
KeylessUniversal

-- OP Destroyer Hub
local player = game.Players.LocalPlayer
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "DestroyerHub"
screenGui.Parent = player.PlayerGui
-- Main Frame
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 450, 0, 550)
mainFrame.Position = UDim2.new(0.5, -225, 0.5, -275)
mainFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
mainFrame.BorderSizePixel = 3
mainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0)
mainFrame.Visible = false
mainFrame.Parent = screenGui
-- Draggable Functionality
local dragging, dragStart, startPos
mainFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
mainFrame.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local delta = input.Position - dragStart
mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
-- Open/Close Button
local openButton = Instance.new("TextButton")
openButton.Size = UDim2.new(0, 200, 0, 50)
openButton.Position = UDim2.new(0.5, -100, 0.9, 0)
openButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
openButton.Text = "Open Destroyer Hub"
openButton.Parent = screenGui
openButton.MouseButton1Click:Connect(function()
mainFrame.Visible = not mainFrame.Visible
end)
-- Script Buttons (10 OP Scripts)
local scripts = {
{"Super Speed", function()
player.Character.Humanoid.WalkSpeed = 200
end},
{"High Jump", function()
player.Character.Humanoid.JumpPower = 200
end},
{"God Mode", function()
player.Character.Humanoid.MaxHealth = math.huge
player.Character.Humanoid.Health = math.huge
end},
{"Kill All", function()
for _, v in pairs(game.Players:GetPlayers()) do
if v ~= player and v.Character and v.Character:FindFirstChild("Humanoid") then
v.Character.Humanoid.Health = 0
end
end
end},
{"Invisibility", function()
for _, part in pairs(player.Character:GetChildren()) do
if part:IsA("BasePart") then
part.Transparency = 1
end
end
player.Character.HumanoidRootPart.Anchored = true
end},
{"Explode Player", function()
local explosion = Instance.new("Explosion")
explosion.Position = player.Character.HumanoidRootPart.Position
explosion.BlastRadius = 20
explosion.BlastPressure = 500000
explosion.Parent = workspace
end},
{"Teleport to Player", function()
local target = game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]
if target and target.Character and target.Character:FindFirstChild("HumanoidRootPart") then
player.Character:SetPrimaryPartCFrame(target.Character.HumanoidRootPart.CFrame)
end
end},
{"Gravity Control", function()
game.Workspace.Gravity = 0
wait(5)
game.Workspace.Gravity = 196.2
end},
{"Fly", function()
local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
bodyVelocity.Velocity = Vector3.new(0, 50, 0)
bodyVelocity.Parent = player.Character.HumanoidRootPart
wait(5)
bodyVelocity:Destroy()
end},
{"Destroy Map", function()
for _, obj in pairs(workspace:GetChildren()) do
if obj:IsA("BasePart") then
obj:Destroy()
end
end
end}
}
-- Add Buttons for Scripts
for i, scriptData in ipairs(scripts) do
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 400, 0, 40)
button.Position = UDim2.new(0.5, -200, 0, (i - 1) * 45 + 10)
button.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
button.Text = scriptData[1]
button.Parent = mainFrame
button.MouseButton1Click:Connect(scriptData[2])
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