
KeylessUniversal

-- [[ 1. UI TOGGLE LAYAR HITAM ]]
local CoreGui = game:GetService("CoreGui")
local ScreenGui = Instance.new("ScreenGui", CoreGui)
local ToggleBtn = Instance.new("TextButton", ScreenGui)
local RunService = game:GetService("RunService")
local BlackScreenActive = true -- SEKARANG LANGSUNG OTOMATIS AKTIF (TRUE) Saat Masuk
ToggleBtn.Size = UDim2.new(0, 150, 0, 40)
ToggleBtn.Position = UDim2.new(0, 10, 0, 10)
ToggleBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
ToggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleBtn.Text = "Black Screen: ON"
local function UpdateRender()
RunService:Set3dRenderingEnabled(not BlackScreenActive) -- Mematikan render 3D jika aktif
ToggleBtn.Text = "Black Screen: " .. (BlackScreenActive and "ON" or "OFF")
ToggleBtn.BackgroundColor3 = BlackScreenActive and Color3.fromRGB(150, 40, 40) or Color3.fromRGB(40, 40, 40)
end
ToggleBtn.MouseButton1Click:Connect(function()
BlackScreenActive = not BlackScreenActive
UpdateRender()
end)
UpdateRender() -- Langsung eksekusi layar hitam di awal game
-- [[ 2. ANTI-LAG GENERATION 2 ]]
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("Part") or v:IsA("MeshPart") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
v.Material = Enum.Material.SmoothPlastic
v.Reflectance = 0
elseif v:IsA("Decal") or v:IsA("Texture") then
v:Destroy()
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Enabled = false
elseif v:IsA("Atmosphere") or v:IsA("Sky") or v:IsA("PostEffect") then
v:Destroy()
end
end
game:GetService("Lighting").GlobalShadows = false
settings().Rendering.QualityLevel = 1
-- [[ 3. ANTI-AFK BYPASS (20 MENIT KICK) ]]
game:GetService("Players").LocalPlayer.Idled:Connect(function()
local VU = game:GetService("VirtualUser")
VU:CaptureController()
VU:ClickButton2(Vector2.new(0,0))
end)
-- [[ 4. AUTO REJOIN DENGAN JEDA AMAN (ANTI DETEKSI/DC) ]]
CoreGui.RobloxPromptGui.promptOverlay.ChildAdded:Connect(function(child)
if child.Name == "ErrorPrompt" then
task.wait(4) -- Jeda aman agar bypass proteksi Roblox
local TS = game:GetService("TeleportService")
local PL = game:GetService("Players").LocalPlayer
pcall(function()
if #game:GetService("Players"):GetPlayers() <= 1 then
TS:Teleport(game.PlaceId, PL)
else
TS:TeleportToPlaceInstance(game.PlaceId, game.JobId, PL)
end
end)
end
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