![Sir Meme Hub | [16 GAMES] [$14.99 LIFETIME] | FARM/AIM/ESP](https://scriptblox.com/images/script/-1-1791044877945.webp)
Key Required VerifiedUniversal

--[[
Game Compiler
Checks all parts and folders in the game and displays their path inside console.
IF THERE ARE MORE THAN ONE OF THE SAME MODEL/PART IT
WILL PRINT AS {{Model/Part(AMMOUNT)}}
PLEASE NOTE THAT YOU NEED AN EXECUTER THAT SUPPORTS LEVEL 3 OR MORE
Author == | Roblox : BackupMalarkey | Discord : Mcdaggitt |
--]]
--THIS SCRIPT IS BUILT WITH ANTI TAMPER V2 BY SOLAR FLARE
--IF TAMPERING IS FOUND IT WILL GARENTEE TO BREAK A LINE OF CODE
local L_1_ = 3;
local L_2_ = {}
local L_3_ = false;
local L_4_ = false;
print("LOADING SCRIPT {GETTING YOUR EXECUTER LEVEL}")
wait(2)
local function L_5_func()
print("Your identity is: " .. tostring(L_1_))
table.insert(L_2_, L_1_)
end;
L_5_func()
wait(1)
print("CHECKING IF THIS SCRIPT IS COMPATABLE")
wait(3)
if L_2_[1] >= 3 then
print("This script is guaranteed to display everything.")
local L_6_ = true;
local L_7_ = true;
wait(1)
if L_6_ == true then
print(" ")
else
return
end;
wait(0.25)
if L_7_ == true then
local function L_8_func(L_11_arg0, L_12_arg1, L_13_arg2)
local L_14_ = L_11_arg0.ClassName;
local L_15_ = L_12_arg1 .. "/" .. L_11_arg0.Name;
if not L_13_arg2[L_11_arg0.Name] then
L_13_arg2[L_11_arg0.Name] = 0
end;
L_13_arg2[L_11_arg0.Name] = L_13_arg2[L_11_arg0.Name] + 1;
local L_16_ = L_11_arg0.Name;
if L_13_arg2[L_11_arg0.Name] > 1 then
L_16_ = L_11_arg0.Name .. "(" .. L_13_arg2[L_11_arg0.Name] .. ")"
end;
print("\n🌟 ------------------ " .. L_16_ .. " (" .. L_14_ .. ") ------------------ 🌟")
print("📍 Path: " .. L_15_)
print(" 🏷️ Name: " .. L_16_)
print(" 🔧 Type: " .. L_14_)
if L_11_arg0:IsA("Part") then
print(" 📏 Size: " .. tostring(L_11_arg0.Size))
print(" 📍 Position: " .. tostring(L_11_arg0.Position))
print(" 🎨 Color: " .. tostring(L_11_arg0.Color))
print(" 🔒 Anchored: " .. tostring(L_11_arg0.Anchored))
for L_17_forvar0, L_18_forvar1 in ipairs(L_11_arg0:GetChildren()) do
if L_18_forvar1:IsA("Weld") then
print(" 🔗 Welded to: " .. tostring(L_18_forvar1.Part0) .. " and " .. tostring(L_18_forvar1.Part1))
elseif L_18_forvar1:IsA("Motor6D") then
print(" ⚙️ Motor6D: " .. L_18_forvar1.Name)
print(" Part0: " .. tostring(L_18_forvar1.Part0))
print(" Part1: " .. tostring(L_18_forvar1.Part1))
elseif L_18_forvar1:IsA("WeldConstraint") then
print(" 🧲 WeldConstraint: " .. L_18_forvar1.Name)
print(" Part0: " .. tostring(L_18_forvar1.Part0))
print(" Part1: " .. tostring(L_18_forvar1.Part1))
end
end
elseif L_11_arg0:IsA("Model") then
print(" 🧩 Number of Parts: " .. # L_11_arg0:GetChildren())
if L_11_arg0:FindFirstChild("PrimaryPart") then
print(" 🏷️ PrimaryPart: " .. L_11_arg0.PrimaryPart.Name)
print(" 📍 PrimaryPart Position: " .. tostring(L_11_arg0.PrimaryPart.Position))
else
print(" 📝 No PrimaryPart assigned.")
end;
for L_20_forvar0, L_21_forvar1 in ipairs(L_11_arg0:GetChildren()) do
if L_21_forvar1:IsA("Part") then
print(" → Part: " .. L_21_forvar1.Name)
print(" 📏 Size: " .. tostring(L_21_forvar1.Size))
print(" 📍 Position: " .. tostring(L_21_forvar1.Position))
for L_22_forvar0, L_23_forvar1 in ipairs(L_21_forvar1:GetChildren()) do
if L_23_forvar1:IsA("Weld") then
print(" 🔗 Welded to: " .. tostring(L_23_forvar1.Part0) .. " and " .. tostring(L_23_forvar1.Part1))
elseif L_23_forvar1:IsA("Motor6D") then
print(" ⚙️ Motor6D: " .. L_23_forvar1.Name)
print(" Part0: " .. tostring(L_23_forvar1.Part0))
print(" Part1: " .. tostring(L_23_forvar1.Part1))
elseif L_23_forvar1:IsA("WeldConstraint") then
print(" 🧲 WeldConstraint: " .. L_23_forvar1.Name)
print(" Part0: " .. tostring(L_23_forvar1.Part0))
print(" Part1: " .. tostring(L_23_forvar1.Part1))
end
end
end
end;
local L_19_ = L_11_arg0:FindFirstChildOfClass("Humanoid")
if L_19_ then
print(" 🤖 Humanoid: " .. L_19_.Name)
print(" ❤️ Health: " .. L_19_.Health)
print(" 💎 Max Health: " .. L_19_.MaxHealth)
print(" 🏷️ Display Name: " .. L_19_.DisplayName)
print(" 🏃 WalkSpeed: " .. L_19_.WalkSpeed)
print(" 🏀 JumpHeight: " .. L_19_.JumpHeight)
print(" 🚀 UseJumpPower: " .. tostring(L_19_.UseJumpPower))
end
elseif L_11_arg0:IsA("Folder") then
print(" 📁 Number of Items: " .. # L_11_arg0:GetChildren())
for L_24_forvar0, L_25_forvar1 in ipairs(L_11_arg0:GetChildren()) do
L_8_func(L_25_forvar1, L_15_, L_13_arg2)
end
elseif L_11_arg0:IsA("Shirt") then
print(" 👕 Shirt: " .. L_11_arg0.Name)
print(" 📍 TextureId: " .. L_11_arg0.TextureId)
print(" 🏷️ Parent: " .. L_15_)
elseif L_11_arg0:IsA("Pants") then
print(" 👖 Pants: " .. L_11_arg0.Name)
print(" 📍 TextureId: " .. L_11_arg0.TextureId)
print(" 🏷️ Parent: " .. L_15_)
elseif L_11_arg0:IsA("Hat") then
print(" 🎩 Hat: " .. L_11_arg0.Name)
print(" 📍 TextureId: " .. L_11_arg0.TextureId)
print(" 🏷️ Parent: " .. L_15_)
elseif L_11_arg0:IsA("Sound") then
print(" 🎵 Sound: " .. L_11_arg0.Name)
print(" 🎶 SoundId: " .. L_11_arg0.SoundId)
print(" 🏷️ Parent: " .. L_15_)
elseif L_11_arg0:IsA("Script") or L_11_arg0:IsA("LocalScript") or L_11_arg0:IsA("ModuleScript") then
print(" 📝 Script: " .. L_11_arg0.Name)
print(" 📍 Path: " .. L_15_)
local L_26_ = L_11_arg0.Source;
if # L_26_ > 0 then
print(" 📝 Script Source:\n" .. L_26_)
else
print(" 📝 Empty Script")
end
end;
print("🌟 -------------------------------------------------- 🌟")
end;
local function L_9_func()
print("\n \n \n \n \n \n")
end;
local L_10_ = {}
wait(2)
print("🌟 ===================== Workspace ===================== 🌟")
for L_27_forvar0, L_28_forvar1 in ipairs(workspace:GetChildren()) do
L_8_func(L_28_forvar1, "workspace", L_10_)
end;
L_9_func()
wait(3)
print("🌟 ===================== ReplicatedStorage ===================== 🌟")
for L_29_forvar0, L_30_forvar1 in ipairs(game:GetService("ReplicatedStorage"):GetChildren()) do
L_8_func(L_30_forvar1, "ReplicatedStorage", L_10_)
end;
L_9_func()
wait(3)
print("🌟 ===================== StarterGui ===================== 🌟")
for L_31_forvar0, L_32_forvar1 in ipairs(game:GetService("StarterGui"):GetChildren()) do
L_8_func(L_32_forvar1, "StarterGui", L_10_)
end;
L_9_func()
wait(3)
print("🌟 ===================== StarterPlayer ===================== 🌟")
for L_33_forvar0, L_34_forvar1 in ipairs(game:GetService("StarterPlayer"):GetChildren()) do
L_8_func(L_34_forvar1, "StarterPlayer", L_10_)
end;
L_9_func()
wait(3)
print("🌟 ===================== ReplicatedFirst ===================== 🌟")
for L_35_forvar0, L_36_forvar1 in ipairs(game:GetService("ReplicatedFirst"):GetChildren()) do
L_8_func(L_36_forvar1, "ReplicatedFirst", L_10_)
end;
L_9_func()
wait(3)
print("🌟 ===================== ServerStorage ===================== 🌟")
for L_37_forvar0, L_38_forvar1 in ipairs(game:GetService("ServerStorage"):GetChildren()) do
L_8_func(L_38_forvar1, "ServerStorage", L_10_)
end;
L_9_func()
wait(3)
print("🌟 ===================== StarterCharacterScripts ===================== 🌟")
for L_39_forvar0, L_40_forvar1 in ipairs(game:GetService("StarterPlayer"):FindFirstChild("StarterCharacterScripts"):GetChildren()) do
L_8_func(L_40_forvar1, "StarterCharacterScripts", L_10_)
end;
L_9_func()
wait(3)
print("🌟 ===================== Lighting ===================== 🌟")
for L_41_forvar0, L_42_forvar1 in ipairs(game:GetService("Lighting"):GetChildren()) do
L_8_func(L_42_forvar1, "Lighting", L_10_)
end;
L_9_func()
wait(3)
print("🌟 ===================== SoundService ===================== 🌟")
for L_43_forvar0, L_44_forvar1 in ipairs(game:GetService("SoundService"):GetChildren()) do
L_8_func(L_44_forvar1, "SoundService", L_10_)
end;
L_9_func()
wait(3)
print("🌟 ===================== HttpService ===================== 🌟")
for L_45_forvar0, L_46_forvar1 in ipairs(game:GetService("HttpService"):GetChildren()) do
L_8_func(L_46_forvar1, "HttpService", L_10_)
end;
L_9_func()
end
elseif L_2_[1] == 2 and 1 then
local function L_47_func(L_48_arg0)
local L_49_ = game:GetService("Players").LocalPlayer;
if L_49_ then
L_49_:Kick(L_48_arg0)
end
end;
L_47_func("Your executor level is too low. Please upgrade.")
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![Sir Meme Hub | [16 GAMES] [$14.99 LIFETIME] | FARM/AIM/ESP](https://scriptblox.com/images/script/-1-1791044877945.webp)


