
KeylessUniversal

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local backpack = player:WaitForChild("Backpack")
-- // === HAMMER TOOL ===
local hammer = Instance.new("Tool")
hammer.Name = "Hammer"
hammer.RequiresHandle = false
hammer.CanBeDropped = false
-- Hammer handle
local handle = Instance.new("Part")
handle.Size = Vector3.new(1,5,1)
handle.Color = Color3.fromRGB(101, 67, 33)
handle.Material = Enum.Material.Wood
handle.CanCollide = false
handle.Anchored = false
handle.Name = "Handle"
handle.Parent = hammer
-- Hammer head
local head = Instance.new("Part")
head.Size = Vector3.new(2,1,1)
head.Color = Color3.fromRGB(128,128,128)
head.Material = Enum.Material.Metal
head.CanCollide = false
head.Anchored = false
head.Parent = hammer
-- Weld head to handle
local headWeld = Instance.new("WeldConstraint")
headWeld.Part0 = handle
headWeld.Part1 = head
headWeld.Parent = head
head.Position = handle.Position + Vector3.new(0,2.5,0)
-- Equip logic
hammer.Equipped:Connect(function(mouse)
local char = player.Character or player.CharacterAdded:Wait()
local hand = char:FindFirstChild("RightHand") or char:FindFirstChild("Right Arm")
local weld1 = Instance.new("WeldConstraint")
weld1.Part0 = handle
weld1.Part1 = hand
weld1.Parent = handle
handle.CFrame = hand.CFrame * CFrame.new(0,-1,0)
-- Mouse click: explode + destroy
mouse.Button1Down:Connect(function()
if mouse.Target and mouse.Target:IsA("BasePart") then
local explosion = Instance.new("Explosion")
explosion.Position = mouse.Hit.Position
explosion.BlastRadius = 5
explosion.BlastPressure = 0
explosion.ExplosionType = Enum.ExplosionType.NoCraters
explosion.Parent = workspace
task.wait(0.05)
mouse.Target:Destroy()
end
end)
end)
hammer.Unequipped:Connect(function()
if handle.Parent ~= hammer then
handle.Parent = hammer
head.Parent = hammer
end
end)
hammer.Parent = backpack
-- // === ADD TOOL ===
local addTool = Instance.new("Tool")
addTool.Name = "Add"
addTool.RequiresHandle = false
addTool.CanBeDropped = false
addTool.Parent = backpack
-- GUI setup
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AddToolGui"
screenGui.ResetOnSpawn = false
screenGui.Enabled = false
screenGui.Parent = player:WaitForChild("PlayerGui")
-- Shape input
local shapeBox = Instance.new("TextBox")
shapeBox.PlaceholderText = "Shape (Block, Ball, Cylinder, Wedge, Triangle)"
shapeBox.Size = UDim2.new(0, 250, 0, 30)
shapeBox.Position = UDim2.new(0.5, -125, 0.1, 0)
shapeBox.BackgroundColor3 = Color3.fromRGB(40,40,40)
shapeBox.TextColor3 = Color3.new(1,1,1)
shapeBox.ClearTextOnFocus = false
shapeBox.Parent = screenGui
-- Size input
local sizeBox = Instance.new("TextBox")
sizeBox.PlaceholderText = "Size (XxYxZ)"
sizeBox.Size = UDim2.new(0, 250, 0, 30)
sizeBox.Position = UDim2.new(0.5, -125, 0.1, 35)
sizeBox.BackgroundColor3 = Color3.fromRGB(40,40,40)
sizeBox.TextColor3 = Color3.new(1,1,1)
sizeBox.ClearTextOnFocus = false
sizeBox.Parent = screenGui
-- Color input
local colorBox = Instance.new("TextBox")
colorBox.PlaceholderText = "Color (R,G,B)"
colorBox.Size = UDim2.new(0, 250, 0, 30)
colorBox.Position = UDim2.new(0.5, -125, 0.1, 70)
colorBox.BackgroundColor3 = Color3.fromRGB(40,40,40)
colorBox.TextColor3 = Color3.new(1,1,1)
colorBox.ClearTextOnFocus = false
colorBox.Parent = screenGui
-- Defaults
local shapeType = "Block"
local sizeVec = Vector3.new(3,3,3)
local colorVec = Color3.fromRGB(255,255,255)
-- Update shape
shapeBox.FocusLost:Connect(function()
local text = string.lower(shapeBox.Text)
if text == "ball" or text == "sphere" or text == "circle" then
shapeType = "Ball"
elseif text == "cylinder" then
shapeType = "Cylinder"
elseif text == "wedge" then
shapeType = "Wedge"
elseif text == "triangle" then
shapeType = "Triangle"
else
shapeType = "Block"
end
end)
-- Update size
sizeBox.FocusLost:Connect(function()
local text = sizeBox.Text
local x,y,z = text:match("(%d+)%D+(%d+)%D+(%d+)")
if x and y and z then
sizeVec = Vector3.new(tonumber(x), tonumber(y), tonumber(z))
end
end)
-- Update color
colorBox.FocusLost:Connect(function()
local text = colorBox.Text
local r,g,b = text:match("(%d+)%D*(%d+)%D*(%d+)")
if r and g and b then
colorVec = Color3.fromRGB(tonumber(r), tonumber(g), tonumber(b))
end
end)
-- Tool equip
addTool.Equipped:Connect(function(mouse)
screenGui.Enabled = true
mouse.Button1Down:Connect(function()
local part
if shapeType == "Ball" then
part = Instance.new("Part")
part.Shape = Enum.PartType.Ball
elseif shapeType == "Cylinder" then
part = Instance.new("Part")
part.Shape = Enum.PartType.Cylinder
elseif shapeType == "Wedge" then
part = Instance.new("WedgePart")
elseif shapeType == "Triangle" then
part = Instance.new("Part")
local mesh = Instance.new("SpecialMesh")
mesh.MeshType = Enum.MeshType.FileMesh
mesh.MeshId = "rbxassetid://1033714" -- Example: triangle mesh
mesh.Parent = part
else
part = Instance.new("Part")
end
part.Size = sizeVec
part.Position = mouse.Hit.Position + Vector3.new(0, sizeVec.Y/2, 0)
part.Anchored = false
part.CanCollide = true
part.Color = colorVec
part.Material = Enum.Material.SmoothPlastic
part.Parent = workspace
end)
end)
addTool.Unequipped:Connect(function()
screenGui.Enabled = false
end)
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


visual
@romanbs0701 cilent cuz get banned:(
Hi there, do you like to sign my pe*ion? Just sign the fuc*ing pe*ion here catch *throws job aplication*
nooo not job
А пж
Просто хочу другу показать
А где можно найти не визуал?