
Key Required VerifiedUniversal

-- ============================================
-- SERVICES
-- ============================================
local Players = game:GetService("Players")
local StarterGui = game:GetService("StarterGui")
local UserInputService = game:GetService("UserInputService")
-- ============================================
-- WAIT FOR CLIENT
-- ============================================
local LocalPlayer
for i = 1, 100 do
LocalPlayer = Players.LocalPlayer
if LocalPlayer then
break
end
task.wait(0.1)
end
if not LocalPlayer then
warn("[PulseCore] LocalPlayer was not detected.")
return
end
local PlayerGui
for i = 1, 100 do
PlayerGui = LocalPlayer:FindFirstChildOfClass("PlayerGui")
if PlayerGui then
break
end
task.wait(0.1)
end
if not PlayerGui then
warn("[PulseCore] PlayerGui was not detected.")
return
end
-- ============================================
-- STATE
-- ============================================
local Running = true
local Saving = false
local InputConnection
-- ============================================
-- ROBLOX NOTIFICATION
-- ============================================
local function Notify(text, duration)
pcall(function()
StarterGui:SetCore("SendNotification", {
Title = "PulseCore",
Text = text,
Duration = duration or 5
})
end)
end
-- ============================================
-- REMOVE OLD WINDOW
-- ============================================
local OldGui = PlayerGui:FindFirstChild("PulseCorePlaceSaver")
if OldGui then
OldGui:Destroy()
end
-- ============================================
-- GUI
-- ============================================
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "PulseCorePlaceSaver"
ScreenGui.ResetOnSpawn = false
ScreenGui.IgnoreGuiInset = true
ScreenGui.DisplayOrder = 999999
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.Parent = PlayerGui
-- Overlay
local Overlay = Instance.new("Frame")
Overlay.Size = UDim2.fromScale(1, 1)
Overlay.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Overlay.BackgroundTransparency = 0.45
Overlay.BorderSizePixel = 0
Overlay.Parent = ScreenGui
-- Main window
local Window = Instance.new("Frame")
Window.Name = "Window"
Window.AnchorPoint = Vector2.new(0.5, 0.5)
Window.Position = UDim2.fromScale(0.5, 0.5)
Window.Size = UDim2.fromOffset(440, 250)
Window.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
Window.BorderSizePixel = 1
Window.BorderColor3 = Color3.fromRGB(100, 100, 100)
Window.Parent = ScreenGui
local WindowCorner = Instance.new("UICorner")
WindowCorner.CornerRadius = UDim.new(0, 10)
WindowCorner.Parent = Window
-- ============================================
-- TITLE
-- ============================================
local Title = Instance.new("TextLabel")
Title.BackgroundTransparency = 1
Title.Position = UDim2.fromOffset(22, 16)
Title.Size = UDim2.new(1, -44, 0, 28)
Title.Font = Enum.Font.GothamBold
Title.Text = "PulseCore"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextSize = 21
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.Parent = Window
local Subtitle = Instance.new("TextLabel")
Subtitle.BackgroundTransparency = 1
Subtitle.Position = UDim2.fromOffset(22, 45)
Subtitle.Size = UDim2.new(1, -44, 0, 20)
Subtitle.Font = Enum.Font.Gotham
Subtitle.Text = "Place Saver"
Subtitle.TextColor3 = Color3.fromRGB(150, 150, 150)
Subtitle.TextSize = 13
Subtitle.TextXAlignment = Enum.TextXAlignment.Left
Subtitle.Parent = Window
-- ============================================
-- WARNING
-- ============================================
local Warning = Instance.new("TextLabel")
Warning.BackgroundTransparency = 1
Warning.Position = UDim2.fromOffset(22, 82)
Warning.Size = UDim2.new(1, -44, 0, 90)
Warning.Font = Enum.Font.Gotham
Warning.Text = "Warning\n\nStarting the place save may temporarily freeze the game.\nThis is normal while the place is being processed."
Warning.TextColor3 = Color3.fromRGB(215, 215, 215)
Warning.TextSize = 13
Warning.TextWrapped = true
Warning.TextXAlignment = Enum.TextXAlignment.Left
Warning.TextYAlignment = Enum.TextYAlignment.Top
Warning.Parent = Window
-- ============================================
-- BUTTONS
-- ============================================
local Cancel = Instance.new("TextButton")
Cancel.Name = "Cancel"
Cancel.AnchorPoint = Vector2.new(1, 1)
Cancel.Position = UDim2.new(1, -22, 1, -18)
Cancel.Size = UDim2.fromOffset(125, 40)
Cancel.BackgroundColor3 = Color3.fromRGB(70, 70, 70)
Cancel.BorderSizePixel = 0
Cancel.AutoButtonColor = true
Cancel.Font = Enum.Font.GothamBold
Cancel.Text = "Cancel"
Cancel.TextColor3 = Color3.fromRGB(235, 235, 235)
Cancel.TextSize = 13
Cancel.Parent = Window
local CancelCorner = Instance.new("UICorner")
CancelCorner.CornerRadius = UDim.new(0, 7)
CancelCorner.Parent = Cancel
local Continue = Instance.new("TextButton")
Continue.Name = "Continue"
Continue.AnchorPoint = Vector2.new(1, 1)
Continue.Position = UDim2.new(1, -157, 1, -18)
Continue.Size = UDim2.fromOffset(125, 40)
Continue.BackgroundColor3 = Color3.fromRGB(245, 245, 245)
Continue.BorderSizePixel = 0
Continue.AutoButtonColor = true
Continue.Font = Enum.Font.GothamBold
Continue.Text = "Continue"
Continue.TextColor3 = Color3.fromRGB(20, 20, 20)
Continue.TextSize = 13
Continue.Parent = Window
local ContinueCorner = Instance.new("UICorner")
ContinueCorner.CornerRadius = UDim.new(0, 7)
ContinueCorner.Parent = Continue
-- ============================================
-- STOP SCRIPT
-- ============================================
local function StopScript()
Running = false
if InputConnection then
InputConnection:Disconnect()
InputConnection = nil
end
if ScreenGui then
ScreenGui:Destroy()
end
Notify("Script cancelled.", 4)
print("[PulseCore] Script stopped.")
end
-- ============================================
-- SAVE
-- ============================================
local function SavePlace()
if not Running or Saving then
return
end
Saving = true
if type(saveinstance) ~= "function" then
Saving = false
Notify("saveinstance was not found.", 7)
warn("[PulseCore] saveinstance is unavailable.")
return
end
Notify(
"Place saving started. The game may freeze temporarily.",
7
)
task.wait(0.25)
local FileName = string.format(
"Place_%s_%s_FULL.rbxlx",
tostring(game.PlaceId),
os.date("%Y%m%d_%H%M%S")
)
print("[PulseCore] Saving:")
print(FileName)
local Success, Result = pcall(function()
return saveinstance({
FilePath = FileName,
Decompile = true,
IgnoreDefaultProperties = false
})
end)
Saving = false
if Success then
print("[PulseCore] Save completed.")
print("[PulseCore] Result: " .. tostring(Result))
Notify(
"Place saved successfully.",
7
)
return
end
warn("[PulseCore] saveinstance error:")
warn(tostring(Result))
Notify(
"Save failed: " .. tostring(Result),
10
)
end
-- ============================================
-- CONTINUE BUTTON
-- ============================================
Continue.MouseButton1Click:Connect(function()
if not Running or Saving then
return
end
Continue.Active = false
Cancel.Active = false
ScreenGui:Destroy()
task.spawn(function()
SavePlace()
end)
end)
-- ============================================
-- CANCEL BUTTON
-- ============================================
Cancel.MouseButton1Click:Connect(function()
if not Running then
return
end
StopScript()
end)
-- ============================================
-- RIGHTSHIFT
-- ============================================
InputConnection = UserInputService.InputBegan:Connect(function(input, processed)
if processed or not Running then
return
end
if input.KeyCode == Enum.KeyCode.RightShift then
task.spawn(function()
SavePlace()
end)
end
end)
-- ============================================
-- START
-- ============================================
print("========================================")
print("[PulseCore] Place Saver loaded.")
print("[PulseCore] Waiting for Continue or Cancel.")
print("[PulseCore] RightShift = Save Place.")
print("========================================")
Notify(
"Place Saver loaded.",
5
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