
KeylessUniversal

local gamePlayers = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local Workspace = game:GetService("Workspace")
local player = gamePlayers.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local camera = Workspace.CurrentCamera
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "ProCornerClipUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 200, 0, 55)
button.Position = UDim2.new(0.5, -100, 0, 25)
button.BackgroundColor3 = Color3.fromRGB(25, 25, 30)
button.TextColor3 = Color3.fromRGB(240, 240, 240)
button.Font = Enum.Font.GothamBold
button.TextScaled = true
button.Text = "CORNER CLIP: OFF"
button.Active = true
button.AutoButtonColor = false
button.ClipsDescendants = true
button.Parent = screenGui
local padding = Instance.new("UIPadding")
padding.PaddingTop = UDim.new(0, 10)
padding.PaddingBottom = UDim.new(0, 10)
padding.PaddingLeft = UDim.new(0, 15)
padding.PaddingRight = UDim.new(0, 15)
padding.Parent = button
local buttonCorner = Instance.new("UICorner")
buttonCorner.CornerRadius = UDim.new(0, 12)
buttonCorner.Parent = button
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(60, 60, 70)
stroke.Thickness = 2
stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
stroke.Parent = button
local resizer = Instance.new("TextButton")
resizer.Size = UDim2.new(0, 20, 0, 20)
resizer.Position = UDim2.new(1, 15, 1, 10)
resizer.AnchorPoint = Vector2.new(1, 1)
resizer.BackgroundTransparency = 1
resizer.Text = "◢"
resizer.TextColor3 = Color3.fromRGB(100, 100, 115)
resizer.TextSize = 18
resizer.Font = Enum.Font.Gotham
resizer.Active = true
resizer.Parent = button
local enabled = false
local onCooldown = false
local tweenStyle = TweenInfo.new(0.3, Enum.EasingStyle.Quint, Enum.EasingDirection.Out)
local colors = {
offBg = Color3.fromRGB(25, 25, 30),
offStroke = Color3.fromRGB(60, 60, 70),
onBg = Color3.fromRGB(35, 180, 95),
onStroke = Color3.fromRGB(80, 220, 130),
hoverStroke = Color3.fromRGB(100, 100, 115)
}
button.MouseEnter:Connect(function()
if not enabled then TweenService:Create(stroke, tweenStyle, {Color = colors.hoverStroke}):Play() end
end)
button.MouseLeave:Connect(function()
if not enabled then TweenService:Create(stroke, tweenStyle, {Color = colors.offStroke}):Play() end
end)
resizer.MouseEnter:Connect(function()
TweenService:Create(resizer, tweenStyle, {TextColor3 = Color3.fromRGB(255, 255, 255)}):Play()
end)
resizer.MouseLeave:Connect(function()
TweenService:Create(resizer, tweenStyle, {TextColor3 = Color3.fromRGB(100, 100, 115)}):Play()
end)
local dragging, resizing = false, false
local dragStart, startPos, startSize
resizer.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
resizing = true
dragStart = input.Position
startSize = button.Size
input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then resizing = false end end)
end
end)
button.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and not resizing then
dragging = true
dragStart = input.Position
startPos = button.Position
input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end)
end
end)
UserInputService.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
if resizing then
local delta = input.Position - dragStart
button.Size = UDim2.new(0, math.max(120, startSize.X.Offset + delta.X), 0, math.max(45, startSize.Y.Offset + delta.Y))
elseif dragging then
local delta = input.Position - dragStart
button.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end
end)
button.MouseButton1Click:Connect(function()
if resizing then return end
enabled = not enabled
if enabled then
button.Text = "CORNER CLIP: ON"
TweenService:Create(button, tweenStyle, {BackgroundColor3 = colors.onBg}):Play()
TweenService:Create(stroke, tweenStyle, {Color = colors.onStroke}):Play()
else
button.Text = "CORNER CLIP: OFF"
TweenService:Create(button, tweenStyle, {BackgroundColor3 = colors.offBg}):Play()
TweenService:Create(stroke, tweenStyle, {Color = colors.offStroke}):Play()
end
end)
RunService.RenderStepped:Connect(function()
if not enabled or onCooldown then return end
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
local humanoid = char:FindFirstChild("Humanoid")
if not hrp or not humanoid or humanoid.Health <= 0 then return end
local zoomDistance = (camera.CFrame.Position - camera.Focus.Position).Magnitude
local inFirstPerson = zoomDistance < 1
local inShiftLock = UserInputService.MouseBehavior == Enum.MouseBehavior.LockCenter
if inFirstPerson or inShiftLock then
local backDirection = -hrp.CFrame.LookVector
local rayOrigin = hrp.Position
local rayDirection = backDirection * 1.3
local raycastParams = RaycastParams.new()
raycastParams.FilterDescendantsInstances = {char}
raycastParams.FilterType = Enum.RaycastFilterType.Exclude
local hitWall = Workspace:Raycast(rayOrigin, rayDirection, raycastParams)
if hitWall then
onCooldown = true
local overlapParams = OverlapParams.new()
overlapParams.FilterDescendantsInstances = {char}
overlapParams.FilterType = Enum.RaycastFilterType.Exclude
local foundSafeSpot = false
local safePosition = hrp.Position
for i = 2, 22 do
local checkPos = hrp.Position + (backDirection * i)
local partsInSpace = Workspace:GetPartBoundsInRadius(checkPos, 1.5, overlapParams)
if #partsInSpace == 0 then
foundSafeSpot = true
safePosition = checkPos
break
end
end
if foundSafeSpot then
hrp.CFrame = CFrame.new(safePosition) * hrp.CFrame.Rotation
end
task.wait(1)
onCooldown = false
end
end
end)



W script