Peakitypeak
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Peakitypeak

Universal Scriptthatonecoolguythatonecoolguy 431 views 3 executesUpdated Oct 4, 2025
Unrated
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Lua Script•59 lines (1759 chars)
#--// LocalScript (Play Solo or Studio Test Only)
--// Makes your character's mass insanely high and lets you push unanchored objects like a tank.

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")

local MASS_MULTIPLIER = 58888000 -- adjust this higher/lower as you like

local function applyMassBoost(char)
	for _, part in ipairs(char:GetDescendants()) do
		if part:IsA("BasePart") then
			part.CustomPhysicalProperties = PhysicalProperties.new(
				1000 * MASS_MULTIPLIER, -- Density
				0.3, -- Friction
				0.1  -- Elasticity (low = less bounce)
			)
			part.Massless = false
		end
	end

	local root = char:FindFirstChild("HumanoidRootPart")
	if root then
		local bf = Instance.new("BodyVelocity")
		bf.MaxForce = Vector3.new(1e8, 1e8, 1e8)
		bf.Velocity = Vector3.zero
		bf.P = 1e6
		bf.Name = "MassBoost"
		bf.Parent = root
	end
end

local function pushNearbyObjects(char)
	local root = char:FindFirstChild("HumanoidRootPart")
	if not root then return end

	RunService.Heartbeat:Connect(function()
		for _, part in ipairs(workspace:GetDescendants()) do
			if part:IsA("BasePart") and not part.Anchored and not part:IsDescendantOf(char) then
				local dist = (part.Position - root.Position).Magnitude
				if dist < 10 then
					local dir = (part.Position - root.Position).Unit
					local force = Instance.new("BodyForce")
					force.Force = dir * 1e6 -- big push force
					force.Parent = part
					game.Debris:AddItem(force, 0.1)
				end
			end
		end
	end)
end

Players.PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		task.wait(1)
		applyMassBoost(char)
		pushNearbyObjects(char)
		print("[Sandbox] Ultra mass mode activated. You can now push big models like a boss.")
	end)
end)

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