
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
-- Configuration
local TixSettings = {
Sticky = false,
WallCheck = true, -- Defaulted to true per your request
TeamCheck = false,
ESP = false,
Tracers = false,
RainbowStyle = false,
NPCs = false,
FOV = 150,
CircleVis = false
}
-- THEME COLORS
local PrimaryRed = Color3.fromRGB(255, 0, 0)
local DarkGreyBlack = Color3.fromRGB(15, 15, 17) -- "More black than grey"
local OffText = Color3.fromRGB(160, 160, 160)
local DarkBtn = Color3.fromRGB(25, 25, 27)
local function getRainbow()
return Color3.fromHSV(tick() % 5 / 5, 0.7, 1)
end
-- Drawings
local Circle = Drawing.new("Circle")
Circle.Visible = false
Circle.Thickness = 2
Circle.NumSides = 64
Circle.Radius = TixSettings.FOV
Circle.Filled = false
local visualCache = {}
-- UI Setup
local TixUI = Instance.new("ScreenGui")
TixUI.Name = "EZ_AIM_V1"
TixUI.Parent = gethui and gethui() or game:GetService("CoreGui")
TixUI.ResetOnSpawn = false
-- Toggle Icon
local TogglePanel = Instance.new("Frame", TixUI)
TogglePanel.Size = UDim2.new(0, 45, 0, 45)
TogglePanel.Position = UDim2.new(0, 20, 0, 20)
TogglePanel.BackgroundColor3 = DarkGreyBlack
TogglePanel.Active = true
TogglePanel.Draggable = true
Instance.new("UICorner", TogglePanel)
local ToggleStroke = Instance.new("UIStroke", TogglePanel)
ToggleStroke.Thickness = 2
ToggleStroke.Color = PrimaryRed
local ToggleBtn = Instance.new("TextButton", TogglePanel)
ToggleBtn.Size = UDim2.new(1, 0, 1, 0)
ToggleBtn.BackgroundTransparency = 1
ToggleBtn.Text = "EZ"
ToggleBtn.Font = Enum.Font.GothamBold
ToggleBtn.TextColor3 = PrimaryRed
ToggleBtn.TextSize = 18
-- MAIN FRAME
local Main = Instance.new("Frame", TixUI)
local VisiblePos = UDim2.new(0.5, -180, 0.5, -140)
local HiddenPos = UDim2.new(0.5, -180, 1.2, 0)
Main.Size = UDim2.new(0, 360, 0, 280)
Main.Position = HiddenPos
Main.BackgroundColor3 = DarkGreyBlack
Main.Visible = false
Main.Active = true
Main.Draggable = true
Instance.new("UICorner", Main).CornerRadius = UDim.new(0, 10)
local MainStroke = Instance.new("UIStroke", Main)
MainStroke.Thickness = 2
MainStroke.Color = PrimaryRed
-- TITLE
local Title = Instance.new("TextLabel", Main)
Title.Size = UDim2.new(1, 0, 0, 50)
Title.Text = "EZ AIM"
Title.Font = Enum.Font.GothamBold
Title.TextSize = 24
Title.BackgroundTransparency = 1
Title.TextColor3 = PrimaryRed
local CloseBtn = Instance.new("TextButton", Main)
CloseBtn.Size = UDim2.new(0, 30, 0, 30)
CloseBtn.Position = UDim2.new(1, -35, 0, 10)
CloseBtn.BackgroundTransparency = 1
CloseBtn.Text = "×"
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.TextColor3 = PrimaryRed
CloseBtn.TextSize = 25
-- OPEN/CLOSE LOGIC
ToggleBtn.MouseButton1Click:Connect(function()
Main.Visible = true
TogglePanel.Visible = false
Main:TweenPosition(VisiblePos, "Out", "Quart", 0.5, true)
end)
CloseBtn.MouseButton1Click:Connect(function()
Main:TweenPosition(HiddenPos, "In", "Quart", 0.4, true, function()
Main.Visible = false
TogglePanel.Visible = true
end)
end)
-- SCROLL AREA
local Scroll = Instance.new("ScrollingFrame", Main)
Scroll.Size = UDim2.new(1, -20, 1, -70)
Scroll.Position = UDim2.new(0, 10, 0, 60)
Scroll.BackgroundTransparency = 1
Scroll.CanvasSize = UDim2.new(0, 0, 2.2, 0)
Scroll.ScrollBarThickness = 2
Scroll.ScrollBarImageColor3 = PrimaryRed
local UIList = Instance.new("UIListLayout", Scroll)
UIList.Padding = UDim.new(0, 6)
local function AddToggle(text, settingKey)
local btn = Instance.new("TextButton", Scroll)
btn.Size = UDim2.new(1, -5, 0, 42)
btn.BackgroundColor3 = DarkBtn
btn.Text = ""
btn.AutoButtonColor = false
Instance.new("UICorner", btn)
local BStroke = Instance.new("UIStroke", btn)
BStroke.Thickness = 1
BStroke.Color = PrimaryRed
BStroke.Transparency = 0.8 -- Subtle border for buttons
local Label = Instance.new("TextLabel", btn)
Label.Size = UDim2.new(1, -60, 1, 0)
Label.Position = UDim2.new(0, 15, 0, 0)
Label.BackgroundTransparency = 1
Label.Text = text
Label.Font = Enum.Font.GothamBold
Label.TextColor3 = PrimaryRed -- All text red per request
Label.TextSize = 14
Label.TextXAlignment = Enum.TextXAlignment.Left
local Status = Instance.new("TextLabel", btn)
Status.Size = UDim2.new(0, 40, 1, 0)
Status.Position = UDim2.new(1, -55, 0, 0)
Status.BackgroundTransparency = 1
Status.Text = "OFF"
Status.Font = Enum.Font.GothamBold
Status.TextColor3 = OffText
Status.TextSize = 13
Status.TextXAlignment = Enum.TextXAlignment.Right
btn.MouseButton1Click:Connect(function()
TixSettings[settingKey] = not TixSettings[settingKey]
local s = TixSettings[settingKey]
local targetColor = s and Color3.fromRGB(45, 10, 10) or DarkBtn
TweenService:Create(btn, TweenInfo.new(0.3), {BackgroundColor3 = targetColor}):Play()
Status.Text = s and "ON" or "OFF"
Status.TextColor3 = s and PrimaryRed or OffText
if settingKey == "CircleVis" then Circle.Visible = s end
end)
return {Label = Label, Status = Status, Active = function() return TixSettings[settingKey] end}
end
local indicators = {
Sticky = AddToggle("Sticky Aim", "Sticky"),
Walls = AddToggle("Wall Check", "WallCheck"),
Teams = AddToggle("Team Check", "TeamCheck"),
ESP = AddToggle("Visual ESP", "ESP"),
Tracers = AddToggle("Tracers", "Tracers"),
NPCs = AddToggle("Include NPCs", "NPCs"),
Rain = AddToggle("Rainbow Mode", "RainbowStyle"),
FOV = AddToggle("Show FOV", "CircleVis")
}
-- Wall Check Implementation
local function isVisible(targetPart)
if not TixSettings.WallCheck then return true end
local castPoints = {targetPart.Position}
local ignoreList = {LocalPlayer.Character, Camera}
local ray = Ray.new(Camera.CFrame.Position, (targetPart.Position - Camera.CFrame.Position).Unit * 1000)
local hit, pos = workspace:FindPartOnRayWithIgnoreList(ray, ignoreList)
if hit and hit:IsDescendantOf(targetPart.Parent) then
return true
end
return false
end
-- Targeting Logic
local function getClosest()
local target, shortestFOV = nil, TixSettings.FOV
local potentials = {}
for _,v in pairs(Players:GetPlayers()) do
if v ~= LocalPlayer and v.Character and v.Character:FindFirstChild("Head") and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health > 0 then
if TixSettings.TeamCheck and v.Team == LocalPlayer.Team then continue end
table.insert(potentials, v.Character.Head)
end
end
if TixSettings.NPCs then
for _,v in pairs(workspace:GetDescendants()) do
if v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("Head") and v.Humanoid.Health > 0 then
if not Players:GetPlayerFromCharacter(v) then table.insert(potentials, v.Head) end
end
end
end
for _, head in pairs(potentials) do
local pos, vis = Camera:WorldToViewportPoint(head.Position)
if vis and isVisible(head) then
local mag = (Vector2.new(pos.X, pos.Y) - Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2)).Magnitude
if mag < shortestFOV then
target = head
shortestFOV = mag
end
end
end
return target
end
-- Main Loop
RunService.RenderStepped:Connect(function()
local accent = TixSettings.RainbowStyle and getRainbow() or PrimaryRed
Circle.Position = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2)
Circle.Color = accent
MainStroke.Color = accent
ToggleStroke.Color = accent
Title.TextColor3 = accent
if TixSettings.Sticky then
local lock = getClosest()
if lock then
Camera.CFrame = CFrame.new(Camera.CFrame.Position, lock.Position)
end
end
-- Visual Processing (ESP/Tracers)
local targets = {}
for _, p in pairs(Players:GetPlayers()) do if p ~= LocalPlayer and p.Character then table.insert(targets, p.Character) end end
for _, char in pairs(targets) do
if not visualCache[char] then
visualCache[char] = {Line = Drawing.new("Line"), High = Instance.new("Highlight", TixUI)}
end
local visual = visualCache[char]
local head = char:FindFirstChild("Head")
local hum = char:FindFirstChild("Humanoid")
local isAlive = head and hum and hum.Health > 0
if TixSettings.Tracers and isAlive then
local pos, vis = Camera:WorldToViewportPoint(head.Position)
if vis then
visual.Line.Visible = true
visual.Line.From = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y)
visual.Line.To = Vector2.new(pos.X, pos.Y)
visual.Line.Color = accent
visual.Line.Thickness = 1.5
else visual.Line.Visible = false end
else visual.Line.Visible = false end
visual.High.Enabled = TixSettings.ESP and isAlive
visual.High.Adornee = char
visual.High.FillColor = accent
visual.High.OutlineColor = Color3.new(1,1,1)
end
end)



ty for using script, some made by AI