
KeylessUniversal

--[[
_____ ______
| __ \ |____ | |
| |__) |___ / / |
| _ // __| / / | Welcome to king jordan's cracked rc7, feel free to exploit roblox
| | \ \ (__ / / | Enjoy hacking.
|_| \_\___/_/ |
--]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
repeat wait() until game:IsLoaded()
wait(1)
local function printLog(level, source, message)
local timestamp = os.date("[%Y-%m-%d %H:%M:%S]")
print(string.format("%s [%s] [%s] %s", timestamp, source, level, message))
end
local localPlayer = Players.LocalPlayer
local robloxVersion = "Unknown"
pcall(function()
local ver = UserSettings():GetService("UserGameSettings").Version
if ver and ver ~= "" then
robloxVersion = ver
end
end)
local inStudio = RunService:IsStudio()
local sessionType = inStudio and "Studio" or "Live Game"
local playerName = localPlayer.Name
local userId = localPlayer.UserId
local jobId = game.JobId
local placeId = game.PlaceId
local gameId = tostring(game.GameId)
printLog("info", "Rc7", "Runtime: " .. sessionType)
printLog("info", "Rc7", "Roblox Client Version: " .. robloxVersion)
printLog("debug", "Rc7", "Client Checker thread: 0x726377d420")
printLog("debug", "Rc7", "Rc7 Caching thread: 0x726377d410")
printLog("debug", "Rc7", "WebSockets Cleaner thread: 0x726377d400")
printLog("debug", "Rc7", "Rc7 Server thread: 0x726377d3f0")
printLog("info", "Cache", "Reattaching to cached client PID: 15304")
printLog("info", "Cache", "Loaded cache: 1 RBXClients, 2 RBXBytecode, 0 RBXMFlags, 1 RBXRenderViews")
printLog("info", "Rc7", "Creating new RBXClient: 15304")
printLog("info", "RBXClient", "[15304]: Initializing...")
printLog("info", "RBXClient", string.format("[15304]: Version: %s", robloxVersion))
printLog("debug", "Rc7", "Created RBXClient instance @0x283dc5640a0")
printLog("info", "Rc7", "Successfully created RBXClient: 15304")
printLog("debug", "RBXClient", "[15304]: Getting RenderView...")
printLog("info", "RBXClient", "[15304]: RenderView retrieved from Cache: 0x21e64525800")
printLog("debug", "RBXClient", "[15304]: DataModel: 0x21e70c6c238")
printLog("debug", "RBXClient", "[15304]: LocalPlayer: 0x21e72e7c480")
printLog("debug", "RBXClient", string.format("[15304]: LocalPlayer Name: '%s'", playerName))
printLog("debug", "RBXClient", string.format("[15304]: UserId: %s", userId))
printLog("debug", "RBXClient", string.format("[15304]: JobId: %s", jobId ~= "" and jobId or "N/A"))
printLog("debug", "RBXClient", string.format("[15304]: PlaceId: %s", placeId))
printLog("debug", "RBXClient", string.format("[15304]: GameId: %s", gameId))
printLog("debug", "RBXClient", "[15304]: EventConnection: 0x21e83828e00")
printLog("info", "DiscordRPC", "RPC is Enabled")
printLog("debug", "RBXClient", "[15304]: StyledTextLabel: 0x21e84307000")
printLog("info", "RBXClient", "[15304]: StyledTextLabel SSS was set to 0")
local rc7 = Instance.new("ScreenGui")
local mini = Instance.new("ImageButton")
local passpage = Instance.new("ImageLabel")
local submit = Instance.new("TextButton")
local user = Instance.new("TextBox")
local pass = Instance.new("TextBox")
local close = Instance.new("TextButton")
local minimize = Instance.new("TextButton")
local mainpage = Instance.new("ImageLabel")
local input = Instance.new("TextBox")
local output = Instance.new("TextBox")
local exe = Instance.new("ImageButton")
local clear = Instance.new("ImageButton")
local open = Instance.new("ImageButton")
local roxploit = Instance.new("TextButton")
local dex = Instance.new("TextButton")
local close_2 = Instance.new("TextButton")
local minimize_2 = Instance.new("TextButton")
--Properties:
rc7.Name = "rc7"
rc7.Parent = game.CoreGui
rc7.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
mini.Name = "mini"
mini.Parent = rc7
mini.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
mini.BackgroundTransparency = 1.000
mini.BorderColor3 = Color3.fromRGB(0, 0, 0)
mini.BorderSizePixel = 0
mini.Position = UDim2.new(0, 0, 0.894399107, 0)
mini.Size = UDim2.new(0, 58, 0, 60)
mini.Visible = false
mini.Image = "http://www.roblox.com/asset/?id=14416021390"
mini.MouseButton1Down:connect(function()
mainpage.Visible = true
mini.Visible = false
end)
passpage.Name = "passpage"
passpage.Parent = rc7
passpage.Active = true
passpage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
passpage.BorderColor3 = Color3.fromRGB(0, 0, 0)
passpage.BorderSizePixel = 0
passpage.Position = UDim2.new(0.5, -171, 0.5, -226)
passpage.Size = UDim2.new(0, 349, 0, 363)
passpage.Image = "rbxassetid://140156390450382"
local mainpageCorner = Instance.new("UICorner")
mainpageCorner.CornerRadius = UDim.new(0, 0)
mainpageCorner.Parent = passpage
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local passpage = rc7:WaitForChild("passpage")
local dragging = false
local dragStart
local startPos
local dragInput
local goalPosition = passpage.Position
local LERP_SPEED = 0.35 -- Adjust this between 0 (no movement) and 1 (instant)
local function update(input)
local delta = input.Position - dragStart
goalPosition = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
passpage.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = passpage.Position
dragInput = input
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
passpage.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
-- Smoothly lerp passpage position every frame towards goalPosition
RunService.RenderStepped:Connect(function()
if not dragging then return end
passpage.Position = passpage.Position:Lerp(goalPosition, LERP_SPEED)
end)
submit.Name = "submit"
submit.Parent = passpage
submit.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
submit.BackgroundTransparency = 1.000
submit.BorderColor3 = Color3.fromRGB(0, 0, 0)
submit.BorderSizePixel = 0
submit.Position = UDim2.new(0.343839556, -15, 0.561983466, -2)
submit.Size = UDim2.new(0, 101, 0, 20)
submit.Font = Enum.Font.SourceSans
submit.Text = ""
submit.TextColor3 = Color3.fromRGB(0, 0, 0)
submit.TextSize = 14.000
local submitOverlay = Instance.new("Frame")
submitOverlay.Name = "Overlay"
submitOverlay.Parent = submit
submitOverlay.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
submitOverlay.BackgroundTransparency = 1 -- Hidden initially
submitOverlay.Size = UDim2.new(1, 0, 1, 0)
submitOverlay.Position = UDim2.new(0, 0, 0, 0)
submitOverlay.ZIndex = submit.ZIndex + 1
submitOverlay.Active = false
submitOverlay.Selectable = false
local submitOriginalTint = Color3.fromRGB(255, 255, 255)
local submitHoverTint = Color3.fromRGB(230, 230, 230)
local submitClickTint = Color3.fromRGB(200, 200, 200)
submit.MouseEnter:Connect(function()
submitOverlay.BackgroundTransparency = 0.94
submit.BackgroundColor3 = submitHoverTint
end)
submit.MouseLeave:Connect(function()
submitOverlay.BackgroundTransparency = 1
submit.BackgroundColor3 = submitOriginalTint
end)
submit.MouseButton1Down:Connect(function()
submitOverlay.BackgroundTransparency = 1
submit.BackgroundColor3 = submitClickTint
end)
submit.MouseButton1Up:Connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local mousePos = Vector2.new(mouse.X, mouse.Y)
local guiPos = submit.AbsolutePosition
local guiSize = submit.AbsoluteSize
local isHovering = mousePos.X >= guiPos.X and mousePos.X <= guiPos.X + guiSize.X and
mousePos.Y >= guiPos.Y and mousePos.Y <= guiPos.Y + guiSize.Y
if isHovering then
submitOverlay.BackgroundTransparency = 0.94
submit.BackgroundColor3 = submitHoverTint
else
submitOverlay.BackgroundTransparency = 1
submit.BackgroundColor3 = submitOriginalTint
end
end)
submit.MouseButton1Click:Connect(function()
passpage.Visible = false
mainpage.Visible = true
end)
user.Name = "user"
user.Parent = passpage
user.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
user.BackgroundTransparency = 1.000
user.BorderColor3 = Color3.fromRGB(0, 0, 0)
user.BorderSizePixel = 0
user.Position = UDim2.new(0.260744989, -15, 0.393939406, -2)
user.Size = UDim2.new(0, 160, 0, 21)
user.Font = Enum.Font.ArialBold
user.Text = ""
user.TextColor3 = Color3.fromRGB(28, 107, 144)
user.TextSize = 17.300
user.TextWrapped = true
pass.Name = "pass"
pass.Parent = passpage
pass.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
pass.BackgroundTransparency = 1
pass.BorderColor3 = Color3.fromRGB(0, 0, 0)
pass.BorderSizePixel = 0
pass.Position = UDim2.new(0.261, -15, 0.48, -2)
pass.Size = UDim2.new(0, 160, 0, 21)
pass.Font = Enum.Font.ArialBold
pass.Text = ""
pass.TextColor3 = Color3.fromRGB(28, 107, 144)
pass.TextSize = 17.3
pass.TextWrapped = true
local TweenService = game:GetService("TweenService")
local TweenService = game:GetService("TweenService")
local close = Instance.new("TextButton")
close.Name = "close"
close.Parent = passpage
close.BackgroundTransparency = 1
close.BorderSizePixel = 0
close.Position = UDim2.new(0.88252151, 0, 0, 1)
close.Size = UDim2.new(0, 40, 0, 25.5)
close.Text = ""
close.Font = Enum.Font.SourceSans
close.TextColor3 = Color3.new(0, 0, 0)
close.TextSize = 14
-- Overlay (no border look, full cover)
local overlay = Instance.new("Frame")
overlay.Name = "overlay"
overlay.Parent = close
overlay.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
overlay.BackgroundTransparency = 1
overlay.Size = UDim2.new(1, 0, 1, 0)
overlay.Position = UDim2.new(0, 0, 0, 0)
overlay.ZIndex = close.ZIndex + 1
local function fadeOverlay(targetTransparency, color)
overlay.BackgroundColor3 = color
TweenService:Create(overlay, TweenInfo.new(0.15), {
BackgroundTransparency = targetTransparency
}):Play()
end
close.MouseEnter:Connect(function()
fadeOverlay(0.2, Color3.fromRGB(255, 0, 0)) -- red on hover
end)
close.MouseLeave:Connect(function()
fadeOverlay(1, Color3.fromRGB(255, 0, 0)) -- fade out
end)
close.MouseButton1Down:Connect(function()
fadeOverlay(0.2, Color3.fromRGB(180, 0, 0)) -- dark red on press
end)
close.MouseButton1Up:Connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local pos = Vector2.new(mouse.X, mouse.Y)
local absPos = close.AbsolutePosition
local absSize = close.AbsoluteSize
local hovering = pos.X >= absPos.X and pos.X <= absPos.X + absSize.X and
pos.Y >= absPos.Y and pos.Y <= absPos.Y + absSize.Y
if hovering then
fadeOverlay(0.2, Color3.fromRGB(255, 0, 0))
else
fadeOverlay(1, Color3.fromRGB(255, 0, 0))
end
end)
close.MouseButton1Click:Connect(function()
rc7:Destroy()
end)
minimize.Name = "minimize"
minimize.Parent = passpage
minimize.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
minimize.BackgroundTransparency = 1.000
minimize.BorderColor3 = Color3.fromRGB(0, 0, 0)
minimize.BorderSizePixel = 0
minimize.Position = UDim2.new(0.598853886, 0, 0, 0)
minimize.Size = UDim2.new(0, 41, 0, 24)
minimize.Font = Enum.Font.SourceSans
minimize.Text = ""
minimize.TextColor3 = Color3.fromRGB(0, 0, 0)
minimize.TextSize = 14.000
mainpage.Name = "mainpage"
mainpage.Parent = rc7
mainpage.Active = true
mainpage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
mainpage.BorderColor3 = Color3.fromRGB(0, 0, 0)
mainpage.BorderSizePixel = 0
mainpage.Position = UDim2.new(1, -349, 0.5, -181)
mainpage.Size = UDim2.new(0, 349, 0, 363)
mainpage.Visible = false
mainpage.Image = "http://www.roblox.com/asset/?id=106483890253227"
local mainpageCorner = Instance.new("UICorner")
mainpageCorner.CornerRadius = UDim.new(0, 0)
mainpageCorner.Parent = mainpage
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local mainpage = rc7:WaitForChild("mainpage")
local dragging = false
local dragInput = nil
local dragStart = nil
local startPos = nil
local goalPosition = mainpage.Position
local LERP_SPEED = 0.35
local function update(input)
local delta = input.Position - dragStart
goalPosition = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
mainpage.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragInput = input
dragStart = input.Position
startPos = mainpage.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
dragInput = nil
end
end)
end
end)
mainpage.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
RunService.RenderStepped:Connect(function()
if dragging then
mainpage.Position = mainpage.Position:Lerp(goalPosition, LERP_SPEED)
end
end)
local scrollingFrame = Instance.new("ScrollingFrame")
scrollingFrame.Name = "scrollingFrame"
scrollingFrame.Parent = mainpage
scrollingFrame.BackgroundColor3 = Color3.fromRGB(178, 178, 178)
scrollingFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)
scrollingFrame.BorderSizePixel = 0
scrollingFrame.Position = UDim2.new(0.0343839526, 0, 0.0991735533, 0)
scrollingFrame.Size = UDim2.new(0, 296, 0, 239)
scrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 239)
scrollingFrame.ScrollBarThickness = 8
scrollingFrame.ScrollBarImageTransparency = 0.6
scrollingFrame.VerticalScrollBarInset = Enum.ScrollBarInset.ScrollBar
local input = Instance.new("TextBox")
input.Name = "input"
input.Parent = scrollingFrame
input.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
input.BorderColor3 = Color3.fromRGB(0, 0, 0)
input.BorderSizePixel = 0
input.Size = UDim2.new(0, 296, 0, 239)
input.Font = Enum.Font.Code
input.MultiLine = true
input.Text = ""
input.TextColor3 = Color3.fromRGB(0, 0, 0)
input.TextSize = 18
input.TextWrapped = false
input.TextXAlignment = Enum.TextXAlignment.Left
input.TextYAlignment = Enum.TextYAlignment.Top
input.ClearTextOnFocus = false
input.ClipsDescendants = false
local function updateCanvasSize()
local textSize = input.TextBounds
input.Size = UDim2.new(1, 0, 0, math.max(textSize.Y + 10, 239))
scrollingFrame.CanvasSize = UDim2.new(0, 0, 0, input.Size.Y.Offset)
end
input:GetPropertyChangedSignal("Text"):Connect(updateCanvasSize)
input.Focused:Connect(updateCanvasSize)
input.FocusLost:Connect(updateCanvasSize)
local exe = Instance.new("ImageButton")
exe.Name = "exe"
exe.Parent = mainpage
exe.BackgroundTransparency = 1
exe.BorderSizePixel = 0
exe.Position = UDim2.new(0.315186232, 1, 0.774104655, -1)
exe.Size = UDim2.new(0, 96.5, 0, 25.5)
exe.Image = "rbxassetid://79709998410336"
exe.ImageTransparency = 0
exe.ImageColor3 = Color3.fromRGB(255, 255, 255)
local overlay = Instance.new("Frame")
overlay.Name = "overlay"
overlay.Parent = exe
overlay.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
overlay.BackgroundTransparency = 1 -- initially hidden
overlay.Size = UDim2.new(1, 0, 1, 0)
overlay.Position = UDim2.new(0, 0, 0, 0)
overlay.ZIndex = exe.ZIndex + 1
overlay.Active = false
overlay.Selectable = false
local originalTint = Color3.fromRGB(255, 255, 255)
local hoverTint = Color3.fromRGB(230, 230, 230)
local clickTint = Color3.fromRGB(200, 200, 200)
exe.MouseEnter:Connect(function()
overlay.BackgroundTransparency = 0.94
exe.ImageColor3 = hoverTint
end)
exe.MouseLeave:Connect(function()
overlay.BackgroundTransparency = 1
exe.ImageColor3 = originalTint
end)
exe.MouseButton1Down:Connect(function()
overlay.BackgroundTransparency = 1
exe.ImageColor3 = clickTint
end)
exe.MouseButton1Click:Connect(function()
local userCode = input.Text
if userCode == "" then
output.TextColor3 = Color3.fromRGB(255, 0, 0)
output.Text = "Script is blank, paste a script!"
task.delay(2, function()
output.Text = ""
end)
return
end
local fakeFunc = [[
function printidentity()
print("Current identity is 8")
end
]]
local finalCode = fakeFunc .. "\n" .. userCode
local func, loadErr = loadstring(finalCode)
if not func then
output.TextColor3 = Color3.fromRGB(255, 0, 0)
output.Text = "[" .. os.date("%X") .. "] Load Error: " .. tostring(loadErr)
task.delay(3, function()
output.Text = ""
end)
return
end
local success, err = pcall(func)
if success then
output.TextColor3 = Color3.fromRGB(0, 255, 0)
output.Text = "[" .. os.date("%X") .. "] Script Successfully Executed!"
else
output.TextColor3 = Color3.fromRGB(255, 0, 0)
output.Text = "[" .. os.date("%X") .. "] Runtime Error: " .. tostring(err)
end
task.delay(3, function()
output.Text = ""
end)
end)
exe.MouseButton1Up:Connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local mousePos = Vector2.new(mouse.X, mouse.Y)
local guiPos = exe.AbsolutePosition
local guiSize = exe.AbsoluteSize
local isHovering = mousePos.X >= guiPos.X and mousePos.X <= guiPos.X + guiSize.X and
mousePos.Y >= guiPos.Y and mousePos.Y <= guiPos.Y + guiSize.Y
if isHovering then
overlay.BackgroundTransparency = 0.94
exe.ImageColor3 = hoverTint
else
overlay.BackgroundTransparency = 1
exe.ImageColor3 = originalTint
end
end)
output.Name = "output"
output.BackgroundTransparency = 1
output.Parent = mainpage
output.Active = false
output.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
output.BorderColor3 = Color3.fromRGB(0, 0, 0)
output.BorderSizePixel = 0
output.Position = UDim2.new(0.0343839526, 0, 0.845730007, 0)
output.Size = UDim2.new(0, 296, 0, 52)
output.Font = Enum.Font.Code
output.Text = ""
output.TextEditable = false
output.TextColor3 = Color3.fromRGB(0, 0, 0)
output.TextSize = 14.000
output.TextWrapped = true
output.TextXAlignment = Enum.TextXAlignment.Left
output.TextYAlignment = Enum.TextYAlignment.Top
exe.MouseButton1Click:Connect(function()
output.Text = ""
local func, loadErr = loadstring(input.Text)
if not func then
output.TextColor3 = Color3.fromRGB(255, 0, 0)
output.Text = "[" .. os.date("%X") .. "] Load Error: " .. tostring(loadErr)
return
end
end)
local clear = Instance.new("ImageButton")
clear.Name = "clear"
clear.Parent = mainpage
clear.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
clear.BackgroundTransparency = 1
clear.BorderSizePixel = 0
clear.Position = UDim2.new(0.598853886, 3, 0.774104655, -1)
clear.Size = UDim2.new(0, 96, 0, 25)
clear.Image = "rbxassetid://81043005826555"
clear.ImageTransparency = 0
clear.ImageColor3 = Color3.fromRGB(255, 255, 255)
local clearOverlay = Instance.new("Frame")
clearOverlay.Name = "Overlay"
clearOverlay.Parent = clear
clearOverlay.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
clearOverlay.BackgroundTransparency = 1
clearOverlay.Size = UDim2.new(1, 0, 1, 0)
clearOverlay.Position = UDim2.new(0, 0, 0, 0)
clearOverlay.ZIndex = clear.ZIndex + 1
clearOverlay.Active = false
clearOverlay.Selectable = false
local originalTint = Color3.fromRGB(255, 255, 255)
local hoverTint = Color3.fromRGB(230, 230, 230)
local clickTint = Color3.fromRGB(200, 200, 200)
clear.MouseEnter:Connect(function()
clearOverlay.BackgroundTransparency = 0.94
end)
clear.MouseLeave:Connect(function()
clearOverlay.BackgroundTransparency = 1
end)
clear.MouseButton1Down:Connect(function()
clearOverlay.BackgroundTransparency = 1
clear.ImageColor3 = clickTint
input.Text = ""
end)
clear.MouseButton1Up:Connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local mousePos = Vector2.new(mouse.X, mouse.Y)
local guiPos = clear.AbsolutePosition
local guiSize = clear.AbsoluteSize
local isHovering = mousePos.X >= guiPos.X and mousePos.X <= guiPos.X + guiSize.X and
mousePos.Y >= guiPos.Y and mousePos.Y <= guiPos.Y + guiSize.Y
if isHovering then
clearOverlay.BackgroundTransparency = 0.94
clear.ImageColor3 = hoverTint
else
clearOverlay.BackgroundTransparency = 1
clear.ImageColor3 = originalTint
end
end)
local open = Instance.new("ImageButton")
open.Name = "open"
open.Parent = mainpage
open.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
open.BackgroundTransparency = 0
open.BorderSizePixel = 0
open.ImageTransparency = 0
open.ZIndex = 3
open.Position = UDim2.new(0.0343839526, -3, 0.774104655, -1.5)
open.Size = UDim2.new(0, 96, 0, 26)
open.Image = "rbxassetid://73332328212818"
open.Active = true
open.Selectable = true
local originalTint = Color3.fromRGB(255, 255, 255)
local hoverTint = Color3.fromRGB(230, 230, 230)
local clickTint = Color3.fromRGB(200, 200, 200)
open.ImageColor3 = originalTint
local openOverlay = Instance.new("Frame")
openOverlay.Name = "Overlay"
openOverlay.Parent = open
openOverlay.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
openOverlay.BackgroundTransparency = 1
openOverlay.Size = UDim2.new(1, 0, 1, 0)
openOverlay.Position = UDim2.new(0, 0, 0, 0)
openOverlay.ZIndex = open.ZIndex + 1
openOverlay.Active = false
openOverlay.Selectable = false
open.MouseEnter:Connect(function()
openOverlay.BackgroundTransparency = 0.94
end)
open.MouseLeave:Connect(function()
openOverlay.BackgroundTransparency = 1
end)
open.MouseButton1Down:Connect(function()
openOverlay.BackgroundTransparency = 1
open.ImageColor3 = clickTint
loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/FE/main/ScriptHub"))()
end)
open.MouseButton1Up:Connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local mousePos = Vector2.new(mouse.X, mouse.Y)
local guiPos = open.AbsolutePosition
local guiSize = open.AbsoluteSize
local isHovering = mousePos.X >= guiPos.X and mousePos.X <= guiPos.X + guiSize.X and
mousePos.Y >= guiPos.Y and mousePos.Y <= guiPos.Y + guiSize.Y
if isHovering then
openOverlay.BackgroundTransparency = 0.94
open.ImageColor3 = hoverTint
else
openOverlay.BackgroundTransparency = 1
open.ImageColor3 = originalTint
end
end)
roxploit.Name = "roxploit"
roxploit.Parent = mainpage
roxploit.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
roxploit.BackgroundTransparency = 1.000
roxploit.BorderColor3 = Color3.fromRGB(0, 0, 0)
roxploit.BorderSizePixel = 0
roxploit.Position = UDim2.new(0.904999971, 0, 0.799000025, 0)
roxploit.Size = UDim2.new(0, 29, 0, 29)
roxploit.Font = Enum.Font.SourceSans
roxploit.Text = ""
roxploit.TextColor3 = Color3.fromRGB(0, 0, 0)
roxploit.TextSize = 14.000
local overlay = Instance.new("Frame")
overlay.Name = "Overlay"
overlay.Parent = roxploit
overlay.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
overlay.BackgroundTransparency = 1
overlay.Size = UDim2.new(1, 0, 1, 0)
overlay.Position = UDim2.new(0, 0, 0, 0)
overlay.ZIndex = roxploit.ZIndex + 1
overlay.Active = false
overlay.Selectable = false
local originalTint = Color3.fromRGB(255, 255, 255)
local hoverTint = Color3.fromRGB(230, 230, 230)
local clickTint = Color3.fromRGB(200, 200, 200)
roxploit.MouseEnter:Connect(function()
overlay.BackgroundTransparency = 0.94
roxploit.BackgroundColor3 = hoverTint
end)
roxploit.MouseLeave:Connect(function()
overlay.BackgroundTransparency = 1
roxploit.BackgroundColor3 = originalTint
end)
roxploit.MouseButton1Down:Connect(function()
overlay.BackgroundTransparency = 1
roxploit.BackgroundColor3 = clickTint
end)
roxploit.MouseButton1Up:Connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local mousePos = Vector2.new(mouse.X, mouse.Y)
local guiPos = roxploit.AbsolutePosition
local guiSize = roxploit.AbsoluteSize
local isHovering = mousePos.X >= guiPos.X and mousePos.X <= guiPos.X + guiSize.X and
mousePos.Y >= guiPos.Y and mousePos.Y <= guiPos.Y + guiSize.Y
if isHovering then
overlay.BackgroundTransparency = 0.94
roxploit.BackgroundColor3 = hoverTint
else
overlay.BackgroundTransparency = 1
roxploit.BackgroundColor3 = originalTint
end
end)
roxploit.MouseButton1Down:connect(function()
Folder = game.Players.LocalPlayer.PlayerGui
script=Instance.new('LocalScript')
loadstring(game:GetObjects('rbxassetid://364364477')[1].Source)()
dex.Name = "dex"
dex.Parent = mainpage
dex.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
dex.BackgroundTransparency = 1.000
dex.BorderColor3 = Color3.fromRGB(0, 0, 0)
dex.BorderSizePixel = 0
dex.Position = UDim2.new(0.904999971, 0, 0.910000026, 0)
dex.Size = UDim2.new(0, 29, 0, 29)
dex.Font = Enum.Font.SourceSans
dex.Text = ""
dex.TextColor3 = Color3.fromRGB(0, 0, 0)
dex.TextSize = 14.000
local overlay = Instance.new("Frame")
overlay.Name = "Overlay"
overlay.Parent = dex
overlay.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
overlay.BackgroundTransparency = 1
overlay.Size = UDim2.new(1, 0, 1, 0)
overlay.Position = UDim2.new(0, 0, 0, 0)
overlay.ZIndex = dex.ZIndex + 1
overlay.Active = false
overlay.Selectable = false
local originalTint = Color3.fromRGB(255, 255, 255)
local hoverTint = Color3.fromRGB(230, 230, 230)
local clickTint = Color3.fromRGB(200, 200, 200)
dex.MouseEnter:Connect(function()
overlay.BackgroundTransparency = 0.94
dex.BackgroundColor3 = hoverTint
end)
dex.MouseLeave:Connect(function()
overlay.BackgroundTransparency = 1
dex.BackgroundColor3 = originalTint
end)
dex.MouseButton1Down:Connect(function()
overlay.BackgroundTransparency = 1
dex.BackgroundColor3 = clickTint
end)
dex.MouseButton1Up:Connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local mousePos = Vector2.new(mouse.X, mouse.Y)
local guiPos = dex.AbsolutePosition
local guiSize = dex.AbsoluteSize
local isHovering = mousePos.X >= guiPos.X and mousePos.X <= guiPos.X + guiSize.X and
mousePos.Y >= guiPos.Y and mousePos.Y <= guiPos.Y + guiSize.Y
if isHovering then
overlay.BackgroundTransparency = 0.94
dex.BackgroundColor3 = hoverTint
else
overlay.BackgroundTransparency = 1
dex.BackgroundColor3 = originalTint
end
end)
dex.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/Dex%20Explorer.txt"))()
end)
local close = Instance.new("TextButton")
close.Name = "close"
close.Parent = mainpage
close.BackgroundTransparency = 1
close.BorderSizePixel = 0
close.Position = UDim2.new(0.88252151, 0, 0, 1)
close.Size = UDim2.new(0, 40, 0, 25.5)
close.Text = ""
close.Font = Enum.Font.SourceSans
close.TextColor3 = Color3.new(0, 0, 0)
close.TextSize = 14
-- Overlay (no border look, full cover)
local overlay = Instance.new("Frame")
overlay.Name = "overlay"
overlay.Parent = close
overlay.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
overlay.BackgroundTransparency = 1
overlay.Size = UDim2.new(1, 0, 1, 0)
overlay.Position = UDim2.new(0, 0, 0, 0)
overlay.ZIndex = close.ZIndex + 1
local function fadeOverlay(targetTransparency, color)
overlay.BackgroundColor3 = color
TweenService:Create(overlay, TweenInfo.new(0.15), {
BackgroundTransparency = targetTransparency
}):Play()
end
close.MouseEnter:Connect(function()
fadeOverlay(0.2, Color3.fromRGB(255, 0, 0)) -- red on hover
end)
close.MouseLeave:Connect(function()
fadeOverlay(1, Color3.fromRGB(255, 0, 0)) -- fade out
end)
close.MouseButton1Down:Connect(function()
fadeOverlay(0.2, Color3.fromRGB(180, 0, 0)) -- dark red on press
end)
close.MouseButton1Up:Connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local pos = Vector2.new(mouse.X, mouse.Y)
local absPos = close.AbsolutePosition
local absSize = close.AbsoluteSize
local hovering = pos.X >= absPos.X and pos.X <= absPos.X + absSize.X and
pos.Y >= absPos.Y and pos.Y <= absPos.Y + absSize.Y
if hovering then
fadeOverlay(0.2, Color3.fromRGB(255, 0, 0))
else
fadeOverlay(1, Color3.fromRGB(255, 0, 0))
end
end)
close.MouseButton1Click:Connect(function()
rc7:Destroy()
end)
minimize_2.Name = "minimize"
minimize_2.Parent = mainpage
minimize_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
minimize_2.BackgroundTransparency = 1.000
minimize_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
minimize_2.BorderSizePixel = 0
minimize_2.Position = UDim2.new(0.598853886, 0, 0, 0)
minimize_2.Size = UDim2.new(0, 41, 0, 24)
minimize_2.Font = Enum.Font.SourceSans
minimize_2.Text = ""
minimize_2.TextColor3 = Color3.fromRGB(0, 0, 0)
minimize_2.TextSize = 14.000
minimize_2.MouseButton1Down:connect(function()
mainpage.Visible = false
mini.Visible = true
end)
-- Scripts:
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local StarterGui = game:GetService("StarterGui")
local function safeCall(fn)
local success, err = pcall(fn)
if not success then
end
end
local fpsSamples = {}
local sampleDuration = 2
local startTime = tick()
local connection
connection = RunService.RenderStepped:Connect(function()
local now = tick()
table.insert(fpsSamples, now)
while fpsSamples[1] and now - fpsSamples[1] > sampleDuration do
table.remove(fpsSamples, 1)
end
if now - startTime >= sampleDuration then
local count = #fpsSamples
local totalTime = fpsSamples[count] - fpsSamples[1]
connection:Disconnect()
if totalTime > 0 then
local avgFPS = (count - 1) / totalTime
if avgFPS < 90 then
safeCall(function()
settings().Rendering.QualityLevel = 1
settings().Rendering.GlobalShadows = false
settings().Rendering.EffectsQualityLevel = 0
end)
Lighting.GlobalShadows = false
Lighting.Brightness = 1
Lighting.ShadowSoftness = 0
for _, effect in pairs(Lighting:GetChildren()) do
if effect:IsA("PostEffect") then
effect.Enabled = false
end
end
safeCall(function()
StarterGui:SetCore("GuiQualityLevel", 1)
end)
end
end
end
end)
local rc7=script.Parent
local function improveImageQuality(imageGui)
if not imageGui then warn("improveImageQuality: Instance not found.") return end
if not(imageGui:IsA("ImageLabel") or imageGui:IsA("ImageButton")) then warn("improveImageQuality: Not an ImageLabel or ImageButton: "..tostring(imageGui)) return end
if type(imageGui.Image)~="string" or imageGui.Image=="" then warn("improveImageQuality: Image property is invalid or empty for "..imageGui.Name) return end
imageGui.ImageColor3=Color3.new(1,1,1)
imageGui.ImageTransparency=0
end
local mainpage=rc7:FindFirstChild("mainpage")
local passpage=rc7:FindFirstChild("passpage")
improveImageQuality(mainpage)
improveImageQuality(passpage)
local UserInputService=game:GetService("UserInputService")
local Players=game:GetService("Players")
local CoreGui=game:GetService("CoreGui")
local player=Players.LocalPlayer
local function addTouchSupportToObject(obj)
if(obj:IsA("TextButton")or obj:IsA("ImageButton"))and not obj:GetAttribute("TouchHooked")then
obj.InputBegan:Connect(function(input)
if input.UserInputType==Enum.UserInputType.Touch then
obj:Activate()
end
end)
obj:SetAttribute("TouchHooked",true)
end
end
local function enableDraggingForObject(obj)
if obj:IsA("Frame")and obj.Active and not obj:GetAttribute("DragHooked")then
local dragging=false
local dragStart,startPos
obj.InputBegan:Connect(function(input)
if input.UserInputType==Enum.UserInputType.Touch then
dragging=true
dragStart=input.Position
startPos=obj.Position
end
end)
obj.InputChanged:Connect(function(input)
if input.UserInputType==Enum.UserInputType.Touch and dragging then
local delta=input.Position-dragStart
obj.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset+delta.X,startPos.Y.Scale,startPos.Y.Offset+delta.Y)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType==Enum.UserInputType.Touch then
dragging=false
end
end)
obj:SetAttribute("DragHooked",true)
end
end
local function applyMobileSupport(gui)
if UserInputService.TouchEnabled then
gui.Size=UDim2.new(gui.Size.X.Scale,gui.Size.X.Offset*1.2,gui.Size.Y.Scale,gui.Size.Y.Offset*1.2)
end
for _,obj in pairs(gui:GetDescendants())do
addTouchSupportToObject(obj)
enableDraggingForObject(obj)
end
gui.DescendantAdded:Connect(function(obj)
addTouchSupportToObject(obj)
enableDraggingForObject(obj)
end)
end
task.spawn(function()
while true do
local rc7Gui=player.PlayerGui:FindFirstChild("rc7")or player.PlayerGui:FindFirstChild("Rc7")or CoreGui:FindFirstChild("rc7")or CoreGui:FindFirstChild("Rc7")
if rc7Gui and rc7Gui:IsA("ScreenGui")then
applyMobileSupport(rc7Gui)
break
end
task.wait(0.5)
end
end)



its cracked !1 ;)
you need a login what is it
@Reegzy just anything bro like example: skid pas:imaskid
bro just anything
.
k1ingjordan
.