
KeylessUniversal

-- Evade lander script
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local StarterGui = game:GetService("StarterGui")
pcall(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/ArgetnarYT/scripts/main/AntiAfk2.lua"))()
end)
if not LocalPlayer then
Players.PlayerAdded:Wait()
LocalPlayer = Players.LocalPlayer
end
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Nova"
ScreenGui.ResetOnSpawn = false
ScreenGui.IgnoreGuiInset = true
pcall(function()
if LocalPlayer.PlayerGui:FindFirstChild("Nova") then
LocalPlayer.PlayerGui:FindFirstChild("Nova"):Destroy()
end
end)
local success = pcall(function()
ScreenGui.Parent = LocalPlayer.PlayerGui
end)
if not success then
repeat task.wait() until LocalPlayer.PlayerGui
ScreenGui.Parent = LocalPlayer.PlayerGui
end
local allConnections = {}
local playerESPConnections = {}
local espEnabled = false
local menuCollapsed = false
local autoFarmEnabled = false
local scriptRunning = true
local spawnPosition = nil
local function captureSpawnPosition()
if spawnPosition then return end
local char = LocalPlayer.Character
if char and char:FindFirstChild("HumanoidRootPart") then
for _, obj in ipairs(Workspace:GetDescendants()) do
if obj:IsA("SpawnLocation") then
spawnPosition = obj.Position + Vector3.new(0, 3, 0)
return
end
end
spawnPosition = char.HumanoidRootPart.Position
end
end
LocalPlayer.CharacterAdded:Connect(function()
task.wait(0.5)
captureSpawnPosition()
end)
local function getLanguage()
local language = "en"
pcall(function()
local locale = LocalPlayer.LocaleId or LocalPlayer.Locale or "en"
if locale then
local short = tostring(locale):sub(1, 2):lower()
if short == "ru" or short == "uk" or short == "be" or short == "kk" then
language = "ru"
end
end
end)
return language
end
local currentLanguage = getLanguage()
local translations = {
en = {
no_temp = "No Temp V found nearby!",
nova = "Nova | Evade Lander",
no_spawn = "Spawn not found!",
auto_farm_human = "AUTO FARM [Human]"
},
ru = {
no_temp = "Temp V рядом не найден!",
nova = "Nova | Evade Lander",
no_spawn = "Спавн не найден!",
auto_farm_human = "АВТО ФАРМ [Человек]"
}
}
local function translate(key)
if translations[currentLanguage] and translations[currentLanguage][key] then
return translations[currentLanguage][key]
end
return translations["en"][key] or key
end
local function sendNotification(message)
pcall(function()
StarterGui:SetCore("SendNotification", {
Title = "Nova",
Text = message,
Duration = 3
})
end)
end
local localeConnection = LocalPlayer:GetPropertyChangedSignal("LocaleId"):Connect(function()
currentLanguage = getLanguage()
end)
table.insert(allConnections, localeConnection)
local function createBorder(parent, zIndex)
local left = Instance.new("Frame")
left.Size = UDim2.new(0, 1, 1, 0)
left.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
left.BorderSizePixel = 0
left.ZIndex = zIndex
left.Active = false
left.Parent = parent
local top = Instance.new("Frame")
top.Size = UDim2.new(1, 0, 0, 1)
top.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
top.BorderSizePixel = 0
top.ZIndex = zIndex
top.Active = false
top.Parent = parent
local right = Instance.new("Frame")
right.Size = UDim2.new(0, 1, 1, 0)
right.Position = UDim2.new(1, -1, 0, 0)
right.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
right.BorderSizePixel = 0
right.ZIndex = zIndex
right.Active = false
right.Parent = parent
local bottom = Instance.new("Frame")
bottom.Size = UDim2.new(1, 0, 0, 1)
bottom.Position = UDim2.new(0, 0, 1, -1)
bottom.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
bottom.BorderSizePixel = 0
bottom.ZIndex = zIndex
bottom.Active = false
bottom.Parent = parent
end
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 240, 0, 190)
mainFrame.Position = UDim2.new(0.5, -120, 0, 50)
mainFrame.BackgroundColor3 = Color3.fromRGB(12, 12, 12)
mainFrame.BorderSizePixel = 0
mainFrame.ZIndex = 100
mainFrame.ClipsDescendants = true
mainFrame.Parent = ScreenGui
createBorder(mainFrame, 200)
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, -2, 0, 22)
titleBar.Position = UDim2.new(0, 1, 0, 1)
titleBar.BackgroundColor3 = Color3.fromRGB(12, 12, 12)
titleBar.BorderSizePixel = 0
titleBar.ZIndex = 101
titleBar.Parent = mainFrame
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, -30, 1, 0)
titleLabel.Position = UDim2.new(0, 8, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = translate("nova")
titleLabel.TextColor3 = Color3.fromRGB(180, 180, 180)
titleLabel.Font = Enum.Font.Code
titleLabel.TextSize = 12
titleLabel.TextXAlignment = Enum.TextXAlignment.Left
titleLabel.ZIndex = 102
titleLabel.Parent = titleBar
local collapseButton = Instance.new("TextButton")
collapseButton.Size = UDim2.new(0, 22, 0, 22)
collapseButton.Position = UDim2.new(1, -22, 0, 0)
collapseButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
collapseButton.BorderSizePixel = 0
collapseButton.Text = "-"
collapseButton.TextColor3 = Color3.fromRGB(200, 200, 200)
collapseButton.Font = Enum.Font.Code
collapseButton.TextSize = 14
collapseButton.ZIndex = 102
collapseButton.Parent = titleBar
createBorder(collapseButton, 103)
local titleDivider = Instance.new("Frame")
titleDivider.Size = UDim2.new(1, -2, 0, 1)
titleDivider.Position = UDim2.new(0, 1, 0, 23)
titleDivider.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
titleDivider.BorderSizePixel = 0
titleDivider.ZIndex = 200
titleDivider.Parent = mainFrame
local contentFrame = Instance.new("Frame")
contentFrame.Size = UDim2.new(1, -2, 1, -25)
contentFrame.Position = UDim2.new(0, 1, 0, 24)
contentFrame.BackgroundTransparency = 1
contentFrame.ZIndex = 101
contentFrame.Parent = mainFrame
local isDragging = false
local dragStart = nil
local frameStartPos = nil
local function startDrag(input)
isDragging = true
dragStart = input.Position
frameStartPos = mainFrame.Position
end
local function stopDrag()
isDragging = false
end
titleBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
startDrag(input)
end
end)
titleBar.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
stopDrag()
end
end)
titleLabel.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
startDrag(input)
end
end)
titleLabel.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
stopDrag()
end
end)
local dragInputChanged = UserInputService.InputChanged:Connect(function(input)
if isDragging and (input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseMovement) then
local delta = input.Position - dragStart
mainFrame.Position = UDim2.new(
frameStartPos.X.Scale,
frameStartPos.X.Offset + delta.X,
frameStartPos.Y.Scale,
frameStartPos.Y.Offset + delta.Y
)
end
end)
table.insert(allConnections, dragInputChanged)
local dragInputEnded = UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
stopDrag()
end
end)
table.insert(allConnections, dragInputEnded)
collapseButton.MouseButton1Click:Connect(function()
menuCollapsed = not menuCollapsed
if menuCollapsed then
mainFrame:TweenSize(UDim2.new(0, 240, 0, 24), "Out", "Quad", 0.2, true)
collapseButton.Text = "+"
contentFrame.Visible = false
else
mainFrame:TweenSize(UDim2.new(0, 240, 0, 190), "Out", "Quad", 0.2, true)
collapseButton.Text = "-"
contentFrame.Visible = true
end
end)
local function createButton(buttonText, yPosition, callback)
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 210, 0, 22)
button.Position = UDim2.new(0.5, -105, 0, yPosition)
button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
button.Text = buttonText
button.TextColor3 = Color3.fromRGB(200, 200, 200)
button.Font = Enum.Font.Code
button.TextSize = 11
button.BorderSizePixel = 0
button.ZIndex = 150
button.Active = true
button.Selectable = true
button.Parent = contentFrame
createBorder(button, 149)
button.Activated:Connect(callback)
return button
end
local function createToggle(toggleText, yPosition, default, callback)
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 210, 0, 22)
button.Position = UDim2.new(0.5, -105, 0, yPosition)
button.BackgroundColor3 = default and Color3.fromRGB(25, 45, 25) or Color3.fromRGB(30, 30, 30)
button.Text = toggleText .. ": " .. (default and "ON" or "OFF")
button.TextColor3 = Color3.fromRGB(200, 200, 200)
button.Font = Enum.Font.Code
button.TextSize = 11
button.BorderSizePixel = 0
button.ZIndex = 150
button.Active = true
button.Selectable = true
button.Parent = contentFrame
createBorder(button, 149)
local state = default
local debounce = false
local function toggle()
if debounce then return end
debounce = true
state = not state
button.Text = toggleText .. ": " .. (state and "ON" or "OFF")
button.BackgroundColor3 = state and Color3.fromRGB(25, 45, 25) or Color3.fromRGB(30, 30, 30)
callback(state)
task.delay(0.3, function()
debounce = false
end)
end
button.Activated:Connect(toggle)
return button
end
local function getClosestTempVPrompt()
local character = LocalPlayer.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return nil end
local humanoidRootPart = character.HumanoidRootPart
local tempVFolder = Workspace:FindFirstChild("_TempVPickups")
if not tempVFolder then return nil end
local minDistance = math.huge
local closest = nil
for _, object in ipairs(tempVFolder:GetDescendants()) do
if object:IsA("ProximityPrompt") and object.Name == "TempVPickupPrompt" then
local parent = object.Parent
if parent and parent:IsA("BasePart") then
local distance = (humanoidRootPart.Position - parent.Position).Magnitude
if distance < minDistance then
minDistance = distance
closest = object
end
end
end
end
return closest
end
local function isPlayerOnSpawn()
if not spawnPosition then
captureSpawnPosition()
return true
end
local char = LocalPlayer.Character
if not char or not char:FindFirstChild("HumanoidRootPart") then return true end
local distance = (char.HumanoidRootPart.Position - spawnPosition).Magnitude
return distance < 15
end
local function smoothTeleport(targetCFrame)
local character = LocalPlayer.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return end
local humanoidRootPart = character.HumanoidRootPart
humanoidRootPart.Velocity = Vector3.zero
local startPosition = humanoidRootPart.Position
local endPosition = targetCFrame.Position
local distance = (endPosition - startPosition).Magnitude
if distance < 1 then return end
local steps = math.clamp(math.ceil(distance / 10), 5, 30)
for i = 1, steps do
local alpha = i / steps
local smoothAlpha = alpha * alpha * (3 - 2 * alpha)
local position = startPosition:Lerp(endPosition, smoothAlpha)
humanoidRootPart.CFrame = CFrame.new(position)
RunService.RenderStepped:Wait()
end
humanoidRootPart.CFrame = targetCFrame
humanoidRootPart.Velocity = Vector3.zero
end
local function activateProximityPrompt(prompt)
if not prompt or not prompt.Parent then return end
local character = LocalPlayer.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return end
local humanoidRootPart = character.HumanoidRootPart
local promptPart = prompt.Parent
humanoidRootPart.CFrame = promptPart.CFrame * CFrame.new(0, 3, 0)
task.wait(0.15)
for i = 1, 3 do
pcall(function()
fireproximityprompt(prompt)
end)
task.wait(0.15)
end
end
local function collectTempVOnce()
local character = LocalPlayer.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then
sendNotification(translate("no_temp"))
return false
end
local target = getClosestTempVPrompt()
if not target or not target.Parent then
sendNotification(translate("no_temp"))
return false
end
local part = target.Parent
local originalPosition = character.HumanoidRootPart.CFrame
smoothTeleport(part.CFrame * CFrame.new(0, 3, 0))
task.wait(0.2)
activateProximityPrompt(target)
task.wait(0.3)
smoothTeleport(originalPosition)
return true
end
local function teleportToSpawn()
local character = LocalPlayer.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return end
if isPlayerOnSpawn() then return end
if spawnPosition then
smoothTeleport(CFrame.new(spawnPosition))
return
end
for _, object in ipairs(Workspace:GetDescendants()) do
if object:IsA("SpawnLocation") then
smoothTeleport(object.CFrame * CFrame.new(0, 3, 0))
return
end
end
sendNotification(translate("no_spawn"))
end
local function teleportToTempV()
local target = getClosestTempVPrompt()
if target and target.Parent then
smoothTeleport(target.Parent.CFrame * CFrame.new(0, 3, 0))
else
sendNotification(translate("no_temp"))
end
end
local function teleportToRandomMapLocation()
local character = LocalPlayer.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return end
local validParts = {}
pcall(function()
for _, object in ipairs(Workspace:GetDescendants()) do
if object:IsA("BasePart") and object.Transparency < 0.5 and object.Size.X > 20 and object.Size.Z > 20 then
if object.Position.Y > -50 and object.Position.Y < 100 then
table.insert(validParts, object)
end
end
end
end)
if #validParts > 0 then
local chosenPart = validParts[math.random(1, #validParts)]
smoothTeleport(chosenPart.CFrame * CFrame.new(0, 5, 0))
else
sendNotification("Map not found!")
end
end
createButton("COLLECT TEMP V", 5, function()
collectTempVOnce()
end)
createToggle(translate("auto_farm_human"), 32, false, function(state)
autoFarmEnabled = state
if state then
task.spawn(function()
while autoFarmEnabled and scriptRunning do
pcall(function()
if not isPlayerOnSpawn() then
teleportToSpawn()
end
end)
task.wait(1)
end
end)
end
end)
createToggle("ESP", 59, false, function(state)
espEnabled = state
if not state then
for _, player in ipairs(Players:GetPlayers()) do
if player.Character then
local highlight = player.Character:FindFirstChild("ESP_Highlight")
if highlight then
highlight:Destroy()
end
end
end
end
end)
createButton("TP TO SPAWN", 86, function()
teleportToSpawn()
end)
createButton("TP TO TEMP V", 113, function()
teleportToTempV()
end)
createButton("TP TO MAP", 140, function()
teleportToRandomMapLocation()
end)
createButton("DESTROY GUI", 167, function()
autoFarmEnabled = false
scriptRunning = false
for _, connection in pairs(allConnections) do
connection:Disconnect()
end
for _, connection in pairs(playerESPConnections) do
connection:Disconnect()
end
table.clear(allConnections)
table.clear(playerESPConnections)
ScreenGui:Destroy()
end)
local function createPlayerESP(player)
if player == LocalPlayer then return end
local function setupESP()
local character = player.Character
if not character then return end
local existing = character:FindFirstChild("ESP_Highlight")
if existing then existing:Destroy() end
local highlight = Instance.new("Highlight")
highlight.Name = "ESP_Highlight"
highlight.FillTransparency = 0.7
highlight.OutlineTransparency = 0
highlight.FillColor = Color3.fromRGB(100, 150, 255)
highlight.OutlineColor = Color3.fromRGB(100, 150, 255)
highlight.Enabled = espEnabled
highlight.Parent = character
end
setupESP()
if playerESPConnections[player] then
playerESPConnections[player]:Disconnect()
end
playerESPConnections[player] = player.CharacterAdded:Connect(setupESP)
end
local playerAddedConnection = Players.PlayerAdded:Connect(function(player)
local characterConnection
characterConnection = player.CharacterAdded:Connect(function()
task.wait(1)
if espEnabled then
createPlayerESP(player)
end
end)
table.insert(playerESPConnections, characterConnection)
end)
table.insert(allConnections, playerAddedConnection)
local playerRemovingConnection = Players.PlayerRemoving:Connect(function(player)
if playerESPConnections[player] then
playerESPConnections[player]:Disconnect()
playerESPConnections[player] = nil
end
end)
table.insert(allConnections, playerRemovingConnection)
task.spawn(function()
while scriptRunning and ScreenGui.Parent do
if espEnabled then
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and not player.Character:FindFirstChild("ESP_Highlight") then
createPlayerESP(player)
end
end
end
task.wait(1)
end
end)
task.wait(1)
if espEnabled then
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character then
createPlayerESP(player)
end
end
end



Where apk
@ninechocho This is a Roblox script, not an APK. Use Delta Executor or similar.