CurrentAngle reanimate [DEPRECATED]
Key RequiredUniversal

CurrentAngle reanimate [DEPRECATED]

Universal Scriptsomethingsimadesomethingsimade 49.6K views 506 executesUpdated Mar 27, 2025
5.0/ 5(2 votes)
20100% Positive
Lua Script•44 lines (1811 chars)
-- SETTINGS --
local oldsettings = settings --// This is a default Roblox function, to prevent it from breaking we replace it with the function again at the end
local settings = _G

settings["Use default animations"] = true
settings["Local character transparency level"] = 1
settings["Disable character scripts"] = true
settings["Fake character should collide"] = true
settings["Parent real character to fake character"] = false
settings["Respawn character"] = true --[[ only should be disabled if
your character havent played ANY animations, otherwise it breaks the reanimate ]]
settings["Instant respawn"] = false --[[ Instant respawns the
character, it will still wait the respawn time, but your character wont be dead.
Requires: replicatesignal function
Enable if you want the feature
]]
settings["Client sided display mode"] = 1 --// If you will see the fake character, or the real character, 1 = real character (default), 2 = fake character
settings["Respawn mode"] = "BreakJoints" --// ServerBreakJoints, BreakJoints, Kill, Health

settings["Names to exclude from transparency"] = {
    --[[ example:
    ["HumanoidRootPart"] = true,
    ["Left Arm"] = true
    ]]
}
(function() if getgenv then return getgenv() else return _G end end)().fling = nil
local finished = false

task.spawn(function()
    loadstring(game:HttpGet("https://raw.githubusercontent.com/somethingsimade/currentangle-reanimate/refs/heads/main/main"))()
end)

repeat task.wait() until finished
settings = oldsettings

-- USAGE: getgenv().fling(character, time, yield) if you dont have getgenv: _G.fling(character, time, yield)
-- or just fling(character, time, yield)

-- time is for how much time in seconds it will fling
-- the character

-- yield is if the fling function will yield

-- you can put your converted script under here

Features & Information

DEPRECATED IN FAVOUR OF CURRENTANGLE V4 DesiredAngle reanimate, R6 only, people with voice chat enabled cannot see it (if they have vc enabled you needs tools in the game to see it, not confirmed) Confirmed to work at: Fencing ALL glitch in roblox any other game that meets the requirements credits in the repository at github https://github.com/somethingsimade/currentangle-reanimate
#desiredangle#currentangle#reanimate#motor

Community Comments (9)

pffryupffryuApr 22, 2025

its fe?

somethingsimadesomethingsimadeApr 28, 2025

Yes, it is fe based on the description

Skid_Lord_SupremeSkid_Lord_SupremeApr 28, 2025

what is this for

somethingsimadesomethingsimadeApr 28, 2025

reanimating, you can use scripts that move your limbs but it will only rotate up and down, people can see them

lloydhuang843lloydhuang843May 7, 2025

oh. How do i use it?

somethingsimadesomethingsimadeMay 10, 2025

Execute it, edit the configurations if you'd like, and run any limb script!

sirmeowsnotalotsirmeowsnotalotMay 11, 2025

is it possible for a limb reanimations to move all limbs regularly?

somethingsimadesomethingsimadeMay 12, 2025

yeah it is but the method is currently private

anthonymelendez267anthonymelendez267Jun 18, 2025

How can you to that when i execute it, is there a number animation that i can put?

More Scripts for Universal Scripts