F3x gui rianz rc7
Key RequiredUniversal

F3x gui rianz rc7

Universal ScriptRianz_rc7Rianz_rc7 4.1K views 2.9K executesUpdated May 15, 2026
3.3/ 5(3 votes)
2167% Positive
Lua Script•1724 lines (48467 chars)
--[=[
 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

-- Instances: 36 | Scripts: 15 | Modules: 0 | Tags: 0
local LMG2L = {};

-- Players.rianz_418.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- Players.rianz_418.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 2;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 426, 0, 274);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 194, 0, 2);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(0, 255, 12);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame
LMG2L["ScrollingFrame_3"] = Instance.new("ScrollingFrame", LMG2L["Frame_2"]);
LMG2L["ScrollingFrame_3"]["BorderSizePixel"] = 2;
LMG2L["ScrollingFrame_3"]["VerticalScrollBarInset"] = Enum.ScrollBarInset.ScrollBar;
LMG2L["ScrollingFrame_3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["ScrollingFrame_3"]["Size"] = UDim2.new(0, 418, 0, 172);
LMG2L["ScrollingFrame_3"]["Position"] = UDim2.new(0, 4, 0, 46);
LMG2L["ScrollingFrame_3"]["BorderColor3"] = Color3.fromRGB(27, 255, 0);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton9
LMG2L["TextButton9_4"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton9_4"]["BorderSizePixel"] = 2;
LMG2L["TextButton9_4"]["TextSize"] = 24;
LMG2L["TextButton9_4"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton9_4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton9_4"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton9_4"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton9_4"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton9_4"]["Text"] = [[fire]];
LMG2L["TextButton9_4"]["Name"] = [[TextButton9]];
LMG2L["TextButton9_4"]["Position"] = UDim2.new(0, 272, 0, 98);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton9.LocalScript
LMG2L["LocalScript_5"] = Instance.new("LocalScript", LMG2L["TextButton9_4"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton7
LMG2L["TextButton7_6"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton7_6"]["BorderSizePixel"] = 2;
LMG2L["TextButton7_6"]["TextSize"] = 24;
LMG2L["TextButton7_6"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton7_6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton7_6"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton7_6"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton7_6"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton7_6"]["Text"] = [[cmdbar 2]];
LMG2L["TextButton7_6"]["Name"] = [[TextButton7]];
LMG2L["TextButton7_6"]["Position"] = UDim2.new(0, 4, 0, 98);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton7.LocalScript
LMG2L["LocalScript_7"] = Instance.new("LocalScript", LMG2L["TextButton7_6"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton2
LMG2L["TextButton2_8"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton2_8"]["BorderSizePixel"] = 2;
LMG2L["TextButton2_8"]["TextSize"] = 24;
LMG2L["TextButton2_8"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton2_8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton2_8"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton2_8"]["Size"] = UDim2.new(0, 124, 0, 40);
LMG2L["TextButton2_8"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton2_8"]["Text"] = [[skybox]];
LMG2L["TextButton2_8"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_8"]["Position"] = UDim2.new(0, 138, 0, 4);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton2.LocalScript
LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["TextButton2_8"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton8
LMG2L["TextButton8_a"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton8_a"]["BorderSizePixel"] = 2;
LMG2L["TextButton8_a"]["TextSize"] = 24;
LMG2L["TextButton8_a"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton8_a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton8_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton8_a"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton8_a"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton8_a"]["Text"] = [[music 1]];
LMG2L["TextButton8_a"]["Name"] = [[TextButton8]];
LMG2L["TextButton8_a"]["Position"] = UDim2.new(0, 138, 0, 98);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton8.LocalScript
LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["TextButton8_a"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton
LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton_c"]["BorderSizePixel"] = 2;
LMG2L["TextButton_c"]["TextSize"] = 24;
LMG2L["TextButton_c"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton_c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 124, 0, 40);
LMG2L["TextButton_c"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton_c"]["Text"] = [[decal]];
LMG2L["TextButton_c"]["Position"] = UDim2.new(0, 4, 0, 4);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton_c"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton4
LMG2L["TextButton4_e"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton4_e"]["BorderSizePixel"] = 2;
LMG2L["TextButton4_e"]["TextSize"] = 24;
LMG2L["TextButton4_e"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton4_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton4_e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton4_e"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton4_e"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton4_e"]["Text"] = [[kill all]];
LMG2L["TextButton4_e"]["Name"] = [[TextButton4]];
LMG2L["TextButton4_e"]["Position"] = UDim2.new(0, 4, 0, 50);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton4.LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["TextButton4_e"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6
LMG2L["TextButton6_10"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton6_10"]["BorderSizePixel"] = 2;
LMG2L["TextButton6_10"]["TextSize"] = 24;
LMG2L["TextButton6_10"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton6_10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton6_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton6_10"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton6_10"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton6_10"]["Text"] = [[message 2]];
LMG2L["TextButton6_10"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_10"]["Position"] = UDim2.new(0, 272, 0, 146);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["TextButton6_10"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6
LMG2L["TextButton6_12"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton6_12"]["BorderSizePixel"] = 2;
LMG2L["TextButton6_12"]["TextSize"] = 24;
LMG2L["TextButton6_12"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton6_12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton6_12"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton6_12"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton6_12"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton6_12"]["Text"] = [[message]];
LMG2L["TextButton6_12"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_12"]["Position"] = UDim2.new(0, 272, 0, 50);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
LMG2L["LocalScript_13"] = Instance.new("LocalScript", LMG2L["TextButton6_12"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5
LMG2L["TextButton5_14"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton5_14"]["BorderSizePixel"] = 2;
LMG2L["TextButton5_14"]["TextSize"] = 24;
LMG2L["TextButton5_14"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton5_14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton5_14"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton5_14"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton5_14"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton5_14"]["Text"] = [[hint ]];
LMG2L["TextButton5_14"]["Name"] = [[TextButton5]];
LMG2L["TextButton5_14"]["Position"] = UDim2.new(0, 138, 0, 50);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript
LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["TextButton5_14"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton3
LMG2L["TextButton3_16"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton3_16"]["BorderSizePixel"] = 2;
LMG2L["TextButton3_16"]["TextSize"] = 24;
LMG2L["TextButton3_16"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton3_16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton3_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton3_16"]["Size"] = UDim2.new(0, 124, 0, 40);
LMG2L["TextButton3_16"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton3_16"]["Text"] = [[spin skybox]];
LMG2L["TextButton3_16"]["Name"] = [[TextButton3]];
LMG2L["TextButton3_16"]["Position"] = UDim2.new(0, 272, 0, 4);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton3.LocalScript
LMG2L["LocalScript_17"] = Instance.new("LocalScript", LMG2L["TextButton3_16"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6
LMG2L["TextButton6_18"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton6_18"]["BorderSizePixel"] = 2;
LMG2L["TextButton6_18"]["TextSize"] = 24;
LMG2L["TextButton6_18"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton6_18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton6_18"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton6_18"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton6_18"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton6_18"]["Text"] = [[realm]];
LMG2L["TextButton6_18"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_18"]["Position"] = UDim2.new(0, 4, 0, 146);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["TextButton6_18"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5
LMG2L["TextButton5_1a"] = Instance.new("TextButton", LMG2L["ScrollingFrame_3"]);
LMG2L["TextButton5_1a"]["BorderSizePixel"] = 2;
LMG2L["TextButton5_1a"]["TextSize"] = 24;
LMG2L["TextButton5_1a"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton5_1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton5_1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton5_1a"]["Size"] = UDim2.new(0, 124, 0, 42);
LMG2L["TextButton5_1a"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton5_1a"]["Text"] = [[hint 2]];
LMG2L["TextButton5_1a"]["Name"] = [[TextButton5]];
LMG2L["TextButton5_1a"]["Position"] = UDim2.new(0, 138, 0, 146);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript
LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["TextButton5_1a"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton2
LMG2L["TextButton2_1c"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton2_1c"]["BorderSizePixel"] = 2;
LMG2L["TextButton2_1c"]["TextSize"] = 24;
LMG2L["TextButton2_1c"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton2_1c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton2_1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton2_1c"]["Size"] = UDim2.new(0, 42, 0, 36);
LMG2L["TextButton2_1c"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton2_1c"]["Text"] = [[r6]];
LMG2L["TextButton2_1c"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_1c"]["Position"] = UDim2.new(0, 54, 0, 4);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
LMG2L["LocalScript_1d"] = Instance.new("LocalScript", LMG2L["TextButton2_1c"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_1e"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_1e"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_1e"]["TextSize"] = 24;
LMG2L["TextLabel_1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel_1e"]["TextColor3"] = Color3.fromRGB(0, 255, 31);
LMG2L["TextLabel_1e"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_1e"]["Size"] = UDim2.new(0, 426, 0, 46);
LMG2L["TextLabel_1e"]["Text"] = [[rianz_rc7 gui f3x v12]];


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton3
LMG2L["TextButton3_1f"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton3_1f"]["BorderSizePixel"] = 2;
LMG2L["TextButton3_1f"]["TextSize"] = 24;
LMG2L["TextButton3_1f"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton3_1f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton3_1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton3_1f"]["Size"] = UDim2.new(0, 92, 0, 36);
LMG2L["TextButton3_1f"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton3_1f"]["Text"] = [[shutdown]];
LMG2L["TextButton3_1f"]["Name"] = [[TextButton3]];
LMG2L["TextButton3_1f"]["Position"] = UDim2.new(0, 330, 0, 4);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
LMG2L["LocalScript_20"] = Instance.new("LocalScript", LMG2L["TextButton3_1f"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextLabel2
LMG2L["TextLabel2_21"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel2_21"]["BorderSizePixel"] = 2;
LMG2L["TextLabel2_21"]["TextSize"] = 9;
LMG2L["TextLabel2_21"]["TextXAlignment"] = Enum.TextXAlignment.Left;
LMG2L["TextLabel2_21"]["TextYAlignment"] = Enum.TextYAlignment.Top;
LMG2L["TextLabel2_21"]["BackgroundColor3"] = Color3.fromRGB(0, 2, 0);
LMG2L["TextLabel2_21"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["TextLabel2_21"]["TextColor3"] = Color3.fromRGB(19, 255, 0);
LMG2L["TextLabel2_21"]["Size"] = UDim2.new(0, 418, 0, 46);
LMG2L["TextLabel2_21"]["BorderColor3"] = Color3.fromRGB(60, 255, 0);
LMG2L["TextLabel2_21"]["Text"] = [[this gui not skid and copy is gui by me -rianz_rc7]];
LMG2L["TextLabel2_21"]["Name"] = [[TextLabel2]];
LMG2L["TextLabel2_21"]["Position"] = UDim2.new(0, 4, 0, 224);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_22"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_22"]["BorderSizePixel"] = 2;
LMG2L["TextButton_22"]["TextSize"] = 24;
LMG2L["TextButton_22"]["TextColor3"] = Color3.fromRGB(32, 255, 0);
LMG2L["TextButton_22"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton_22"]["FontFace"] = Font.new([[rbxasset://fonts/families/Bangers.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_22"]["Size"] = UDim2.new(0, 42, 0, 36);
LMG2L["TextButton_22"]["BorderColor3"] = Color3.fromRGB(44, 255, 0);
LMG2L["TextButton_22"]["Text"] = [[f3x]];
LMG2L["TextButton_22"]["Position"] = UDim2.new(0, 4, 0, 4);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_23"] = Instance.new("LocalScript", LMG2L["TextButton_22"]);



-- Players.rianz_418.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_24"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);
LMG2L["UIDragDetector_24"]["DragUDim2"] = UDim2.new(0, 3, 0, -7);


-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton9.LocalScript
local function C_5()
	local script = LMG2L["LocalScript_5"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";fire all")	
	end)	
end;
task.spawn(C_5);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton7.LocalScript
local function C_7()
	local script = LMG2L["LocalScript_7"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";cmdbar2")	
	end)	
end;
task.spawn(C_7);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton2.LocalScript
local function C_9()
	local script = LMG2L["LocalScript_9"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local player = game.Players.LocalPlayer	
	local char = player.Character	
	local tool	
	
	for i,v in player:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	for i,v in game.ReplicatedStorage:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	remote = tool.SyncAPI.ServerEndpoint	
	function _(args)	
		remote:InvokeServer(unpack(args))	
	end	
	
	function SetCollision(part,boolean)	
		local args = {	
			[1] = "SyncCollision",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CanCollide"] = boolean	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetAnchor(boolean,part)	
		local args = {	
			[1] = "SyncAnchor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Anchored"] = boolean	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreatePart(cf,parent)	
		local args = {	
			[1] = "CreatePart",	
			[2] = "Normal",	
			[3] = cf,	
			[4] = parent	
		}	
		_(args)	
	end	
	
	function DestroyPart(part)	
		local args = {	
			[1] = "Remove",	
			[2] = {	
				[1] = part	
			}	
		}	
		_(args)	
	end	
	
	function MovePart(part,cf)	
		local args = {	
			[1] = "SyncMove",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Resize(part,size,cf)	
		local args = {	
			[1] = "SyncResize",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf,	
					["Size"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddMesh(part)	
		local args = {	
			[1] = "CreateMeshes",	
			[2] = {	
				[1] = {	
					["Part"] = part	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetMesh(part,meshid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["MeshId"] = "rbxassetid://"..meshid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetTexture(part, texid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["TextureId"] = "rbxassetid://"..texid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetName(part, stringg)	
		local args = {	
			[1] = "SetName",	
			[2] = {	
				[1] = part	
			},	
			[3] = stringg	
		}	
		_(args)	
	end	
	
	function MeshResize(part,size)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Scale"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Weld(part1, part2,lead)	
		local args = {	
			[1] = "CreateWelds",	
			[2] = {	
				[1] = part1,	
				[2] = part2	
			},	
			[3] = lead	
		}	
		_(args)	
	end	
	
	function SetLocked(part,boolean)	
		local args = {	
			[1] = "SetLocked",	
			[2] = {	
				[1] = part	
			},	
			[3] = boolean	
		}	
		_(args)	
	end	
	
	function SetTrans(part,int)	
		local args = {	
			[1] = "SyncMaterial",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Transparency"] = int	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreateSpotlight(part)	
		local args = {	
			[1] = "CreateLights",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["LightType"] = "SpotLight"	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SyncLighting(part,brightness)	
		local args = {	
			[1] = "SyncLighting",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["LightType"] = "SpotLight",	
					["Brightness"] = brightness	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Color(part,color)	
		local args = {	
			[1] = "SyncColor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Color"] = color,	
					["UnionColoring"] = false	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SpawnDecal(part,side)	
		local args = {	
			[1] = "CreateTextures",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Face"] = side,	
					["TextureType"] = "Decal"	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddDecal(part,asset,side)	
		local args = {	
			[1] = "SyncTexture",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Face"] = side,	
					["TextureType"] = "Decal",	
					["Texture"] = "rbxassetid://".. asset	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Sky(id)	
		local root = char:WaitForChild("HumanoidRootPart")	
		local pos = root.CFrame + Vector3.new(0, 6, 0)	
		CreatePart(pos, workspace)	
		task.wait(0.2)	
		local skyPart	
		for _, v in workspace:GetChildren() do	
			if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then	
				skyPart = v	
				break	
			end	
		end	
		if skyPart then	
			SetName(skyPart, "Sky")	
			AddMesh(skyPart)	
			SetMesh(skyPart, "111891702759441")	
			SetTexture(skyPart, id)	
			MeshResize(skyPart, Vector3.new(1000, 1000, 1000))	
			SetLocked(skyPart, true)	
			SetAnchor(true, skyPart)	
		end	
	end	
	
	Sky("83343872269111")	
	
	--Please leave this credit	
	--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)	
	end)	
end;
task.spawn(C_9);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton8.LocalScript
local function C_b()
	local script = LMG2L["LocalScript_b"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	    local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	 	
	    RequestCommand:InvokeServer(";music 125995364970231")	
	    RequestCommand:InvokeServer(";pitch 0.1")	
	    RequestCommand:InvokeServer(";volume inf")end)	
end;
task.spawn(C_b);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.LocalScript
local function C_d()
	local script = LMG2L["LocalScript_d"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local player = game.Players.LocalPlayer	
			local char = player.Character	
			local tool	
			for i,v in player:GetDescendants() do	
				if v.Name == "SyncAPI" then	
					tool = v.Parent	
				end	
			end	
			for i,v in game.ReplicatedStorage:GetDescendants() do	
				if v.Name == "SyncAPI" then	
					tool = v.Parent	
				end	
			end	
			--craaa	
			remote = tool.SyncAPI.ServerEndpoint	
			function _(args)	
				remote:InvokeServer(unpack(args))	
			end	
			function SetCollision(part,boolean)	
				local args = {	
					[1] = "SyncCollision",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CanCollide"] = boolean	
						}	
					}	
				}	
				_(args)	
			end	
			function SetAnchor(boolean,part)	
				local args = {	
					[1] = "SyncAnchor",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Anchored"] = boolean	
						}	
					}	
				}	
				_(args)	
			end	
			function CreatePart(cf,parent)	
				local args = {	
					[1] = "CreatePart",	
					[2] = "Normal",	
					[3] = cf,	
					[4] = parent	
				}	
				_(args)	
			end	
			function DestroyPart(part)	
				local args = {	
					[1] = "Remove",	
					[2] = {	
						[1] = part	
					}	
				}	
				_(args)	
			end	
			function MovePart(part,cf)	
				local args = {	
					[1] = "SyncMove",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CFrame"] = cf	
						}	
					}	
				}	
				_(args)	
			end	
			function Resize(part,size,cf)	
				local args = {	
					[1] = "SyncResize",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["CFrame"] = cf,	
							["Size"] = size	
						}	
					}	
				}	
				_(args)	
			end	
			function AddMesh(part)	
				local args = {	
					[1] = "CreateMeshes",	
					[2] = {	
						[1] = {	
							["Part"] = part	
						}	
					}	
				}	
				_(args)	
			end	
			
			function SetMesh(part,meshid)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["MeshId"] = "rbxassetid://"..meshid	
						}	
					}	
				}	
				_(args)	
			end	
			function SetTexture(part, texid)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["TextureId"] = "rbxassetid://"..texid	
						}	
					}	
				}	
				_(args)	
			end	
			function SetName(part, stringg)	
				local args = {	
					[1] = "SetName",	
					[2] = {	
						[1] = part	
					},	
					[3] = stringg	
				}	
			
				_(args)	
			end	
			function MeshResize(part,size)	
				local args = {	
					[1] = "SyncMesh",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Scale"] = size	
						}	
					}	
				}	
				_(args)	
			end	
			function Weld(part1, part2,lead)	
				local args = {	
					[1] = "CreateWelds",	
					[2] = {	
						[1] = part1,	
						[2] = part2	
					},	
					[3] = lead	
				}	
				_(args)	
			
			end	
			function SetLocked(part,boolean)	
				local args = {	
					[1] = "SetLocked",	
					[2] = {	
						[1] = part	
					},	
					[3] = boolean	
				}	
				_(args)	
			end	
			function SetTrans(part,int)	
				local args = {	
					[1] = "SyncMaterial",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Transparency"] = int	
						}	
					}	
				}	
				_(args)	
			end	
			function CreateSpotlight(part)	
				local args = {	
					[1] = "CreateLights",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["LightType"] = "SpotLight"	
						}	
					}	
				}	
				_(args)	
			end	
			function SyncLighting(part,brightness)	
				local args = {	
					[1] = "SyncLighting",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["LightType"] = "SpotLight",	
							["Brightness"] = brightness	
						}	
					}	
				}	
				_(args)	
			end	
			function Color(part,color)	
				local args = {	
					[1] = "SyncColor",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Color"] = color --[[Color3]],	
							["UnionColoring"] = false	
						}	
					}	
				}	
				_(args)	
			end	
			function SpawnDecal(part,side)	
				local args = {	
					[1] = "CreateTextures",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Face"] = side,	
							["TextureType"] = "Decal"	
						}	
					}	
				}	
			
				_(args)	
			end	
			function AddDecal(part,asset,side)	
				local args = {	
					[1] = "SyncTexture",	
					[2] = {	
						[1] = {	
							["Part"] = part,	
							["Face"] = side,	
							["TextureType"] = "Decal",	
							["Texture"] = "rbxassetid://".. asset	
						}	
					}	
				}	
				_(args)	
			end	
			
			function spam(id)	
				for i,v in game.workspace:GetDescendants() do	
					if v:IsA("BasePart") then	
						spawn(function()	
							SetLocked(v,false)	
							SpawnDecal(v,Enum.NormalId.Front)	
							AddDecal(v,id,Enum.NormalId.Front)	
			
							SpawnDecal(v,Enum.NormalId.Back)	
							AddDecal(v,id,Enum.NormalId.Back)	
			
							SpawnDecal(v,Enum.NormalId.Right)	
							AddDecal(v,id,Enum.NormalId.Right)	
			
							SpawnDecal(v,Enum.NormalId.Left)	
							AddDecal(v,id,Enum.NormalId.Left)	
			
							SpawnDecal(v,Enum.NormalId.Bottom)	
							AddDecal(v,id,Enum.NormalId.Bottom)	
			
							SpawnDecal(v,Enum.NormalId.Top)	
							AddDecal(v,id,Enum.NormalId.Top)	
						end)	
					end	
				end 	
			end	
			spam("83343872269111")	
				
	end)	
end;
task.spawn(C_d);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton4.LocalScript
local function C_f()
	local script = LMG2L["LocalScript_f"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer("kill alli")	
	end)	
end;
task.spawn(C_f);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
local function C_11()
	local script = LMG2L["LocalScript_11"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";servermessage TEAM RIANZ_RC7 JOIN TODAYY")	
	end)	
end;
task.spawn(C_11);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
local function C_13()
	local script = LMG2L["LocalScript_13"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";servermessage RIANZ_RC7 HACK DIS GAME")	
	end)	
end;
task.spawn(C_13);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript
local function C_15()
	local script = LMG2L["LocalScript_15"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";serverhint RIANZ_RC7 HACK DIS GAME")	
	end)	
end;
task.spawn(C_15);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton3.LocalScript
local function C_17()
	local script = LMG2L["LocalScript_17"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
		local player = game.Players.LocalPlayer	
		local char = player.Character	
		local tool	
		for i,v in player:GetDescendants() do	
			if v.Name == "SyncAPI" then	
				tool = v.Parent	
			end	
		end	
		for i,v in game.ReplicatedStorage:GetDescendants() do	
			if v.Name == "SyncAPI" then	
				tool = v.Parent	
			end	
		end	
		remote = tool.SyncAPI.ServerEndpoint	
		function _(args)	
			remote:InvokeServer(unpack(args))	
		end	
		function SetCollision(part,boolean)	
			local args = {	
				[1] = "SyncCollision",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["CanCollide"] = boolean	
					}	
				}	
			}	
			_(args)	
		end	
		function SetAnchor(boolean,part)	
			local args = {	
				[1] = "SyncAnchor",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Anchored"] = boolean	
					}	
				}	
			}	
			_(args)	
		end	
		function CreatePart(cf,parent)	
			local args = {	
				[1] = "CreatePart",	
				[2] = "Normal",	
				[3] = cf,	
				[4] = parent	
			}	
			_(args)	
		end	
		function DestroyPart(part)	
			local args = {	
				[1] = "Remove",	
				[2] = {	
					[1] = part	
				}	
			}	
			_(args)	
		end	
		function MovePart(part,cf)	
			local args = {	
				[1] = "SyncMove",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["CFrame"] = cf	
					}	
				}	
			}	
			_(args)	
		end	
		function Resize(part,size,cf)	
			local args = {	
				[1] = "SyncResize",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["CFrame"] = cf,	
						["Size"] = size	
					}	
				}	
			}	
			_(args)	
		end	
		function AddMesh(part)	
			local args = {	
				[1] = "CreateMeshes",	
				[2] = {	
					[1] = {	
						["Part"] = part	
					}	
				}	
			}	
			_(args)	
		end	
	
		function SetMesh(part,meshid)	
			local args = {	
				[1] = "SyncMesh",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["MeshId"] = "rbxassetid://"..meshid	
					}	
				}	
			}	
			_(args)	
		end	
		function SetTexture(part, texid)	
			local args = {	
				[1] = "SyncMesh",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["TextureId"] = "rbxassetid://"..texid	
					}	
				}	
			}	
			_(args)	
		end	
		function SetName(part, stringg)	
			local args = {	
				[1] = "SetName",	
				[2] = {	
					[1] = part	
				},	
				[3] = stringg	
			}	
	
			_(args)	
		end	
		function MeshResize(part,size)	
			local args = {	
				[1] = "SyncMesh",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Scale"] = size	
					}	
				}	
			}	
			_(args)	
		end	
		function Weld(part1, part2,lead)	
			local args = {	
				[1] = "CreateWelds",	
				[2] = {	
					[1] = part1,	
					[2] = part2	
				},	
				[3] = lead	
			}	
			_(args)	
	
		end	
		function SetLocked(part,boolean)	
			local args = {	
				[1] = "SetLocked",	
				[2] = {	
					[1] = part	
				},	
				[3] = boolean	
			}	
			_(args)	
		end	
		function SetTrans(part,int)	
			local args = {	
				[1] = "SyncMaterial",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Transparency"] = int	
					}	
				}	
			}	
			_(args)	
		end	
		function CreateSpotlight(part)	
			local args = {	
				[1] = "CreateLights",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["LightType"] = "SpotLight"	
					}	
				}	
			}	
			_(args)	
		end	
		function SyncLighting(part,brightness)	
			local args = {	
				[1] = "SyncLighting",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["LightType"] = "SpotLight",	
						["Brightness"] = brightness	
					}	
				}	
			}	
			_(args)	
		end	
		function Color(part,color)	
			local args = {	
				[1] = "SyncColor",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Color"] = color --[[Color3]],	
						["UnionColoring"] = false	
					}	
				}	
			}	
			_(args)	
		end	
		function SpawnDecal(part,side)	
			local args = {	
				[1] = "CreateTextures",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Face"] = side,	
						["TextureType"] = "Decal"	
					}	
				}	
			}	
	
			_(args)	
		end	
		function AddDecal(part,asset,side)	
			local args = {	
				[1] = "SyncTexture",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Face"] = side,	
						["TextureType"] = "Decal",	
						["Texture"] = "rbxassetid://".. asset	
					}	
				}	
			}	
			_(args)	
		end	
	
		function Sky(id)	
			e = char.HumanoidRootPart.CFrame.x	
			f = char.HumanoidRootPart.CFrame.y	
			g = char.HumanoidRootPart.CFrame.z	
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)	
			for i,v in game.Workspace:GetDescendants() do	
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then	
					--spawn(function()	
					SetName(v,"Sky")	
					AddMesh(v)	
					--end)	
					--spawn(function()	
					SetMesh(v,"111891702759441")	
					SetTexture(v,id)	
					--end)	
					MeshResize(v,Vector3.new(4000, 4000, 4000))	
					SetLocked(v,true)	
				end	
			end	
		end	
		Sky("83343872269111")	
	
	local skyPart	
	for _, v in workspace:GetDescendants() do	
		if v:IsA("BasePart") and v.Name == "Sky" then	
			skyPart = v	
			break	
		end	
	end	
	
	if skyPart then	
		task.spawn(function()	
			while true do	
				-- Rotate 1 degree per frame around Y-axis	
				local currentCFrame = skyPart.CFrame	
				local newCFrame = currentCFrame * CFrame.Angles(	
	                                            math.rad(-1), -- rotate 0.5 degrees around X-axis	
	                                            math.rad(0.5),   -- rotate 1 degree around Y-axis	
	                                            math.rad(1)  -- rotate 0.3 degrees around Z-axis	
	                                    )	
	                                   MovePart(skyPart, newCFrame)	
	                                   task.wait(0.01)				
			end	
		end)	
	end	
	end)	
end;
task.spawn(C_17);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton6.LocalScript
local function C_19()
	local script = LMG2L["LocalScript_19"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	    local ReplicatedStorage = game:GetService("ReplicatedStorage")	
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
		RequestCommand:InvokeServer(";btools me")	
	    RequestCommand:InvokeServer(";fogcolor black")	
		wait(0.4)	
		RequestCommand:InvokeServer(";punish all")	
		wait(0.1)	
		local player = game.Players.LocalPlayer	
		local char = player.Character	
		local backpack = player.Backpack	
	
		local function getf3x()	
			for _, v in ipairs(backpack:GetChildren()) do	
				if v:FindFirstChild("SyncAPI") then	
					return v	
				end	
			end	
			for _, v in ipairs(char:GetChildren()) do	
				if v:FindFirstChild("SyncAPI") then	
					return v	
				end	
			end	
	
			return nil	
		end	
		local f3x = getf3x()	
		if not f3x then	
			warn("you dont have f3x skid")	
		end	
		local syncapi = f3x.SyncAPI	
		local serverendpoint = syncapi.ServerEndpoint	
	
		local function delete(part)	
			local args = {	
				[1] = "Remove",	
				[2] = {	
					[1] = part	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function deleteall()	
			for _, v in ipairs(workspace:GetDescendants()) do	
				if v:IsA("BasePart") or v:IsA("UnionOperation") then	
					spawn(function()	
						delete(v)	
					end)	
				end	
			end	
		end	
	
		deleteall()	
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")	
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
		RequestCommand:InvokeServer(";fogcolor black ;time")	
		local player = game.Players.LocalPlayer	
		local char = player.Character	
		local backpack = player.Backpack	
	
		local function getf3x()	
			for _, v in ipairs(backpack:GetChildren()) do	
				if v:FindFirstChild("SyncAPI") then	
					return v	
				end	
			end	
			for _, v in ipairs(char:GetChildren()) do	
				if v:FindFirstChild("SyncAPI") then	
					return v	
				end	
			end	
	
			return nil	
		end	
		local f3x = getf3x()	
		if not f3x then	
			warn("you dont have f3x skid")	
		end	
		local syncapi = f3x.SyncAPI	
		local serverendpoint = syncapi.ServerEndpoint	
	
		local function resize(part,size,cf)	
			local args = {	
				[1] = "SyncResize",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["CFrame"] = cf,	
						["Size"] = size	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function syncmaterial(part,mate,trans)	
			local args = {	
				[1] = "SyncMaterial",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Material"] = mate	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
		local function transparency(part,trans)	
			local args = {	
				[1] = "SyncMaterial",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Transparency"] = trans	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function color(part, color)	
			local args = {	
				[1] = "SyncColor",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Color"] = color --[[Color3]],	
						["UnionColoring"] = false	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function syncmeshid(part, id)	
			local args = {	
				[1] = "SyncMesh",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["MeshId"] = "rbxassetid://"..id	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function makemesh(part)	
			local args = {	
				[1] = "CreateMeshes",	
				[2] = {	
					[1] = {	
						["Part"] = part	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function syncmeshsize(part, vectora)	
			local args = {	
				[1] = "SyncMesh",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Scale"] = vectora	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function syncmeshtexture(part, id)	
			local args = {	
				[1] = "SyncMesh",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["TextureId"] =	"rbxassetid://"..id	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function name(part, stringa)	
			local args = {	
				[1] = "SetName",	
				[2] = {	
					[1] = part	
				},	
				[3] = stringa	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function lock(part, boolean)	
			local args = {	
				[1] = "SetLocked",	
				[2] = {	
					[1] = part	
				},	
				[3] = boolean	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function setcollision(part, booleana)	
			local args = {	
				[1] = "SyncCollision",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["CanCollide"] = booleana	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function setanchor(part, boolean)	
			local args = {	
				[1] = "SyncAnchor",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Anchored"] = boolean	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function createdecal(part, side)	
			local args = {	
				[1] = "CreateTextures",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Face"] = side,	
						["TextureType"] = "Decal"	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
		local function setdecal(part, asset, side)	
			local args = {	
				[1] = "SyncTexture",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Face"] = side,	
						["TextureType"] = "Decal",	
						["Texture"] = "rbxassetid://".. asset	
					}	
				}	
			}	
			serverendpoint:InvokeServer(unpack(args))	
		end	
	
		local function makerealmbase()	
			local position = CFrame.new(0, 5, 0)	
			local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)	
			resize(base, Vector3.new(512, 16, 512), position)	
			syncmaterial(base, Enum.Material.Concrete)	
			color(base, Color3.new(0.513725, 0.513725, 0.513725))	
			name(base, "loltroll")	
			lock(base, true)	
	
			local spawnpos = CFrame.new(34.5, 8.1, -26)	
			local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)	
			resize(spawna, Vector3.new(20, 10, 20), spawnpos)	
			name(spawna, "SpawnLocation")	
			lock(spawna, true)	
	
			createdecal(spawna, Enum.NormalId.Top)	
			setdecal(spawna, "94160952717724", Enum.NormalId.Top) -- ganti decalnya pake decal lu	
			transparency(spawna, 1)	
	
			local pos = CFrame.new(74.143, 24, -25.232)	
	
			local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)	
	
			transparency(rules, 0)	
			setcollision(rules, false)	
			createdecal(rules, Enum.NormalId.Left)	
			setdecal(rules, "83343872269111", Enum.NormalId.Left)	
			color(rules, Color3.new(1, 1, 1))	
			resize(rules, Vector3.new(4, 23, 37), pos)	
	
	
			local pos = CFrame.new(1.143, 24, -25.232)	
	
			local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)	
	
			transparency(bad, 1)	
			setcollision(bad, false)	
			createdecal(bad, Enum.NormalId.Right)	
			setdecal(bad, "94160952717724", Enum.NormalId.Right)	
			resize(bad, Vector3.new(4, 23, 37), pos)	
	
		end	
	
		local function sky()	
			local position = CFrame.new(0, 5, 0)	
			local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)	
	
			makemesh(sky)	
			syncmeshid(sky, "111891702759441")	
			syncmeshtexture(sky, "94160952717724")	
			syncmeshsize(sky, Vector3.new(99999, 99999, 99999))	
			lock(sky, true)	
			name(sky, "hackedlol")	
			setcollision(sky, false)	
		end	
	
	
	
	
	
		local function unanchorall()	
			for _, v in ipairs(workspace:GetDescendants()) do	
				if v:IsA("BasePart") or v:IsA("UnionOperation") then	
					spawn(function()	
						setanchor(v, false)	
					end)	
				end	
			end	
		end	
	
		local function realm()	
			sky()	
			makerealmbase()	
		end	
	
		realm()	
	
		RequestCommand:InvokeServer(";res all")	
		wait(0.3)	
		RequestCommand:InvokeServer(";r6 all")	
		RequestCommand:InvokeServer(";time 14")	
		wait(0.7)	
		RequestCommand:InvokeServer(";music 1846575559 ;pitch 1 ;savemap ;volume inf ;sm WELCOME TO RIANZ  REALM...")	
	
	-- ZOOPGUI0 CREDITS NIGA	
	end)	
end;
task.spawn(C_19);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton5.LocalScript
local function C_1b()
	local script = LMG2L["LocalScript_1b"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";serverhint TEAM RIANZ_RC7 JOIN TODAY")	
	end)	
end;
task.spawn(C_1b);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
local function C_1d()
	local script = LMG2L["LocalScript_1d"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";r6")	
	end)	
end;
task.spawn(C_1d);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
local function C_20()
	local script = LMG2L["LocalScript_20"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";shutdown")	
	end)	
end;
task.spawn(C_20);
-- Players.rianz_418.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
local function C_23()
	local script = LMG2L["LocalScript_23"];
	--button script	
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";btools")	
	end)	
end;
task.spawn(C_23);

return LMG2L["ScreenGui_1"], require;

Features & Information

Ggg

Community Comments (2)

DwipratiwiDwipratiwiMay 15, 2026

Holaa

JancookpristelJancookpristelJun 14, 2026

Rian skid tolol

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