Burn self script suggested by amongus
Key RequiredUniversal

Burn self script suggested by amongus

Universal Scriptrogelanthony54rogelanthony54 1.2K views 115 executesUpdated Aug 7, 2025
0.0/ 5(5 votes)
050% Positive
Lua Script•37 lines (938 chars)
-- LocalScript (put in StarterPlayerScripts or StarterCharacterScripts)

local Players = game:GetService("Players")
local player = Players.LocalPlayer

local function burnUntilDeath(character)
	local humanoid = character:WaitForChild("Humanoid")
	local rootPart = character:WaitForChild("HumanoidRootPart")

	-- Add fire effect
	local fire = Instance.new("Fire")
	fire.Heat = 10
	fire.Size = 8
	fire.Color = Color3.new(1, 0.4, 0)
	fire.SecondaryColor = Color3.new(1, 0, 0)
	fire.Parent = rootPart

	-- Constant fake damage until dead
	while humanoid.Health > 0 do
		humanoid.Health = humanoid.Health - 2 -- again, only local
		wait(0.2)
	end

	-- Clean up fire after death
	fire:Destroy()
end

-- Run when player character spawns
player.CharacterAdded:Connect(function(character)
	wait(1) -- Let the character fully load
	burnUntilDeath(character)
end)

-- If already spawned
if player.Character then
	burnUntilDeath(player.Character)
end

Features & Information

Burns player client sided tho

Community Comments (3)

SyrexhubOfficialSyrexhubOfficialAug 7, 2025

Can u make a reach for any swords games? Pls @rogelanthony54

xyrevexxyrevexAug 8, 2025

AI

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