
KeylessUniversal

local Lighting = game:GetService("Lighting")
local ColorCorrection = Instance.new("ColorCorrectionEffect", Lighting)
function zigzag(X)
return math.acos(math.cos(X*math.pi))/math.pi
end
Counter = 0
Lighting.TimeOfDay = "12:00"
while wait(0.1) do
ColorCorrection.TintColor = Color3.fromHSV(zigzag(Counter),1,1)
Lighting.Ambient = Color3.fromHSV(zigzag(Counter),1,1)
Counter += 0.01
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