ESP Open Souce
Key RequiredUniversal

ESP Open Souce

Universal ScriptEasyscripts1Easyscripts1 422 views 17 executesUpdated Apr 10, 2026
Unrated
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Lua Script•65 lines (2120 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer

local function createHighlight(player)
	local function setup()
		if player == LocalPlayer then return end
		
		local character = player.Character or player.CharacterAdded:Wait()
		
		local highlight = Instance.new("Highlight")
		highlight.Name = "ESPHighlight"
		highlight.Parent = character
		highlight.Adornee = character
		highlight.FillTransparency = 0.5
		highlight.OutlineTransparency = 0
		highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop

		local billboard = Instance.new("BillboardGui")
		billboard.Name = "ESPName"
		billboard.Size = UDim2.new(0, 200, 0, 50)
		billboard.Adornee = character:WaitForChild("Head")
		billboard.AlwaysOnTop = true
		billboard.ExtentsOffset = Vector3.new(0, 3, 0)
		billboard.Parent = character

		local label = Instance.new("TextLabel")
		label.Size = UDim2.new(1, 0, 1, 0)
		label.BackgroundTransparency = 1
		label.TextColor3 = Color3.new(1, 1, 1)
		label.TextStrokeTransparency = 0
		label.TextSize = 14
		label.Font = Enum.Font.SourceSansBold
		label.Parent = billboard

		local connection
		connection = RunService.RenderStepped:Connect(function()
			if character and character:Parent() and character:FindFirstChild("HumanoidRootPart") then
				local dist = math.floor((character.HumanoidRootPart.Position - LocalPlayer.Character.HumanoidRootPart.Position).Magnitude)
				label.Text = player.Name .. " | " .. dist .. " studs"
				
				if player.Team ~= LocalPlayer.Team then
					highlight.FillColor = Color3.new(1, 0, 0)
					highlight.OutlineColor = Color3.new(1, 1, 1)
					label.TextColor3 = Color3.new(1, 0, 0)
				else
					highlight.FillColor = Color3.new(0, 1, 0)
					highlight.OutlineColor = Color3.new(1, 1, 1)
					label.TextColor3 = Color3.new(0, 1, 0)
				end
			else
				connection:Disconnect()
			end
		end)
	end
	
	player.CharacterAdded:Connect(setup)
	if player.Character then setup() end
end

for _, player in pairs(Players:GetPlayers()) do
	createHighlight(player)
end

Players.PlayerAdded:Connect(createHighlight)

Features & Information

Highlight Script
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