Covrons AimBot Script
Key RequiredUniversal

Covrons AimBot Script

Universal ScriptAbon0dandedAbon0danded 7.4K views 60 executesUpdated Feb 15, 2025
5.0/ 5(2 votes)
20100% Positive
Lua Scriptโ€ข742 lines (25837 chars)
local sigma = HumanoidRootPart

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
   Name = "๐ŸŽฏ - Covronโ€™s Aimbot Script - ๐Ÿค–",
   LoadingTitle = "๐ŸŒ - This script is now Universal!",
   LoadingSubtitle = "By Covnetoron",
   Theme = "DarkBlue",
   ConfigurationSaving = {
      Enabled = true,
      FileName = "covronsaimbot"
   },
   KeySystem = false
})


local Tab = Window:CreateTab("๐Ÿ“ - Main", 0) 

local Paragraph = Tab:CreateParagraph({
    Title = "Welcome " .. game:GetService("Players").LocalPlayer.Name .. "!", 
    Content = "You are currently using Version 1.3 of Covrons Aimbot Script, navigate to the tabs to get started."
})







local Section = Tab:CreateSection("โŒ›๏ธ - Updates")

local Paragraph = Tab:CreateParagraph({Title = "Version 1.0", Content = "Nothing new, well, since itโ€™s an first version of my script."})

local Paragraph = Tab:CreateParagraph({Title = "Version 1.1", Content = "Fixed AimBot bug (Used to stop at death)"})

local Paragraph = Tab:CreateParagraph({Title = "Version 1.2", Content = "Make it so PlayerAimbot has no Y movement."})

local Paragraph = Tab:CreateParagraph({Title = "Version 1.3 (CURRENT VERSION)", Content = "Added Smoothness to Aimbots."})

local Section = Tab:CreateSection("๐ŸŽฎ - Server Info")

local idplacefind = game.PlaceId

local Paragraph = Tab:CreateParagraph({Title = "Game Place ID", Content = "The game ID you are currently in is: " .. idplacefind .. " "})

local MarketplaceService = game:GetService("MarketplaceService")
local gameName = MarketplaceService:GetProductInfo(game.PlaceId).Name

local Paragraph = Tab:CreateParagraph({
    Title = "Game Name", 
    Content = "You are currently playing: " .. gameName
})


local serverAge = math.floor(time()) 
local formattedTime = string.format("%02d:%02d:%02d", serverAge // 3600, (serverAge % 3600) // 60, serverAge % 60)

local Paragraph = Tab:CreateParagraph({
    Title = "Server Age", 
    Content = "The server has been running for: " .. formattedTime
})

local MarketplaceService = game:GetService("MarketplaceService")


local success, productInfo = pcall(function()
    return MarketplaceService:GetProductInfo(game.PlaceId)
end)

local gameOwner = "Unknown"

if success and productInfo and productInfo.Creator then
    gameOwner = productInfo.Creator.Name 
end


local Paragraph = Tab:CreateParagraph({
    Title = "Game Owner", 
    Content = "This game was created by: " .. gameOwner
})

local playerCount = #game.Players:GetPlayers() 

local Paragraph = Tab:CreateParagraph({
    Title = "Player Count", 
    Content = "There are currently " .. playerCount .. " players in this server."
})

local MarketplaceService = game:GetService("MarketplaceService")


local success, productInfo = pcall(function()
    return MarketplaceService:GetProductInfo(game.PlaceId)
end)

local creationDate = "Unknown"

if success and productInfo and productInfo.Created then
    creationDate = productInfo.Created 
end


local Paragraph = Tab:CreateParagraph({
    Title = "Game Creation Date", 
    Content = "This game was created on: " .. creationDate
})

local Section = Tab:CreateSection("EXTRA")

local Toggle = Tab:CreateToggle({
    Name = "Notify who left and joined the server.",
    CurrentValue = false,
    Flag = "PlayerNotifications",
    Callback = function(Value)
        if Value then
            
            Players.PlayerAdded:Connect(function(player)
                Rayfield:Notify({
                    Title = "Player Joined",
                    Content = player.Name .. " has joined the game.",
                    Duration = 6.5,
                    Image = 4483362458,
                })
            end)

            
            Players.PlayerRemoving:Connect(function(player)
                Rayfield:Notify({
                    Title = "Player Left",
                    Content = player.Name .. " has left the game.",
                    Duration = 6.5,
                    Image = 4483362458,
                })
            end)
        end
    end,
})

local Button = Tab:CreateButton({
   Name = "Destroy UI",
   Callback = function()
   local Button = Tab:CreateButton({
   Name = "You sure?",
   Callback = function()
   Rayfield:Destroy()
   end,
})
   end,
})







local Tab = Window:CreateTab("๐ŸŽฏ - Aimbot", 0) 

local Section = Tab:CreateSection("๐Ÿ‘€ - Blatant")


local Label = Tab:CreateLabel("โš ๏ธ WARNING! AIMBOT does not work with smoothing! Use BetterAimbot!", 0, Color3.fromRGB(201, 201, 110), false) 






local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local camera = workspace.CurrentCamera
local localPlayer = Players.LocalPlayer

local cameraConnection 

local Toggle = Tab:CreateToggle({
    Name = "Aimbot",
    CurrentValue = false,
    Flag = "AimBot", 
    Callback = function(enabled)
        if enabled then
            
            cameraConnection = RunService.RenderStepped:Connect(function()
                if not localPlayer.Character or not localPlayer.Character:FindFirstChild("HumanoidRootPart") then
                    return
                end

                local myPos = localPlayer.Character.HumanoidRootPart.Position
                local nearestPlayer = nil
                local shortestDistance = math.huge

                
                for _, player in ipairs(Players:GetPlayers()) do
                    if player ~= localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
                        local dist = (player.Character.HumanoidRootPart.Position - myPos).Magnitude
                        if dist < shortestDistance then
                            shortestDistance = dist
                            nearestPlayer = player
                        end
                    end
                end

                
                if nearestPlayer and nearestPlayer.Character and nearestPlayer.Character:FindFirstChild("HumanoidRootPart") then
                    local targetPos = nearestPlayer.Character.HumanoidRootPart.Position
                    local camPos = camera.CFrame.Position
                    camera.CFrame = CFrame.new(camPos, targetPos)
                end
            end)
        else
            
            if cameraConnection then
                cameraConnection:Disconnect()
                cameraConnection = nil
            end
        end
    end,
})

local Section = Tab:CreateSection("๐Ÿ‘€ - Non Blatant")

local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local camera = workspace.CurrentCamera
local localPlayer = Players.LocalPlayer

local cameraConnection
local smoothFactor = 10 

local Toggle = Tab:CreateToggle({
    Name = "BetterAim",
    CurrentValue = false,
    Flag = "BetterAim",
    Callback = function(enabled)
        if enabled then
            cameraConnection = RunService.RenderStepped:Connect(function()
                if not localPlayer.Character or not localPlayer.Character:FindFirstChild("HumanoidRootPart") then
                    return
                end

                local myPos = localPlayer.Character.HumanoidRootPart.Position
                local nearestPlayer = nil
                local shortestDistance = math.huge

                for _, player in ipairs(Players:GetPlayers()) do
                    if player ~= localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
                        local dist = (player.Character.HumanoidRootPart.Position - myPos).Magnitude
                        if dist < shortestDistance then
                            shortestDistance = dist
                            nearestPlayer = player
                        end
                    end
                end

                if nearestPlayer and nearestPlayer.Character and nearestPlayer.Character:FindFirstChild("HumanoidRootPart") then
                    local targetPos = nearestPlayer.Character.HumanoidRootPart.Position
                    local camPos = camera.CFrame.Position

                    
                    local newCFrame = camera.CFrame:Lerp(CFrame.new(camPos, targetPos), smoothFactor / 100)
                    camera.CFrame = newCFrame
                end
            end)
        else
            if cameraConnection then
                cameraConnection:Disconnect()
                cameraConnection = nil
            end
        end
    end,
})

local Slider = Tab:CreateSlider({
    Name = "Smoothen BetterAimbot",
    Range = {0, 100},
    Increment = 1,
    Suffix = "%",
    CurrentValue = 10,
    Flag = "SmoothenBetterAimBot",
    Callback = function(value)
        smoothFactor = math.clamp(value, 0, 100) 
    end,
})

local Label = Tab:CreateLabel("BetterAimbot can sometimes be bad if you have fast speeds!", 0, Color3.fromRGB(158, 107, 108), false) 

local Section = Tab:CreateSection("๐Ÿ‘ฅ - Non Friendly-Fire.")

local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local camera = workspace.CurrentCamera
local localPlayer = Players.LocalPlayer

local cameraConnection
local smoothFactor = 10 

local Toggle = Tab:CreateToggle({
    Name = "Non-Lock onto teammates",
    CurrentValue = false,
    Flag = "NoLockOnTeammates",
    Callback = function(enabled)
        if enabled then
            cameraConnection = RunService.RenderStepped:Connect(function()
                if not localPlayer.Character or not localPlayer.Character:FindFirstChild("HumanoidRootPart") or not localPlayer.Team then
                    return
                end

                local myPos = localPlayer.Character.HumanoidRootPart.Position
                local nearestEnemy = nil
                local shortestDistance = math.huge

                for _, player in ipairs(Players:GetPlayers()) do
                    
                    if player ~= localPlayer and player.Team ~= localPlayer.Team and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
                        local dist = (player.Character.HumanoidRootPart.Position - myPos).Magnitude
                        if dist < shortestDistance then
                            shortestDistance = dist
                            nearestEnemy = player
                        end
                    end
                end

                if nearestEnemy and nearestEnemy.Character and nearestEnemy.Character:FindFirstChild("HumanoidRootPart") then
                    local targetPos = nearestEnemy.Character.HumanoidRootPart.Position
                    local camPos = camera.CFrame.Position

                    
                    local newCFrame = camera.CFrame:Lerp(CFrame.new(camPos, targetPos), smoothFactor / 100)
                    camera.CFrame = newCFrame
                end
            end)
        else
            if cameraConnection then
                cameraConnection:Disconnect()
                cameraConnection = nil
            end
        end
    end,
})

local Slider = Tab:CreateSlider({
    Name = "Smoothen Non-Lock on Teammates",
    Range = {0, 100},
    Increment = 1,
    Suffix = "%",
    CurrentValue = 10,
    Flag = "NonLockOnTeammatesSmoothen",
    Callback = function(value)
        smoothFactor = math.clamp(value, 0, 100) 
    end,
})

local Section = Tab:CreateSection("๐Ÿฅ - Safety Aimbot.")

local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local camera = workspace.CurrentCamera
local localPlayer = Players.LocalPlayer

local cameraConnection
local smoothFactor = 10 
local healthThreshold = 50 

local function getNearestTarget()
    if not localPlayer.Character or not localPlayer.Character:FindFirstChild("Humanoid") then
        return nil
    end

    local myHealth = localPlayer.Character.Humanoid.Health
    local myMaxHealth = localPlayer.Character.Humanoid.MaxHealth
    local myHealthPercentage = (myHealth / myMaxHealth) * 100

    local myPos = localPlayer.Character:FindFirstChild("HumanoidRootPart") and localPlayer.Character.HumanoidRootPart.Position
    if not myPos then return nil end

    local bestTarget = nil
    local shortestDistance = math.huge

    for _, player in ipairs(Players:GetPlayers()) do
        if player ~= localPlayer and player.Character and player.Character:FindFirstChild("Humanoid") and player.Character:FindFirstChild("HumanoidRootPart") then
            local targetHealth = player.Character.Humanoid.Health
            local targetMaxHealth = player.Character.Humanoid.MaxHealth
            local targetHealthPercentage = (targetHealth / targetMaxHealth) * 100

            
            if (myHealthPercentage <= healthThreshold and targetHealthPercentage <= healthThreshold) or 
               (myHealthPercentage > healthThreshold and targetHealthPercentage > healthThreshold) then

                local dist = (player.Character.HumanoidRootPart.Position - myPos).Magnitude
                if dist < shortestDistance then
                    shortestDistance = dist
                    bestTarget = player
                end
            end
        end
    end

    return bestTarget
end

local Toggle = Tab:CreateToggle({
    Name = "Check For Health",
    CurrentValue = false,
    Flag = "CheckHealth",
    Callback = function(enabled)
        if enabled then
            cameraConnection = RunService.RenderStepped:Connect(function()
                local targetPlayer = getNearestTarget()
                if targetPlayer and targetPlayer.Character and targetPlayer.Character:FindFirstChild("HumanoidRootPart") then
                    local targetPos = targetPlayer.Character.HumanoidRootPart.Position
                    local camPos = camera.CFrame.Position

                    
                    local newCFrame = camera.CFrame:Lerp(CFrame.new(camPos, targetPos), smoothFactor / 100)
                    camera.CFrame = newCFrame
                end
            end)
        else
            if cameraConnection then
                cameraConnection:Disconnect()
                cameraConnection = nil
            end
        end
    end,
})

local Slider = Tab:CreateSlider({
    Name = "Smoothen Check Health",
    Range = {0, 100},
    Increment = 1,
    Suffix = "%",
    CurrentValue = 10,
    Flag = "Slider_Smoothness",
    Callback = function(value)
        smoothFactor = math.clamp(value, 0, 100) 
    end,
})

local Section = Tab:CreateSection("๐ŸŽฏ - Player Aimbot")

local Label = Tab:CreateLabel("Fixed Player Aimbot so your player can only face not look up nor down (VERY good for closet cheating.)", 0, Color3.fromRGB(255, 255, 255), false) 

local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local localPlayer = Players.LocalPlayer

local rotationConnection
local smoothFactor = 10 

local function getNearestTarget()
    if not localPlayer.Character or not localPlayer.Character:FindFirstChild("HumanoidRootPart") then
        return nil
    end

    local myPos = localPlayer.Character.HumanoidRootPart.Position
    local nearestPlayer = nil
    local shortestDistance = math.huge

    for _, player in ipairs(Players:GetPlayers()) do
        if player ~= localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            local enemyRoot = player.Character.HumanoidRootPart
            local dist = (Vector3.new(enemyRoot.Position.X, 0, enemyRoot.Position.Z) - Vector3.new(myPos.X, 0, myPos.Z)).Magnitude

            if dist < shortestDistance then
                shortestDistance = dist
                nearestPlayer = player
            end
        end
    end

    return nearestPlayer
end

local Toggle = Tab:CreateToggle({
    Name = "Face Nearest Player (Ignore Y)",
    CurrentValue = false,
    Flag = "Toggle_FaceNearest",
    Callback = function(enabled)
        if enabled then
            rotationConnection = RunService.RenderStepped:Connect(function()
                if not localPlayer.Character or not localPlayer.Character:FindFirstChild("HumanoidRootPart") then
                    return
                end

                local myRoot = localPlayer.Character.HumanoidRootPart
                local myPos = myRoot.Position

                
                local nearestTarget = getNearestTarget()

                
                if nearestTarget and nearestTarget.Character and nearestTarget.Character:FindFirstChild("HumanoidRootPart") then
                    local targetPos = nearestTarget.Character.HumanoidRootPart.Position
                    local flatTargetPos = Vector3.new(targetPos.X, myPos.Y, targetPos.Z) 

                    
                    local newCFrame = myRoot.CFrame:Lerp(CFrame.new(myPos, flatTargetPos), smoothFactor / 100)
                    myRoot.CFrame = newCFrame
                end
            end)
        else
            if rotationConnection then
                rotationConnection:Disconnect()
                rotationConnection = nil
            end
        end
    end,
})

local Slider = Tab:CreateSlider({
    Name = "Rotation Smoothness",
    Range = {0, 100},
    Increment = 1,
    Suffix = "%",
    CurrentValue = 10,
    Flag = "Slider_RotationSmoothness",
    Callback = function(value)
        smoothFactor = math.clamp(value, 0, 100) 
    end,
})

local Label = Tab:CreateLabel("โš ๏ธ WARNING! PlayAimbot is not recommended if you are trying to closet cheat!", 0, Color3.fromRGB(201, 201, 110), false) 

local Label = Tab:CreateLabel("โœ… - Problem with PlayerAimbot? Make the smoothness a high number.", 0, Color3.fromRGB(83, 194, 89), false) 

local Section = Tab:CreateSection("This is the end. Go to another tab or go up!")

local Tab = Window:CreateTab("๐Ÿ‘€ - Visuals", 0) 

local Label = Tab:CreateLabel("โš ๏ธ WARNING! Visuals are not recommended for closet cheating!", 0, Color3.fromRGB(201, 201, 110), false) 

local Toggle = Tab:CreateToggle({
    Name = "ESP",
    CurrentValue = false,
    Flag = "ESP_Toggle",
    Callback = function(Value)
        ESPEnabled = Value
    end
})

local lplr = game.Players.LocalPlayer
local camera = game:GetService("Workspace").CurrentCamera
local CurrentCamera = workspace.CurrentCamera
local worldToViewportPoint = CurrentCamera.worldToViewportPoint

local HeadOff = Vector3.new(0, 0.5, 0)
local LegOff = Vector3.new(0, 3, 0)

local function createBoxEsp(v)
    local Box = Drawing.new("Square")
    local HealthBar = Drawing.new("Line")
    local NameTag = Drawing.new("Text")
    local DistanceTag = Drawing.new("Text")
    local Tracer = Drawing.new("Line")

    Box.Color = v.TeamColor.Color
    Box.Thickness = 3
    Box.Transparency = 1
    Box.Filled = false

    HealthBar.Color = Color3.new(0, 1, 0)
    HealthBar.Thickness = 2

    NameTag.Color = Color3.new(1, 1, 1)
    NameTag.Size = 9
    NameTag.Center = true
    NameTag.Outline = true
    NameTag.OutlineColor = Color3.new(0, 0, 0)

    DistanceTag.Color = Color3.new(1, 1, 1)
    DistanceTag.Size = 9
    DistanceTag.Center = true
    DistanceTag.Outline = true
    DistanceTag.OutlineColor = Color3.new(0, 0, 0)

    Tracer.Color = v.TeamColor.Color
    Tracer.Thickness = 2

    game:GetService("RunService").RenderStepped:Connect(function()
        if ESPEnabled and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("HumanoidRootPart") and v ~= lplr and v.Character.Humanoid.Health > 0 then
            local Vector, onScreen = camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position)

            local RootPart = v.Character.HumanoidRootPart
            local Head = v.Character.Head
            local RootPosition, RootVisibility = worldToViewportPoint(CurrentCamera, RootPart.Position)
            local HeadPosition = worldToViewportPoint(CurrentCamera, Head.Position + HeadOff)
            local LegPosition = worldToViewportPoint(CurrentCamera, RootPart.Position - LegOff)

            Box.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y)
            Box.Position = Vector2.new(RootPosition.X - Box.Size.X / 2, RootPosition.Y - Box.Size.Y / 2)

            local health = v.Character.Humanoid.Health / v.Character.Humanoid.MaxHealth
            HealthBar.From = Vector2.new(Box.Position.X + Box.Size.X + 5, Box.Position.Y + Box.Size.Y * (1 - health))
            HealthBar.To = Vector2.new(Box.Position.X + Box.Size.X + 5, Box.Position.Y + Box.Size.Y)
            HealthBar.Color = Color3.new(1 - health, health, 0)

            NameTag.Position = Vector2.new(Box.Position.X + Box.Size.X / 2, Box.Position.Y - 20)
            NameTag.Text = v.Name

            DistanceTag.Position = Vector2.new(Box.Position.X + Box.Size.X / 2, Box.Position.Y + Box.Size.Y)
            DistanceTag.Text = tostring(math.floor((lplr.Character.HumanoidRootPart.Position - RootPart.Position).Magnitude)) .. "m"

            local lplrHead = lplr.Character:FindFirstChild("Head")
            if lplrHead then
                local lplrHeadViewport = camera:worldToViewportPoint(lplrHead.Position)

                Tracer.From = Vector2.new(lplrHeadViewport.X, lplrHeadViewport.Y)
                Tracer.To = Vector2.new(RootPosition.X, RootPosition.Y)
            end

            if onScreen then
                Box.Visible = true
                HealthBar.Visible = true
                NameTag.Visible = true
                DistanceTag.Visible = true
                Tracer.Visible = true
            else
                Box.Visible = false
                HealthBar.Visible = false
                NameTag.Visible = false
                DistanceTag.Visible = false
                Tracer.Visible = false
            end
        else
            Box.Visible = false
            HealthBar.Visible = false
            NameTag.Visible = false
            DistanceTag.Visible = false
            Tracer.Visible = false
        end
    end)
end

for i, v in pairs(game.Players:GetChildren()) do
    createBoxEsp(v)
end

game.Players.PlayerAdded:Connect(function(v)
    createBoxEsp(v)
end)



local Toggle = Tab:CreateToggle({
    Name = "Find Low HP",
    CurrentValue = false,
    Flag = "FindLowHp",
    Callback = function(Value)
        TargetTrackerEnabled = Value
    end
})

local lplr = game.Players.LocalPlayer
local camera = workspace.CurrentCamera

local function createTextDisplay()
    local TextLabel = Drawing.new("Text")
    TextLabel.Size = 16
    TextLabel.Color = Color3.new(1, 0, 0)
    TextLabel.Outline = true
    TextLabel.Center = true
    TextLabel.Visible = false
    return TextLabel
end

local TargetList = {}

local function updateTargetTracker()
    for _, textLabel in pairs(TargetList) do
        textLabel.Visible = false
    end

    if not TargetTrackerEnabled then
        return
    end

    local index = 0
    for _, player in pairs(game.Players:GetPlayers()) do
        if player ~= lplr and player.Character and player.Character:FindFirstChild("Humanoid") and player.Character:FindFirstChild("HumanoidRootPart") then
            local humanoid = player.Character.Humanoid
            local rootPart = player.Character.HumanoidRootPart

            if humanoid.Health > 0 and humanoid.Health / humanoid.MaxHealth <= 0.30 then
                index = index + 1
                if not TargetList[index] then
                    TargetList[index] = createTextDisplay()
                end

                local screenPos, onScreen = camera:WorldToViewportPoint(rootPart.Position)
                if onScreen then
                    local healthPercent = math.floor((humanoid.Health / humanoid.MaxHealth) * 100)
                    local distance = math.floor((lplr.Character.HumanoidRootPart.Position - rootPart.Position).Magnitude)

                    TargetList[index].Text = player.Name .. " | Health: " .. healthPercent .. "% | " .. distance .. "m"
                    TargetList[index].Position = Vector2.new(screenPos.X, screenPos.Y)
                    TargetList[index].Visible = true
                end
            end
        end
    end
end

game:GetService("RunService").RenderStepped:Connect(updateTargetTracker)

local Tab = Window:CreateTab("โ”โ”โ”", 0) 

local Paragraph = Tab:CreateParagraph({Title = "Thanks for using Covrons Aimbot Script!", Content = "No really! I appreciate it, I would even more if you would consider liking this script! (On Scriptblox.com)"})

local Section = Tab:CreateSection("๐Ÿ“ - Script Stuff")

local Paragraph = Tab:CreateParagraph({Title = "How long it took to create this", Content = "Estimated 2-3 hours."})

local Paragraph = Tab:CreateParagraph({Title = "Release Date", Content = "Friday, February 14, 2025, Valentineโ€™s Day."})

local Paragraph = Tab:CreateParagraph({Title = "Owner", Content = "Owner is Covron._ on Discord!"})

local Section = Tab:CreateSection("Universal Scripts")

local Label = Tab:CreateLabel("โš ๏ธ WARNING! This Infinite Yeild may not be the latest version! If you are on delta or on a executor that has Infinite Yeild in it use that one! That one may (could not be though) the latest!", 0, Color3.fromRGB(201, 201, 110), false) 

local Button = Tab:CreateButton({
   Name = "Infinite Yeild",
   Callback = function()
   loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
   end,
})

local Tab = Window:CreateTab("Configuration", 0) 

local Label = Tab:CreateLabel("โš ๏ธ WARNING! Only use this if your config didnโ€™t load!", 0, Color3.fromRGB(201, 201, 110), false) 

local Button = Tab:CreateButton({
   Name = "Load Configuration",
   Callback = function()
   Rayfield:LoadConfiguration()
   end,
})

local Label = Tab:CreateLabel("Also! Your configuration is stored inside a folder called Covrons Aimbot whatever, itโ€™s in your workspace!", 0, Color3.fromRGB(255, 255, 255), false) 

Rayfield:LoadConfiguration()

Features & Information

uhh check it out for ur self actually tried making this script seriously.
#Universal#aimbot#universal aimbot#OP#NONBLATANT

Community Comments (4)

mxsynrymxsynryFeb 15, 2025(edited)

keep it up ur good ๐Ÿ˜Ž

Call_me_a_ProdigyCall_me_a_ProdigyFeb 15, 2025(edited)

Is there Triggerbot? And does it work for mobile or iPad?

bonustreesbonustreesFeb 15, 2025(edited)

crashed my game

Abon0dandedAbon0dandedFeb 15, 2025(edited)

script not made by me made by my friend sorry to say

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