
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local Camera = Workspace.CurrentCamera
-- SETTINGS
local AIM_PART = "Head" -- Target part to aim at
local AIM_SMOOTHNESS = 0.15 -- Lower is snappier
local MAX_DISTANCE = 1000
function getClosestVisiblePlayer()
local closestPlayer = nil
local closestDistance = MAX_DISTANCE
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild(AIM_PART) then
local targetPart = player.Character[AIM_PART]
local direction = (targetPart.Position - Camera.CFrame.Position)
local rayParams = RaycastParams.new()
rayParams.FilterDescendantsInstances = {LocalPlayer.Character}
rayParams.FilterType = Enum.RaycastFilterType.Blacklist
local ray = Workspace:Raycast(Camera.CFrame.Position, direction, rayParams)
if ray and ray.Instance and ray.Instance:IsDescendantOf(player.Character) then
local screenPoint, onScreen = Camera:WorldToViewportPoint(targetPart.Position)
if onScreen then
local distance = (Camera.CFrame.Position - targetPart.Position).Magnitude
if distance < closestDistance then
closestDistance = distance
closestPlayer = targetPart
end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
function createESP(player)
if player == LocalPlayer then return end
local function addESPToCharacter(character)
local torso = character:FindFirstChild("HumanoidRootPart")
if torso and not torso:FindFirstChild("ESPBox") then
local box = Instance.new("BoxHandleAdornment")
box.Name = "ESPBox"
box.Adornee = torso
box.AlwaysOnTop = true
box.ZIndex = 5
box.Size = Vector3.new(2, 5, 1)
box.Color3 = Color3.fromRGB(255, 0, 0) -- Red color
box.Transparency = 0.6
box.Parent = torso
end
end
if player.Character then
addESPToCharacter(player.Character)
end
player.CharacterAdded:Connect(function(character)
wait(1)
addESPToCharacter(character)
end)
end
-- Setup ESP for existing players
for _, player in pairs(Players:GetPlayers()) do
createESP(player)
end
-- Add ESP for new players joining
Players.PlayerAdded:Connect(function(player)
createESP(player)
end)No comments yet for this script.



