Example Rayfeild  Gui
Key RequiredUniversal

Example Rayfeild Gui

Universal ScriptXscripts_Xscripts_ 12.4K views 368 executesUpdated Dec 7, 2024
5.0/ 5(2 votes)
20100% Positive
Lua Script•70 lines (2915 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
   Name = "🪽FunScripts🪽",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "🪽FunScripts🪽",
   LoadingSubtitle = "by Benjamin",
   Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface

   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "FunscriptsGuiFF1"
   },

   Discord = {
      Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },

   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "Key System",
      Subtitle = "To Verify your not a bot, Please type: Key1109888",
      Note = "Key is required to continue!", -- Use this to tell the user how to get a key
      FileName = "Keyforent1r11", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"Key1109888"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local MainTab = Window:CreateTab("🏡 Home 🏡", nil) -- Title, Image
local MainSection = Tab:CreateSection("Fun Stuff")

Rayfield:Notify({
   Title = "Welcome!",
   Content = "Enjoy!",
   Duration = 6.5,
   Image = nil,
})

local Button = MainTab:CreateButton({
   Name = "Jump Forever",
   Callback = function()

local InfiniteJumpEnabled = true
game:GetService("UserInputService").JumpRequest:connect(function()
	if InfiniteJumpEnabled then
		game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
	end
end)
   end,
})

local Slider = MainTab:CreateSlider({
   Name = "Walkspeed",
   Range = {0, 500},
   Increment = 1,
   Suffix = "Speed",
   CurrentValue = 16,
   Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
   game.Players.LocalPlayer.Character.Humanoid.Walkspeed = (Value)
   end,
})

Features & Information

Custom Hub Gui! (Edit code) Note: Has no features, Just Gui and key system. At least this time it works....

Community Comments (1)

g00dm3xteamg00dm3xteamNov 24, 2025

bro how to create button with function inject script

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