
KeylessUniversal

local f3x = game:GetObjects("rbxassetid://9797801917")[1]
f3x.CanBeDropped = false
f3x.Parent = game:GetService("Players").LocalPlayer.Backpack
local function Load(Object)
local Modules = {}
local SavedModules = {}
local Scripts = {}
local EnvList = {}
local function fakeRequire(Script)
if typeof(Script) ~= "Instance" then warn("Unable to require: "..tostring(Script)) return end
if SavedModules[Script] then
return SavedModules[Script]
elseif Modules[Script] then
SavedModules[Script] = Modules[Script]()
return SavedModules[Script]
end
warn("Real requiring: "..Script:GetFullName())
return require(Script)
end
local function NewProxyEnv(Script, Func, Err)
if not Func then
warn("SYNTAX ERROR ("..Script:GetFullName().."): "..(Err or "Unknown"))
end
local fakeEnv = {script = Script}
local meta = {}
meta.__index = function(self, index)
if index == "require" then
return fakeRequire
end
if index == "getfenv" then
return function(arg)
local typ = type(arg)
local env
if typ == "number" then
env = getfenv(arg == 0 and 2 or arg + 1)
else
env = getfenv(arg)
end
if env.script == nil then
error("Tried to get main envirionment")
end
return env
end
end
return getfenv()[index]
end
return setfenv(Func, setmetatable(fakeEnv, meta))
end
local function LoadScripts(Script)
if Script:IsA("Script") or Script.ClassName == "ModuleScript" then
local func = NewProxyEnv(Script, loadstring(Script.Source, "="..Script:GetFullName()))
if Script.ClassName == "Script" or Script.ClassName == "LocalScript" then
Scripts[Script] = func
elseif Script.ClassName == "ModuleScript" then
Modules[Script] = func
end
end
for i, v in pairs(Script:GetChildren()) do
LoadScripts(v)
end
end
LoadScripts(Object)
for i, v in pairs(Scripts) do
task.spawn(v)
end
end
Load(f3x)



it crashes every time i run it
@GameCoop cuz ur executor is ahh