
KeylessUniversal

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local function dropAllItems()
local backpack = player:FindFirstChild("Backpack")
if backpack then
local items = backpack:GetChildren()
for _, item in pairs(items) do
if item:IsA("Tool") then
item.Parent = game.Workspace
local handle = item:FindFirstChild("Handle")
if handle and handle:IsA("BasePart") then
handle.CFrame = character.PrimaryPart.CFrame * CFrame.new(0, 0, -5)
end
end
end
end
local toolInHand = character:FindFirstChildOfClass("Tool")
if toolInHand then
toolInHand.Parent = game.Workspace
end
end
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