
Key RequiredUniversal

local id = "88433261593170"
local player = game.Players.LocalPlayer
local tool
for _,v in pairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
for _,v in pairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
local function invoke(args)
pcall(remote.InvokeServer, remote, unpack(args))
end
local function apply(part)
invoke({"SetLocked", {part}, false})
for _,face in pairs(Enum.NormalId:GetEnumItems()) do
invoke({"CreateTextures", {{Part=part, Face=face, TextureType="Decal"}}})
invoke({"SyncTexture", {{Part=part, Face=face, TextureType="Decal", Texture="rbxassetid://"..id}}})
end
end
local function spam()
for _,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("MeshPart") or v:IsA("UnionOperation") then
task.spawn(apply, v)
end
end
end
for i=1,30 do
task.spawn(spam)
end
task.spawn(function()
while true do
task.wait(0.2)
spam()
end
end)
workspace.DescendantAdded:Connect(function(obj)
if obj:IsA("BasePart") or obj:IsA("MeshPart") or obj:IsA("UnionOperation") then
task.spawn(apply, obj)
end
end)No comments yet for this script.



