
KeylessUniversal

local plr = game.Players.LocalPlayer
local rn = game:GetService("RunService")
rn.RenderStepped:Connect(function()
if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.FloorMaterial ~= Enum.Material.Air and plr.Character.Humanoid.Jump == true then
plr.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)No comments yet for this script.



