local Players = Game:GetService("Players") local Player = Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") Humanoid.AutoJumpEnabled = false
LMFAOOO NO WAY YOU ACTUALLY USED CHATGPT FOR THIS
you know whats easy and optimized? game.Players.LocalPlayer.Character.Humanoid.AutoJumpEnabled = false
completely agreed also why on earth are we gonna disable autojump lmao @StupidProArsenal
@vxsty we need to disable autojump since its annoying for mobile, every time, you touch a part, it makes you jump
@StupidProArsenal can do that with dex so don't see a need
@vxsty dex doesnt let you disable it i think, you can do it with executor
@StupidProArsenal it does, go to your character's humanoid and switch autojump enabled
LMFAOOO NO WAY YOU ACTUALLY USED CHATGPT FOR THIS
you know whats easy and optimized? game.Players.LocalPlayer.Character.Humanoid.AutoJumpEnabled = false
completely agreed also why on earth are we gonna disable autojump lmao @StupidProArsenal
@vxsty we need to disable autojump since its annoying for mobile, every time, you touch a part, it makes you jump
@StupidProArsenal can do that with dex so don't see a need
@vxsty dex doesnt let you disable it i think, you can do it with executor
@StupidProArsenal it does, go to your character's humanoid and switch autojump enabled