EzTeAm11
Key RequiredUniversal

EzTeAm11

Universal ScriptEzTeAm11EzTeAm11 181 views 152 executesUpdated Jul 16, 2026
Unrated
00
Lua Script•298 lines (10581 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
    Name = "EzTeAm11",
    LoadingTitle = "EzTeAm11 Loading",
    LoadingSubtitle = "by Talosti",
    ConfigurationSaving = {
        Enabled = false
    },
    Discord = {
        Enabled = false
    },
    KeySystem = true,
    KeySettings = {
        Title = "Key System",
        Subtitle = "Enter your key",
        Note = "Get the key from the official link",
        FileName = "TKey",
        SaveKey = true,
        GrabKeyFromSite = true,
        Key = {"https://pastebin.com/raw/WfpzVKAD"}
    }
})

local MainTab = Window:CreateTab("Main Features", nil)

local InfiniteJumpEnabled = false
local SpinSpeed = 0
local FlySpeed = 0
local Flying = false
local FlyConnection
local FlingTarget = nil

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")

local function GetPlayerNames()
    local list = {}
    for _, player in ipairs(Players:GetPlayers()) do
        if player ~= LocalPlayer then
            table.insert(list, player.Name)
        end
    end
    return list
end

MainTab:CreateButton({
    Name = "Give F3X Tools (Global)",
    Callback = function()
        local Success, Error = pcall(function()
            loadstring(game:GetObjects("rbxassetid://6695644299")[1].Source)()
        end)
        if not Success then
            Rayfield:Notify({
                Title = "Error",
                Content = "Could not load F3X tools. Executor issue.",
                Duration = 5,
                Image = 4483362458
            })
        end
    end,
})

MainTab:CreateSlider({
    Name = "WalkSpeed",
    Range = {16, 300},
    Increment = 1,
    CurrentValue = 16,
    Flag = "WalkSpeedSlider",
    Callback = function(Value)
        local character = LocalPlayer.Character
        if character and character:FindFirstChildOfClass("Humanoid") then
            character:FindFirstChildOfClass("Humanoid").WalkSpeed = Value
        end
    end,
})

MainTab:CreateSlider({
    Name = "JumpPower",
    Range = {50, 300},
    Increment = 1,
    CurrentValue = 50,
    Flag = "JumpPowerSlider",
    Callback = function(Value)
        local character = LocalPlayer.Character
        if character and character:FindFirstChildOfClass("Humanoid") then
            local humanoid = character:FindFirstChildOfClass("Humanoid")
            humanoid.UseJumpPower = true
            humanoid.JumpPower = Value
        end
    end,
})

MainTab:CreateToggle({
    Name = "Infinite Jump",
    CurrentValue = false,
    Flag = "InfJumpToggle",
    Callback = function(Value)
        InfiniteJumpEnabled = Value
    end,
})

MainTab:CreateSlider({
    Name = "Spin Bot Speed",
    Range = {0, 300},
    Increment = 1,
    CurrentValue = 0,
    Flag = "SpinSpeedSlider",
    Callback = function(Value)
        SpinSpeed = Value
    end
})

MainTab:CreateSlider({
    Name = "Fly Speed",
    Range = {0, 300},
    Increment = 1,
    CurrentValue = 0,
    Flag = "FlySpeedSlider",
    Callback = function(Value)
        FlySpeed = Value
        if FlySpeed > 0 then
            if not Flying then
                Flying = true
                local character = LocalPlayer.Character
                if character and character:FindFirstChild("HumanoidRootPart") then
                    local hrp = character.HumanoidRootPart
                    local camera = workspace.CurrentCamera
                    
                    FlyConnection = RunService.Heartbeat:Connect(function()
                        if not Flying or not character or not character:Parent() then
                            if FlyConnection then FlyConnection:Disconnect() end
                            return
                        end
                        
                        local humanoid = character:FindFirstChildOfClass("Humanoid")
                        if humanoid then
                            humanoid.PlatformStand = true
                        end
                        
                        local moveDirection = Vector3.new(0, 0, 0)
                        if UserInputService:IsKeyDown(Enum.KeyCode.W) then
                            moveDirection = moveDirection + camera.CFrame.LookVector
                        end
                        if UserInputService:IsKeyDown(Enum.KeyCode.S) then
                            moveDirection = moveDirection - camera.CFrame.LookVector
                        end
                        if UserInputService:IsKeyDown(Enum.KeyCode.A) then
                            moveDirection = moveDirection - camera.CFrame.RightVector
                        end
                        if UserInputService:IsKeyDown(Enum.KeyCode.D) then
                            moveDirection = moveDirection + camera.CFrame.RightVector
                        end
                        if UserInputService:IsKeyDown(Enum.KeyCode.Space) then
                            moveDirection = moveDirection + Vector3.new(0, 1, 0)
                        end
                        if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then
                            moveDirection = moveDirection - Vector3.new(0, 1, 0)
                        end
                        
                        if moveDirection.Magnitude > 0 then
                            moveDirection = moveDirection.Unit
                            hrp.Velocity = moveDirection * FlySpeed
                        else
                            hrp.Velocity = Vector3.new(0, 0, 0)
                        end
                    end)
                end
            end
        else
            Flying = false
            if FlyConnection then
                FlyConnection:Disconnect()
            end
            local character = LocalPlayer.Character
            if character then
                local humanoid = character:FindFirstChildOfClass("Humanoid")
                if humanoid then
                    humanoid.PlatformStand = false
                end
            end
        end
    end
})

local PlayerDropdown = MainTab:CreateDropdown({
    Name = "Fling Target Player",
    Options = GetPlayerNames(),
    CurrentOption = "",
    MultipleOptions = false,
    Flag = "FlingDropdown",
    Callback = function(Option)
        FlingTarget = Option[1] or Option
    end,
})

MainTab:CreateButton({
    Name = "Refresh Player List",
    Callback = function()
        PlayerDropdown:Refresh(GetPlayerNames())
    end,
})

MainTab:CreateButton({
    Name = "Fling Player",
    Callback = function()
        if FlingTarget and FlingTarget ~= "" then
            local targetPlayer = Players:FindFirstChild(FlingTarget)
            local character = LocalPlayer.Character
            if targetPlayer and targetPlayer.Character and character then
                local hrp = character:FindFirstChild("HumanoidRootPart")
                local targetHrp = targetPlayer.Character:FindFirstChild("HumanoidRootPart")
                local humanoid = character:FindFirstChildOfClass("Humanoid")
                
                if hrp and targetHrp and humanoid then
                    local originalCFrame = hrp.CFrame
                    local originalVelocity = hrp.Velocity
                    local originalRotVelocity = hrp.RotVelocity
                    
                    local bodyAngularVelocity = Instance.new("BodyAngularVelocity")
                    bodyAngularVelocity.MaxTorque = Vector3.new(1e9, 1e9, 1e9)
                    bodyAngularVelocity.AngularVelocity = Vector3.new(0, 99999, 0)
                    bodyAngularVelocity.Parent = hrp
                    
                    local bodyVelocity = Instance.new("BodyVelocity")
                    bodyVelocity.MaxForce = Vector3.new(1e9, 1e9, 1e9)
                    bodyVelocity.Velocity = Vector3.new(0, 0, 0)
                    bodyVelocity.Parent = hrp
                    
                    humanoid.PlatformStand = true
                    
                    local collisionConnection = RunService.Stepped:Connect(function()
                        for _, part in ipairs(character:GetDescendants()) do
                            if part:IsA("BasePart") then
                                part.CanCollide = false
                            end
                        end
                    end)
                    
                    local teleportConnection = RunService.Heartbeat:Connect(function()
                        if targetHrp and targetHrp.Parent then
                            hrp.Velocity = Vector3.new(9999, 9999, 9999)
                            hrp.CFrame = targetHrp.CFrame * CFrame.new(0, -1.5, 0)
                        end
                    end)
                    
                    task.wait(2.5)
                    
                    teleportConnection:Disconnect()
                    collisionConnection:Disconnect()
                    bodyAngularVelocity:Destroy()
                    bodyVelocity:Destroy()
                    
                    humanoid.PlatformStand = false
                    task.wait(0.1)
                    
                    hrp.CFrame = originalCFrame
                    hrp.Velocity = originalVelocity
                    hrp.RotVelocity = originalRotVelocity
                    
                    for _, part in ipairs(character:GetDescendants()) do
                        if part:IsA("BasePart") then
                            part.CanCollide = true
                        end
                    end
                end
            end
        end
    end,
})

game:GetService("UserInputService").JumpRequest:Connect(function()
    if InfiniteJumpEnabled then
        local character = LocalPlayer.Character
        if character and character:FindFirstChildOfClass("Humanoid") then
            character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
        end
    end
end)

game:GetService("RunService").RenderStepped:Connect(function()
    if SpinSpeed > 0 then
        local character = LocalPlayer.Character
        if character and character:FindFirstChild("HumanoidRootPart") then
            character.HumanoidRootPart.CFrame = character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(SpinSpeed / 10), 0)
        end
    end
end)

Players.PlayerAdded:Connect(function()
    PlayerDropdown:Refresh(GetPlayerNames())
end)

Players.PlayerRemoving:Connect(function()
    PlayerDropdown:Refresh(GetPlayerNames())
end)

Features & Information

Very good fling Jump Power Spin Bot Walkspeed F3X (client) Features every weeks
#Universal#Very good fling#Spin Bot#Walkspeed#Jump Power

Community Comments (0)

No comments yet for this script.

More Scripts for Universal Scripts