
KeylessUniversal

local TextChatService = game:GetService("TextChatService")
local function SendChatMessage(message)
-- Check if the new TextChatService is being used
if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
-- Send message using the new TextChatService
local textChannel = TextChatService.TextChannels.RBXGeneral
textChannel:SendAsync(message)
else
-- Send message using the default chat system
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All")
end
end
SendChatMessage("Ur text here")



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