
Key Required VerifiedUniversal

local R = game:GetService("RunService")
local P = game:GetService("Players")
local L = P.LocalPlayer
local UIS = game:GetService("UserInputService")
local Cam = workspace.CurrentCamera
local Lighting = game:GetService("Lighting")
pcall(function()
for _, v in ipairs(Lighting:GetChildren()) do
if v:IsA("Sky") or v:IsA("Atmosphere") or v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("ColorCorrectionEffect") or v:IsA("SunRaysEffect") then
v:Destroy()
end
end
Lighting.Ambient = Color3.fromRGB(168, 170, 174)
Lighting.OutdoorAmbient = Color3.fromRGB(168, 170, 174)
Lighting.Brightness = 1.4
Lighting.ClockTime = 14
Lighting.FogColor = Color3.fromRGB(186, 188, 192)
Lighting.FogEnd = 5000
Lighting.GlobalShadows = false
end)
local F, O, OS, FS, YS, YA, TI = 9999999, 0.1, 999, 999, 999, 0, 0.001
local BAM, RAM, VY, AV, VOIDY, SR, SS = 5, 10, 1, 1, -50000, 1.0, 0.5
local OB, RO = true, false
local oa, fa, ya, lf, tt = 0, 0, 0, 0, 0
local ct, nc, lc, is = nil, nil, nil, false
local ps = {}
local tm, mn = "Random", ""
local noclipOn, flyOn, antiOn = false, false, false
local noclipConn, flyConn = nil, nil
local flySpeed = 50
local bv = nil
local moveFn = nil
local C_BG = Color3.fromRGB(244, 245, 247)
local C_HEAD = Color3.fromRGB(228, 230, 234)
local C_CARD = Color3.fromRGB(255, 255, 255)
local C_LINE = Color3.fromRGB(198, 202, 208)
local C_INK = Color3.fromRGB(28, 30, 34)
local C_MUTE = Color3.fromRGB(108, 112, 120)
local C_BTN = Color3.fromRGB(232, 234, 238)
local C_ON = Color3.fromRGB(42, 46, 52)
local C_ONTEXT = Color3.fromRGB(250, 250, 252)
local function bindMove()
moveFn = nil
pcall(function()
local pscripts = L:FindFirstChild("PlayerScripts") or L:WaitForChild("PlayerScripts", 3)
if not pscripts then return end
local pm = pscripts:FindFirstChild("PlayerModule")
if pm then
local mod = require(pm)
local ctrl = mod:GetControls()
moveFn = function()
return ctrl:GetMoveVector()
end
return
end
end)
if moveFn then return end
pcall(function()
local pscripts = L:FindFirstChild("PlayerScripts")
local pm = pscripts and pscripts:FindFirstChild("PlayerModule")
local cm = pm and pm:FindFirstChild("ControlModule")
if cm then
local ctrl = require(cm)
moveFn = function()
return ctrl:GetMoveVector()
end
end
end)
end
bindMove()
task.spawn(function()
task.wait(1)
if not moveFn then bindMove() end
end)
local function getMove(h)
local mv = Vector3.zero
if moveFn then
pcall(function()
mv = moveFn()
end)
end
if mv.Magnitude < 0.05 and h then
mv = h.MoveDirection
return mv, true
end
return mv, false
end
local function UT()
if tm == "Random" then
local a = {}
for _, p in ipairs(P:GetPlayers()) do
if p ~= L and p.Character then
local h = p.Character:FindFirstChildOfClass("Humanoid")
local r = p.Character:FindFirstChild("HumanoidRootPart")
if h and r and h.Health > 0 then
table.insert(a, p)
end
end
end
ct = (#a > 0) and a[math.random(1, #a)] or nil
elseif tm == "Closest" then
local myR = L.Character and L.Character:FindFirstChild("HumanoidRootPart")
if not myR then
ct = nil
return
end
local best, bestD = nil, math.huge
for _, p in ipairs(P:GetPlayers()) do
if p ~= L and p.Character then
local h = p.Character:FindFirstChildOfClass("Humanoid")
local r = p.Character:FindFirstChild("HumanoidRootPart")
if h and r and h.Health > 0 then
local d = (r.Position - myR.Position).Magnitude
if d < bestD then
bestD = d
best = p
end
end
end
end
ct = best
elseif tm == "Select" and mn ~= "" then
ct = nil
for _, p in ipairs(P:GetPlayers()) do
if string.lower(p.Name) == string.lower(mn) or string.lower(p.DisplayName) == string.lower(mn) then
ct = p
break
end
end
end
if RO then
O = math.random(1, 50) / 10
OS = math.random(100, 999)
end
end
local function SN()
if nc then nc:Disconnect() end
nc = R.Heartbeat:Connect(function()
if not is then return end
local c = L.Character
if not c then return end
for _, p in ipairs(c:GetDescendants()) do
if p:IsA("BasePart") then
p.CanCollide = false
end
end
end)
end
local function AL()
local c = L.Character
if not c then return end
for _, p in ipairs(c:GetDescendants()) do
if p:IsA("BasePart") then
p.CustomPhysicalProperties = PhysicalProperties.new(100, 100, 100, 100, 100)
pcall(function() p:SetNetworkOwner(L) end)
end
end
end
local function IP(c)
ps = {}
for _, p in ipairs(c:GetChildren()) do
if p:IsA("BasePart") then
ps[p.Name] = {
oa = math.rad(math.random(0, 360)),
fa = math.rad(math.random(0, 360)),
os = math.random(500, 1000) * (math.random(0, 1) == 0 and 1 or -1),
fs = math.random(500, 1000) * (math.random(0, 1) == 0 and 1 or -1)
}
end
end
end
local function FT(t, m)
pcall(function()
m.CFrame = t.CFrame
local v = Vector3.new(0, F * VY, 0)
local a = Vector3.new(F * AV, F * AV, F * AV)
m.AssemblyLinearVelocity = v
m.AssemblyAngularVelocity = a
local c = L.Character
if c then
for _, p in ipairs(c:GetDescendants()) do
if p:IsA("BasePart") then
p.AssemblyLinearVelocity = v
p.AssemblyAngularVelocity = a
end
end
end
end)
end
local function VoidSpam(r)
pcall(function()
local voidPos = Vector3.new(math.random(-10000, 10000), VOIDY, math.random(-10000, 10000))
r.CFrame = CFrame.new(voidPos)
r.AssemblyLinearVelocity = Vector3.new(0, -F * 10 * VY, 0)
r.AssemblyAngularVelocity = Vector3.new(F * AV, F * AV, F * AV)
local c = L.Character
if c then
for _, p in ipairs(c:GetDescendants()) do
if p:IsA("BasePart") then
p.AssemblyLinearVelocity = Vector3.new(math.random(-F, F), -F * 5 * VY, math.random(-F, F))
p.AssemblyAngularVelocity = Vector3.new(F * AV, F * AV, F * AV)
end
end
end
end)
end
local function SL()
if lc then lc:Disconnect() end
tt = tick()
UT()
lc = R.Heartbeat:Connect(function()
if not is then return end
local c = L.Character
if not c then return end
local r = c:FindFirstChild("HumanoidRootPart")
if not r then return end
local n = tick()
oa = oa + math.rad(OS)
fa = fa + math.rad(FS)
ya = ya + math.rad(YS)
if (tm == "Random" or tm == "Closest") and (n - tt >= SR) then
tt = n
UT()
elseif tm == "Select" and (n - tt >= SS) then
tt = n
UT()
end
local tr = nil
if ct and ct.Character then
tr = ct.Character:FindFirstChild("HumanoidRootPart")
end
if not tr then
UT()
if ct and ct.Character then
tr = ct.Character:FindFirstChild("HumanoidRootPart")
end
if not tr then
if (n - lf) >= TI then
lf = n
VoidSpam(r)
end
return
end
end
for _, p in ipairs(c:GetChildren()) do
if p:IsA("BasePart") and p ~= r then
local s = ps[p.Name]
if s then
s.oa = s.oa + math.rad(s.os)
s.fa = s.fa + math.rad(s.fs)
local ox = math.cos(s.oa) * O
local oy = math.sin(s.fa) * O
local oz = math.sin(s.oa) * O
p.CFrame = CFrame.new(tr.Position.X + ox, tr.Position.Y + oy, tr.Position.Z + oz) * CFrame.Angles(s.fa * BAM, ya + math.rad(YA), s.fa * BAM)
end
end
end
if (n - lf) >= TI then
lf = n
FT(tr, r)
end
if OB then
local ox = math.cos(oa) * O
local oz = math.sin(oa) * O
local oy = math.sin(fa) * O
r.CFrame = CFrame.new(tr.Position.X + ox, tr.Position.Y + oy, tr.Position.Z + oz) * CFrame.Angles(fa * RAM, ya * RAM + math.rad(YA), fa * RAM)
end
end)
end
local function SP()
is = false
if lc then lc:Disconnect() lc = nil end
if nc then nc:Disconnect() nc = nil end
local c = L.Character
if not c then return end
local h = c:FindFirstChildOfClass("Humanoid")
for _, p in ipairs(c:GetDescendants()) do
if p:IsA("BasePart") then
p.CanCollide = true
p.AssemblyLinearVelocity = Vector3.zero
p.AssemblyAngularVelocity = Vector3.zero
p.CustomPhysicalProperties = nil
end
end
if h then
pcall(function()
h:BuildRigFromAttachments()
h:ChangeState(Enum.HumanoidStateType.GettingUp)
end)
end
end
local function StartNoclip()
if noclipConn then noclipConn:Disconnect() end
noclipOn = true
noclipConn = R.Heartbeat:Connect(function()
if not noclipOn then return end
local c = L.Character
if not c then return end
for _, p in ipairs(c:GetDescendants()) do
if p:IsA("BasePart") then
p.CanCollide = false
end
end
end)
end
local function StopNoclip()
noclipOn = false
if noclipConn then noclipConn:Disconnect() noclipConn = nil end
local c = L.Character
if c then
for _, p in ipairs(c:GetDescendants()) do
if p:IsA("BasePart") then
p.CanCollide = true
end
end
end
end
local function StartFly()
if flyConn then flyConn:Disconnect() end
flyOn = true
if not moveFn then bindMove() end
local c = L.Character
if not c then return end
local r = c:FindFirstChild("HumanoidRootPart")
local h = c:FindFirstChildOfClass("Humanoid")
if not r then return end
if h then
h.PlatformStand = true
h:ChangeState(Enum.HumanoidStateType.Physics)
end
if bv then pcall(function() bv:Destroy() end) end
bv = Instance.new("BodyVelocity")
bv.MaxForce = Vector3.new(9e9, 9e9, 9e9)
bv.Velocity = Vector3.zero
bv.Parent = r
flyConn = R.Heartbeat:Connect(function()
if not flyOn then return end
local char = L.Character
if not char then return end
local root = char:FindFirstChild("HumanoidRootPart")
local hum = char:FindFirstChildOfClass("Humanoid")
if not root or not bv then return end
local mv, world = getMove(hum)
local cf = Cam.CFrame
local dir
if world then
dir = Vector3.new(mv.X, 0, mv.Z)
if dir.Magnitude > 0.05 then
dir = dir + Vector3.new(0, cf.LookVector.Y * dir.Magnitude, 0)
end
else
dir = cf.LookVector * -mv.Z + cf.RightVector * mv.X
end
if hum and (hum.Jump or UIS:IsKeyDown(Enum.KeyCode.Space)) then
dir = dir + Vector3.new(0, 1, 0)
end
if dir.Magnitude > 0.05 then
bv.Velocity = dir.Unit * flySpeed
else
bv.Velocity = Vector3.zero
end
end)
end
local function StopFly()
flyOn = false
if flyConn then flyConn:Disconnect() flyConn = nil end
if bv then pcall(function() bv:Destroy() end) bv = nil end
local c = L.Character
if c then
local h = c:FindFirstChildOfClass("Humanoid")
local r = c:FindFirstChild("HumanoidRootPart")
if h then
h.PlatformStand = false
h:ChangeState(Enum.HumanoidStateType.GettingUp)
end
if r then
r.AssemblyLinearVelocity = Vector3.zero
end
end
end
local function DoAntiLag()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Beam") or v:IsA("Fire") or v:IsA("Smoke") or v:IsA("Sparkles") then
pcall(function() v.Enabled = false end)
elseif v:IsA("Explosion") then
pcall(function() v:Destroy() end)
end
end
pcall(function()
settings().Rendering.QualityLevel = Enum.QualityLevel.Level01
end)
end
L.CharacterAdded:Connect(function(c)
task.wait(0.3)
bindMove()
if is then
SN()
AL()
IP(c)
if not lc then SL() end
end
if noclipOn then StartNoclip() end
if flyOn then StartFly() end
end)
local function bindDrag(handle, target, onTap)
local dragging = false
local moved = false
local token = nil
local dragStart, startPos
handle.Active = true
handle.InputBegan:Connect(function(input)
if input.UserInputType ~= Enum.UserInputType.Touch and input.UserInputType ~= Enum.UserInputType.MouseButton1 then
return
end
dragging = true
moved = false
token = input
dragStart = input.Position
startPos = target.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
if token == input then token = nil end
if onTap and not moved then onTap() end
end
end)
end)
local function apply(pos)
if not dragging or not dragStart or not startPos then return end
local delta = pos - dragStart
if delta.Magnitude > 8 then moved = true end
target.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
UIS.InputChanged:Connect(function(input)
if not dragging or not token then return end
if input == token then
apply(input.Position)
return
end
if token.UserInputType == Enum.UserInputType.MouseButton1 and input.UserInputType == Enum.UserInputType.MouseMovement then
apply(input.Position)
end
end)
UIS.TouchMoved:Connect(function(touch)
if dragging and token == touch then
apply(touch.Position)
end
end)
end
local parentGui
pcall(function() parentGui = gethui() end)
if not parentGui then
parentGui = L:WaitForChild("PlayerGui")
end
local sg = Instance.new("ScreenGui")
sg.Name = "Divine|pannel"
sg.ResetOnSpawn = false
sg.IgnoreGuiInset = true
sg.DisplayOrder = 999
sg.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
sg.Parent = parentGui
for _, n in ipairs({"Divine|pannel", "Divine.pannel"}) do
local old = parentGui:FindFirstChild(n)
if old and old ~= sg then old:Destroy() end
end
local mf = Instance.new("Frame")
mf.Name = "MainFrame"
mf.BackgroundColor3 = C_BG
mf.Position = UDim2.new(1, -10, 0, 48)
mf.AnchorPoint = Vector2.new(1, 0)
mf.Size = UDim2.new(0, 250, 0, 310)
mf.BorderSizePixel = 0
mf.Active = true
mf.Parent = sg
Instance.new("UICorner", mf).CornerRadius = UDim.new(0, 12)
local stroke = Instance.new("UIStroke")
stroke.Color = C_LINE
stroke.Thickness = 1
stroke.Parent = mf
local header = Instance.new("TextButton")
header.Size = UDim2.new(1, 0, 0, 34)
header.BackgroundColor3 = C_HEAD
header.BorderSizePixel = 0
header.Text = ""
header.AutoButtonColor = false
header.Active = true
header.Parent = mf
Instance.new("UICorner", header).CornerRadius = UDim.new(0, 12)
local headerFix = Instance.new("Frame")
headerFix.Size = UDim2.new(1, 0, 0, 12)
headerFix.Position = UDim2.new(0, 0, 1, -12)
headerFix.BackgroundColor3 = C_HEAD
headerFix.BorderSizePixel = 0
headerFix.Active = false
headerFix.Parent = header
local mark = Instance.new("Frame")
mark.Size = UDim2.new(0, 6, 0, 6)
mark.Position = UDim2.new(0, 10, 0.5, 0)
mark.AnchorPoint = Vector2.new(0, 0.5)
mark.BackgroundColor3 = C_INK
mark.BorderSizePixel = 0
mark.Active = false
mark.Parent = header
Instance.new("UICorner", mark).CornerRadius = UDim.new(1, 0)
local ti = Instance.new("TextLabel")
ti.Size = UDim2.new(1, -72, 1, 0)
ti.Position = UDim2.new(0, 22, 0, 0)
ti.Font = Enum.Font.GothamBold
ti.Text = "Divine|pannel"
ti.TextColor3 = C_INK
ti.TextSize = 12
ti.BackgroundTransparency = 1
ti.TextXAlignment = Enum.TextXAlignment.Left
ti.Active = false
ti.Parent = header
local minBtn = Instance.new("TextButton")
minBtn.Size = UDim2.new(0, 24, 0, 24)
minBtn.Position = UDim2.new(1, -56, 0.5, 0)
minBtn.AnchorPoint = Vector2.new(0, 0.5)
minBtn.BackgroundColor3 = C_CARD
minBtn.Font = Enum.Font.GothamBold
minBtn.Text = "-"
minBtn.TextColor3 = C_INK
minBtn.TextSize = 14
minBtn.ZIndex = 2
minBtn.Parent = header
Instance.new("UICorner", minBtn).CornerRadius = UDim.new(1, 0)
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 24, 0, 24)
closeBtn.Position = UDim2.new(1, -26, 0.5, 0)
closeBtn.AnchorPoint = Vector2.new(0, 0.5)
closeBtn.BackgroundColor3 = C_INK
closeBtn.Font = Enum.Font.GothamBold
closeBtn.Text = "x"
closeBtn.TextColor3 = C_ONTEXT
closeBtn.TextSize = 13
closeBtn.ZIndex = 2
closeBtn.Parent = header
Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(1, 0)
local openToggleBtn = Instance.new("TextButton")
openToggleBtn.Size = UDim2.new(0, 42, 0, 26)
openToggleBtn.Position = UDim2.new(0, 10, 0.38, 0)
openToggleBtn.BackgroundColor3 = C_BG
openToggleBtn.Font = Enum.Font.GothamBold
openToggleBtn.Text = "UI"
openToggleBtn.TextColor3 = C_INK
openToggleBtn.TextSize = 12
openToggleBtn.Active = true
openToggleBtn.AutoButtonColor = false
openToggleBtn.Parent = sg
Instance.new("UICorner", openToggleBtn).CornerRadius = UDim.new(0, 8)
local uiStroke = Instance.new("UIStroke")
uiStroke.Color = C_LINE
uiStroke.Thickness = 1
uiStroke.Parent = openToggleBtn
minBtn.MouseButton1Click:Connect(function() mf.Visible = false end)
closeBtn.MouseButton1Click:Connect(function() mf.Visible = false end)
bindDrag(header, mf)
bindDrag(openToggleBtn, openToggleBtn, function()
mf.Visible = not mf.Visible
end)
local content = Instance.new("Frame")
content.Size = UDim2.new(1, -12, 1, -40)
content.Position = UDim2.new(0, 6, 0, 36)
content.BackgroundTransparency = 1
content.Parent = mf
local function MakeBtn(parent, text, bg, pos, size, on)
local b = Instance.new("TextButton")
b.Size = size
b.Position = pos
b.BackgroundColor3 = bg
b.Font = Enum.Font.GothamBold
b.Text = text
b.TextColor3 = on and C_ONTEXT or C_INK
b.TextSize = 10
b.AutoButtonColor = false
b.Parent = parent
Instance.new("UICorner", b).CornerRadius = UDim.new(0, 8)
return b
end
local function setOn(b, on, onText, offText)
if on then
b.Text = onText
b.BackgroundColor3 = C_ON
b.TextColor3 = C_ONTEXT
else
b.Text = offText
b.BackgroundColor3 = C_BTN
b.TextColor3 = C_INK
end
end
local BW, BX = 114, 122
local tb = MakeBtn(content, "FLING OFF", C_BTN, UDim2.new(0, 0, 0, 0), UDim2.new(0, BW, 0, 26), false)
tb.MouseButton1Click:Connect(function()
if not is then
is = true
setOn(tb, true, "FLING ON", "FLING OFF")
SN()
AL()
if L.Character then IP(L.Character) end
SL()
else
SP()
setOn(tb, false, "FLING ON", "FLING OFF")
end
end)
local mub = MakeBtn(content, "RANDOM", C_CARD, UDim2.new(0, BX, 0, 0), UDim2.new(0, BW, 0, 26), false)
local ttb = Instance.new("TextBox")
ttb.Size = UDim2.new(1, 0, 0, 24)
ttb.Position = UDim2.new(0, 0, 0, 30)
ttb.BackgroundColor3 = C_CARD
ttb.Font = Enum.Font.Gotham
ttb.PlaceholderText = "닉네임 입력"
ttb.PlaceholderColor3 = C_MUTE
ttb.Text = ""
ttb.TextColor3 = C_INK
ttb.TextSize = 11
ttb.Visible = false
ttb.ClearTextOnFocus = false
ttb.Parent = content
Instance.new("UICorner", ttb).CornerRadius = UDim.new(0, 8)
mub.MouseButton1Click:Connect(function()
if tm == "Random" then
tm = "Closest"
mub.Text = "CLOSEST"
mub.BackgroundColor3 = C_ON
mub.TextColor3 = C_ONTEXT
ttb.Visible = false
elseif tm == "Closest" then
tm = "Select"
mub.Text = "CHOOSE"
mub.BackgroundColor3 = C_ON
mub.TextColor3 = C_ONTEXT
ttb.Visible = true
else
tm = "Random"
mub.Text = "RANDOM"
mub.BackgroundColor3 = C_CARD
mub.TextColor3 = C_INK
ttb.Visible = false
end
if is then UT() end
end)
ttb.FocusLost:Connect(function()
mn = ttb.Text
if is and tm == "Select" then UT() end
end)
local obb = MakeBtn(content, "ORBIT ON", C_ON, UDim2.new(0, 0, 0, 58), UDim2.new(0, BW, 0, 26), true)
obb.MouseButton1Click:Connect(function()
OB = not OB
setOn(obb, OB, "ORBIT ON", "ORBIT OFF")
end)
local rob = MakeBtn(content, "RND OFF", C_BTN, UDim2.new(0, BX, 0, 58), UDim2.new(0, BW, 0, 26), false)
rob.MouseButton1Click:Connect(function()
RO = not RO
setOn(rob, RO, "RND ON", "RND OFF")
end)
local ncb = MakeBtn(content, "NOCLIP OFF", C_BTN, UDim2.new(0, 0, 0, 88), UDim2.new(0, BW, 0, 26), false)
ncb.MouseButton1Click:Connect(function()
if not noclipOn then
StartNoclip()
setOn(ncb, true, "NOCLIP ON", "NOCLIP OFF")
else
StopNoclip()
setOn(ncb, false, "NOCLIP ON", "NOCLIP OFF")
end
end)
local flyb = MakeBtn(content, "FLY OFF", C_BTN, UDim2.new(0, BX, 0, 88), UDim2.new(0, BW, 0, 26), false)
flyb.MouseButton1Click:Connect(function()
if not flyOn then
StartFly()
setOn(flyb, true, "FLY ON", "FLY OFF")
else
StopFly()
setOn(flyb, false, "FLY ON", "FLY OFF")
end
end)
local alb = MakeBtn(content, "ANTILAG OFF", C_BTN, UDim2.new(0, 0, 0, 118), UDim2.new(1, 0, 0, 26), false)
alb.MouseButton1Click:Connect(function()
if not antiOn then
antiOn = true
DoAntiLag()
setOn(alb, true, "ANTILAG ON", "ANTILAG OFF")
else
antiOn = false
setOn(alb, false, "ANTILAG ON", "ANTILAG OFF")
end
end)
local sep = Instance.new("Frame")
sep.Size = UDim2.new(1, 0, 0, 1)
sep.Position = UDim2.new(0, 0, 0, 150)
sep.BackgroundColor3 = C_LINE
sep.BorderSizePixel = 0
sep.Parent = content
local paramTitle = Instance.new("TextLabel")
paramTitle.Size = UDim2.new(1, 0, 0, 14)
paramTitle.Position = UDim2.new(0, 2, 0, 154)
paramTitle.Font = Enum.Font.GothamBold
paramTitle.Text = "PARAMETERS"
paramTitle.TextColor3 = C_MUTE
paramTitle.TextSize = 9
paramTitle.BackgroundTransparency = 1
paramTitle.TextXAlignment = Enum.TextXAlignment.Left
paramTitle.Parent = content
local scroll = Instance.new("ScrollingFrame")
scroll.Size = UDim2.new(1, 0, 0, 72)
scroll.Position = UDim2.new(0, 0, 0, 168)
scroll.BackgroundTransparency = 1
scroll.BorderSizePixel = 0
scroll.ScrollBarThickness = 3
scroll.ScrollBarImageColor3 = C_LINE
scroll.CanvasSize = UDim2.new(0, 0, 0, 168)
scroll.ScrollingDirection = Enum.ScrollingDirection.Y
scroll.Parent = content
local function CIF(tx, d, x, y, cb)
local l = Instance.new("TextLabel")
l.Size = UDim2.new(0, 62, 0, 20)
l.Position = UDim2.new(0, x, 0, y)
l.Font = Enum.Font.Gotham
l.Text = tx
l.TextColor3 = C_MUTE
l.TextSize = 10
l.BackgroundTransparency = 1
l.TextXAlignment = Enum.TextXAlignment.Left
l.Parent = scroll
local b = Instance.new("TextBox")
b.Size = UDim2.new(0, 50, 0, 20)
b.Position = UDim2.new(0, x + 62, 0, y)
b.BackgroundColor3 = C_CARD
b.Font = Enum.Font.Gotham
b.Text = tostring(d)
b.TextColor3 = C_INK
b.TextSize = 10
b.ClearTextOnFocus = false
b.Parent = scroll
Instance.new("UICorner", b).CornerRadius = UDim.new(0, 6)
b.FocusLost:Connect(function()
local n = tonumber(b.Text)
if n then cb(n) else b.Text = tostring(d) end
end)
end
CIF("Power", F, 0, 0, function(v) F = v end)
CIF("Radius", O, 0, 24, function(v) O = v end)
CIF("Orbit", OS, 0, 48, function(v) OS = v end)
CIF("Float", FS, 0, 72, function(v) FS = v end)
CIF("Yaw Spd", YS, 0, 96, function(v) YS = v end)
CIF("Yaw Ang", YA, 0, 120, function(v) YA = v end)
CIF("Interval", TI, 0, 144, function(v) TI = v end)
CIF("Body", BAM, 122, 0, function(v) BAM = v end)
CIF("Root", RAM, 122, 24, function(v) RAM = v end)
CIF("Vel Y", VY, 122, 48, function(v) VY = v end)
CIF("Ang Vel", AV, 122, 72, function(v) AV = v end)
CIF("Void Y", VOIDY, 122, 96, function(v) VOIDY = v end)
CIF("Rnd Sw", SR, 122, 120, function(v) SR = v end)
CIF("Sel Sw", SS, 122, 144, function(v) SS = v end)
local flyBox = Instance.new("TextBox")
flyBox.Size = UDim2.new(0, 52, 0, 20)
flyBox.Position = UDim2.new(1, -52, 1, -22)
flyBox.BackgroundColor3 = C_CARD
flyBox.Font = Enum.Font.Gotham
flyBox.Text = "50"
flyBox.TextColor3 = C_INK
flyBox.TextSize = 10
flyBox.ClearTextOnFocus = false
flyBox.Parent = content
Instance.new("UICorner", flyBox).CornerRadius = UDim.new(0, 6)
local flyLabel = Instance.new("TextLabel")
flyLabel.Size = UDim2.new(0, 64, 0, 20)
flyLabel.Position = UDim2.new(1, -118, 1, -22)
flyLabel.Font = Enum.Font.Gotham
flyLabel.Text = "Fly Speed"
flyLabel.TextColor3 = C_MUTE
flyLabel.TextSize = 10
flyLabel.BackgroundTransparency = 1
flyLabel.TextXAlignment = Enum.TextXAlignment.Right
flyLabel.Parent = content
flyBox.FocusLost:Connect(function()
local n = tonumber(flyBox.Text)
if n then flySpeed = n else flyBox.Text = tostring(flySpeed) end
end)No comments yet for this script.



