
KeylessUniversal

--// Doggo Army F3X BY ItsKittyyyGD! \\--
-- (still some broken dm me at discord to fix some bugs) --
-- Version: 1.0.0 (beta leaked by ItsKittyyyGD),soon more versions will be private and u need be a important person for me to get it
-- CODE/SOURCE (OPEN)
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
local introFinished = false
function NotificationScript(txt)
local label = Instance.new("TextLabel", gui)
label.Size = UDim2.new(0.9, 0, 0, 19)
label.Position = UDim2.new(0.05, 0, 0.1, 0)
label.BackgroundTransparency = 1
label.TextColor3 = Color3.fromRGB(255, 255, 255)
label.TextSize = 11
label.Font = Enum.Font.Code
label.TextXAlignment = Enum.TextXAlignment.Left
task.spawn(function()
for i = 1, #txt do
label.Text = string.sub(txt, 1, i)
task.wait(0.03)
end
task.wait(5)
for i = #txt, 1, -1 do
label.Text = string.sub(txt, 1, i)
task.wait(0.02)
end
label:Destroy()
if txt:find("Doggo Army F3X") then
introFinished = true
end
end)
task.spawn(function()
while label.Parent do
for h = 0, 1, 0.01 do
if label.Parent then
label.TextColor3 = Color3.fromHSV(h, 1, 1)
task.wait(0.05)
end
end
end
end)
end
NotificationScript("Doggo Army F3X By ItsKittyyyGD\nPress [F] to Generate a Doggo\nVersion: 1.0.0 ,(Last version.)")
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in player:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent break end
end
if not tool then
for _, v in ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent break end
end
end
local remote = tool and tool:FindFirstChild("SyncAPI") and tool.SyncAPI.ServerEndpoint
local dogeCreated = false
local dogePart
local followOffset = Vector3.new(0, -2, -4)
local targetChar = char
function CreateDoge()
if not remote or dogeCreated then return end
dogeCreated = true
local root = char:WaitForChild("HumanoidRootPart")
local cf = root.CFrame * CFrame.new(followOffset)
remote:InvokeServer("CreatePart", "Normal", cf, workspace)
repeat
task.wait(0.1)
for _, v in workspace:GetChildren() do
if v:IsA("BasePart") and (v.Position - cf.Position).Magnitude < 5 then
dogePart = v
remote:InvokeServer("SyncAnchor", {{Part = v, Anchored = true}})
remote:InvokeServer("SyncCollision", {{Part = v, CanCollide = false}})
remote:InvokeServer("CreateMeshes", {{Part = v}})
task.wait(0.2)
remote:InvokeServer("SyncMesh", {{Part = v, MeshId = "rbxassetid://257489726", Scale = Vector3.new(1,1,1)}})
RunService.Heartbeat:Connect(function()
if targetChar and targetChar:FindFirstChild("HumanoidRootPart") then
local targetPos = targetChar.HumanoidRootPart.CFrame * CFrame.new(followOffset)
remote:InvokeServer("SyncMove", {{Part = dogePart, CFrame = targetPos}})
end
end)
return
end
end
until false
end
UIS.InputBegan:Connect(function(input, gpe)
if gpe then return end
if input.KeyCode == Enum.KeyCode.F then
if not introFinished then return end
if dogeCreated then
NotificationScript("In 1.0.0, only 1 doggo can be created because it's a beta.")
else
CreateDoge()
end
end
end)



ITSKITTYYYYGD ITS BACK!,AND ITS BACK WITH A W SCRIPT!
Please add a mobile version
Ok for 1.0.1 will be that @mkpa69420