Darkfella public f3x gui
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Darkfella public f3x gui

Universal ScriptDarkfellaDarkfella 1.7K views 125 executesUpdated Jun 29, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•2391 lines (58090 chars)
--[=[
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88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 
]=]

-- Instances: 57 | Scripts: 25 | Modules: 0 | Tags: 0
local G2L = {};

-- StarterGui.ScreenGui
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- StarterGui.ScreenGui.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 3;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(16, 21, 49);
G2L["2"]["Size"] = UDim2.new(0, 905, 0, 652);
G2L["2"]["Position"] = UDim2.new(0.25218, 0, 0.05941, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 235, 255);


-- StarterGui.ScreenGui.Frame.LocalScript
G2L["3"] = Instance.new("LocalScript", G2L["2"]);



-- StarterGui.ScreenGui.Frame.ImageLabel
G2L["4"] = Instance.new("ImageLabel", G2L["2"]);
G2L["4"]["BorderSizePixel"] = 0;
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4"]["Image"] = [[rbxassetid://82226249657673]];
G2L["4"]["Size"] = UDim2.new(0, 905, 0, 652);
G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["BackgroundTransparency"] = 1;


-- StarterGui.ScreenGui.Frame.TextLabel
G2L["5"] = Instance.new("TextLabel", G2L["2"]);
G2L["5"]["BorderSizePixel"] = 0;
G2L["5"]["TextSize"] = 55;
G2L["5"]["BackgroundColor3"] = Color3.fromRGB(26, 26, 26);
G2L["5"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["5"]["TextColor3"] = Color3.fromRGB(0, 222, 255);
G2L["5"]["BackgroundTransparency"] = 0.25;
G2L["5"]["Size"] = UDim2.new(0, 904, 0, 78);
G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5"]["Text"] = [[D.F.E 2 F3X GUI.]];
G2L["5"]["Position"] = UDim2.new(0, 0, 0, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["6"] = Instance.new("TextButton", G2L["5"]);
G2L["6"]["BorderSizePixel"] = 0;
G2L["6"]["TextSize"] = 35;
G2L["6"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["6"]["BackgroundTransparency"] = 0.3;
G2L["6"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["Text"] = [[D.F.E Theme]];
G2L["6"]["Position"] = UDim2.new(0, 0, 1.68498, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["7"] = Instance.new("LocalScript", G2L["6"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["8"] = Instance.new("TextButton", G2L["5"]);
G2L["8"]["BorderSizePixel"] = 0;
G2L["8"]["TextSize"] = 35;
G2L["8"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["8"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["8"]["BackgroundTransparency"] = 0.3;
G2L["8"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["Text"] = [[NR2 Theme]];
G2L["8"]["Position"] = UDim2.new(0.25151, 0, 1.68498, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["9"] = Instance.new("LocalScript", G2L["8"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["a"] = Instance.new("TextButton", G2L["5"]);
G2L["a"]["BorderSizePixel"] = 0;
G2L["a"]["TextSize"] = 35;
G2L["a"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["a"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["a"]["BackgroundTransparency"] = 0.3;
G2L["a"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["Text"] = [[Terranova]];
G2L["a"]["Position"] = UDim2.new(0.50302, 0, 1.68498, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["b"] = Instance.new("LocalScript", G2L["a"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["c"] = Instance.new("TextButton", G2L["5"]);
G2L["c"]["BorderSizePixel"] = 0;
G2L["c"]["TextSize"] = 35;
G2L["c"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["c"]["BackgroundTransparency"] = 0.3;
G2L["c"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["Text"] = [[Mommy ASMR]];
G2L["c"]["Position"] = UDim2.new(0.75475, 0, 1.68498, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["d"] = Instance.new("LocalScript", G2L["c"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["e"] = Instance.new("TextButton", G2L["5"]);
G2L["e"]["BorderSizePixel"] = 0;
G2L["e"]["TextSize"] = 35;
G2L["e"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["e"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["e"]["BackgroundTransparency"] = 0.3;
G2L["e"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["Text"] = [[Dying]];
G2L["e"]["Position"] = UDim2.new(-0.00079, 0, 2.55678, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["f"] = Instance.new("LocalScript", G2L["e"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["10"] = Instance.new("TextButton", G2L["5"]);
G2L["10"]["BorderSizePixel"] = 0;
G2L["10"]["TextSize"] = 35;
G2L["10"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["10"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["10"]["BackgroundTransparency"] = 0.3;
G2L["10"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["10"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["Text"] = [[Trillium]];
G2L["10"]["Position"] = UDim2.new(0.25143, 0, 2.55678, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["11"] = Instance.new("LocalScript", G2L["10"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["12"] = Instance.new("TextButton", G2L["5"]);
G2L["12"]["BorderSizePixel"] = 0;
G2L["12"]["TextSize"] = 35;
G2L["12"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["12"]["BackgroundTransparency"] = 0.3;
G2L["12"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["Text"] = [[Decal 1]];
G2L["12"]["Position"] = UDim2.new(0.25143, 0, 4.90293, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["13"] = Instance.new("LocalScript", G2L["12"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["14"] = Instance.new("TextButton", G2L["5"]);
G2L["14"]["BorderSizePixel"] = 0;
G2L["14"]["TextSize"] = 35;
G2L["14"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["14"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["14"]["BackgroundTransparency"] = 0.3;
G2L["14"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["Text"] = [[Loud ahh song]];
G2L["14"]["Position"] = UDim2.new(0.50253, 0, 2.55678, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["15"] = Instance.new("LocalScript", G2L["14"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["16"] = Instance.new("TextButton", G2L["5"]);
G2L["16"]["BorderSizePixel"] = 0;
G2L["16"]["TextSize"] = 29;
G2L["16"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["16"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["16"]["BackgroundTransparency"] = 0.3;
G2L["16"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["Text"] = [[Random ah song]];
G2L["16"]["Position"] = UDim2.new(0.75475, 0, 2.55678, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["17"] = Instance.new("LocalScript", G2L["16"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["18"] = Instance.new("TextButton", G2L["5"]);
G2L["18"]["BorderSizePixel"] = 0;
G2L["18"]["TextSize"] = 35;
G2L["18"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["18"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["18"]["BackgroundTransparency"] = 0.3;
G2L["18"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["Text"] = [[Back on track ]];
G2L["18"]["Position"] = UDim2.new(-0.00079, 0, 3.42857, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["19"] = Instance.new("LocalScript", G2L["18"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["1a"] = Instance.new("TextButton", G2L["5"]);
G2L["1a"]["BorderSizePixel"] = 0;
G2L["1a"]["TextSize"] = 35;
G2L["1a"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1a"]["BackgroundTransparency"] = 0.3;
G2L["1a"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["Text"] = [[NR2 Theme 2]];
G2L["1a"]["Position"] = UDim2.new(0.25143, 0, 3.42857, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["1b"] = Instance.new("LocalScript", G2L["1a"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["1c"] = Instance.new("TextButton", G2L["5"]);
G2L["1c"]["BorderSizePixel"] = 0;
G2L["1c"]["TextSize"] = 35;
G2L["1c"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1c"]["BackgroundTransparency"] = 0.3;
G2L["1c"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["1c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1c"]["Text"] = [[Poster Boy]];
G2L["1c"]["Position"] = UDim2.new(0.50253, 0, 3.42857, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["1d"] = Instance.new("LocalScript", G2L["1c"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["1e"] = Instance.new("TextButton", G2L["5"]);
G2L["1e"]["BorderSizePixel"] = 0;
G2L["1e"]["TextSize"] = 29;
G2L["1e"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1e"]["BackgroundTransparency"] = 0.3;
G2L["1e"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["Text"] = [[i love you]];
G2L["1e"]["Position"] = UDim2.new(0.75475, 0, 3.42857, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["1f"] = Instance.new("LocalScript", G2L["1e"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["20"] = Instance.new("TextButton", G2L["5"]);
G2L["20"]["BorderSizePixel"] = 0;
G2L["20"]["TextSize"] = 35;
G2L["20"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["20"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["20"]["BackgroundTransparency"] = 0.3;
G2L["20"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["20"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["20"]["Text"] = [[Btools]];
G2L["20"]["Position"] = UDim2.new(-0.00079, 0, 4.90293, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["21"] = Instance.new("LocalScript", G2L["20"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["22"] = Instance.new("TextButton", G2L["5"]);
G2L["22"]["BorderSizePixel"] = 0;
G2L["22"]["TextSize"] = 35;
G2L["22"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["22"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["22"]["BackgroundTransparency"] = 0.3;
G2L["22"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["22"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["22"]["Text"] = [[Skybox 1]];
G2L["22"]["Position"] = UDim2.new(0.50253, 0, 4.90293, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["23"] = Instance.new("LocalScript", G2L["22"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["24"] = Instance.new("TextButton", G2L["5"]);
G2L["24"]["BorderSizePixel"] = 0;
G2L["24"]["TextSize"] = 35;
G2L["24"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["24"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["24"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["24"]["BackgroundTransparency"] = 0.3;
G2L["24"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["24"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["24"]["Text"] = [[Skybox 2]];
G2L["24"]["Position"] = UDim2.new(0.50253, 0, 5.81319, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["25"] = Instance.new("LocalScript", G2L["24"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["26"] = Instance.new("TextButton", G2L["5"]);
G2L["26"]["BorderSizePixel"] = 0;
G2L["26"]["TextSize"] = 35;
G2L["26"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["26"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["26"]["BackgroundTransparency"] = 0.3;
G2L["26"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["26"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["26"]["Text"] = [[Decal 2]];
G2L["26"]["Position"] = UDim2.new(0.25143, 0, 5.81319, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["27"] = Instance.new("LocalScript", G2L["26"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["28"] = Instance.new("TextButton", G2L["5"]);
G2L["28"]["BorderSizePixel"] = 0;
G2L["28"]["TextSize"] = 35;
G2L["28"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["28"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["28"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["28"]["BackgroundTransparency"] = 0.3;
G2L["28"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["28"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["28"]["Text"] = [[Disco Fog]];
G2L["28"]["Position"] = UDim2.new(-0.00079, 0, 5.81319, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["29"] = Instance.new("LocalScript", G2L["28"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["2a"] = Instance.new("TextButton", G2L["5"]);
G2L["2a"]["BorderSizePixel"] = 0;
G2L["2a"]["TextSize"] = 35;
G2L["2a"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["2a"]["BackgroundTransparency"] = 0.3;
G2L["2a"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["2a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2a"]["Text"] = [[Fire ]];
G2L["2a"]["Position"] = UDim2.new(0.75585, 0, 4.90293, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["2b"] = Instance.new("LocalScript", G2L["2a"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["2c"] = Instance.new("TextButton", G2L["5"]);
G2L["2c"]["BorderSizePixel"] = 0;
G2L["2c"]["TextSize"] = 35;
G2L["2c"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["2c"]["BackgroundTransparency"] = 0.3;
G2L["2c"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["2c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2c"]["Text"] = [[Char all Dark]];
G2L["2c"]["Position"] = UDim2.new(0.75585, 0, 5.81319, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["2d"] = Instance.new("LocalScript", G2L["2c"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["2e"] = Instance.new("TextButton", G2L["5"]);
G2L["2e"]["BorderSizePixel"] = 0;
G2L["2e"]["TextSize"] = 35;
G2L["2e"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["2e"]["BackgroundTransparency"] = 0.3;
G2L["2e"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["2e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2e"]["Text"] = [[D.F.E Blackout]];
G2L["2e"]["Position"] = UDim2.new(-0.00079, 0, 6.6978, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["2f"] = Instance.new("LocalScript", G2L["2e"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["30"] = Instance.new("TextButton", G2L["5"]);
G2L["30"]["BorderSizePixel"] = 0;
G2L["30"]["TextSize"] = 22;
G2L["30"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["30"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["30"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["30"]["BackgroundTransparency"] = 0.3;
G2L["30"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["30"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["30"]["Text"] = [[Unanchor everything]];
G2L["30"]["Position"] = UDim2.new(0.25143, 0, 6.6978, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["31"] = Instance.new("LocalScript", G2L["30"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["32"] = Instance.new("TextButton", G2L["5"]);
G2L["32"]["BorderSizePixel"] = 0;
G2L["32"]["TextSize"] = 42;
G2L["32"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["32"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["32"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["32"]["BackgroundTransparency"] = 0.3;
G2L["32"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["32"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["32"]["Text"] = [[Baseplate]];
G2L["32"]["Position"] = UDim2.new(0.50253, 0, 6.6978, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["33"] = Instance.new("LocalScript", G2L["32"]);



-- StarterGui.ScreenGui.Frame.TextLabel.TextButton
G2L["34"] = Instance.new("TextButton", G2L["5"]);
G2L["34"]["BorderSizePixel"] = 0;
G2L["34"]["TextSize"] = 35;
G2L["34"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
G2L["34"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
G2L["34"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["34"]["BackgroundTransparency"] = 0.3;
G2L["34"]["Size"] = UDim2.new(0, 221, 0, 62);
G2L["34"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["34"]["Text"] = [[Hint and Msg]];
G2L["34"]["Position"] = UDim2.new(0.75475, 0, 6.6978, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
G2L["35"] = Instance.new("LocalScript", G2L["34"]);



-- StarterGui.ScreenGui.Frame.TextLabel
G2L["36"] = Instance.new("TextLabel", G2L["2"]);
G2L["36"]["BorderSizePixel"] = 0;
G2L["36"]["TextSize"] = 35;
G2L["36"]["BackgroundColor3"] = Color3.fromRGB(26, 26, 26);
G2L["36"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["36"]["TextColor3"] = Color3.fromRGB(0, 222, 255);
G2L["36"]["BackgroundTransparency"] = 0.25;
G2L["36"]["Size"] = UDim2.new(0, 338, 0, 37);
G2L["36"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["36"]["Text"] = [[D.F.E Songs]];
G2L["36"]["Position"] = UDim2.new(0.31676, 0, 0.12928, 0);


-- StarterGui.ScreenGui.Frame.TextLabel
G2L["37"] = Instance.new("TextLabel", G2L["2"]);
G2L["37"]["BorderSizePixel"] = 0;
G2L["37"]["TextSize"] = 35;
G2L["37"]["BackgroundColor3"] = Color3.fromRGB(26, 26, 26);
G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["37"]["TextColor3"] = Color3.fromRGB(0, 222, 255);
G2L["37"]["BackgroundTransparency"] = 0.25;
G2L["37"]["Size"] = UDim2.new(0, 338, 0, 37);
G2L["37"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["37"]["Text"] = [[D.F.E Trollz]];
G2L["37"]["Position"] = UDim2.new(0.31234, 0, 0.51732, 0);


-- StarterGui.ScreenGui.Frame.TextLabel
G2L["38"] = Instance.new("TextLabel", G2L["2"]);
G2L["38"]["BorderSizePixel"] = 0;
G2L["38"]["TextSize"] = 12;
G2L["38"]["BackgroundColor3"] = Color3.fromRGB(26, 26, 26);
G2L["38"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["38"]["TextColor3"] = Color3.fromRGB(0, 222, 255);
G2L["38"]["BackgroundTransparency"] = 1;
G2L["38"]["Size"] = UDim2.new(0, 287, 0, 27);
G2L["38"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["38"]["Text"] = [[ik u using ts dfe gui without my perm u skid skid sahur]];
G2L["38"]["Position"] = UDim2.new(-0.00037, 0, 0.9575, 0);


-- StarterGui.ScreenGui.Frame.ImageLabel
G2L["39"] = Instance.new("ImageLabel", G2L["2"]);
G2L["39"]["BorderSizePixel"] = 0;
G2L["39"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["39"]["Image"] = [[rbxassetid://82226249657673]];
G2L["39"]["Size"] = UDim2.new(0, 84, 0, 65);
G2L["39"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["39"]["BackgroundTransparency"] = 1;
G2L["39"]["Position"] = UDim2.new(0.31676, 0, 0.8979, 0);


-- StarterGui.ScreenGui.Frame.LocalScript
local function C_3()
local script = G2L["3"];
	test = script.Parent.Parent.Frame
	test.Draggable = true
	test.Active = true
	test.Archivable = true
	
end;
task.spawn(C_3);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_7()
local script = G2L["7"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 84690995964261 ;pitch 0.11 ;volume inf")
	end)
	
end;
task.spawn(C_7);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_9()
local script = G2L["9"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 1836741325 ;volume inf")
	end)
	
end;
task.spawn(C_9);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_b()
local script = G2L["b"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 82746224492420 ;volume inf")
	end)
	
end;
task.spawn(C_b);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_d()
local script = G2L["d"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 119272696520695 ;volume inf")
	end)
	
end;
task.spawn(C_d);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_f()
local script = G2L["f"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 135256178179466 ;volume inf")
	end)
	
end;
task.spawn(C_f);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_11()
local script = G2L["11"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 78834066924790 ;volume inf")
	end)
	
end;
task.spawn(C_11);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_13()
local script = G2L["13"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("82226249657673")
	
	end)
end;
task.spawn(C_13);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_15()
local script = G2L["15"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 80053116409343 ;volume inf")
	end)
	
end;
task.spawn(C_15);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_17()
local script = G2L["17"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 137747220493877 ;volume inf")
	end)
	
end;
task.spawn(C_17);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_19()
local script = G2L["19"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 95608981665777 ;volume inf")
	end)
	
end;
task.spawn(C_19);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_1b()
local script = G2L["1b"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 1845924062 ;volume inf")
	end)
	
end;
task.spawn(C_1b);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_1d()
local script = G2L["1d"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 127384730687699 ;volume inf")
	end)
	
end;
task.spawn(C_1d);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_1f()
local script = G2L["1f"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 90054735589094 ;volume inf")
	end)
	
end;
task.spawn(C_1f);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_21()
local script = G2L["21"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";btools me")
	end)
	
end;
task.spawn(C_21);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_23()
local script = G2L["23"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("82226249657673")
	
	end)
end;
task.spawn(C_23);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_25()
local script = G2L["25"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("106721445016067")
	
	end)
end;
task.spawn(C_25);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_27()
local script = G2L["27"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("106721445016067")
	
	end)
end;
task.spawn(C_27);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_29()
local script = G2L["29"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";disco")
	end)
	
end;
task.spawn(C_29);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_2b()
local script = G2L["2b"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";fire all")
	end)
	
end;
task.spawn(C_2b);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_2d()
local script = G2L["2d"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";char all mlg_leafy123")
	end)
	
	
	
end;
task.spawn(C_2d);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_2f()
local script = G2L["2f"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";time 2")
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";fogcolor black")
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";fog 1000")
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";title all git haxxed by team d.f.e 2")
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";loopwarp all")
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 73951485231263")
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";m git haxxed by team D.F.E2")
	end)
	
	
	
end;
task.spawn(C_2f);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_31()
local script = G2L["31"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		function Unanchor()
			for i,v in game.Workspace:GetDescendants() do
				spawn(function()
					SetLocked(v,false)
					SetAnchor(false,v)
				end)
			end
		end
		Unanchor()
	end)
end;
task.spawn(C_31);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_33()
local script = G2L["33"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent,types)
			local args = {
				[1] = "CreatePart",
				[2] = types,
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		function Material(part,mate)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Material"] = mate
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function toptexturecreate(part)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = Enum.NormalId.Top,
						["TextureType"] = "Texture"
					}
				}
			}
	
			_(args)
		end
		function toptextureadd(part)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = Enum.NormalId.Top,
						["TextureType"] = "Texture",
						["Texture"] = "rbxassetid://0",
						["StudsPerTileV"] = 10,
						["StudsPerTileU"] = 10
					}
				}
			}
			_(args)
		end
		hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
		hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
		hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
		function SpawnBasePlate()
			CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
			for i,v in game.Workspace:GetChildren() do
				if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then
					spawn(function()
						Resize(v,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz))
						Color(v,Color3.fromRGB(12, 181, 0))
						Material(v,"Grass")
						toptexturecreate(v)
						toptextureadd(v)
						while wait(1) do
							pcall(function()SetLocked(v,true)end)
						end
					end)
				end
			end
		end
		SpawnBasePlate()
	end)
	
		
end;
task.spawn(C_33);
-- StarterGui.ScreenGui.Frame.TextLabel.TextButton.LocalScript
local function C_35()
local script = G2L["35"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";h git haxxed by team D.F.E 2")
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";m git haxxed by team D.F.E 2")
	end)
	
	
	
	
	
end;
task.spawn(C_35);

return G2L["1"], require;

Features & Information

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