6_18"]["BorderSizePixel"] = 2;
LMG2L["TextButton6_18"]["TextSize"] = 24;
LMG2L["TextButton6_18"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton6_18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton6_18"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton6_18"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton6_18"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton6_18"]["Text"] = [[realm]];
LMG2L["TextButton6_18"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_18"]["Position"] = UDim2.new(0, 4, 0, 146);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["TextButton6_18"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5
LMG2L["TextButton5_1a"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton5_1a"]["BorderSizePixel"] = 2;
LMG2L["TextButton5_1a"]["TextSize"] = 24;
LMG2L["TextButton5_1a"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton5_1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton5_1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton5_1a"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton5_1a"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton5_1a"]["Text"] = [[hint 2]];
LMG2L["TextButton5_1a"]["Name"] = [[TextButton5]];
LMG2L["TextButton5_1a"]["Position"] = UDim2.new(0, 138, 0, 146);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript
LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["TextButton5_1a"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton2
LMG2L["TextButton2_1c"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton2_1c"]["BorderSizePixel"] = 2;
LMG2L["TextButton2_1c"]["TextSize"] = 24;
LMG2L["TextButton2_1c"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton2_1c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton2_1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton2_1c"]["Size"] = UDim2.new(0, 42, 0, 36);
LMG2L["TextButton2_1c"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton2_1c"]["Text"] = [[r6]];
LMG2L["TextButton2_1c"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_1c"]["Position"] = UDim2.new(0, 54, 0, 4);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
LMG2L["LocalScript_1d"] = Instance.new("LocalScript", LMG2L["TextButton2_1c"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_1e"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_1e"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_1e"]["TextSize"] = 24;
LMG2L["TextLabel_1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel_1e"]["TextColor3"] = Color3.fromRGB(0, 255, 31);
LMG2L["TextLabel_1e"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_1e"]["Size"] = UDim2.new(0, 426, 0, 46);
LMG2L["TextLabel_1e"]["Text"] = [[rianz_rc7 gui f3x v12]];
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton3
LMG2L["TextButton3_1f"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton3_1f"]["BorderSizePixel"] = 2;
LMG2L["TextButton3_1f"]["TextSize"] = 24;
LMG2L["TextButton3_1f"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton3_1f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton3_1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton3_1f"]["Size"] = UDim2.new(0, 92, 0, 36);
LMG2L["TextButton3_1f"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton3_1f"]["Text"] = [[shutdown]];
LMG2L["TextButton3_1f"]["Name"] = [[TextButton3]];
LMG2L["TextButton3_1f"]["Position"] = UDim2.new(0, 330, 0, 4);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
LMG2L["LocalScript_20"] = Instance.new("LocalScript", LMG2L["TextButton3_1f"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextLabel2
LMG2L["TextLabel2_21"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel2_21"]["BorderSizePixel"] = 2;
LMG2L["TextLabel2_21"]["TextSize"] = 9;
LMG2L["TextLabel2_21"]["TextXAlignment"] = Enum.TextXAlignment.Left;
LMG2L["TextLabel2_21"]["TextYAlignment"] = Enum.TextYAlignment.Top;
LMG2L["TextLabel2_21"]["BackgroundColor3"] = Color3.fromRGB(0, 2, 0);
LMG2L["TextLabel2_21"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["TextLabel2_21"]["TextColor3"] = Color3.fromRGB(19, 255, 0);
LMG2L["TextLabel2_21"]["Size"] = UDim2.new(0, 418, 0, 46);
LMG2L["TextLabel2_21"]["BorderColor3"] = Color3.fromRGB(60, 255, 0);
LMG2L["TextLabel2_21"]["Text"] = [[this gui not skid and copy is gui by me -rianz_rc7]];
LMG2L["TextLabel2_21"]["Name"] = [[TextLabel2]];
LMG2L["TextLabel2_21"]["Position"] = UDim2.new(0, 4, 0, 224);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_22"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_22"]["BorderSizePixel"] = 2;
LMG2L["TextButton_22"]["TextSize"] = 24;
LMG2L["TextButton_22"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton_22"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton_22"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_22"]["Size"] = UDim2.new(0, 42, 0, 36);
LMG2L["TextButton_22"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton_22"]["Text"] = [[f3x]];
LMG2L["TextButton_22"]["Position"] = UDim2.new(0, 4, 0, 4);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_23"] = Instance.new("LocalScript", LMG2L["TextButton_22"]);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_24"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);
LMG2L["UIDragDetector_24"]["DragUDim2"] = UDim2.new(0, 3, 0, -7);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton9.LocalScript
local function C_5()
local script = LMG2L["LocalScript_5"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fire all")
end)
end;
task.spawn(C_5);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton7.LocalScript
local function C_7()
local script = LMG2L["LocalScript_7"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";cmdbar2")
end)
end;
task.spawn(C_7);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton2.LocalScript
local function C_9()
local script = LMG2L["LocalScript_9"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
local root = char:WaitForChild("HumanoidRootPart")
local pos = root.CFrame + Vector3.new(0, 6, 0)
CreatePart(pos, workspace)
task.wait(0.2)
local skyPart
for _, v in workspace:GetChildren() do
if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then
skyPart = v
break
end
end
if skyPart then
SetName(skyPart, "Sky")
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
SetTexture(skyPart, id)
MeshResize(skyPart, Vector3.new(1000, 1000, 1000))
SetLocked(skyPart, true)
SetAnchor(true, skyPart)
end
end
Sky("83343872269111")
--Please leave this credit
--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)
end)
end;
task.spawn(C_9);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton8.LocalScript
local function C_b()
local script = LMG2L["LocalScript_b"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 125995364970231")
RequestCommand:InvokeServer(";pitch 0.1")
RequestCommand:InvokeServer(";volume inf")end)
end;
task.spawn(C_b);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript
local function C_d()
local script = LMG2L["LocalScript_d"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("83343872269111")
end)
end;
task.spawn(C_d);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton4.LocalScript
local function C_f()
local script = LMG2L["LocalScript_f"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer("kill alli")
end)
end;
task.spawn(C_f);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
local function C_11()
local script = LMG2L["LocalScript_11"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";servermessage TEAM RIANZ_RC7 JOIN TODAYY")
end)
end;
task.spawn(C_11);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
local function C_13()
local script = LMG2L["LocalScript_13"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";servermessage RIANZ_RC7 HACK DIS GAME")
end)
end;
task.spawn(C_13);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript
local function C_15()
local script = LMG2L["LocalScript_15"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";serverhint RIANZ_RC7 HACK DIS GAME")
end)
end;
task.spawn(C_15);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton3.LocalScript
local function C_17()
local script = LMG2L["LocalScript_17"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(4000, 4000, 4000))
SetLocked(v,true)
end
end
end
Sky("83343872269111")
local skyPart
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.Name == "Sky" then
skyPart = v
break
end
end
if skyPart then
task.spawn(function()
while true do
-- Rotate 1 degree per frame around Y-axis
local currentCFrame = skyPart.CFrame
local newCFrame = currentCFrame * CFrame.Angles(
math.rad(-1), -- rotate 0.5 degrees around X-axis
math.rad(0.5), -- rotate 1 degree around Y-axis
math.rad(1) -- rotate 0.3 degrees around Z-axis
)
MovePart(skyPart, newCFrame)
task.wait(0.01)
end
end)
end
end)
end;
task.spawn(C_17);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
local function C_19()
local script = LMG2L["LocalScript_19"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
RequestCommand:InvokeServer(";fogcolor black")
wait(0.4)
RequestCommand:InvokeServer(";punish all")
wait(0.1)
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
delete(v)
end)
end
end
end
deleteall()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fogcolor black ;time")
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate,trans)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function transparency(part,trans)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = trans
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshid(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function makemesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshsize(part, vectora)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = vectora
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshtexture(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function makerealmbase()
local position = CFrame.new(0, 5, 0)
local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
resize(base, Vector3.new(512, 16, 512), position)
syncmaterial(base, Enum.Material.Concrete)
color(base, Color3.new(0.513725, 0.513725, 0.513725))
name(base, "loltroll")
lock(base, true)
local spawnpos = CFrame.new(34.5, 8.1, -26)
local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)
resize(spawna, Vector3.new(20, 10, 20), spawnpos)
name(spawna, "SpawnLocation")
lock(spawna, true)
createdecal(spawna, Enum.NormalId.Top)
setdecal(spawna, "94160952717724", Enum.NormalId.Top) -- ganti decalnya pake decal lu
transparency(spawna, 1)
local pos = CFrame.new(74.143, 24, -25.232)
local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
transparency(rules, 0)
setcollision(rules, false)
createdecal(rules, Enum.NormalId.Left)
setdecal(rules, "83343872269111", Enum.NormalId.Left)
color(rules, Color3.new(1, 1, 1))
resize(rules, Vector3.new(4, 23, 37), pos)
local pos = CFrame.new(1.143, 24, -25.232)
local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
transparency(bad, 1)
setcollision(bad, false)
createdecal(bad, Enum.NormalId.Right)
setdecal(bad, "94160952717724", Enum.NormalId.Right)
resize(bad, Vector3.new(4, 23, 37), pos)
end
local function sky()
local position = CFrame.new(0, 5, 0)
local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
makemesh(sky)
syncmeshid(sky, "111891702759441")
syncmeshtexture(sky, "94160952717724")
syncmeshsize(sky, Vector3.new(99999, 99999, 99999))
lock(sky, true)
name(sky, "hackedlol")
setcollision(sky, false)
end
local function unanchorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
setanchor(v, false)
end)
end
end
end
local function realm()
sky()
makerealmbase()
end
realm()
RequestCommand:InvokeServer(";res all")
wait(0.3)
RequestCommand:InvokeServer(";r6 all")
RequestCommand:InvokeServer(";time 14")
wait(0.7)
RequestCommand:InvokeServer(";music 1846575559 ;pitch 1 ;savemap ;volume inf ;sm WELCOME TO RIANZ REALM...")
-- ZOOPGUI0 CREDITS NIGA
end)
end;
task.spawn(C_19);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript
local function C_1b()
local script = LMG2L["LocalScript_1b"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";serverhint TEAM RIANZ_RC7 JOIN TODAY")
end)
end;
task.spawn(C_1b);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
local function C_1d()
local script = LMG2L["LocalScript_1d"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6")
end)
end;
task.spawn(C_1d);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
local function C_20()
local script = LMG2L["LocalScript_20"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";shutdown")
end)
end;
task.spawn(C_20);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
local function C_23()
local script = LMG2L["LocalScript_23"];
--button script
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools")
end)
end;
task.spawn(C_23);
return LMG2L["ScreenGui_1"], require;



Holaa
Rian skid tolol