C00pzkiddz F3X gui v2
Key RequiredUniversal

C00pzkiddz F3X gui v2

Universal Scriptc00pzkiddzc00pzkiddz 848 views 54 executesUpdated Feb 14, 2026
Unrated
00
Lua Script•8128 lines (188452 chars)
--[=[
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88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 
]=]

-- Instances: 114 | Scripts: 55 | Modules: 0 | Tags: 0
local G2L = {};

-- StarterGui.Made by Coikax faggot.
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[Made by Coikax faggot.]];
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
G2L["1"]["ResetOnSpawn"] = false;


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop.
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 6;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Size"] = UDim2.new(0, 507, 0, 740);
G2L["2"]["Position"] = UDim2.new(0.32311, 0, -0.06923, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2"]["Name"] = [[Im killing niggers im killing niggers please stop.]];


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextLabel
G2L["3"] = Instance.new("TextLabel", G2L["2"]);
G2L["3"]["TextWrapped"] = true;
G2L["3"]["BorderSizePixel"] = 0;
G2L["3"]["TextSize"] = 14;
G2L["3"]["TextScaled"] = true;
G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3"]["BackgroundTransparency"] = 1;
G2L["3"]["Size"] = UDim2.new(0, 398, 0, 27);
G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3"]["Text"] = [[C00pzk*ddz f3x v2]];
G2L["3"]["Position"] = UDim2.new(0.10651, 0, 0, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["4"] = Instance.new("TextButton", G2L["2"]);
G2L["4"]["TextWrapped"] = true;
G2L["4"]["BorderSizePixel"] = 3;
G2L["4"]["TextSize"] = 14;
G2L["4"]["TextScaled"] = true;
G2L["4"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4"]["Text"] = [[Dec*l 1]];
G2L["4"]["Position"] = UDim2.new(0.20513, 0, 0.05032, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["5"] = Instance.new("LocalScript", G2L["4"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["6"] = Instance.new("TextButton", G2L["2"]);
G2L["6"]["TextWrapped"] = true;
G2L["6"]["BorderSizePixel"] = 3;
G2L["6"]["TextSize"] = 14;
G2L["6"]["TextScaled"] = true;
G2L["6"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6"]["Text"] = [[Skyb*x 2]];
G2L["6"]["Position"] = UDim2.new(0.40196, 0, 0.05032, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["7"] = Instance.new("LocalScript", G2L["6"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["8"] = Instance.new("TextButton", G2L["2"]);
G2L["8"]["TextWrapped"] = true;
G2L["8"]["BorderSizePixel"] = 3;
G2L["8"]["TextSize"] = 14;
G2L["8"]["TextScaled"] = true;
G2L["8"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["8"]["Text"] = [[Dec*l 2]];
G2L["8"]["Position"] = UDim2.new(0.60865, 0, 0.05032, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["9"] = Instance.new("LocalScript", G2L["8"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["a"] = Instance.new("TextButton", G2L["2"]);
G2L["a"]["TextWrapped"] = true;
G2L["a"]["BorderSizePixel"] = 3;
G2L["a"]["TextSize"] = 14;
G2L["a"]["TextScaled"] = true;
G2L["a"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["a"]["Text"] = [[Fire]];
G2L["a"]["Position"] = UDim2.new(0.80433, 0, 0.05032, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["b"] = Instance.new("LocalScript", G2L["a"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["c"] = Instance.new("TextButton", G2L["2"]);
G2L["c"]["TextWrapped"] = true;
G2L["c"]["BorderSizePixel"] = 3;
G2L["c"]["TextSize"] = 14;
G2L["c"]["TextScaled"] = true;
G2L["c"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["c"]["Text"] = [[Skyb*x 1]];
G2L["c"]["Position"] = UDim2.new(0, 0, 0.05032, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["d"] = Instance.new("LocalScript", G2L["c"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["e"] = Instance.new("TextButton", G2L["2"]);
G2L["e"]["TextWrapped"] = true;
G2L["e"]["BorderSizePixel"] = 3;
G2L["e"]["TextSize"] = 14;
G2L["e"]["TextScaled"] = true;
G2L["e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["e"]["Text"] = [[Sparkles]];
G2L["e"]["Position"] = UDim2.new(0, 0, 0.1161, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["f"] = Instance.new("LocalScript", G2L["e"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["10"] = Instance.new("TextButton", G2L["2"]);
G2L["10"]["TextWrapped"] = true;
G2L["10"]["BorderSizePixel"] = 3;
G2L["10"]["TextSize"] = 14;
G2L["10"]["TextScaled"] = true;
G2L["10"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["10"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["10"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["10"]["Text"] = [[Rotate parts]];
G2L["10"]["Position"] = UDim2.new(0.20513, 0, 0.1161, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["11"] = Instance.new("LocalScript", G2L["10"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["12"] = Instance.new("TextButton", G2L["2"]);
G2L["12"]["TextWrapped"] = true;
G2L["12"]["BorderSizePixel"] = 3;
G2L["12"]["TextSize"] = 14;
G2L["12"]["TextScaled"] = true;
G2L["12"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["12"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["12"]["Text"] = [[Colour spam]];
G2L["12"]["Position"] = UDim2.new(0.41223, 0, 0.1161, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["13"] = Instance.new("LocalScript", G2L["12"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["14"] = Instance.new("TextButton", G2L["2"]);
G2L["14"]["TextWrapped"] = true;
G2L["14"]["BorderSizePixel"] = 3;
G2L["14"]["TextSize"] = 14;
G2L["14"]["TextScaled"] = true;
G2L["14"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["14"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["14"]["Text"] = [[Logo skybox]];
G2L["14"]["Position"] = UDim2.new(0.6075, 0, 0.1161, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["15"] = Instance.new("LocalScript", G2L["14"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["16"] = Instance.new("TextButton", G2L["2"]);
G2L["16"]["TextWrapped"] = true;
G2L["16"]["BorderSizePixel"] = 3;
G2L["16"]["TextSize"] = 14;
G2L["16"]["TextScaled"] = true;
G2L["16"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["16"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["16"]["Text"] = [[Logo decal]];
G2L["16"]["Position"] = UDim2.new(0.80473, 0, 0.1161, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["17"] = Instance.new("LocalScript", G2L["16"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["18"] = Instance.new("TextButton", G2L["2"]);
G2L["18"]["TextWrapped"] = true;
G2L["18"]["BorderSizePixel"] = 3;
G2L["18"]["TextSize"] = 14;
G2L["18"]["TextScaled"] = true;
G2L["18"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["18"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["18"]["Text"] = [[World tour skybox]];
G2L["18"]["Position"] = UDim2.new(0, 0, 0.18187, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["19"] = Instance.new("LocalScript", G2L["18"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["1a"] = Instance.new("TextButton", G2L["2"]);
G2L["1a"]["TextWrapped"] = true;
G2L["1a"]["BorderSizePixel"] = 3;
G2L["1a"]["TextSize"] = 14;
G2L["1a"]["TextScaled"] = true;
G2L["1a"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1a"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1a"]["Text"] = [[World tour decal]];
G2L["1a"]["Position"] = UDim2.new(0.20513, 0, 0.18187, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["1b"] = Instance.new("LocalScript", G2L["1a"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["1c"] = Instance.new("TextButton", G2L["2"]);
G2L["1c"]["TextWrapped"] = true;
G2L["1c"]["BorderSizePixel"] = 3;
G2L["1c"]["TextSize"] = 14;
G2L["1c"]["TextScaled"] = true;
G2L["1c"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1c"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["1c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1c"]["Text"] = [[Rainbow billboard gui]];
G2L["1c"]["Position"] = UDim2.new(0.41223, 0, 0.18187, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["1d"] = Instance.new("LocalScript", G2L["1c"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["1e"] = Instance.new("TextButton", G2L["2"]);
G2L["1e"]["TextWrapped"] = true;
G2L["1e"]["BorderSizePixel"] = 3;
G2L["1e"]["TextSize"] = 14;
G2L["1e"]["TextScaled"] = true;
G2L["1e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1e"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["1e"]["Text"] = [[Billboard Gui]];
G2L["1e"]["Position"] = UDim2.new(0.60947, 0, 0.18187, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["1f"] = Instance.new("LocalScript", G2L["1e"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["20"] = Instance.new("TextButton", G2L["2"]);
G2L["20"]["TextWrapped"] = true;
G2L["20"]["BorderSizePixel"] = 3;
G2L["20"]["TextSize"] = 14;
G2L["20"]["TextScaled"] = true;
G2L["20"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["20"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["20"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["20"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["20"]["Text"] = [[Walkspeed]];
G2L["20"]["Position"] = UDim2.new(0.80473, 0, 0.18187, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["21"] = Instance.new("LocalScript", G2L["20"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["22"] = Instance.new("TextButton", G2L["2"]);
G2L["22"]["TextWrapped"] = true;
G2L["22"]["BorderSizePixel"] = 3;
G2L["22"]["TextSize"] = 14;
G2L["22"]["TextScaled"] = true;
G2L["22"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["22"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["22"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["22"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["22"]["Text"] = [[c00pz all]];
G2L["22"]["Position"] = UDim2.new(0, 0, 0.24653, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["23"] = Instance.new("LocalScript", G2L["22"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["24"] = Instance.new("TextButton", G2L["2"]);
G2L["24"]["TextWrapped"] = true;
G2L["24"]["BorderSizePixel"] = 3;
G2L["24"]["TextSize"] = 14;
G2L["24"]["TextScaled"] = true;
G2L["24"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["24"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["24"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["24"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["24"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["24"]["Text"] = [[Message]];
G2L["24"]["Position"] = UDim2.new(0.20513, 0, 0.24542, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["25"] = Instance.new("LocalScript", G2L["24"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["26"] = Instance.new("TextButton", G2L["2"]);
G2L["26"]["TextWrapped"] = true;
G2L["26"]["BorderSizePixel"] = 3;
G2L["26"]["TextSize"] = 14;
G2L["26"]["TextScaled"] = true;
G2L["26"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["26"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["26"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["26"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["26"]["Text"] = [[Alert all]];
G2L["26"]["Position"] = UDim2.new(0.41223, 0, 0.24542, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["27"] = Instance.new("LocalScript", G2L["26"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["28"] = Instance.new("TextButton", G2L["2"]);
G2L["28"]["TextWrapped"] = true;
G2L["28"]["BorderSizePixel"] = 3;
G2L["28"]["TextSize"] = 14;
G2L["28"]["TextScaled"] = true;
G2L["28"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["28"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["28"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["28"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["28"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["28"]["Text"] = [[Notify all]];
G2L["28"]["Position"] = UDim2.new(0.60947, 0, 0.24653, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["29"] = Instance.new("LocalScript", G2L["28"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["2a"] = Instance.new("TextButton", G2L["2"]);
G2L["2a"]["TextWrapped"] = true;
G2L["2a"]["BorderSizePixel"] = 3;
G2L["2a"]["TextSize"] = 14;
G2L["2a"]["TextScaled"] = true;
G2L["2a"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2a"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["2a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2a"]["Text"] = [[Hint]];
G2L["2a"]["Position"] = UDim2.new(0.80473, 0, 0.24653, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["2b"] = Instance.new("LocalScript", G2L["2a"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["2c"] = Instance.new("TextButton", G2L["2"]);
G2L["2c"]["TextWrapped"] = true;
G2L["2c"]["BorderSizePixel"] = 3;
G2L["2c"]["TextSize"] = 14;
G2L["2c"]["TextScaled"] = true;
G2L["2c"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2c"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["2c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2c"]["Text"] = [[Realm]];
G2L["2c"]["Position"] = UDim2.new(0, 0, 0.31231, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["2d"] = Instance.new("LocalScript", G2L["2c"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["2e"] = Instance.new("TextButton", G2L["2"]);
G2L["2e"]["TextWrapped"] = true;
G2L["2e"]["BorderSizePixel"] = 3;
G2L["2e"]["TextSize"] = 14;
G2L["2e"]["TextScaled"] = true;
G2L["2e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2e"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["2e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["2e"]["Text"] = [[c00lify]];
G2L["2e"]["Position"] = UDim2.new(0.20513, 0, 0.31231, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["2f"] = Instance.new("LocalScript", G2L["2e"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["30"] = Instance.new("TextButton", G2L["2"]);
G2L["30"]["TextWrapped"] = true;
G2L["30"]["BorderSizePixel"] = 3;
G2L["30"]["TextSize"] = 14;
G2L["30"]["TextScaled"] = true;
G2L["30"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["30"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["30"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["30"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["30"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["30"]["Text"] = [[Rain Krabby patty]];
G2L["30"]["Position"] = UDim2.new(0.41223, 0, 0.31119, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["31"] = Instance.new("LocalScript", G2L["30"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["32"] = Instance.new("TextButton", G2L["2"]);
G2L["32"]["TextWrapped"] = true;
G2L["32"]["BorderSizePixel"] = 3;
G2L["32"]["TextSize"] = 14;
G2L["32"]["TextScaled"] = true;
G2L["32"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["32"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["32"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["32"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["32"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["32"]["Text"] = [[Particles 1]];
G2L["32"]["Position"] = UDim2.new(0.6075, 0, 0.31119, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["33"] = Instance.new("LocalScript", G2L["32"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["34"] = Instance.new("TextButton", G2L["2"]);
G2L["34"]["TextWrapped"] = true;
G2L["34"]["BorderSizePixel"] = 3;
G2L["34"]["TextSize"] = 14;
G2L["34"]["TextScaled"] = true;
G2L["34"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["34"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["34"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["34"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["34"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["34"]["Text"] = [[Particles 2]];
G2L["34"]["Position"] = UDim2.new(0.80276, 0, 0.31119, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["35"] = Instance.new("LocalScript", G2L["34"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["36"] = Instance.new("TextButton", G2L["2"]);
G2L["36"]["TextWrapped"] = true;
G2L["36"]["BorderSizePixel"] = 3;
G2L["36"]["TextSize"] = 14;
G2L["36"]["TextScaled"] = true;
G2L["36"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["36"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["36"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["36"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["36"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["36"]["Text"] = [[Mlg particles]];
G2L["36"]["Position"] = UDim2.new(0, 0, 0.37697, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["37"] = Instance.new("LocalScript", G2L["36"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["38"] = Instance.new("TextButton", G2L["2"]);
G2L["38"]["TextWrapped"] = true;
G2L["38"]["BorderSizePixel"] = 3;
G2L["38"]["TextSize"] = 14;
G2L["38"]["TextScaled"] = true;
G2L["38"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["38"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["38"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["38"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["38"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["38"]["Text"] = [[Disco]];
G2L["38"]["Position"] = UDim2.new(0.20513, 0, 0.37697, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["39"] = Instance.new("LocalScript", G2L["38"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["3a"] = Instance.new("TextButton", G2L["2"]);
G2L["3a"]["TextWrapped"] = true;
G2L["3a"]["BorderSizePixel"] = 3;
G2L["3a"]["TextSize"] = 14;
G2L["3a"]["TextScaled"] = true;
G2L["3a"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3a"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["3a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3a"]["Text"] = [[Kill all]];
G2L["3a"]["Position"] = UDim2.new(0.41223, 0, 0.37697, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["3b"] = Instance.new("LocalScript", G2L["3a"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["3c"] = Instance.new("TextButton", G2L["2"]);
G2L["3c"]["TextWrapped"] = true;
G2L["3c"]["BorderSizePixel"] = 3;
G2L["3c"]["TextSize"] = 14;
G2L["3c"]["TextScaled"] = true;
G2L["3c"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3c"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["3c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3c"]["Text"] = [[Loopkill all]];
G2L["3c"]["Position"] = UDim2.new(0.6075, 0, 0.37697, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["3d"] = Instance.new("LocalScript", G2L["3c"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["3e"] = Instance.new("TextButton", G2L["2"]);
G2L["3e"]["TextWrapped"] = true;
G2L["3e"]["BorderSizePixel"] = 3;
G2L["3e"]["TextSize"] = 14;
G2L["3e"]["TextScaled"] = true;
G2L["3e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3e"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["3e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["3e"]["Text"] = [[Delete skybox]];
G2L["3e"]["Position"] = UDim2.new(0.80276, 0, 0.37697, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["3f"] = Instance.new("LocalScript", G2L["3e"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["40"] = Instance.new("TextButton", G2L["2"]);
G2L["40"]["TextWrapped"] = true;
G2L["40"]["BorderSizePixel"] = 3;
G2L["40"]["TextSize"] = 14;
G2L["40"]["TextScaled"] = true;
G2L["40"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["40"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["40"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["40"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["40"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["40"]["Text"] = [[Message 2]];
G2L["40"]["Position"] = UDim2.new(0, 0, 0.44609, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["41"] = Instance.new("LocalScript", G2L["40"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["42"] = Instance.new("TextButton", G2L["2"]);
G2L["42"]["TextWrapped"] = true;
G2L["42"]["BorderSizePixel"] = 3;
G2L["42"]["TextSize"] = 14;
G2L["42"]["TextScaled"] = true;
G2L["42"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["42"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["42"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["42"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["42"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["42"]["Text"] = [[Baseplate]];
G2L["42"]["Position"] = UDim2.new(0.20513, 0, 0.44609, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["43"] = Instance.new("LocalScript", G2L["42"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["44"] = Instance.new("TextButton", G2L["2"]);
G2L["44"]["TextWrapped"] = true;
G2L["44"]["BorderSizePixel"] = 3;
G2L["44"]["TextSize"] = 14;
G2L["44"]["TextScaled"] = true;
G2L["44"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["44"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["44"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["44"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["44"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["44"]["Text"] = [[Skeleton skybox]];
G2L["44"]["Position"] = UDim2.new(0.41223, 0, 0.44609, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["45"] = Instance.new("LocalScript", G2L["44"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["46"] = Instance.new("TextButton", G2L["2"]);
G2L["46"]["TextWrapped"] = true;
G2L["46"]["BorderSizePixel"] = 3;
G2L["46"]["TextSize"] = 14;
G2L["46"]["TextScaled"] = true;
G2L["46"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["46"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["46"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["46"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["46"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["46"]["Text"] = [[Toadroast]];
G2L["46"]["Position"] = UDim2.new(0.60947, 0, 0.44609, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["47"] = Instance.new("LocalScript", G2L["46"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["48"] = Instance.new("TextButton", G2L["2"]);
G2L["48"]["TextWrapped"] = true;
G2L["48"]["BorderSizePixel"] = 3;
G2L["48"]["TextSize"] = 14;
G2L["48"]["TextScaled"] = true;
G2L["48"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["48"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["48"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["48"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["48"]["Text"] = [[Sn00p skybox]];
G2L["48"]["Position"] = UDim2.new(0.80473, 0, 0.44609, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["49"] = Instance.new("LocalScript", G2L["48"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["4a"] = Instance.new("TextButton", G2L["2"]);
G2L["4a"]["TextWrapped"] = true;
G2L["4a"]["BorderSizePixel"] = 3;
G2L["4a"]["TextSize"] = 14;
G2L["4a"]["TextScaled"] = true;
G2L["4a"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4a"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["4a"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4a"]["Text"] = [[Coikax decal]];
G2L["4a"]["Position"] = UDim2.new(0, 0, 0.51298, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["4b"] = Instance.new("LocalScript", G2L["4a"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["4c"] = Instance.new("TextButton", G2L["2"]);
G2L["4c"]["TextWrapped"] = true;
G2L["4c"]["BorderSizePixel"] = 3;
G2L["4c"]["TextSize"] = 14;
G2L["4c"]["TextScaled"] = true;
G2L["4c"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4c"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["4c"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4c"]["Text"] = [[Coikax skybox]];
G2L["4c"]["Position"] = UDim2.new(0.20513, 0, 0.51298, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["4d"] = Instance.new("LocalScript", G2L["4c"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["4e"] = Instance.new("TextButton", G2L["2"]);
G2L["4e"]["TextWrapped"] = true;
G2L["4e"]["BorderSizePixel"] = 3;
G2L["4e"]["TextSize"] = 14;
G2L["4e"]["TextScaled"] = true;
G2L["4e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4e"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["4e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["4e"]["Text"] = [[Coikax particlces]];
G2L["4e"]["Position"] = UDim2.new(0.4142, 0, 0.51298, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["4f"] = Instance.new("LocalScript", G2L["4e"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["50"] = Instance.new("TextButton", G2L["2"]);
G2L["50"]["TextWrapped"] = true;
G2L["50"]["BorderSizePixel"] = 3;
G2L["50"]["TextSize"] = 14;
G2L["50"]["TextScaled"] = true;
G2L["50"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["50"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["50"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["50"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["50"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["50"]["Text"] = [[Unanchor]];
G2L["50"]["Position"] = UDim2.new(0.60947, 0, 0.51298, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["51"] = Instance.new("LocalScript", G2L["50"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["52"] = Instance.new("TextButton", G2L["2"]);
G2L["52"]["TextWrapped"] = true;
G2L["52"]["BorderSizePixel"] = 3;
G2L["52"]["TextSize"] = 14;
G2L["52"]["TextScaled"] = true;
G2L["52"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["52"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["52"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["52"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["52"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["52"]["Text"] = [[Hint 2]];
G2L["52"]["Position"] = UDim2.new(0.80473, 0, 0.51298, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["53"] = Instance.new("LocalScript", G2L["52"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextLabel
G2L["54"] = Instance.new("TextLabel", G2L["2"]);
G2L["54"]["TextWrapped"] = true;
G2L["54"]["BorderSizePixel"] = 0;
G2L["54"]["TextSize"] = 14;
G2L["54"]["TextScaled"] = true;
G2L["54"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["54"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["54"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["54"]["BackgroundTransparency"] = 1;
G2L["54"]["Size"] = UDim2.new(0, 462, 0, 56);
G2L["54"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["54"]["Text"] = [[Audios]];
G2L["54"]["Position"] = UDim2.new(0.05325, 0, 0.58052, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["55"] = Instance.new("TextButton", G2L["2"]);
G2L["55"]["TextWrapped"] = true;
G2L["55"]["BorderSizePixel"] = 3;
G2L["55"]["TextSize"] = 14;
G2L["55"]["TextScaled"] = true;
G2L["55"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["55"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["55"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["55"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["55"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["55"]["Text"] = [[Bobby2pistolz]];
G2L["55"]["Position"] = UDim2.new(0.00986, 0, 0.66361, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["56"] = Instance.new("LocalScript", G2L["55"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["57"] = Instance.new("TextButton", G2L["2"]);
G2L["57"]["TextWrapped"] = true;
G2L["57"]["BorderSizePixel"] = 3;
G2L["57"]["TextSize"] = 14;
G2L["57"]["TextScaled"] = true;
G2L["57"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["57"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["57"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["57"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["57"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["57"]["Text"] = [[Junk]];
G2L["57"]["Position"] = UDim2.new(0.24655, 0, 0.66226, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["58"] = Instance.new("LocalScript", G2L["57"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["59"] = Instance.new("TextButton", G2L["2"]);
G2L["59"]["TextWrapped"] = true;
G2L["59"]["BorderSizePixel"] = 3;
G2L["59"]["TextSize"] = 14;
G2L["59"]["TextScaled"] = true;
G2L["59"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["59"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["59"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["59"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["59"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["59"]["Text"] = [[Toxic]];
G2L["59"]["Position"] = UDim2.new(0.53254, 0, 0.66091, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["5a"] = Instance.new("LocalScript", G2L["59"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["5b"] = Instance.new("TextButton", G2L["2"]);
G2L["5b"]["TextWrapped"] = true;
G2L["5b"]["BorderSizePixel"] = 3;
G2L["5b"]["TextSize"] = 14;
G2L["5b"]["TextScaled"] = true;
G2L["5b"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5b"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["5b"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5b"]["Text"] = [[2 hollis]];
G2L["5b"]["Position"] = UDim2.new(0.78304, 0, 0.66115, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["5c"] = Instance.new("LocalScript", G2L["5b"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["5d"] = Instance.new("TextButton", G2L["2"]);
G2L["5d"]["TextWrapped"] = true;
G2L["5d"]["BorderSizePixel"] = 3;
G2L["5d"]["TextSize"] = 14;
G2L["5d"]["TextScaled"] = true;
G2L["5d"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5d"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["5d"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5d"]["Text"] = [[Kerosene]];
G2L["5d"]["Position"] = UDim2.new(0.00986, 0, 0.77537, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["5e"] = Instance.new("LocalScript", G2L["5d"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["5f"] = Instance.new("TextButton", G2L["2"]);
G2L["5f"]["TextWrapped"] = true;
G2L["5f"]["BorderSizePixel"] = 3;
G2L["5f"]["TextSize"] = 14;
G2L["5f"]["TextScaled"] = true;
G2L["5f"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5f"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["5f"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["5f"]["Text"] = [[Meet yo loopmaker]];
G2L["5f"]["Position"] = UDim2.new(0.24655, 0, 0.7756, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["60"] = Instance.new("LocalScript", G2L["5f"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["61"] = Instance.new("TextButton", G2L["2"]);
G2L["61"]["TextWrapped"] = true;
G2L["61"]["BorderSizePixel"] = 3;
G2L["61"]["TextSize"] = 14;
G2L["61"]["TextScaled"] = true;
G2L["61"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["61"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["61"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["61"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["61"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["61"]["Text"] = [[Love bomb]];
G2L["61"]["Position"] = UDim2.new(0.53254, 0, 0.7756, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["62"] = Instance.new("LocalScript", G2L["61"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["63"] = Instance.new("TextButton", G2L["2"]);
G2L["63"]["TextWrapped"] = true;
G2L["63"]["BorderSizePixel"] = 3;
G2L["63"]["TextSize"] = 14;
G2L["63"]["TextScaled"] = true;
G2L["63"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["63"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["63"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["63"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["63"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["63"]["Text"] = [[Theme]];
G2L["63"]["Position"] = UDim2.new(0.78304, 0, 0.7756, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["64"] = Instance.new("LocalScript", G2L["63"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["65"] = Instance.new("TextButton", G2L["2"]);
G2L["65"]["TextWrapped"] = true;
G2L["65"]["BorderSizePixel"] = 3;
G2L["65"]["TextSize"] = 14;
G2L["65"]["TextScaled"] = true;
G2L["65"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["65"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["65"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["65"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["65"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["65"]["Text"] = [[Legend]];
G2L["65"]["Position"] = UDim2.new(0.00986, 0, 0.87108, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["66"] = Instance.new("LocalScript", G2L["65"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["67"] = Instance.new("TextButton", G2L["2"]);
G2L["67"]["TextWrapped"] = true;
G2L["67"]["BorderSizePixel"] = 3;
G2L["67"]["TextSize"] = 14;
G2L["67"]["TextScaled"] = true;
G2L["67"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["67"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["67"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["67"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["67"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["67"]["Text"] = [[Firework]];
G2L["67"]["Position"] = UDim2.new(0.24655, 0, 0.87108, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["68"] = Instance.new("LocalScript", G2L["67"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["69"] = Instance.new("TextButton", G2L["2"]);
G2L["69"]["TextWrapped"] = true;
G2L["69"]["BorderSizePixel"] = 3;
G2L["69"]["TextSize"] = 14;
G2L["69"]["TextScaled"] = true;
G2L["69"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["69"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["69"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["69"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["69"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["69"]["Text"] = [[Bodypartz]];
G2L["69"]["Position"] = UDim2.new(0.53254, 0, 0.87108, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["6a"] = Instance.new("LocalScript", G2L["69"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["6b"] = Instance.new("TextButton", G2L["2"]);
G2L["6b"]["TextWrapped"] = true;
G2L["6b"]["BorderSizePixel"] = 3;
G2L["6b"]["TextSize"] = 14;
G2L["6b"]["TextScaled"] = true;
G2L["6b"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6b"]["Size"] = UDim2.new(0, 99, 0, 50);
G2L["6b"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6b"]["Text"] = [[Code red]];
G2L["6b"]["Position"] = UDim2.new(0.78304, 0, 0.87108, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["6c"] = Instance.new("LocalScript", G2L["6b"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..LocalScript
G2L["6d"] = Instance.new("LocalScript", G2L["2"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["6e"] = Instance.new("TextButton", G2L["2"]);
G2L["6e"]["TextWrapped"] = true;
G2L["6e"]["BorderSizePixel"] = 3;
G2L["6e"]["TextSize"] = 14;
G2L["6e"]["TextScaled"] = true;
G2L["6e"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6e"]["Size"] = UDim2.new(0, 99, 0, 34);
G2L["6e"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["6e"]["Text"] = [[R6]];
G2L["6e"]["Position"] = UDim2.new(0.80473, 0, 0, 0);


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["6f"] = Instance.new("LocalScript", G2L["6e"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton
G2L["70"] = Instance.new("TextButton", G2L["2"]);
G2L["70"]["TextWrapped"] = true;
G2L["70"]["BorderSizePixel"] = 3;
G2L["70"]["TextSize"] = 14;
G2L["70"]["TextScaled"] = true;
G2L["70"]["TextColor3"] = Color3.fromRGB(0, 0, 128);
G2L["70"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["70"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["70"]["Size"] = UDim2.new(0, 99, 0, 36);
G2L["70"]["BorderColor3"] = Color3.fromRGB(0, 0, 128);
G2L["70"]["Text"] = [[F3X]];


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
G2L["71"] = Instance.new("LocalScript", G2L["70"]);



-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..ImageLabel
G2L["72"] = Instance.new("ImageLabel", G2L["2"]);
G2L["72"]["BorderSizePixel"] = 0;
G2L["72"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["72"]["ImageTransparency"] = 0.79;
G2L["72"]["Image"] = [[rbxassetid://90356036356127]];
G2L["72"]["Size"] = UDim2.new(0, 510, 0, 740);
G2L["72"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["72"]["BackgroundTransparency"] = 1;


-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_5()
local script = G2L["5"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("81355104572277")
	end)
end;
task.spawn(C_5);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_7()
local script = G2L["7"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Fuck niggers")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(7200, 7200, 7200))
					SetLocked(v,true)
				end
			end
		end
		Sky("88835901069270")
	
	end)
end;
task.spawn(C_7);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_9()
local script = G2L["9"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("88835901069270")
	end)
end;
task.spawn(C_9);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_b()
local script = G2L["b"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
	
		for _, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		if not tool then
			for _, v in game.ReplicatedStorage:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
		end
	
		if not tool then
			warn("F3X tool not found!")
			return
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		local function invokeRemote(args)
			remote:InvokeServer(unpack(args))
		end
	
		local function AddFire(part)
			local args = {
				[1] = "CreateDecorations",
				[2] = {
					[1] = {
						["Part"] = part,
						["DecorationType"] = "Fire"
					}
				}
			}
			invokeRemote(args)
		end
	
		local function FireParts()
			for _, v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") then
					task.spawn(function()
						AddFire(v)
					end)
				end
			end
		end
	
		FireParts()
	
	
	end)
end;
task.spawn(C_b);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_d()
local script = G2L["d"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Fuck niggers")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(7200, 7200, 7200))
					SetLocked(v,true)
				end
			end
		end
		Sky("81355104572277")
	
	end)
end;
task.spawn(C_d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_f()
local script = G2L["f"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
	
		for _, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		if not tool then
			for _, v in game.ReplicatedStorage:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
		end
	
		if not tool then
			warn("F3X tool not found!")
			return
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		local function invokeRemote(args)
			remote:InvokeServer(unpack(args))
		end
	
		local function AddSparkles(part)
			local args = {
				[1] = "CreateDecorations",
				[2] = {
					[1] = {
						["Part"] = part,
						["DecorationType"] = "Sparkles"
					}
				}
			}
			invokeRemote(args)
		end
	
		local function SparklesParts()
			for _, v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") then
					task.spawn(function()
						AddSparkles(v)
					end)
				end
			end
		end
	
		SparklesParts()
	
	
	end)
end;
task.spawn(C_f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_11()
local script = G2L["11"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
	
	
		function randomise()
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.Name ~= "Sky" then
					spawn(function()
						SetLocked(v,false)
						MovePart(v,v.CFrame * CFrame.Angles(math.random(0,1), math.random(0,1), math.random(0,1)))
					end)
				end
			end
		end
		randomise()
	
	end)
end;
task.spawn(C_11);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_13()
local script = G2L["13"];
	script.Parent.MouseButton1Click:Connect(function()
		--rgrg
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function randomise()
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						Color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)))
					end)
				end
			end
		end
		randomise()
	
	end)
end;
task.spawn(C_13);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_15()
local script = G2L["15"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Fuck niggers")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(7200, 7200, 7200))
					SetLocked(v,true)
				end
			end
		end
		Sky("131279780395814")
	
	end)
end;
task.spawn(C_15);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_17()
local script = G2L["17"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("131279780395814")
	end)
end;
task.spawn(C_17);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_19()
local script = G2L["19"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Fuck niggers")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(7200, 7200, 7200))
					SetLocked(v,true)
				end
			end
		end
		Sky("90356036356127")
	
	end)
end;
task.spawn(C_19);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_1b()
local script = G2L["1b"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("90356036356127")
	end)
end;
task.spawn(C_1b);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_1d()
local script = G2L["1d"];
	script.Parent.MouseButton1Click:Connect(function()
		while true do
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
			RequestCommand:InvokeServer(";titlebk me c00pzkiddz")
			wait(1)
			RequestCommand:InvokeServer(";Titledb me c00pzkiddz")
			wait(1)
			RequestCommand:InvokeServer(";Titleb me c00pzkiddz")
			wait(1)
			RequestCommand:InvokeServer(";title me c00pzkiddz")
			end
	
	end)
end;
task.spawn(C_1d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_1f()
local script = G2L["1f"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";titledb me L0rd C00pzkiddz")
	
	end)
end;
task.spawn(C_1f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_21()
local script = G2L["21"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";speed me 50")
	
	end)
end;
task.spawn(C_21);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_23()
local script = G2L["23"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";char all c00pzkiddz")
	
	end)
end;
task.spawn(C_23);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_25()
local script = G2L["25"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";sm C00pzkiddz was here skrubs!")
	
	end)
end;
task.spawn(C_25);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_27()
local script = G2L["27"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";alert all c00pzkiddz made your game better!")
	
	end)
end;
task.spawn(C_27);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_29()
local script = G2L["29"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";notice all Team c00pzkiddz Join Today!")
	
	end)
end;
task.spawn(C_29);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_2b()
local script = G2L["2b"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";sh You really thought you could escape from c00pzkiddz huh?")
	
	end)
end;
task.spawn(C_2b);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_2d()
local script = G2L["2d"];
	script.Parent.MouseButton1Click:Connect(function()
		local Players = game:GetService("Players")
		local player = Players.LocalPlayer
	
		local character = player.Character or player.CharacterAdded:Wait()
	
		local storedCharacter = character
		local originalParent = storedCharacter.Parent
	
		storedCharacter.Parent = nil
	
	
	
		local player = game.Players.LocalPlayer
		local char = player.Character
		local backpack = player.Backpack
	
		local function getf3x()
			for _, v in ipairs(backpack:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
			for _, v in ipairs(char:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
	
			return nil
		end
	
		-- get all info
	
		local f3x = getf3x()
		if not f3x then
			warn("you dont have f3x skid")
		end
		local syncapi = f3x.SyncAPI
		local serverendpoint = syncapi.ServerEndpoint
	
		local function delete(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function deleteall()
			for _, v in ipairs(workspace:GetDescendants()) do
				if v:IsA("BasePart") or v:IsA("UnionOperation") then
					spawn(function()
						delete(v)
					end)
				end
			end
		end
	
		deleteall()
	
	
		local player = game.Players.LocalPlayer
		local char = player.Character
		local backpack = player.Backpack
	
		local function getf3x()
			for _, v in ipairs(backpack:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
			for _, v in ipairs(char:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
	
			return nil
		end
	
		-- get all info
	
		local f3x = getf3x()
		if not f3x then
			warn("you dont have f3x skid")
		end
		local syncapi = f3x.SyncAPI
		local serverendpoint = syncapi.ServerEndpoint
	
		local function resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function syncmaterial(part,mate,trans)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Material"] = mate
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
		local function transparency(part,trans)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = trans
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function color(part, color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function syncmeshid(part, id)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..id
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function makemesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function syncmeshsize(part, vectora)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = vectora
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function syncmeshtexture(part, id)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] =	"rbxassetid://"..id
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function name(part, stringa)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringa
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function lock(part, boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function setcollision(part, booleana)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = booleana
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function setanchor(part, boolean)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function createdecal(part, side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
		local function setdecal(part, asset, side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function makerealmbase()
			local position = CFrame.new(0, 5, 0)
			local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
			resize(base, Vector3.new(512, 16, 512), position)
			syncmaterial(base, Enum.Material.Grass)
			color(base, Color3.new(0.45098, 0.647059, 0.0823529))
			name(base, "C00pzkiddz REALM")
			lock(base, true)
	
			local spawnpos = CFrame.new(31.9, 8.1, -26)
			local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)
			resize(spawna, Vector3.new(45, 10, 45), spawnpos)
			name(spawna, "Your mom, ya'allah")
			lock(spawna, true)
	
			createdecal(spawna, Enum.NormalId.Top)
			setdecal(spawna, "57029310", Enum.NormalId.Top)
			transparency(spawna, 1)
	
			local pos = CFrame.new(74.143, 24, -25.232)
	
			local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
	
			transparency(rules, 1)
			setcollision(rules, false)
			createdecal(rules, Enum.NormalId.Left)
			setdecal(rules, "88835901069270", Enum.NormalId.Left)
			resize(rules, Vector3.new(4, 23, 37), pos)
	
	
			local pos = CFrame.new(1.143, 24, -25.232)
	
			local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
	
			transparency(bad, 1)
			setcollision(bad, false)
			createdecal(bad, Enum.NormalId.Right)
			setdecal(bad, "81355104572277", Enum.NormalId.Right)
			resize(bad, Vector3.new(4, 23, 37), pos)
	
		end
	
		local function sky()
			local position = CFrame.new(0, 5, 0)
			local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
	
			makemesh(sky)
			syncmeshid(sky, "111891702759441")
			syncmeshtexture(sky, "90356036356127")
			syncmeshsize(sky, Vector3.new(60000, 60000, 60000))
			lock(sky, true)
			name(sky, "Fuckniggers")
			setcollision(sky, false)
		end
	
	
	
	
		local function unanchorall()
			for _, v in ipairs(workspace:GetDescendants()) do
				if v:IsA("BasePart") or v:IsA("UnionOperation") then
					spawn(function()
						setanchor(v, false)
					end)
				end
			end
		end
	
		local function realm()
			sky()
			makerealmbase()
		end
	
		realm()
	
		task.delay(6, function()
			if storedCharacter then
				storedCharacter.Parent = originalParent
			end
		end)
	end)
	--4, 23, 37 resize, position  74.143, 24, -25.232 side left 
end;
task.spawn(C_2d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_2f()
local script = G2L["2f"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(3600, 3600, 3600))
					SetLocked(v,true)
				end
			end
		end
		Sky("8408806737")
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("8408806737")
	
	end)
end;
task.spawn(C_2f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_31()
local script = G2L["31"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommandSilent = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
	
		-- Raining tacos, credits to original author: ItsKittyyyGD
	
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function SetCollision(part, boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean, part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf, parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
	
		function Resize(part, size, cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://" .. texid
					}
				}
			}
			_(args)
		end
	
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
	
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
			_(args)
		end
	
		function Sky(id)
			local hrp = char:WaitForChild("HumanoidRootPart")
			local cf = hrp.CFrame
			CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace)
			for _, v in workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
					SetAnchor(true, v)
					AddMesh(v)
					SetMesh(v, "111891702759441")
					SetTexture(v, id)
					MeshResize(v, Vector3.new(8000, 8000, 8000))
				end
			end
		end
	
		local function createRainToads()
			while true do
				wait(0.001)
				if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
					local hrpcf = player.Character.HumanoidRootPart.CFrame
					local x = hrpcf.x
					local z = hrpcf.z
					local randint = math.random(-600, 600)
					local randint2 = math.random(-600, 600)
					local xloc = randint + x
					local zloc = randint2 + z
					local cf = player.Character.HumanoidRootPart.CFrame.y + 800  
	
					spawn(function()
						local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)), workspace)
						for i, v in game.Workspace:GetDescendants() do
							if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
								spawn(function()
									SetName(v, "Taco")
								end)
								spawn(function()
									SetAnchor(false, v)
								end)
								spawn(function()
									AddMesh(v)
								end)
								spawn(function()
									MeshResize(v, Vector3.new(20, 20, 20))
								end)
								spawn(function()
									SetMesh(v, "2053554988")
								end)
								spawn(function()
									SetTexture(v, "2053555006")
								end)
								spawn(function()
									SetCollision(v, false)
								end)
								spawn(function()
									MovePart(v, v.CFrame * CFrame.new(
										math.random(-5, 5), 
										math.random(0, 10), 
										math.random(-5, 5) 
										) * CFrame.Angles(
											math.rad(math.random(10, 180)),
											math.rad(math.random(10, 180)),
											math.rad(math.random(10, 180))
										))
	
								end)
	
	
	
							end
						end
					end)
				else
					wait(1)
				end
			end
		end
	
		coroutine.wrap(createRainToads)()
	
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
	end)
end;
task.spawn(C_31);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_33()
local script = G2L["33"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function SetCollision(part, boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
	
		function SetAnchor(boolean, part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf, parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
	
		function Resize(part, size, cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		local function delete(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			remote:InvokeServer(unpack(args))
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://" .. texid
					}
				}
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
			_(args)
		end
	
		local function particle()
			while true do
				wait(0.2)
				if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
					local hrp = player.Character:FindFirstChild("HumanoidRootPart")
					if not hrp then continue end
	
					local x = hrp.Position.X + math.random(-100, 100)
					local z = hrp.Position.Z + math.random(-100, 100)
					local y = hrp.Position.Y - 35 
	
					local spawnPosition = CFrame.new(x, y, z)
	
					spawn(function()
						CreatePart(spawnPosition, workspace)
	
						wait(0.06)
	
						for _, v in workspace:GetChildren() do
							if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then
								local part = v
	
								SetName(part, "black people are threats")
								Resize(part, Vector3.new(7, 7, 0.001), part.CFrame)
								SetCollision(part, false)
								SetTrans(part, 1)
								SetAnchor(true, part)
								part.Orientation = Vector3.new(0, 0, 0)
	
								SpawnDecal(part, Enum.NormalId.Front)
								AddDecal(part, "81355104572277", Enum.NormalId.Front)
	
								SpawnDecal(part, Enum.NormalId.Back)
								AddDecal(part, "81355104572277", Enum.NormalId.Back)
	
								local up = 50
								for i = 4, up do
									if part and part.Parent then
										local newCF = part.CFrame + Vector3.new(0, 4, 0)
										Resize(part, part.Size, newCF)
										wait(0.01)
									end
								end
	
								delete(part)
								break
							end
						end
					end)
				else
					wait(1)
				end
			end
		end
	
		coroutine.wrap(particle)()
	
	
	end)
end;
task.spawn(C_33);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_35()
local script = G2L["35"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function SetCollision(part, boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
	
		function SetAnchor(boolean, part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf, parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
	
		function Resize(part, size, cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		local function delete(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			remote:InvokeServer(unpack(args))
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://" .. texid
					}
				}
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
			_(args)
		end
	
		local function particle()
			while true do
				wait(0.2)
				if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
					local hrp = player.Character:FindFirstChild("HumanoidRootPart")
					if not hrp then continue end
	
					local x = hrp.Position.X + math.random(-100, 100)
					local z = hrp.Position.Z + math.random(-100, 100)
					local y = hrp.Position.Y - 35 
	
					local spawnPosition = CFrame.new(x, y, z)
	
					spawn(function()
						CreatePart(spawnPosition, workspace)
	
						wait(0.06)
	
						for _, v in workspace:GetChildren() do
							if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then
								local part = v
	
								SetName(part, "black people are threats")
								Resize(part, Vector3.new(7, 7, 0.001), part.CFrame)
								SetCollision(part, false)
								SetTrans(part, 1)
								SetAnchor(true, part)
								part.Orientation = Vector3.new(0, 0, 0)
	
								SpawnDecal(part, Enum.NormalId.Front)
								AddDecal(part, "90356036356127", Enum.NormalId.Front)
	
								SpawnDecal(part, Enum.NormalId.Back)
								AddDecal(part, "90356036356127", Enum.NormalId.Back)
	
								local up = 50
								for i = 4, up do
									if part and part.Parent then
										local newCF = part.CFrame + Vector3.new(0, 4, 0)
										Resize(part, part.Size, newCF)
										wait(0.01)
									end
								end
	
								delete(part)
								break
							end
						end
					end)
				else
					wait(1)
				end
			end
		end
	
		coroutine.wrap(particle)()
	
	
	end)
end;
task.spawn(C_35);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_37()
local script = G2L["37"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function SetCollision(part, boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
	
		function SetAnchor(boolean, part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf, parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
	
		function Resize(part, size, cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		local function delete(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			remote:InvokeServer(unpack(args))
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://" .. texid
					}
				}
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
			_(args)
		end
	
		local function particle()
			while true do
				wait(0.2)
				if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
					local hrp = player.Character:FindFirstChild("HumanoidRootPart")
					if not hrp then continue end
	
					local x = hrp.Position.X + math.random(-100, 100)
					local z = hrp.Position.Z + math.random(-100, 100)
					local y = hrp.Position.Y - 35 
	
					local spawnPosition = CFrame.new(x, y, z)
	
					spawn(function()
						CreatePart(spawnPosition, workspace)
	
						wait(0.06)
	
						for _, v in workspace:GetChildren() do
							if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then
								local part = v
	
								SetName(part, "black people are threats")
								Resize(part, Vector3.new(7, 7, 0.001), part.CFrame)
								SetCollision(part, false)
								SetTrans(part, 1)
								SetAnchor(true, part)
								part.Orientation = Vector3.new(0, 0, 0)
	
								SpawnDecal(part, Enum.NormalId.Front)
								AddDecal(part, "8979672", Enum.NormalId.Front)
	
								SpawnDecal(part, Enum.NormalId.Back)
								AddDecal(part, "8979672", Enum.NormalId.Back)
	
								local up = 50
								for i = 4, up do
									if part and part.Parent then
										local newCF = part.CFrame + Vector3.new(0, 4, 0)
										Resize(part, part.Size, newCF)
										wait(0.01)
									end
								end
	
								delete(part)
								break
							end
						end
					end)
				else
					wait(1)
				end
			end
		end
	
		coroutine.wrap(particle)()
	
	
	end)
end;
task.spawn(C_37);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_39()
local script = G2L["39"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";disco") -- U can change all of it with your commands!
	
	
	end)
end;
task.spawn(C_39);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_3b()
local script = G2L["3b"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";Kill all") 
	
	
	end)
end;
task.spawn(C_3b);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_3d()
local script = G2L["3d"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";loopkill others")
	
	
	end)
end;
task.spawn(C_3d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_3f()
local script = G2L["3f"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local tool
	
		for _, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
				break
			end
		end
	
		if not tool then
			for _, v in game.ReplicatedStorage:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
					break
				end
			end
		end
	
		if not tool then
			warn("F3X SyncAPI not found!")
			return
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		local function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		local function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {[1] = part}
			}
			_(args)
		end
	
		for _, v in pairs(game.Workspace:GetDescendants()) do
			if v:IsA("BasePart") then
				local shouldDelete = false
	
				local name = v.Name:lower()
				if name == "sky" or name == "skypart" or name == "skybox" then
					shouldDelete = true
				end
	
				if v:FindFirstChildWhichIsA("SpecialMesh") then
					local mesh = v:FindFirstChildWhichIsA("SpecialMesh")
					if mesh.MeshId == "rbxassetid://111891702759441" then
						shouldDelete = true
					end
				end
	
				if shouldDelete then
					task.spawn(function()
						pcall(function()
							DestroyPart(v)
						end)
					end)
				end
			end
		end
	
	end)
end;
task.spawn(C_3f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_41()
local script = G2L["41"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";sm El c00paraz rekt your game XD")
	
	
	end)
end;
task.spawn(C_41);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_43()
local script = G2L["43"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent,types)
			local args = {
				[1] = "CreatePart",
				[2] = types,
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		function Material(part,mate)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Material"] = mate
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function toptexturecreate(part)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = Enum.NormalId.Top,
						["TextureType"] = "Texture"
					}
				}
			}
	
			_(args)
		end
		function toptextureadd(part)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = Enum.NormalId.Top,
						["TextureType"] = "Texture",
						["Texture"] = "rbxassetid://81355104572277",
						["StudsPerTileV"] = 25,
						["StudsPerTileU"] = 25
					}
				}
			}
			_(args)
		end
		hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
		hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
		hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
		function SpawnBasePlate()
			CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
			for i,v in game.Workspace:GetChildren() do
				if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then
					spawn(function()
						Resize(v,Vector3.new(250,10,250),CFrame.new(hrpx,hrpy-20,hrpz))
						Color(v,Color3.fromRGB(0.02, 0.02, 0.02))
						toptexturecreate(v)
						toptextureadd(v)
						while wait(1) do
							pcall(function()SetLocked(v,true)end)
						end
					end)
				end
			end
		end
		SpawnBasePlate()
	
	end)
end;
task.spawn(C_43);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_45()
local script = G2L["45"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
		local RunService = game:GetService("RunService")
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function CreatePart(cf, parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
	
		function SetAnchor(part, boolean)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = texid
					}
				}
			}
			_(args)
		end
	
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
	
		function reflect(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Reflectance"] = int
					}
				}
			}
			_(args)
		end
	
		function SetTransparency(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
	
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
	
		local images = {
			"http://www.roblox.com/asset/?id=169585459",
			"http://www.roblox.com/asset/?id=169585475",
			"http://www.roblox.com/asset/?id=169585485",
			"http://www.roblox.com/asset/?id=169585502",
			"http://www.roblox.com/asset/?id=169585515",
			"http://www.roblox.com/asset/?id=169585502",
			"http://www.roblox.com/asset/?id=169585485",
			"http://www.roblox.com/asset/?id=169585475"
		}
	
		local skyPart
		local skyLoop
	
		function CreateSky()
			local hrp = char:FindFirstChild("HumanoidRootPart")
			if not hrp then return end
	
			local cf = hrp.CFrame
			CreatePart(CFrame.new(cf.Position + Vector3.new(0, -6, 0)), workspace)
	
			for _, v in workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, -6, 0) then
					skyPart = v
					SetAnchor(skyPart, true)
					AddMesh(skyPart)
					SetMesh(skyPart, "111891702759441")
					MeshResize(skyPart, Vector3.new(4000, 4000, 4000))
					SetTransparency(skyPart, 1)
					reflect(skyPart, 1000)
	
					local currentFrame = 0
					local frameInterval = 0.1
	
					skyLoop = RunService.Heartbeat:Connect(function(deltaTime)
						if not skyPart then
							skyLoop:Disconnect()
							return
						end
	
						currentFrame = currentFrame + deltaTime
	
						if currentFrame >= frameInterval then
							currentFrame = 0
	
							local index = math.floor((tick() / frameInterval) % #images) + 1
	
							pcall(function()
								SetTransparency(skyPart, 0)
								SetTexture(skyPart, images[index])
							end)
						end
					end)
					break
				end
			end
		end
	
		function ResetSky()
			if skyPart then
				DestroyPart(skyPart)
				skyPart = nil
			end
			if skyLoop then
				skyLoop:Disconnect()
				skyLoop = nil
			end
			CreateSky()
		end
	
		player.CharacterAdded:Connect(function(newChar)
			char = newChar
			ResetSky()
		end)
	
		if char and char:FindFirstChild("Humanoid") then
			char:WaitForChild("Humanoid").Died:Connect(function()
				ResetSky()
			end)
		end
	
		CreateSky()
	end)
end;
task.spawn(C_45);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_47()
local script = G2L["47"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";Punish all")
		wait(1)
		RequestCommand:InvokeServer(";sm Get Toadroasted by C00pzkiddz NUB")
		
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function SetCollision(part, boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
	
		function SetAnchor(boolean, part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = workspace
			}
			_(args)
		end
	
		function Resize(part, size, cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://" .. texid
					}
				}
			}
			_(args)
		end
	
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
	
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
			_(args)
		end
	
		function CreateFire(part)
			local args = {
				[1] = "CreateDecorations",
				[2] = {
					[1] = {
						["Part"] = part,
						["DecorationType"] = "Fire"
					}
				}
			}
			_(args)
		end
	
		function SyncFire(part, size, heat)
			local args = {
				[1] = "SyncDecorate",
				[2] = {
					[1] = {
						["Part"] = part,
						["DecorationType"] = "Fire",
						["Size"] = size,
						["Heat"] = heat
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			local hrp = char:WaitForChild("HumanoidRootPart")
			local cf = hrp.CFrame
			CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
			for _, v in workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
					SetAnchor(true, v)
					AddMesh(v)
					SetMesh(v, "116114045088190")
					SetTexture(v, id)
					MeshResize(v, Vector3.new(0, 0, 0))
				end
			end
		end
	
		local function createRainToads()
			while true do
				wait(0.01)
				if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
					local hrpcf = player.Character.HumanoidRootPart.CFrame
					local x = hrpcf.x
					local z = hrpcf.z
					local randint = math.random(-600, 600)
					local randint2 = math.random(-600, 600)
					local xloc = randint + x
					local zloc = randint2 + z
					local cf = player.Character.HumanoidRootPart.CFrame.y + 400
	
					spawn(function()
						local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
						for i, v in game.Workspace:GetDescendants() do
							if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
								SetName(v, "Kill jews")
								SetAnchor(false, v)
								AddMesh(v)
								Resize(v, Vector3.new(8, 8, 8), v.CFrame)
								MeshResize(v, Vector3.new(4, 4, 4))
								SetMesh(v, "1009824073")
								SetTexture(v, "1009824086")
								SetCollision(v, true)
								v.Orientation = Vector3.new(0, 0, 0)
								v.CFrame = v.CFrame + Vector3.new(0, 0, 0)
	
								CreateFire(v)
								wait(0.05)
								SyncFire(v, 30, 25)
	
								local sound = Instance.new("Sound", v)
								sound.SoundId = "rbxassetid://153752123"
								sound.Volume = 0
								sound.PlayOnRemove = true
								sound:Destroy()
							end
						end
					end)
				else
					wait(1)
				end
			end
		end
	
		coroutine.wrap(createRainToads)()
	
		Sky("95921788891849")
	end)
end;
task.spawn(C_47);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_49()
local script = G2L["49"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
		local RunService = game:GetService("RunService")
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function CreatePart(cf, parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
	
		function SetAnchor(part, boolean)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = texid
					}
				}
			}
			_(args)
		end
	
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
	
		function reflect(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Reflectance"] = int
					}
				}
			}
			_(args)
		end
	
		function SetTransparency(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
	
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
	
		local images = {
			"http://www.roblox.com/asset/?id=124376571387520",
			"http://www.roblox.com/asset/?id=76587598046808",
			"http://www.roblox.com/asset/?id=138455026198793",
			"http://www.roblox.com/asset/?id=71016478125295",
			"http://www.roblox.com/asset/?id=107203415403063",
			"http://www.roblox.com/asset/?id=73677733256548",
		
		}
	
		local skyPart
		local skyLoop
	
		function CreateSky()
			local hrp = char:FindFirstChild("HumanoidRootPart")
			if not hrp then return end
	
			local cf = hrp.CFrame
			CreatePart(CFrame.new(cf.Position + Vector3.new(0, -6, 0)), workspace)
	
			for _, v in workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, -6, 0) then
					skyPart = v
					SetAnchor(skyPart, true)
					AddMesh(skyPart)
					SetMesh(skyPart, "111891702759441")
					MeshResize(skyPart, Vector3.new(4000, 4000, 4000))
					SetTransparency(skyPart, 1)
					reflect(skyPart, 1000)
	
					local currentFrame = 0
					local frameInterval = 0.1
	
					skyLoop = RunService.Heartbeat:Connect(function(deltaTime)
						if not skyPart then
							skyLoop:Disconnect()
							return
						end
	
						currentFrame = currentFrame + deltaTime
	
						if currentFrame >= frameInterval then
							currentFrame = 0
	
							local index = math.floor((tick() / frameInterval) % #images) + 1
	
							pcall(function()
								SetTransparency(skyPart, 0)
								SetTexture(skyPart, images[index])
							end)
						end
					end)
					break
				end
			end
		end
	
		function ResetSky()
			if skyPart then
				DestroyPart(skyPart)
				skyPart = nil
			end
			if skyLoop then
				skyLoop:Disconnect()
				skyLoop = nil
			end
			CreateSky()
		end
	
		player.CharacterAdded:Connect(function(newChar)
			char = newChar
			ResetSky()
		end)
	
		if char and char:FindFirstChild("Humanoid") then
			char:WaitForChild("Humanoid").Died:Connect(function()
				ResetSky()
			end)
		end
	
		CreateSky()
	end)
end;
task.spawn(C_49);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_4b()
local script = G2L["4b"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("79984841409166")
	end)
end;
task.spawn(C_4b);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_4d()
local script = G2L["4d"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Fuck niggers")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(7200, 7200, 7200))
					SetLocked(v,true)
				end
			end
		end
		Sky("79984841409166")
	
	end)
end;
task.spawn(C_4d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_4f()
local script = G2L["4f"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function SetCollision(part, boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
	
		function SetAnchor(boolean, part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf, parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
	
		function Resize(part, size, cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		local function delete(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			remote:InvokeServer(unpack(args))
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://" .. texid
					}
				}
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
			_(args)
		end
	
		local function particle()
			while true do
				wait(0.2)
				if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
					local hrp = player.Character:FindFirstChild("HumanoidRootPart")
					if not hrp then continue end
	
					local x = hrp.Position.X + math.random(-100, 100)
					local z = hrp.Position.Z + math.random(-100, 100)
					local y = hrp.Position.Y - 35 
	
					local spawnPosition = CFrame.new(x, y, z)
	
					spawn(function()
						CreatePart(spawnPosition, workspace)
	
						wait(0.06)
	
						for _, v in workspace:GetChildren() do
							if v:IsA("Part") and (v.Position - Vector3.new(x, y, z)).Magnitude < 1 then
								local part = v
	
								SetName(part, "black people are threats")
								Resize(part, Vector3.new(7, 7, 0.001), part.CFrame)
								SetCollision(part, false)
								SetTrans(part, 1)
								SetAnchor(true, part)
								part.Orientation = Vector3.new(0, 0, 0)
	
								SpawnDecal(part, Enum.NormalId.Front)
								AddDecal(part, "79984841409166", Enum.NormalId.Front)
	
								SpawnDecal(part, Enum.NormalId.Back)
								AddDecal(part, "79984841409166", Enum.NormalId.Back)
	
								local up = 50
								for i = 4, up do
									if part and part.Parent then
										local newCF = part.CFrame + Vector3.new(0, 4, 0)
										Resize(part, part.Size, newCF)
										wait(0.01)
									end
								end
	
								delete(part)
								break
							end
						end
					end)
				else
					wait(1)
				end
			end
		end
	
		coroutine.wrap(particle)()
	
	
	end)
end;
task.spawn(C_4f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_51()
local script = G2L["51"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local backpack = player.Backpack
	
		local function getf3x()
			for _, v in ipairs(backpack:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
			for _, v in ipairs(char:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					return v
				end
			end
	
			return nil
		end
	
		-- get all info
	
		local f3x = getf3x()
		if not f3x then
			warn("you dont have f3x skid")
		end
		local syncapi = f3x.SyncAPI
		local serverendpoint = syncapi.ServerEndpoint
	
		local function setanchor(part, boolean)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			serverendpoint:InvokeServer(unpack(args))
		end
	
		local function unanchorall()
			for _, v in ipairs(workspace:GetDescendants()) do
				if (v:IsA("BasePart") or v:IsA("UnionOperation")) and v.Name ~= "kys" then
					spawn(function()
						setanchor(v, false)
					end)
				end
			end
		end
	
		unanchorall()
	end)
end;
task.spawn(C_51);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_53()
local script = G2L["53"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";hint El c00paraz rekt your game XD")
	
	
	end)
end;
task.spawn(C_53);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_56()
local script = G2L["56"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";music 90172630743490 ;pitch 0.14 ;volume inf") -- U can change all of it with your commands!
	
	end)
end;
task.spawn(C_56);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_58()
local script = G2L["58"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";music 94091074700596 ;pitch 1 ;volume inf") -- U can change all of it with your commands!
	
	end)
end;
task.spawn(C_58);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_5a()
local script = G2L["5a"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";music 78154401411744 ;pitch 0.040 ;volume inf")
	
	end)
end;
task.spawn(C_5a);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_5c()
local script = G2L["5c"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";music 102458315572870 ;pitch 0.15 ;volume inf")
	
	end)
end;
task.spawn(C_5c);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_5e()
local script = G2L["5e"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";music 70463237028195 ;pitch 0.17 ;volume inf")
	
	end)
end;
task.spawn(C_5e);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_60()
local script = G2L["60"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";music 89740490855607 ;pitch 0.1 ;volume inf")
	
	end)
end;
task.spawn(C_60);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_62()
local script = G2L["62"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 18841888868")
		RequestCommand:InvokeServer(";pitch 1")
		RequestCommand:InvokeServer(";volume inf")
	
	end)
end;
task.spawn(C_62);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_64()
local script = G2L["64"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";music 120785124326826  ;pitch 0.8 ;volume inf") 
	
	end)
end;
task.spawn(C_64);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_66()
local script = G2L["66"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";music 99364334697497 ;pitch 0.10 ;volume inf") -- U can change all of it with your commands!
	
	end)
end;
task.spawn(C_66);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_68()
local script = G2L["68"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";music 102518604969857 ;pitch 1.05 ;volume inf")
	
	end)
end;
task.spawn(C_68);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_6a()
local script = G2L["6a"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 127653283576622")
		RequestCommand:InvokeServer(";volume inf")
	end)
end;
task.spawn(C_6a);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_6c()
local script = G2L["6c"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";music 87744462419495 ;pitch 0.11 ;volume inf") 
	
	end)
end;
task.spawn(C_6c);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..LocalScript
local function C_6d()
local script = G2L["6d"];
	-- Drag Script (Revamped by Sloshy 🙏)
	local UIS = game:GetService('UserInputService')
	local TweenService = game:GetService('TweenService')
	
	local frame = script.Parent
	local dragToggle = nil
	local dragSpeed = 0.25
	local dragStart = nil
	local startPos = nil
	
	local function updateInput(input)
		local delta = input.Position - dragStart
		local position = UDim2.new(
			startPos.X.Scale,
			startPos.X.Offset + delta.X,
			startPos.Y.Scale,
			startPos.Y.Offset + delta.Y
		)
		TweenService:Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
	end
	
	frame.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then 
			dragToggle = true
			dragStart = input.Position
			startPos = frame.Position
	
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragToggle = false
				end
			end)
		end
	end)
	
	UIS.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			if dragToggle then
				updateInput(input)
			end
		end
	end)
end;
task.spawn(C_6d);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_6f()
local script = G2L["6f"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";r6")
	
	end)
end;
task.spawn(C_6f);
-- StarterGui.Made by Coikax faggot..Im killing niggers im killing niggers please stop..TextButton.LocalScript
local function C_71()
local script = G2L["71"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
		RequestCommand:InvokeServer(";btools me ;give me b ;give me")
	
	end)
end;
task.spawn(C_71);

return G2L["1"], require;

Features & Information

Destroy F3X games

Community Comments (2)

u00pzkiddu00pzkiddFeb 15, 2026

Hi please create 9246_45 gui ?

GoodBotK1ngSBloxGoodBotK1ngSBloxFeb 18, 2026

good gui

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