
KeylessUniversal

local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer
local mouse = player:GetMouse()
local teleportSpeed = 80
local debounce = false
local function makeMarker(position)
local part = Instance.new("Part")
part.Anchored = true
part.CanCollide = false
part.Shape = Enum.PartType.Ball
part.Color = Color3.fromRGB(0, 255, 255)
part.Material = Enum.Material.Neon
part.Size = Vector3.new(1,1,1)
part.Position = position + Vector3.new(0, 2, 0)
part.Parent = workspace
game:GetService("Debris"):AddItem(part, 0.5)
local tween = TweenService:Create(part, TweenInfo.new(0.5, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {
Transparency = 1,
Size = Vector3.new(0.2,0.2,0.2)
})
tween:Play()
end
mouse.Button1Down:Connect(function()
if debounce then return end
debounce = true
local character = player.Character or player.CharacterAdded:Wait()
local root = character:FindFirstChild("HumanoidRootPart")
if not root then
debounce = false
return
end
if not mouse.Hit then
debounce = false
return
end
local targetPos = mouse.Hit.p
makeMarker(targetPos)
local distance = (root.Position - targetPos).Magnitude
local travelTime = distance / teleportSpeed
local tween = TweenService:Create(
root,
TweenInfo.new(travelTime, Enum.EasingStyle.Sine, Enum.EasingDirection.Out),
{CFrame = CFrame.new(targetPos + Vector3.new(0, 3, 0))}
)
tween:Play()
tween.Completed:Wait()
task.wait(0.2)
debounce = false
end)
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


you should make it have system where you change the key you want to teleport with so its not just click.
i cant delete comments so ignore this reply