
Key RequiredUniversal

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local function dropIstupiditem(player)
local character = player.Character
if character then
local tool = character:FindFirstChildOfClass("Tool")
if tool then
tool.Parent = game.Workspace
tool.Position = character.HumanoidRootPart.Position + Vector3.new(0, 5, 0)
end
end
end
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if not gameProcessed and input.KeyCode == Enum.KeyCode.Q then -- Keybind
local player = Players.LocalPlayer
dropIstupiditem(player)
end
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