F3x Gui Test
Key RequiredUniversal

F3x Gui Test

Universal ScriptDi0nbers85Di0nbers85 651 views 566 executesUpdated Aug 18, 2026
Unrated
00
Lua Script•1048 lines (27976 chars)
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88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 
]=]

-- Instances: 33 | Scripts: 15 | Modules: 0 | Tags: 0
local G2L = {};

-- StarterGui.ScreenGui
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- StarterGui.ScreenGui.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 2;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Size"] = UDim2.new(0, 445, 0, 227);
G2L["2"]["Position"] = UDim2.new(0.28356, 0, 0.31849, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(255,220,0);


-- StarterGui.ScreenGui.Frame.TextLabel
G2L["3"] = Instance.new("TextLabel", G2L["2"]);
G2L["3"]["BorderSizePixel"] = 0;
G2L["3"]["TextSize"] = 16;
G2L["3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3"]["Size"] = UDim2.new(0, 444, 0, 50);
G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3"]["Text"] = [[Di0nbers85 F3X GUI]];


-- StarterGui.ScreenGui.Frame.TextLabel
G2L["4"] = Instance.new("TextLabel", G2L["2"]);
G2L["4"]["BorderSizePixel"] = 0;
G2L["4"]["TextSize"] = 14;
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4"]["Size"] = UDim2.new(0, 200, 0, 32);
G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["Text"] = [[Made By rc7cracked
Pickle gui idea]];
G2L["4"]["Position"] = UDim2.new(0.27865, 0, 0.18943, 0);


-- StarterGui.ScreenGui.Frame.TextButton
G2L["5"] = Instance.new("TextButton", G2L["2"]);
G2L["5"]["BorderSizePixel"] = 2;
G2L["5"]["TextSize"] = 14;
G2L["5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5"]["Size"] = UDim2.new(0, 84, 0, 36);
G2L["5"]["BorderColor3"] = Color3.fromRGB(255, 0, 0);
G2L["5"]["Text"] = [[R6]];
G2L["5"]["Position"] = UDim2.new(0.04045, 0, 0.06167, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["6"] = Instance.new("LocalScript", G2L["5"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["7"] = Instance.new("TextButton", G2L["2"]);
G2L["7"]["BorderSizePixel"] = 2;
G2L["7"]["TextSize"] = 14;
G2L["7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["7"]["Size"] = UDim2.new(0, 84, 0, 36);
G2L["7"]["BorderColor3"] = Color3.fromRGB(255, 0, 0);
G2L["7"]["Text"] = [[F3X]];
G2L["7"]["Position"] = UDim2.new(0.77303, 0, 0.06167, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["8"] = Instance.new("LocalScript", G2L["7"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["9"] = Instance.new("TextButton", G2L["2"]);
G2L["9"]["BorderSizePixel"] = 2;
G2L["9"]["TextSize"] = 14;
G2L["9"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["9"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["9"]["BorderColor3"] = Color3.fromRGB(255,220,0);
G2L["9"]["Text"] = [[SkyBox]];
G2L["9"]["Position"] = UDim2.new(0.04045, 0, 0.38767, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["a"] = Instance.new("LocalScript", G2L["9"]);



-- StarterGui.ScreenGui.Frame.LocalScript
G2L["b"] = Instance.new("LocalScript", G2L["2"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["c"] = Instance.new("TextButton", G2L["2"]);
G2L["c"]["BorderSizePixel"] = 2;
G2L["c"]["TextSize"] = 14;
G2L["c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["c"]["BorderColor3"] = Color3.fromRGB(255,220,0);
G2L["c"]["Text"] = [[Decal]];
G2L["c"]["Position"] = UDim2.new(0.27865, 0, 0.38767, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["d"] = Instance.new("LocalScript", G2L["c"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["e"] = Instance.new("TextButton", G2L["2"]);
G2L["e"]["BorderSizePixel"] = 2;
G2L["e"]["TextSize"] = 14;
G2L["e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["e"]["BorderColor3"] = Color3.fromRGB(255,220,0);
G2L["e"]["Text"] = [[Disco]];
G2L["e"]["Position"] = UDim2.new(0.52584, 0, 0.38767, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["f"] = Instance.new("LocalScript", G2L["e"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["10"] = Instance.new("TextButton", G2L["2"]);
G2L["10"]["BorderSizePixel"] = 2;
G2L["10"]["TextSize"] = 14;
G2L["10"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["10"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["10"]["BorderColor3"] = Color3.fromRGB(255, 0, 0);
G2L["10"]["Text"] = [[Fog]];
G2L["10"]["Position"] = UDim2.new(0.77303, 0, 0.38767, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["11"] = Instance.new("LocalScript", G2L["10"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["12"] = Instance.new("TextButton", G2L["2"]);
G2L["12"]["BorderSizePixel"] = 2;
G2L["12"]["TextSize"] = 14;
G2L["12"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["12"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["12"]["BorderColor3"] = Color3.fromRGB(255, 0, 0);
G2L["12"]["Text"] = [[Avatar all]];
G2L["12"]["Position"] = UDim2.new(0.04045, 0, 0.61233, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["13"] = Instance.new("LocalScript", G2L["12"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["14"] = Instance.new("TextButton", G2L["2"]);
G2L["14"]["BorderSizePixel"] = 2;
G2L["14"]["TextSize"] = 14;
G2L["14"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["14"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["14"]["BorderColor3"] = Color3.fromRGB(255,220,0);
G2L["14"]["Text"] = [[Kill all]];
G2L["14"]["Position"] = UDim2.new(0.27865, 0, 0.61233, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["15"] = Instance.new("LocalScript", G2L["14"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["16"] = Instance.new("TextButton", G2L["2"]);
G2L["16"]["BorderSizePixel"] = 2;
G2L["16"]["TextSize"] = 14;
G2L["16"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["16"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["16"]["BorderColor3"] = Color3.fromRGB(255,,220,0);
G2L["16"]["Text"] = [[Gun]];
G2L["16"]["Position"] = UDim2.new(0.52584, 0, 0.61233, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["17"] = Instance.new("LocalScript", G2L["16"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["18"] = Instance.new("TextButton", G2L["2"]);
G2L["18"]["BorderSizePixel"] = 2;
G2L["18"]["TextSize"] = 14;
G2L["18"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["18"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["18"]["BorderColor3"] = Color3.fromRGB(255,220,0);
G2L["18"]["Text"] = [[Hint]];
G2L["18"]["Position"] = UDim2.new(0.77303, 0, 0.61233, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["19"] = Instance.new("LocalScript", G2L["18"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["1a"] = Instance.new("TextButton", G2L["2"]);
G2L["1a"]["BorderSizePixel"] = 2;
G2L["1a"]["TextSize"] = 14;
G2L["1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1a"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["1a"]["BorderColor3"] = Color3.fromRGB(255,220,0);
G2L["1a"]["Text"] = [[Msg]];
G2L["1a"]["Position"] = UDim2.new(0.04045, 0, 0.837, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1b"] = Instance.new("LocalScript", G2L["1a"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["1c"] = Instance.new("TextButton", G2L["2"]);
G2L["1c"]["BorderSizePixel"] = 2;
G2L["1c"]["TextSize"] = 14;
G2L["1c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1c"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["1c"]["BorderColor3"] = Color3.fromRGB(255,,220,0);
G2L["1c"]["Text"] = [[bng all]];
G2L["1c"]["Position"] = UDim2.new(0.27865, 0, 0.837, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1d"] = Instance.new("LocalScript", G2L["1c"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["1e"] = Instance.new("TextButton", G2L["2"]);
G2L["1e"]["BorderSizePixel"] = 2;
G2L["1e"]["TextSize"] = 14;
G2L["1e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1e"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["1e"]["BorderColor3"] = Color3.fromRGB(255,220,0);
G2L["1e"]["Text"] = [[title All]];
G2L["1e"]["Position"] = UDim2.new(0.52584, 0, 0.837, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1f"] = Instance.new("LocalScript", G2L["1e"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["20"] = Instance.new("TextButton", G2L["2"]);
G2L["20"]["BorderSizePixel"] = 2;
G2L["20"]["TextSize"] = 14;
G2L["20"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["20"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["20"]["Size"] = UDim2.new(0, 84, 0, 29);
G2L["20"]["BorderColor3"] = Color3.fromRGB(255,220,0);
G2L["20"]["Text"] = [[Fire all]];
G2L["20"]["Position"] = UDim2.new(0.77303, 0, 0.837, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["21"] = Instance.new("LocalScript", G2L["20"]);



-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_6()
local script = G2L["6"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";r6 ")
	end)
	
end;
task.spawn(C_6);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_8()
local script = G2L["8"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";btools ")
	end)
	
end;
task.spawn(C_8);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_a()
local script = G2L["a"];
	script.Parent.MouseButton1Click:Connect(function() 
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size}
				} 
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Skybox")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441") -- Dont change it
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(450,450,450)) -- The rest must be equal to the first scale number
					SetLocked(v,true)
				end
			end
		end
		Sky("70676329032676")
		Game.Lighting.Sky:Destroy()
	end)
	
end;
task.spawn(C_a);
-- StarterGui.ScreenGui.Frame.LocalScript
local function C_b()
local script = G2L["b"];
	local frame = script.Parent 
	
	local screenGui = frame:FindFirstAncestorWhichIsA("ScreenGui") 
	if screenGui then 
		screenGui.ResetOnSpawn = false 
	end 
	
	local UserInputService = game:GetService("UserInputService") 
	
	local dragging = false 
	local dragInput 
	local dragStart 
	local startPos 
	
	local function update(input) 
		local delta = input.Position - dragStart 
		frame.Position = UDim2.new( 
			startPos.X.Scale, 
			startPos.X.Offset + delta.X, 
			startPos.Y.Scale, 
			startPos.Y.Offset + delta.Y 
		) 
	end 
	
	frame.InputBegan:Connect(function(input) 
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then 
			dragging = true 
			dragStart = input.Position 
			startPos = frame.Position 
	
			input.Changed:Connect(function() 
				if input.UserInputState == Enum.UserInputState.End then 
					dragging = false
				end 
			end) 
		end 
	end) 
	
	frame.InputChanged:Connect(function(input) 
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then 
			dragInput = input 
		end 
	end) 
	
	UserInputService.InputChanged:Connect(function(input) 
		if input == dragInput and dragging then 
			update(input) 
		end 
	end)
	
end;
task.spawn(C_b);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_d()
local script = G2L["d"];
	script.Parent.MouseButton1Click:Connect(function() 
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("97077291002474")
	end)
	
end;
task.spawn(C_d);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_f()
local script = G2L["f"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";Disco ")
	end)
	
end;
task.spawn(C_f);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_11()
local script = G2L["11"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";Fog")
	end)
end;
task.spawn(C_11);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_13()
local script = G2L["13"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";Char all TrueDion82")
	end)
	
end;
task.spawn(C_13);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_15()
local script = G2L["15"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";Kill all ")
	end)
	
end;
task.spawn(C_15);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_17()
local script = G2L["17"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";Gear me 116693764")
	end)
	
end;
task.spawn(C_17);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_19()
local script = G2L["19"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";Sh Tean Di0nbers85 On Top! ")
	end)
	
end;
task.spawn(C_19);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1b()
local script = G2L["1b"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";Sm Di0nbers85 haxxod this game LoL")
	end)
	
end;
task.spawn(C_1b);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1d()
local script = G2L["1d"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";bring all")
	end)
	
end;
task.spawn(C_1d);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1f()
local script = G2L["1f"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";titley all TEAM DN ON TOPZ🔥")
	end)
	
end;
task.spawn(C_1f);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_21()
local script = G2L["21"];
	script.Parent.MouseButton1Click:Connect(function() 
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";fire all ")
	end)
	
end;
task.spawn(C_21);

return G2L["1"], require;

Features & Information

Gui Test

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