DJ table
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DJ table

Universal Scriptluizfernandorebelsiluizfernandorebelsi 1.9K views 267 executesUpdated Mar 16, 2025
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Lua Script•912 lines (40163 chars)
function clerp(c1,c2,al)
    local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
    local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
    for i,v in pairs(com1) do
        com1[i] = v+(com2[i]-v)*al
    end
    return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
end


plr = game:service'Players'.LocalPlayer
plrgui = plr.PlayerGui
char = plr.Character
mouse = plr:GetMouse()
humanoid = char:findFirstChild("Humanoid")
torso = char:findFirstChild("Torso")
head = char.Head
ra = char:findFirstChild("Right Arm")
la = char:findFirstChild("Left Arm")
rl = char:findFirstChild("Right Leg")
ll = char:findFirstChild("Left Leg")
rs = torso:findFirstChild("Right Shoulder")
ls = torso:findFirstChild("Left Shoulder")
rh = torso:findFirstChild("Right Hip")
lh = torso:findFirstChild("Left Hip")
neck = torso:findFirstChild("Neck")
rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
rootpart = char:findFirstChild("HumanoidRootPart")
camera = workspace.CurrentCamera
anim = char:findFirstChild("Animate")
local sound = Instance.new("Sound", char)
sound.Volume = 1
sound.Looped = true
sound.Name = "Sound"

SoundsList = {}

function newSound(name, id, pitch, puush)
    if not puush == true then puush = false end
    if puush then
        table.insert(SoundsList, {["Name"]=name, ["ID"]="puush("..id..")", ["Pitch"]=pitch or 1})
    else
        table.insert(SoundsList, {["Name"]=name, ["ID"]=id, ["Pitch"]=pitch or 1})
    end
end

newSound("Saints Row IV Theme (puush asset)", "9jVEX", 1, true)
newSound("Lemon Tree - Fool's Garden (puush asset)", "9jVD9", 1, true)
newSound("What is Love", "142544487")
newSound("Martin Garrix - Animals", "142370129")
newSound("The Proclaimers - 500 Miles", "151371405")
newSound("Avicii - Wake me up", "142603004")
newSound("Hip Hop - Jeff Syndicate", "27697735", 3)
newSound("Alice Deejay - Better Off Alone", "142397452")
newSound("BBBFF - My Little Pony", "142605535")
newSound("Intro - My Little Pony", "142626518")
newSound("Bangarang - Skrillex", "142319852")
newSound("Surfin' Bird ", "145567707")
newSound("You've been trolled", "142633540")
newSound('Disco Star - Spongebob video game', '144906669')
newSound("Europe - The Final Countdown", "142859512")
newSound("LMFAO - Party Rock Anthem", "145262991")
newSound("Darude - Sandstorm", "142401311", .53)
newSound('Skrillex - Fire', '150137157')
newSound('Spongebob - Goofy Goober Rock', '142396943')
newSound('The Slenderman song (Comedy)', '142776228')
newSound('Avicii - Levels', "148424799")
newSound('Erectin\' a river', '145849454')
newSound('TTC - Fat cat Adventures [Glitch Hop]', '142808748')
newSound('Thrift Shop - Macklemore', '155119191')
newSound('Five Nights At Freddys 2 Song', '192043328')

local function HSV(H,S,V)
H = H % 360
local C = V * S
local H2 = H/60
local X = C * (1 - math.abs((H2 %2) -1))
local color = Color3.new(0,0,0)
if H2 <= 0 then
color = Color3.new(C,0,0)
elseif 0 <= H2 and H2 <= 1 then
color = Color3.new(C,X,0)
elseif 1 <= H2 and H2 <= 2 then
color = Color3.new(X,C,0)
elseif 2 <= H2 and H2 <= 3 then
color = Color3.new(0,C,X)
elseif 3 <= H2 and H2 <= 4 then
color = Color3.new(0,X,C)
elseif 4 <= H2 and H2 <= 5 then
color = Color3.new(X,0,C)
elseif 5 <= H2 and H2 <= 6 then
color = Color3.new(C,0,X)
end
local m = V - C
return Color3.new(color.r + m, color.g + m, color.b + m)
end

function RemoveDisco()
        char:findFirstChild'DiscoBox':remove()
        gui:remove()
        sound:stop()
end

function BeginPlacingDisco()
                -- 1 - DiscoBox
                local obj1 = Instance.new("Model")
                obj1.Name = "DiscoBox"
                obj1.Parent = char

                -- 2 - DiscTop
                obj2 = Instance.new("Part")
                obj2.CFrame = CFrame.new(Vector3.new(-34.5000038, 3.09000182, -48.5)) * CFrame.Angles(-0, 0, -0)
                obj2.FormFactor = Enum.FormFactor.Custom
                obj2.TopSurface = Enum.SurfaceType.Smooth
                obj2.BottomSurface = Enum.SurfaceType.Smooth
                obj2.Material = Enum.Material.SmoothPlastic
                obj2.Size = Vector3.new(3, 0.200000003, 3)
                obj2.BrickColor = BrickColor.new("Dark stone grey")
                obj2.Friction = 0.30000001192093
                obj2.Shape = Enum.PartType.Block
                obj2.Name = "DiscTop"
                obj2.Parent = obj1

                -- 3 - Mesh
                obj3 = Instance.new("CylinderMesh")
                obj3.Scale = Vector3.new(0.200000003, 1.04999995, 0.200000003)
                obj3.Parent = obj2

                -- 4 - Part-to-Part Strong Joint
                obj4 = Instance.new("ManualWeld")
                obj4.Part0 = DiscTop
                obj4.Part1 = Part
                obj4.Name = "Part-to-Part Strong Joint"
                obj4.Parent = obj2

                -- 5 - Disc
                obj5 = Instance.new("Part")
                obj5.CFrame = CFrame.new(Vector3.new(-34.5, 3.08999991, -48.5)) * CFrame.Angles(-0, 0, -0)
                obj5.FormFactor = Enum.FormFactor.Custom
                obj5.TopSurface = Enum.SurfaceType.Smooth
                obj5.BottomSurface = Enum.SurfaceType.Smooth
                obj5.Material = Enum.Material.Sand
                obj5.Size = Vector3.new(3, 0.200000003, 3)
                obj5.BrickColor = BrickColor.new("Black")
                obj5.Friction = 0.30000001192093
                obj5.Shape = Enum.PartType.Block
                obj5.Name = "Disc"
                obj5.Parent = obj1

                -- 6 - Mesh
                obj6 = Instance.new("CylinderMesh")
                obj6.Scale = Vector3.new(0.899999976, 1, 0.899999976)
                obj6.Parent = obj5

                -- 7 - Part-to-Part Strong Joint
                obj7 = Instance.new("ManualWeld")
                obj7.Part0 = Disc
                obj7.Part1 = Part
                obj7.Name = "Part-to-Part Strong Joint"
                obj7.Parent = obj5

                -- 8 - Part
                obj8 = Instance.new("Part")
                obj8.CFrame = CFrame.new(Vector3.new(-37.5, 2.88999987, -49.5)) * CFrame.Angles(-0, 0, -0)
                obj8.FormFactor = Enum.FormFactor.Custom
                obj8.TopSurface = Enum.SurfaceType.Smooth
                obj8.BottomSurface = Enum.SurfaceType.Smooth
                obj8.Material = Enum.Material.SmoothPlastic
                obj8.Size = Vector3.new(1, 0.200000003, 1)
                obj8.BrickColor = BrickColor.new("Mid gray")
                obj8.Friction = 0.30000001192093
                obj8.Shape = Enum.PartType.Block
                obj8.Parent = obj1

                -- 9 - Mesh
                obj9 = Instance.new("CylinderMesh")
                obj9.Scale = Vector3.new(0.5, 1.04999995, 0.5)
                obj9.Parent = obj8

                -- 10 - Part-to-Part Strong Joint
                obj10 = Instance.new("ManualWeld")
                obj10.Part0 = Part
                obj10.Part1 = Part
                obj10.Name = "Part-to-Part Strong Joint"
                obj10.Parent = obj8

                -- 11 - Part
                obj11 = Instance.new("Part")
                obj11.CFrame = CFrame.new(Vector3.new(-36.5, 2.88999987, -49.5)) * CFrame.Angles(-0, 0, -0)
                obj11.FormFactor = Enum.FormFactor.Custom
                obj11.TopSurface = Enum.SurfaceType.Smooth
                obj11.BottomSurface = Enum.SurfaceType.Smooth
                obj11.Material = Enum.Material.SmoothPlastic
                obj11.Size = Vector3.new(1, 0.200000003, 1)
                obj11.BrickColor = BrickColor.new("Mid gray")
                obj11.Friction = 0.30000001192093
                obj11.Shape = Enum.PartType.Block
                obj11.Parent = obj1

                -- 12 - Mesh
                obj12 = Instance.new("CylinderMesh")
                obj12.Scale = Vector3.new(0.400000006, 1.04999995, 0.400000006)
                obj12.Parent = obj11

                -- 13 - Bar
                obj13 = Instance.new("Part")
                obj13.CFrame = CFrame.new(Vector3.new(-37.0000114, 3.09000063, -50.5)) * CFrame.Angles(-0, 0, -0)
                obj13.FormFactor = Enum.FormFactor.Custom
                obj13.TopSurface = Enum.SurfaceType.Smooth
                obj13.BottomSurface = Enum.SurfaceType.Smooth
                obj13.Material = Enum.Material.SmoothPlastic
                obj13.Size = Vector3.new(7.99999905, 0.200000003, 1)
                obj13.BrickColor = BrickColor.new("Really black")
                obj13.Friction = 0.30000001192093
                obj13.Shape = Enum.PartType.Block
                obj13.Parent = obj1

                -- 14 - Part-to-Part Strong Joint
                obj14 = Instance.new("ManualWeld")
                obj14.Part0 = Part
                obj14.Part1 = nil
                obj14.Name = "Part-to-Part Strong Joint"
                obj14.Parent = obj13

                -- 15 - Part-to-Part Strong Joint
                obj15 = Instance.new("ManualWeld")
                obj15.Part0 = Part
                obj15.Part1 = nil
                obj15.Name = "Part-to-Part Strong Joint"
                obj15.Parent = obj13

                -- 16 - Mesh
                obj16 = Instance.new("BlockMesh")
                obj16.Scale = Vector3.new(0.899999976, 1.04999995, 0.200000003)
                obj16.Parent = obj13

                -- 17 - Box
                obj17 = Instance.new("Part")
                obj17.CFrame = CFrame.new(Vector3.new(-37, 1.49000001, -49)) * CFrame.Angles(-0, 0, -0)
                obj17.FormFactor = Enum.FormFactor.Symmetric
                obj17.TopSurface = Enum.SurfaceType.Smooth
                obj17.BottomSurface = Enum.SurfaceType.Smooth
                obj17.Material = Enum.Material.SmoothPlastic
                obj17.Size = Vector3.new(8, 3, 4)
                obj17.BrickColor = BrickColor.new("Dark stone grey")
                obj17.Friction = 0.30000001192093
                obj17.Shape = Enum.PartType.Block
                obj17.Name = "Box"
                obj17.Parent = obj1

                -- 18 - Part-to-Part Strong Joint
                obj18 = Instance.new("ManualWeld")
                obj18.Part0 = Box
                obj18.Part1 = Part
                obj18.Name = "Part-to-Part Strong Joint"
                obj18.Parent = obj17

                -- 19 - Part-to-Part Strong Joint
                obj19 = Instance.new("ManualWeld")
                obj19.Part0 = Box
                obj19.Part1 = Disc
                obj19.Name = "Part-to-Part Strong Joint"
                obj19.Parent = obj17

                -- 20 - Part-to-Part Strong Joint
                obj20 = Instance.new("ManualWeld")
                obj20.Part0 = Box
                obj20.Part1 = Disc2
                obj20.Name = "Part-to-Part Strong Joint"
                obj20.Parent = obj17

                -- 21 - Part-to-Part Strong Joint
                obj21 = Instance.new("ManualWeld")
                obj21.Part0 = Box
                obj21.Part1 = DiscTop2
                obj21.Name = "Part-to-Part Strong Joint"
                obj21.Parent = obj17

                -- 22 - Part-to-Part Strong Joint
                obj22 = Instance.new("ManualWeld")
                obj22.Part0 = Box
                obj22.Part1 = DiscTop
                obj22.Name = "Part-to-Part Strong Joint"
                obj22.Parent = obj17

                -- 23 - Part-to-Part Strong Joint
                obj23 = Instance.new("ManualWeld")
                obj23.Part0 = Box
                obj23.Part1 = Part
                obj23.Name = "Part-to-Part Strong Joint"
                obj23.Parent = obj17

                -- 24 - Part-to-Part Strong Joint
                obj24 = Instance.new("ManualWeld")
                obj24.Part0 = Box
                obj24.Part1 = Part
                obj24.Name = "Part-to-Part Strong Joint"
                obj24.Parent = obj17

                -- 25 - Part-to-Part Strong Joint
                obj25 = Instance.new("ManualWeld")
                obj25.Part0 = Box
                obj25.Part1 = Part
                obj25.Name = "Part-to-Part Strong Joint"
                obj25.Parent = obj17

                -- 26 - Box-to-Part Strong Joint
                obj26 = Instance.new("ManualWeld")
                obj26.Part0 = Box
                obj26.Part1 = Slider
                obj26.Name = "Box-to-Part Strong Joint"
                obj26.Parent = obj17

                -- 27 - Box-to-Part Strong Joint
                obj27 = Instance.new("ManualWeld")
                obj27.Part0 = Box
                obj27.Part1 = Slider2
                obj27.Name = "Box-to-Part Strong Joint"
                obj27.Parent = obj17

                -- 28 - Part
                obj28 = Instance.new("Part")
                obj28.CFrame = CFrame.new(Vector3.new(-37.5, 2.88999987, -48.5)) * CFrame.Angles(-0, 0, -0)
                obj28.FormFactor = Enum.FormFactor.Custom
                obj28.TopSurface = Enum.SurfaceType.Smooth
                obj28.BottomSurface = Enum.SurfaceType.Smooth
                obj28.Material = Enum.Material.SmoothPlastic
                obj28.Size = Vector3.new(1, 0.200000003, 1)
                obj28.BrickColor = BrickColor.new("Bright red")
                obj28.Friction = 0.30000001192093
                obj28.Shape = Enum.PartType.Block
                obj28.Parent = obj1

                -- 29 - Mesh
                obj29 = Instance.new("CylinderMesh")
                obj29.Scale = Vector3.new(0.5, 1.04999995, 0.5)
                obj29.Parent = obj28

                -- 30 - Part-to-Part Strong Joint
                obj30 = Instance.new("ManualWeld")
                obj30.Part0 = Part
                obj30.Part1 = Part
                obj30.Name = "Part-to-Part Strong Joint"
                obj30.Parent = obj28

                -- 31 - Part-to-Part Strong Joint
                obj31 = Instance.new("ManualWeld")
                obj31.Part0 = Part
                obj31.Part1 = Part
                obj31.Name = "Part-to-Part Strong Joint"
                obj31.Parent = obj28

                -- 32 - Part
                obj32 = Instance.new("Part")
                obj32.CFrame = CFrame.new(Vector3.new(-37, 3.09000087, -50.5)) * CFrame.Angles(-0, 0, -0)
                obj32.FormFactor = Enum.FormFactor.Custom
                obj32.TopSurface = Enum.SurfaceType.Smooth
                obj32.BottomSurface = Enum.SurfaceType.Smooth
                obj32.Material = Enum.Material.SmoothPlastic
                obj32.Size = Vector3.new(8, 0.200000003, 1)
                obj32.BrickColor = BrickColor.new("Dark stone grey")
                obj32.Friction = 0.30000001192093
                obj32.Shape = Enum.PartType.Block
                obj32.Parent = obj1

                -- 33 - Part-to-Part Strong Joint
                obj33 = Instance.new("ManualWeld")
                obj33.Part0 = Part
                obj33.Part1 = Disc
                obj33.Name = "Part-to-Part Strong Joint"
                obj33.Parent = obj32

                -- 34 - Part-to-Part Strong Joint
                obj34 = Instance.new("ManualWeld")
                obj34.Part0 = Part
                obj34.Part1 = Disc2
                obj34.Name = "Part-to-Part Strong Joint"
                obj34.Parent = obj32

                -- 35 - Part-to-Part Strong Joint
                obj35 = Instance.new("ManualWeld")
                obj35.Part0 = Part
                obj35.Part1 = DiscTop2
                obj35.Name = "Part-to-Part Strong Joint"
                obj35.Parent = obj32

                -- 36 - Part-to-Part Strong Joint
                obj36 = Instance.new("ManualWeld")
                obj36.Part0 = Part
                obj36.Part1 = DiscTop
                obj36.Name = "Part-to-Part Strong Joint"
                obj36.Parent = obj32

                -- 37 - Part
                obj37 = Instance.new("Part")
                obj37.CFrame = CFrame.new(Vector3.new(-36.5, 2.88999987, -48.5)) * CFrame.Angles(-0, 0, -0)
                obj37.FormFactor = Enum.FormFactor.Custom
                obj37.TopSurface = Enum.SurfaceType.Smooth
                obj37.BottomSurface = Enum.SurfaceType.Smooth
                obj37.Material = Enum.Material.SmoothPlastic
                obj37.Size = Vector3.new(1, 0.200000003, 1)
                obj37.BrickColor = BrickColor.new("Bright red")
                obj37.Friction = 0.30000001192093
                obj37.Shape = Enum.PartType.Block
                obj37.Parent = obj1

                -- 38 - Mesh
                obj38 = Instance.new("CylinderMesh")
                obj38.Scale = Vector3.new(0.699999988, 1.04999995, 0.699999988)
                obj38.Parent = obj37

                -- 39 - Part-to-Part Strong Joint
                obj39 = Instance.new("ManualWeld")
                obj39.Part0 = Part
                obj39.Part1 = Part
                obj39.Name = "Part-to-Part Strong Joint"
                obj39.Parent = obj37

                -- 40 - Part-to-Part Strong Joint
                obj40 = Instance.new("ManualWeld")
                obj40.Part0 = Part
                obj40.Part1 = Part
                obj40.Name = "Part-to-Part Strong Joint"
                obj40.Parent = obj37

                -- 41 - Part
                obj41 = Instance.new("Part")
                obj41.CFrame = CFrame.new(Vector3.new(-37.5, 2.88999963, -47.5)) * CFrame.Angles(-0, 0, -0)
                obj41.FormFactor = Enum.FormFactor.Custom
                obj41.TopSurface = Enum.SurfaceType.Smooth
                obj41.BottomSurface = Enum.SurfaceType.Smooth
                obj41.Material = Enum.Material.SmoothPlastic
                obj41.Size = Vector3.new(1, 0.200000003, 1)
                obj41.BrickColor = BrickColor.new("Bright blue")
                obj41.Friction = 0.30000001192093
                obj41.Shape = Enum.PartType.Block
                obj41.Parent = obj1

                -- 42 - Mesh
                obj42 = Instance.new("CylinderMesh")
                obj42.Scale = Vector3.new(0.5, 1.04999995, 0.5)
                obj42.Parent = obj41

                -- 43 - Part-to-Part Strong Joint
                obj43 = Instance.new("ManualWeld")
                obj43.Part0 = Part
                obj43.Part1 = Part
                obj43.Name = "Part-to-Part Strong Joint"
                obj43.Parent = obj41

                -- 44 - Part
                obj44 = Instance.new("Part")
                obj44.CFrame = CFrame.new(Vector3.new(-36.5, 2.88999963, -47.5)) * CFrame.Angles(-0, 0, -0)
                obj44.FormFactor = Enum.FormFactor.Custom
                obj44.TopSurface = Enum.SurfaceType.Smooth
                obj44.BottomSurface = Enum.SurfaceType.Smooth
                obj44.Material = Enum.Material.SmoothPlastic
                obj44.Size = Vector3.new(1, 0.200000003, 1)
                obj44.BrickColor = BrickColor.new("Bright blue")
                obj44.Friction = 0.30000001192093
                obj44.Shape = Enum.PartType.Block
                obj44.Parent = obj1

                -- 45 - Mesh
                obj45 = Instance.new("CylinderMesh")
                obj45.Scale = Vector3.new(0.200000003, 1.04999995, 0.200000003)
                obj45.Parent = obj44

                -- 46 - Part-to-Part Strong Joint
                obj46 = Instance.new("ManualWeld")
                obj46.Part0 = Part
                obj46.Part1 = Part
                obj46.Name = "Part-to-Part Strong Joint"
                obj46.Parent = obj44

                -- 47 - Part
                obj47 = Instance.new("Part")
                obj47.CFrame = CFrame.new(Vector3.new(-39.5000038, 2.88999963, -46.5)) * CFrame.Angles(-0, 0, -0)
                obj47.FormFactor = Enum.FormFactor.Custom
                obj47.TopSurface = Enum.SurfaceType.Smooth
                obj47.BottomSurface = Enum.SurfaceType.Smooth
                obj47.Material = Enum.Material.SmoothPlastic
                obj47.Size = Vector3.new(3.00000048, 0.200000003, 1)
                obj47.BrickColor = BrickColor.new("Really black")
                obj47.Friction = 0.30000001192093
                obj47.Shape = Enum.PartType.Block
                obj47.Parent = obj1

                -- 48 - Part-to-Part Strong Joint
                obj48 = Instance.new("ManualWeld")
                obj48.Part0 = Part
                obj48.Part1 = nil
                obj48.Name = "Part-to-Part Strong Joint"
                obj48.Parent = obj47

                -- 49 - Part-to-Part Strong Joint
                obj49 = Instance.new("ManualWeld")
                obj49.Part0 = Part
                obj49.Part1 = nil
                obj49.Name = "Part-to-Part Strong Joint"
                obj49.Parent = obj47

                -- 50 - Mesh
                obj50 = Instance.new("BlockMesh")
                obj50.Scale = Vector3.new(0.899999976, 1.04999995, 0.200000003)
                obj50.Parent = obj47

                -- 51 - Part
                obj51 = Instance.new("Part")
                obj51.CFrame = CFrame.new(Vector3.new(-34.5, 2.88999963, -46.5)) * CFrame.Angles(-0, 0, -0)
                obj51.FormFactor = Enum.FormFactor.Custom
                obj51.TopSurface = Enum.SurfaceType.Smooth
                obj51.BottomSurface = Enum.SurfaceType.Smooth
                obj51.Material = Enum.Material.SmoothPlastic
                obj51.Size = Vector3.new(3.00000048, 0.200000003, 1)
                obj51.BrickColor = BrickColor.new("Really black")
                obj51.Friction = 0.30000001192093
                obj51.Shape = Enum.PartType.Block
                obj51.Parent = obj1

                -- 52 - Part-to-Part Strong Joint
                obj52 = Instance.new("ManualWeld")
                obj52.Part0 = Part
                obj52.Part1 = nil
                obj52.Name = "Part-to-Part Strong Joint"
                obj52.Parent = obj51

                -- 53 - Part-to-Part Strong Joint
                obj53 = Instance.new("ManualWeld")
                obj53.Part0 = Part
                obj53.Part1 = nil
                obj53.Name = "Part-to-Part Strong Joint"
                obj53.Parent = obj51

                -- 54 - Mesh
                obj54 = Instance.new("BlockMesh")
                obj54.Scale = Vector3.new(0.899999976, 1.04999995, 0.200000003)
                obj54.Parent = obj51

                -- 55 - DiscTop2
                obj55 = Instance.new("Part")
                obj55.CFrame = CFrame.new(Vector3.new(-39.5, 3.09000063, -48.5)) * CFrame.Angles(-0, 0, -0)
                obj55.FormFactor = Enum.FormFactor.Custom
                obj55.TopSurface = Enum.SurfaceType.Smooth
                obj55.BottomSurface = Enum.SurfaceType.Smooth
                obj55.Material = Enum.Material.SmoothPlastic
                obj55.Size = Vector3.new(3, 0.200000003, 3)
                obj55.BrickColor = BrickColor.new("Dark stone grey")
                obj55.Friction = 0.30000001192093
                obj55.Shape = Enum.PartType.Block
                obj55.Name = "DiscTop2"
                obj55.Parent = obj1

                -- 56 - Mesh
                obj56 = Instance.new("CylinderMesh")
                obj56.Scale = Vector3.new(0.200000003, 1.04999995, 0.200000003)
                obj56.Parent = obj55

                -- 57 - Part-to-Part Strong Joint
                obj57 = Instance.new("ManualWeld")
                obj57.Part0 = DiscTop2
                obj57.Part1 = Part
                obj57.Name = "Part-to-Part Strong Joint"
                obj57.Parent = obj55

                -- 58 - Disc2
                obj58 = Instance.new("Part")
                obj58.CFrame = CFrame.new(Vector3.new(-39.5, 3.08999991, -48.5)) * CFrame.Angles(-0, 0, -0)
                obj58.FormFactor = Enum.FormFactor.Custom
                obj58.TopSurface = Enum.SurfaceType.Smooth
                obj58.BottomSurface = Enum.SurfaceType.Smooth
                obj58.Material = Enum.Material.Sand
                obj58.Size = Vector3.new(3, 0.200000003, 3)
                obj58.BrickColor = BrickColor.new("Black")
                obj58.Friction = 0.30000001192093
                obj58.Shape = Enum.PartType.Block
                obj58.Name = "Disc2"
                obj58.Parent = obj1

                -- 59 - Mesh
                obj59 = Instance.new("CylinderMesh")
                obj59.Scale = Vector3.new(0.899999976, 1, 0.899999976)
                obj59.Parent = obj58

                -- 60 - Part-to-Part Strong Joint
                obj60 = Instance.new("ManualWeld")
                obj60.Part0 = Disc2
                obj60.Part1 = Part
                obj60.Name = "Part-to-Part Strong Joint"
                obj60.Parent = obj58

                -- 61 - Part
                obj61 = Instance.new("Part")
                obj61.CFrame = CFrame.new(Vector3.new(-37, 2.69000006, -46.5)) * CFrame.Angles(-0, 0, -0)
                obj61.FormFactor = Enum.FormFactor.Custom
                obj61.TopSurface = Enum.SurfaceType.Smooth
                obj61.BottomSurface = Enum.SurfaceType.Smooth
                obj61.Material = Enum.Material.SmoothPlastic
                obj61.Size = Vector3.new(8, 0.600000024, 1)
                obj61.BrickColor = BrickColor.new("Dark stone grey")
                obj61.Friction = 0.30000001192093
                obj61.Shape = Enum.PartType.Block
                obj61.Parent = obj1

                -- 62 - Slider2
                obj62 = Instance.new("Part")
                obj62.CFrame = CFrame.new(Vector3.new(-38.7000237, 2.89000058, -46.5)) * CFrame.Angles(-0, 0, -0)
                obj62.FormFactor = Enum.FormFactor.Custom
                obj62.TopSurface = Enum.SurfaceType.Smooth
                obj62.BottomSurface = Enum.SurfaceType.Smooth
                obj62.Material = Enum.Material.SmoothPlastic
                obj62.Size = Vector3.new(0.200000152, 0.200000003, 1)
                obj62.BrickColor = BrickColor.new("Dark stone grey")
                obj62.Friction = 0.30000001192093
                obj62.Shape = Enum.PartType.Block
                obj62.Name = "Slider2"
                obj62.Parent = obj1

                -- 63 - Part-to-Part Strong Joint
                obj63 = Instance.new("ManualWeld")
                obj63.Part0 = Slider2
                obj63.Part1 = nil
                obj63.Name = "Part-to-Part Strong Joint"
                obj63.Parent = obj62

                -- 64 - Part-to-Part Strong Joint
                obj64 = Instance.new("ManualWeld")
                obj64.Part0 = Slider2
                obj64.Part1 = nil
                obj64.Name = "Part-to-Part Strong Joint"
                obj64.Parent = obj62

                -- 65 - Mesh
                obj65 = Instance.new("BlockMesh")
                obj65.Scale = Vector3.new(0.899999976, 1.45000005, 0.5)
                obj65.Parent = obj62

                -- 66 - Slider
                obj66 = Instance.new("Part")
                obj66.CFrame = CFrame.new(Vector3.new(-34.6999969, 2.88999987, -46.5)) * CFrame.Angles(-0, 0, -0)
                obj66.FormFactor = Enum.FormFactor.Custom
                obj66.TopSurface = Enum.SurfaceType.Smooth
                obj66.BottomSurface = Enum.SurfaceType.Smooth
                obj66.Material = Enum.Material.SmoothPlastic
                obj66.Size = Vector3.new(0.200000152, 0.200000003, 1)
                obj66.BrickColor = BrickColor.new("Dark stone grey")
                obj66.Friction = 0.30000001192093
                obj66.Shape = Enum.PartType.Block
                obj66.Name = "Slider"
                obj66.Parent = obj1

                -- 67 - Part-to-Part Strong Joint
                obj67 = Instance.new("ManualWeld")
                obj67.Part0 = Slider
                obj67.Part1 = nil
                obj67.Name = "Part-to-Part Strong Joint"
                obj67.Parent = obj66

                -- 68 - Part-to-Part Strong Joint
                obj68 = Instance.new("ManualWeld")
                obj68.Part0 = Slider
                obj68.Part1 = nil
                obj68.Name = "Part-to-Part Strong Joint"
                obj68.Parent = obj66

                -- 69 - Mesh
                obj69 = Instance.new("BlockMesh")
                obj69.Scale = Vector3.new(0.899999976, 1.45000005, 0.5)
                obj69.Parent = obj66

                for i,v in pairs(obj1:children()) do
                        v.Anchored = true
                        v.Locked = true
                end

        function Recursive(Model)
                local Stuff = {}
                local function Recur(Targ)
                        for i,v in pairs(Targ:getChildren()) do
                                table.insert(Stuff,v)
                                Recur(v)
                        end
                end
                Recur(Model)
                return Stuff
        end

        function MoveModel(Model,CF)
            local Center = Model:getModelCFrame()
                local Offsets = {}
            for i,v in pairs (Recursive(Model)) do
                if v:IsA("BasePart") then
                                Offsets[v] = CF*Center:toObjectSpace(v.CFrame)
                end
            end
               
                for i,v in pairs(Offsets) do
                        i.CFrame = v
                end
        end

        MoveModel(obj1, torso.CFrame*CFrame.new(0,-1.5,-3))

                local value = 0
                local Slider2CFrame = obj62.CFrame
                local SliderCFrame = obj66.CFrame
                local colur = 0
                local hue = 0
                local DiscoLight = Instance.new('PointLight', obj2)
                DiscoLight.Range = 0
                game:service'RunService'.RenderStepped:connect(function()
                        if obj1.Parent ~= char then return end
                        if sound.IsPlaying then
                                hue = ((hue+5)%360)
                                colur = HSV(hue,.8,.8)
                                DiscoLight.Color = Color3.new(colur.r, colur.g, colur.b)
                                DiscoLight.Range = 60
                                value = (value % 360) + math.random()
                                obj13.Color = Color3.new(colur.r, colur.g, colur.b)
                                obj58.CFrame = obj58.CFrame * CFrame.Angles(0, .05, 0)
                                obj5.CFrame = obj5.CFrame * CFrame.Angles(0, .05, 0)
                                obj62.CFrame = Slider2CFrame * CFrame.new(math.sin(value)*.25, 0, 0)
                                obj66.CFrame = SliderCFrame * CFrame.new(-math.sin(value)*.25, 0, 0)
                        else
                        DiscoLight.Range = 0
                        obj13.Color = Color3.new()
                        end
                end)

                local function createText(parent, msg, line, size, func)
            local textLabel
            if func then
                textLabel = Instance.new("TextButton", parent)
            else
                textLabel = Instance.new("TextLabel", parent)
            end
            textLabel.Text = msg
            textLabel.Name = "List"
            if size ~= true then
            textLabel.TextScaled = false
            textLabel.FontSize = 'Size14'
            elseif size == true then
            textLabel.TextScaled = true
            end
            textLabel.BackgroundColor = BrickColor.new'Olive'
            textLabel.BackgroundTransparency = .9
            textLabel.TextColor = BrickColor.White()
            textLabel.TextStrokeTransparency = 0.65
            textLabel.Size = UDim2.new(1, 0, 0, 25)
            textLabel.TextXAlignment = 'Left'
            textLabel.Position = UDim2.new(0, 0, 0, (line-1)*25)
            if func then
                textLabel.MouseButton1Down:connect(function()
                local r,e = ypcall(function()
                    func(plr)
                end)
                if e then print(e) end
                end)
            end
                end

                gui = Instance.new('ScreenGui', plrgui)
                gui.Name = '�Mixer'
                wait()
                local dragframe = Instance.new('Frame', gui)
                dragframe.Size = UDim2.new(0, 598, 0, 18)
                dragframe.BackgroundColor = BrickColor.new'Dark stone grey'
                dragframe.Position = UDim2.new(0, gui.AbsoluteSize.X - gui.AbsoluteSize.X/2 - 300, 0, 10)
                dragframe.Active = true
                dragframe.Draggable = true
                dragframe.ZIndex = 3
                dragframe.BorderSizePixel = 0
                local mainframe = Instance.new('Frame', dragframe)
                mainframe.Size = UDim2.new(0, 600, 0, 415)
                mainframe.Position = UDim2.new(0, -1, 0, -1)
                mainframe.BackgroundColor = BrickColor.new'Olive'
                local CPframe = Instance.new('ScrollingFrame', mainframe)
                CPframe.Size = UDim2.new(0, 470, 0, 22)
                CPframe.Position = UDim2.new(0, 130, 0, 50)
                CPframe.BackgroundColor = BrickColor.new'Dark stone grey'
                CPframe.ScrollBarThickness = 0
                local CP = Instance.new('TextLabel', CPframe)
                CP.Size = UDim2.new(1,0,0,22)
                CP.BackgroundTransparency = 1
                CP.ZIndex = 7
                CP.FontSize = 'Size18'
                CP.TextColor3 = Color3.new(1,1,1)
                CP.TextStrokeTransparency = 0
                CP.TextXAlignment = 'Left'
                CP.Text = 'Playing /-/ None'

                local oldCPframePos

                local scrollframe = Instance.new('ScrollingFrame', mainframe)
                scrollframe.Size = UDim2.new(0, 590, 0, 330)
                scrollframe.Position = UDim2.new(0, 5, 0, 80)
                scrollframe.BackgroundColor = BrickColor.new'Olive'
                scrollframe.CanvasSize = UDim2.new(0, 590, 0, 25*#SoundsList)
                local playbutton = Instance.new('TextButton', mainframe)
                playbutton.Size = UDim2.new(0, 50, 0, 50)
                playbutton.Position = UDim2.new(0, 10, 0, 25)
                playbutton.BackgroundColor3 = Color3.new(0,1,0)
                playbutton.Text = ">"
                playbutton.TextScaled = true
                playbutton.TextColor3 = Color3.new(1,1,1)
                playbutton.TextStrokeTransparency = 0
                playbutton.MouseButton1Down:connect(function()
                        game:service'ContentProvider':Preload(sound.SoundId)
                        sound:play()
                        local r,e = ypcall(function()
                        CP.Text = 'Playing /-/ '..game:service'MarketplaceService':GetProductInfo(sound.SoundId:match("%d+")).Name
                        end)
                        if e then CP.Text = 'Playing /-/ Unknown asset' end
                        wait()
                        CPframe.CanvasSize = UDim2.new(0, CP.TextBounds.X, 0, 0)
                end)
                local stopbutton = Instance.new('TextButton', mainframe)
                stopbutton.Size = UDim2.new(0, 50, 0, 50)
                stopbutton.Position = UDim2.new(0, 70, 0, 25)
                stopbutton.BackgroundColor3 = Color3.new(1,0,0)
                stopbutton.Text = "="
                stopbutton.TextScaled = true
                stopbutton.TextColor3 = Color3.new(1,1,1)
                stopbutton.TextStrokeTransparency = 0
                stopbutton.MouseButton1Down:connect(function()
                        sound:stop()
                        CP.Text = 'Playing /-/ None'
                        CPframe.CanvasPosition = Vector2.new()
                end)
                local idbox = Instance.new('TextBox', mainframe)
                idbox.Size = UDim2.new(0, 100, 0, 22)
                idbox.Position = UDim2.new(0, 130, 0, 25)
                idbox.Text = 'Insert ID here'
                idbox.BackgroundTransparency = .5
                idbox.TextScaled = true
                idbox.TextXAlignment = 'Left'
                idbox.BackgroundColor3 = BrickColor.new'Olive'.Color
                idbox.TextColor3 = Color3.new()
                idbox.TextStrokeTransparency = 0
                local submit = Instance.new('TextButton', mainframe)
                submit.Size = UDim2.new(0, 50, 0, 22)
                submit.Position = UDim2.new(0, 240, 0, 25)
                submit.BackgroundColor3 = Color3.new(.2,.5,.4)
                submit.Text = "Submit ID"
                submit.TextScaled = false
                submit.TextColor3 = Color3.new(1,1,1)
                submit.TextStrokeTransparency = 0
                submit.MouseButton1Down:connect(function()
                        if idbox.Text == 'Insert ID here' then return end
                        sound:stop()
                        sound.SoundId = "rbxassetid://"..tonumber(idbox.Text:match("%d+"))
                        newSound(game:service'MarketplaceService':GetProductInfo(idbox.Text:match("%d+")).Name..' /-ID-/ '..idbox.Text:match("%d+"), idbox.Text:match("%d+"))
                        createText(scrollframe, game:service'MarketplaceService':GetProductInfo(idbox.Text:match("%d+")).Name.." /-ID-/ "..idbox.Text:match("%d+"), #scrollframe:children()+1, false, function() sound.SoundId = "rbxassetid://"..idbox.Text:match("%d+") end)
                        scrollframe.CanvasSize = UDim2.new(0, 590, 0, 25*#SoundsList)
                        idbox.Text = 'Insert ID here'
                end)

                local minimize = Instance.new('TextButton', dragframe)
                minimize.Size = UDim2.new(0, 16, 0, 16)
                minimize.Position = UDim2.new(0, 582, 0, 1)
                minimize.BackgroundColor = BrickColor.new'Dark stone grey'
                minimize.Text = '-'
                minimize.TextYAlignment = 'Bottom'
                minimize.ZIndex = 3
                minimize.TextColor3 = Color3.new(1,1,1)

                local maximize = Instance.new('TextButton', gui)
                maximize.Size = UDim2.new(0, 30, 0, 30)
                maximize.Position = UDim2.new(0, gui.AbsoluteSize.X-30, 0, gui.AbsoluteSize.Y-30)
                maximize.BackgroundColor = BrickColor.new'Dark stone grey'
                maximize.Text = '='
                maximize.Visible = false
                maximize.TextColor3 = Color3.new(1,1,1)

                minimize.MouseButton1Down:connect(function()
                        dragframe.Visible = false
                        maximize.Visible = true
                end)
                maximize.MouseButton1Down:connect(function()
                        dragframe.Visible = true
                        maximize.Visible = false
                end)

                for i,v in pairs(SoundsList) do
            createText(scrollframe, v.Name.." /-ID-/ "..v["ID"], i, false, function() sound:stop() sound.SoundId = "rbxassetid://"..v["ID"] sound.Pitch = v["Pitch"] end)
        end

        while wait(0) do
                        if CP.TextBounds.X > 470 then
                                if CPframe.CanvasPosition == oldCPframePos and not (CPframe.CanvasPosition.X >= CP.TextBounds.X-471) then
                                CPframe.CanvasPosition = CPframe.CanvasPosition + Vector2.new(1, 0)
                                elseif (CPframe.CanvasPosition.X >= CP.TextBounds.X-471)then
                                wait(3)
                                CPframe.CanvasPosition = Vector2.new()
                                wait(1)
                                end
                                oldCPframePos = CPframe.CanvasPosition
                        end
                end
end


mouse.KeyDown:connect(function(k)
        if k == 'r' then
                activated = not activated
                if activated then
                        BeginPlacingDisco()
                else
                        RemoveDisco()
                end
        end
end)

Features & Information

Yep, it's DJ time.

Community Comments (1)

PARTINGPARTINGMar 16, 2025(edited)

doesn't seem to work

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