
KeylessUniversal

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local player = Players.LocalPlayer
local camera = Workspace.CurrentCamera
-- 1. UI CREATION
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CoolGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
-- Toggle Button (Draggable preference handled below)
local toggleBtn = Instance.new("TextButton")
toggleBtn.Size = UDim2.new(0, 60, 0, 40)
toggleBtn.Position = UDim2.new(0, 20, 0.5, -20)
toggleBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 35)
toggleBtn.Text = "Cool"
toggleBtn.TextColor3 = Color3.fromRGB(0, 255, 150)
toggleBtn.Font = Enum.Font.GothamBold
toggleBtn.TextSize = 14
toggleBtn.Parent = screenGui
Instance.new("UICorner", toggleBtn).CornerRadius = UDim.new(0, 8)
-- Main Menu Frame
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 320, 0, 380)
mainFrame.Position = UDim2.new(0.5, -160, 0.5, -190)
mainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 25)
mainFrame.Visible = false
mainFrame.Parent = screenGui
Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 12)
-- Header
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0, 50)
title.BackgroundTransparency = 1
title.Text = "COOL GUI"
title.TextColor3 = Color3.fromRGB(0, 255, 150)
title.Font = Enum.Font.GothamBlack
title.TextSize = 20
title.Parent = mainFrame
-- Tab System
local tabContainer = Instance.new("Frame")
tabContainer.Size = UDim2.new(1, 0, 0, 35)
tabContainer.Position = UDim2.new(0, 0, 0, 50)
tabContainer.BackgroundTransparency = 1
tabContainer.Parent = mainFrame
local tabLayout = Instance.new("UIListLayout")
tabLayout.FillDirection = Enum.FillDirection.Horizontal
tabLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
tabLayout.Padding = UDim.new(0, 10)
tabLayout.Parent = tabContainer
local contentContainer = Instance.new("Frame")
contentContainer.Size = UDim2.new(1, -20, 1, -100)
contentContainer.Position = UDim2.new(0, 10, 0, 95)
contentContainer.BackgroundTransparency = 1
contentContainer.Parent = mainFrame
local currentTab = nil
local function createTab(name)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 85, 1, 0)
btn.BackgroundColor3 = Color3.fromRGB(40, 40, 45)
btn.Text = name
btn.TextColor3 = Color3.new(1, 1, 1)
btn.Font = Enum.Font.GothamBold
btn.Parent = tabContainer
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
local scroll = Instance.new("ScrollingFrame")
scroll.Size = UDim2.new(1, 0, 1, 0)
scroll.BackgroundTransparency = 1
scroll.ScrollBarThickness = 3
scroll.Visible = false
scroll.Parent = contentContainer
Instance.new("UIListLayout", scroll).Padding = UDim.new(0, 8)
btn.MouseButton1Click:Connect(function()
if currentTab then currentTab.Visible = false end
scroll.Visible = true
currentTab = scroll
end)
return scroll
end
local mainTab = createTab("Features")
local visTab = createTab("Visuals")
local tpTab = createTab("Players")
mainTab.Visible = true
currentTab = mainTab
-- 2. CORE LOGIC (Toggle & Drag)
toggleBtn.MouseButton1Click:Connect(function()
mainFrame.Visible = not mainFrame.Visible
end)
local function makeDraggable(obj)
local dragging, dragInput, dragStart, startPos
obj.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true; dragStart = input.Position; startPos = obj.Position
input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end)
end
end)
obj.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
obj.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
end
makeDraggable(mainFrame)
local function createButton(tab, text, callback)
local b = Instance.new("TextButton")
b.Size = UDim2.new(1, -10, 0, 40)
b.BackgroundColor3 = Color3.fromRGB(35, 35, 40)
b.Text = text
b.TextColor3 = Color3.new(1, 1, 1)
b.Font = Enum.Font.Gotham
b.Parent = tab
Instance.new("UICorner", b)
b.MouseButton1Click:Connect(function() callback(b) end)
return b
end
-- 3. FEATURES
-- Flight
local flying = false
local flySpeed = 50
local bv, bg
createButton(mainTab, "Fly: OFF", function(btn)
flying = not flying
btn.Text = "Fly: " .. (flying and "ON" or "OFF")
btn.TextColor3 = flying and Color3.fromRGB(0, 255, 150) or Color3.new(1,1,1)
local char = player.Character
if flying and char and char:FindFirstChild("HumanoidRootPart") then
bv = Instance.new("BodyVelocity", char.HumanoidRootPart)
bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
bg = Instance.new("BodyGyro", char.HumanoidRootPart)
bg.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
task.spawn(function()
while flying and char:FindFirstChild("Humanoid") do
bv.Velocity = camera.CFrame.LookVector * flySpeed
bg.CFrame = camera.CFrame
task.wait()
end
if bv then bv:Destroy() end; if bg then bg:Destroy() end
end)
elseif bv then
bv:Destroy(); bg:Destroy()
end
end)
-- Rainbow Skin (With Color Reset)
local rainbowOn = false
local originalColors = {}
createButton(visTab, "Rainbow Skin: OFF", function(btn)
rainbowOn = not rainbowOn
btn.Text = "Rainbow Skin: " .. (rainbowOn and "ON" or "OFF")
btn.TextColor3 = rainbowOn and Color3.fromRGB(0, 255, 255) or Color3.new(1,1,1)
local char = player.Character
if not char then return end
if rainbowOn then
for _, part in pairs(char:GetChildren()) do
if part:IsA("BasePart") then originalColors[part] = part.Color end
end
else
for part, color in pairs(originalColors) do
if part and part.Parent then part.Color = color end
end
originalColors = {}
end
end)
RunService.RenderStepped:Connect(function()
if rainbowOn and player.Character then
local color = Color3.fromHSV(tick() % 5 / 5, 0.8, 1)
for _, part in pairs(player.Character:GetChildren()) do
if part:IsA("BasePart") then part.Color = color end
end
end
end)
-- ESP
local espOn = false
createButton(visTab, "Player ESP: OFF", function(btn)
espOn = not espOn
btn.Text = "Player ESP: " .. (espOn and "ON" or "OFF")
if not espOn then
for _, p in pairs(Players:GetPlayers()) do
if p.Character and p.Character:FindFirstChild("Highlight") then p.Character.Highlight:Destroy() end
end
end
end)
RunService.Heartbeat:Connect(function()
if espOn then
for _, p in pairs(Players:GetPlayers()) do
if p ~= player and p.Character and not p.Character:FindFirstChild("Highlight") then
local h = Instance.new("Highlight", p.Character)
h.FillColor = Color3.fromRGB(0, 255, 150)
end
end
end
end)
-- Teleport Player List
local function updateTP()
for _, child in pairs(tpTab:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end
createButton(tpTab, "🔄 Refresh List", updateTP)
for _, p in pairs(Players:GetPlayers()) do
if p ~= player then
createButton(tpTab, p.DisplayName, function()
if p.Character and player.Character then
player.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame
end
end)
end
end
end
updateTP()



real or fake :v
@TheBuilderScript what do you mean real or fake?